# World

The world subsystem contains scene-level APIs: cameras, lights, overlays, and scene traversal utilities.

## In This Section

- Perspective and orthographic camera workflows
- Ambient, directional, and point light APIs
- Overlay systems (grid, legend, axis triad)
- Scene query and traversal helpers
- Visibility-oriented scene inspection

## Suggested Starting Points

- [WasmGPU.createScene](./wasmgpu-createscene.md)
- [WasmGPU.createCamera.perspective](./wasmgpu-createcamera-perspective.md)
- [WasmGPU.createLight.directional](./wasmgpu-createlight-directional.md)
- [WasmGPU.createOverlay.system](./wasmgpu-createoverlay-system.md)

Use the sidebar to browse all world-related APIs.
