{"Aatrox":{"id":266,"key":266,"name":"Aatrox","title":"the Darkin Blade","fullName":"","icon":"data/img/champions/Aatrox.webp","resource":"BLOOD_WELL","attackType":"MELEE","adaptiveType":"PHYSICAL_DAMAGE","stats":{"health":{"flat":650,"percent":0,"perLevel":114,"percentPerLevel":0},"healthRegen":{"flat":3,"percent":0,"perLevel":1,"percentPerLevel":0},"mana":{"flat":0,"percent":0,"perLevel":0,"percentPerLevel":0},"manaRegen":{"flat":0,"percent":0,"perLevel":0,"percentPerLevel":0},"armor":{"flat":38,"percent":0,"perLevel":4.45,"percentPerLevel":0},"magicResistance":{"flat":32,"percent":0,"perLevel":2.05,"percentPerLevel":0},"attackDamage":{"flat":60,"percent":0,"perLevel":5,"percentPerLevel":0},"movespeed":{"flat":345,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":475,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":135,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":35,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":65,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.651,"percent":0,"perLevel":2.5,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.651000022888183,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.300000011920928,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.51999998092651,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":0,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":1.05,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":0.7,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":1.15,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["TOP"],"roles":["FIGHTER","JUGGERNAUT","TANK"],"attributeRatings":{"damage":3,"toughness":3,"control":2,"mobility":2,"utility":2,"abilityReliance":20,"difficulty":2},"abilities":{"P":[{"name":"Deathbringer Stance","icon":"https://cdn.communitydragon.org/latest/champion/Aatrox/ability-icon/p","effects":[{"description":"Innate: Periodically, Aatrox empowers his next basic attack to gain 50 bonus range and deal bonus magic damage equal to 4% − 12% (based on level) of the target's maximum health, capped at 100 against monsters. Aatrox heals for 80% of the post-mitigation bonus damage dealt, reduced to 25% against minions.","leveling":[]},{"description":"Whenever Aatrox hits at least one enemy champion or large monster with a basic attack on-hit or an ability, the cooldown of Deathbringer Stance is reduced by 2 seconds, modified to 4 if he hits with the Sweetspot of The Darkin Blade.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[22,21.294117647058822,20.58823529411765,19.88235294117647,19.176470588235293,18.470588235294116,17.764705882352942,17.058823529411764,16.352941176470587,15.647058823529411,14.941176470588236,14.235294117647058,13.529411764705882,12.823529411764705,12.117647058823529,11.411764705882351,10.705882352941176,10],"units":["","","","","","","","","","","","","","","","","",""]}],"affectedByCdr":false},"targeting":"Passive","affects":"Self, Enemies","spellshieldable":"False","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Aatrox will assume stance when an enemy champion is in range of  Infernal Chains.\nPressing CTRL + 5 switches stances controllably.\nIf Deathbringer Stance becomes available during a standard attack's windup, it will not be consumed or trigger the bonus damage.\nEven if the ability hit is  spell shielded Deathbringer Stance's cooldown will still be reduced.\nThis ability goes on cooldown on death and refreshes upon respawn.\nThe empowered attack will not trigger against structures and wards.","blurb":"Innate: Periodically,  Aatrox's next basic attack deals bonus magic damage based on the target's maximum health,  healing him for the damage dealt.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"The Darkin Blade","icon":"https://cdn.communitydragon.org/latest/champion/Aatrox/ability-icon/q","effects":[{"description":"Aatrox can activate The Darkin Blade three times before the ability goes on cooldown, with a 1-second static cooldown between casts. If Aatrox does not recast the ability within 4 seconds of the previous cast, it goes on cooldown.","leveling":[]},{"description":"Active: Aatrox performs a strike with his greatsword for each of the three casts, dealing physical damage to enemies hit within an area. Enemies hit within a Sweetspot of the area take 60% bonus damage and also knocked up for 0.25 seconds. Each subsequent cast increases The Darkin Blade's damage by 25%.","leveling":[]},{"description":"First Cast: Aatrox's first strike affects a 625 × 180-unit rectangular area in the target direction, with him centered on the back line and the Sweetspot at the farthest edge.","leveling":[{"attribute":"First Cast Damage","modifiers":[{"values":[10,25,40,55,70],"units":["","","","",""]},{"values":[60,67.5,75,82.5,90],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"First Sweetspot Damage","modifiers":[{"values":[16,40,64,88,112],"units":["","","","",""]},{"values":[96,108,120,132,144],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Second Cast: Aatrox's second strike affects a trapezoidal area in the target direction, with the Sweetspot at the farthest edge. The hitbox begins 100-units behind Aatrox and extends 475-units in front of him, measuring between 300 and 500-units wide from behind to in front.","leveling":[{"attribute":"Second Cast Damage","modifiers":[{"values":[12.5,31.25,50,68.75,87.5],"units":["","","","",""]},{"values":[75,84.375,93.75,103.125,112.5],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Second Sweetspot Damage","modifiers":[{"values":[20,50,80,110,140],"units":["","","","",""]},{"values":[120,135,150,165,180],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Third Cast: Aatrox's third strike affects a 300-radius circular area centered on a target location that is 200 units in front of him, with a 180-radius Sweetspot within.","leveling":[{"attribute":"Third Cast Damage","modifiers":[{"values":[15,37.5,60,82.5,105],"units":["","","","",""]},{"values":[90,101.25,112.5,123.75,135],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Third Sweetspot Damage","modifiers":[{"values":[24,60,96,132,168],"units":["","","","",""]},{"values":[144,162,180,198,216],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[14,12,10,8,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The highlighted areas denote the sweetspot - enemies are affected where the two areas overlap (See  edge range and  center range).   The first and second casts function like any point-blank AOE (i.e. an effect centered on the caster). An enemy is considered to be hit by the ability based on  edge range - i.e. if any part of your  gameplay radius is within the hitbox, you are affected.\nThe third cast, as well as the Sweetspot for the first and second cast, function like ground-targeted abilities. An enemy is considered to be hit by the ability based on  center range - i.e. an enemy's center has to be within the hitbox to be affected.\nAs implied by the previous point, the Sweetspot for the first and second cast is implemented as separate areas of effect to the main component of the ability. Enemies must be within both areas to trigger the bonus damage,  knock up and  Deathbringer Stance's cooldown reduction.\nThe 'target gets hit' SFX plays whenever an enemy is within the Sweetspot - meaning it is possible to trigger the sound effect without affecting an enemy.\nEach cast counts as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nThe hitbox and Aatrox's model are fixed to the initial target direction.\nAatrox's facing-direction, for effects such as  Petrifying Gaze, is the direction he is moving, and not the direction the model is facing.\nAll damage modifiers  stack multiplicatively.\nThere's a small period of time in which Aatrox can't declare basic attacks after casting The Darkin Blade.(bug)\nThis ability will cast from wherever the caster is at the end of the cast time.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Umbral Dash can be cast. Other abilities are disabled.\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\n Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Aatrox can cast this ability up to three times in a short amount of time before it goes on  cooldown.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.6","effectRadius":null,"targetRange":null}],"W":[{"name":"Infernal Chains","icon":"https://cdn.communitydragon.org/latest/champion/Aatrox/ability-icon/w","effects":[{"description":"Active: Aatrox sends a chain in the target direction that deals magic damage to the first enemy hit, doubled against minions, and slowing them for 1.5 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[30,40,50,60,70],"units":["","","","",""]},{"values":[40,40,40,40,40],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Minion Damage","modifiers":[{"values":[60,80,100,120,140],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Slow","modifiers":[{"values":[25,27.5,30,32.5,35],"units":["%","%","%","%","%"]}]}]},{"description":"If this hits an enemy champion or large monster, a tether is formed between the target and the ground beneath them for 1.5 seconds, during which they are revealed.","leveling":[]},{"description":"If the tether is not broken by the end of its duration, the target is dealt the same magic damage again and pulled to the center of the area.","leveling":[{"attribute":"Total Damage","modifiers":[{"values":[60,80,100,120,140],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[20,18,16,14,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"Special","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The impact area is oriented relative to Aatrox's position when the projectile hits, not where the projectile originated from.\nThe location that the target is dragged to is not at the target's original location, but slightly closer towards Aatrox's position when the zone expires.\n Spell shield will block the chain's application and initial damage but not the aftereffects of one already applied.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Aatrox sends a chain in the target direction that deals magic damage and  slows the first enemy hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1800","width":"160","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null}],"E":[{"name":"Umbral Dash","icon":"https://cdn.communitydragon.org/latest/champion/Aatrox/ability-icon/e","effects":[{"description":"Passive: Aatrox heals for a portion of the non- persistent post-mitigation damage he deals against enemy champions, increased during World Ender.","leveling":[{"attribute":"Healing","modifiers":[{"values":[18,19.5,21,22.5,24],"units":["%","%","%","%","%"]}]},{"attribute":"World Ender Increased Healing","modifiers":[{"values":[20,24,28,32,36],"units":["%","%","%","%","%"]}]}]},{"description":"Active: Aatrox dashes in the target direction.","leveling":[]},{"description":"Umbral Dash resets Aatrox's basic attack timer and can be cast during his other abilities without cancelling them and vice versa.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[9,8,7,6,5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The  dash distance can be extended to up-to 500 units when targeting across terrain. It will only extend for the distance needed to cross the wall.\nThis may upscale his dash speed so that the dash takes the same total time as the standard maximum-range dash.\nIf Umbral Dash is cast in the same direction Aatrox is moving, he will be unable to buffer commands that require him to move. (bug)\nAatrox's model darkens for 1.5 seconds upon casting Umbral Dash, which is a remnant from a buff he received before it got removed.","blurb":"Passive:  Aatrox  heals for the portion of the damage he deals to champions.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"800 / Up to 1340","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"75 / 300 / 500"}],"R":[{"name":"World Ender","icon":"https://cdn.communitydragon.org/latest/champion/Aatrox/ability-icon/r","effects":[{"description":"Active: Aatrox unleashes his true form for 10 seconds, fearing nearby enemy minions and monsters for 3 seconds, during which they are gradually slowed by up to 99% over the duration. He also gains ghosting and bonus movement speed that decays by 10% of the current bonus every 0.25 seconds, lasting until World Ender has ended.","leveling":[{"attribute":"Bonus Movement Speed","modifiers":[{"values":[60,80,100],"units":["%","%","%"]}]}]},{"description":"Whenever Aatrox scores a champion takedown, he extends the duration by 5 seconds and becomes unleashed again.","leveling":[]},{"description":"During World Ender, Aatrox gains bonus attack damage and 5% increased size, and receives increased self-healing from all sources.","leveling":[{"attribute":"Bonus Attack Damage","modifiers":[{"values":[20,32.5,45],"units":["% AD","% AD","% AD"]}]},{"attribute":"Increased Healing","modifiers":[{"values":[25,35,45],"units":["%","%","%"]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[120,100,80],"units":["","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"His resource bar indicates the remaining duration of World Ender.\nWorld Ender persists through  resurrection effects.\nWorld Ender's healing amplification applies to the health gained by resurrecting.\nWorld Ender will cast from wherever Aatrox is at the end of the cast time.\nCasting World Ender while it is still active renders Aatrox's wings invisible and removes the timer on the resource bar. 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Only one ring may be active at a time.","leveling":[]},{"description":"When Akali exits the ring, for 2 seconds, she regains the bonus movement speed while facing nearby enemy champions and becomes empowered with Swinging Kama for 4 seconds, during which she cannot create another ring.","leveling":[]},{"description":"Swinging Kama: Akali's next basic attack is empowered to have its range doubled and deal 35 − 182 (based on level) (+ 60% bonus AD) (+ 55% AP) bonus magic damage.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":"false","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Enemies cannot see the ring, but can see the empower effect.\nSwinging Kama gives a static bonus range which doesn't change if Akali's range changes during it (i.e  Rapid Firecannon):\nIf Rapid Firecannon fully charges within Swinging Kama's duration, Akali's total range increases to 337.5.\nIf Rapid Firecannon fully charges before gaining Swinging Kama, Akali's total range is increased to 395.\nThe ring will be created around the last target hit by  Five Point Strike.\nThe ring's center is offset 120 units away from the enemy's center, towards Akali.\nThe empowered attack can be  dodged and  blocked, and will be mitigated by  blinds.\nThe empowered attack will trigger but not be consumed nor apply its effects against structures and wards.","blurb":"Innate:  Akali's damage with abilities against a champion create a ring around them for a few seconds, and she gains  move speed while moving away from the ring.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"500","targetRange":null}],"Q":[{"name":"Five Point Strike","icon":"https://cdn.communitydragon.org/latest/champion/Akali/ability-icon/q","effects":[{"description":"Active: Akali unleashes kunais in a cone in the target direction, dealing magic damage to enemies hit. Targets at maximum range are also slowed by 50% for 0.5 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[45,70,95,120,145],"units":["","","","",""]},{"values":[65,65,65,65,65],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[110,100,90,80,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[1.5,1.5,1.5,1.5,1.5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies, Self","spellshieldable":"True","resource":"ENERGY","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Five Point Strike will hit enemies after only 0.188 / 0.169 / 0.15 / 0.131 (based on level) seconds (75% of cast time) into the cast time.\nDue to any actions only starting on integer game ticks, the effective cast time rounds up to 0.264 / 0.231 / 0.231 / 0.198 (based on level) and the hit will occur at 0.198 / 0.198 / 0.165 / 0.132 (based on level) seconds into it.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Akali throws out a cone of kunai that deals magic damage to enemies hit. 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If this shot is cancelled, he gains 20 − 75 (based on level) × (1 + 100% bonus attack speed) bonus movement speed decaying over 1 second.","leveling":[]},{"description":"The additional shot applies on-hit and on-attack effects at 100% effectiveness and can critically strike for[ (122.5% + 35%) physical damage. ][ 70% total critical damage. ]","leveling":[]},{"description":"Innate: Akshan's basic attacks on-hit and ability hits apply a stack of Dirty Fighting to enemies for 5 seconds, refreshing on subsequent applications and stacking up to 3 times. The third stack against a target consumes them all to deal them 10 − 165 (based on level) (+ 60% AP) bonus magic damage; if the target is a champion, Akshan will also gain a 40 − 280 (based on level) (+ 35% bonus AD) shield for 2 seconds. 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If Akshan cancels the second attack, he gains a brief burst of  move speed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000 / 5000","width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Avengerang","icon":"https://cdn.communitydragon.org/latest/champion/Akshan/ability-icon/q","effects":[{"description":"Active: Akshan throws a boomerang in the target direction that briefly grants sight around its trajectory and deals physical damage to enemies hit, revealing them for 1 second and extending its range each time it hits a target. If this hits an enemy champion, Akshan gains 20% bonus movement speed that decays over 1 second.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[5,25,45,65,85],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Once the boomerang has passed its original range and has not hit a target in the last 500 units of travelling, it homes back to Akshan and applies the same effects to enemies hit.","leveling":[{"attribute":"Total Physical Damage","modifiers":[{"values":[10,50,90,130,170],"units":["","","","",""]},{"values":[160,160,160,160,160],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Avengerang's deals reduced damage against non-champions.","leveling":[{"attribute":"Non-Champion Damage","modifiers":[{"values":[40,50,60,70,80],"units":["%","%","%","%","%"]}]}]},{"description":"Enemies can be hit only once per pass.","leveling":[]}],"cost":{"modifiers":[{"values":[60,65,70,75,80],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[8,7.25,6.5,5.75,5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self, Enemies","spellshieldable":"special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Avengerang will fire from wherever Akshan is at the end of the cast time.\n Spell shield will only block a single hit. They do not prevent the initial throw from extending its range.","blurb":"Active:  Akshan throws a boomerang that deals physical damage to enemies hit, extending the boomerang range and briefly  revealing them. If this hits an enemy  champion, Akshan gains a brief burst of  move speed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1500 / 2400","width":"120","angle":null,"castTime":"0.25","effectRadius":"400","targetRange":null}],"W":[{"name":"Going Rogue","icon":"https://cdn.communitydragon.org/latest/champion/Akshan/ability-icon/w","effects":[{"description":"Passive: Akshan marks enemy champions that kill allied champions as Scoundrels for 60 seconds. If Akshan scores a takedown against a Scoundrel while alive and within 3 seconds of damaging them, he receives an additional 100 and revives all dead allied champions that they have slain after 1 second.","leveling":[]},{"description":"When Akshan claims a Scoundrel's bounty he removes the marks of all other enemies. Scoundrels refresh their mark duration on subsequent kills, and will have their mark removed when they die by any means. Akshan cannot mark enemies as Scoundrels while they are dead. Allies are revived at their summoning platform.","leveling":[]},{"description":"Active: Akshan enters camouflage, which lasts indefinitely while he is near terrain or inside brush, and for 2 seconds otherwise. During this time. he can see trails leading toward Scoundrels, and while facing them if they are within 5000 units, he gains bonus mana regeneration equal to 12% of his missing mana as well as bonus movement speed.","leveling":[{"attribute":"Bonus Movement Speed","modifiers":[{"values":[80,90,100,110,120],"units":["","","","",""]}]}]},{"description":"Going Rogue can be recast after 1 second, and does so automatically after its duration. Attacking or casting abilities ends Going Rogue immediately.","leveling":[]},{"description":"Recast: Akshan ends Going Rogue.","leveling":[]}],"cost":{"modifiers":[{"values":[40,30,20,10,0],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[18,14,10,6,2],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Akshan can move during Going Rogue's cast time.\nThe mark displays the duration and slay count.\nEnemy champions that kill Akshan will not be marked as Scoundrels nor increase their slay count.\n Clones do not count for triggering Going Rogue's passive.\nGoing Rogue's buff refreshes to last indefinitely upon moving near terrain or into brush, and will refresh to 2 seconds after leaving near terrain or brush.\nAllied champions within a  zombie state are revived only after the state ends.\nAkshan can still trigger Going Rogue's passive while he is within a  zombie state.","blurb":"Passive: Enemy  champions that kill allied champions are marked as a Scoundrel for a long time. 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Heroic Swing's second cast can be used while the hook is attached. If the hook fails to attach or Akshan is moved or becomes immobilized, grounded, or polymorphed within the duration, the preparation will end prematurely, cancelling Heroic Swing in the process.","leveling":[]},{"description":"Second Cast: Akshan swings around the terrain in the target direction, stopping upon colliding with an enemy champion or terrain. While swinging, he rapidly fires at the nearest visible enemy to deal them physical damage and apply on-hit effects at 25% effectiveness per shot. Akshan will be knocked down by any immobilizing or polymorphing crowd control during the dash.","leveling":[{"attribute":"Physical Damage per Shot","modifiers":[{"values":[25,40,55,70,85],"units":["  ×","  ×","  ×","  ×","  ×"]},{"values":[17.5,17.5,17.5,17.5,17.5],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[0,0,0,0,0],"units":["1 + 0.3 per 100% bonus attack speed","1 + 0.3 per 100% bonus attack speed","1 + 0.3 per 100% bonus attack speed","1 + 0.3 per 100% bonus attack speed","1 + 0.3 per 100% bonus attack speed"]}]}]},{"description":"Third Cast: Akshan ends the swing by jumping to the target location, though not through terrain, and fires one last shot at a nearby visible enemy.","leveling":[]},{"description":"Scoring an enemy champion takedown reduces Heroic Swing's current cooldown to 0.5 seconds. The shots can critically strike for[ (157.5% + 45%) physical damage ][ 90% total critical damage ]and apply life steal at 100% effectiveness.","leveling":[]}],"cost":{"modifiers":[{"values":[70,70,70,70,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[18,16.5,15,13.5,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction / Auto / Location","affects":"Self, Enemies","spellshieldable":"special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"basic","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Akshan will not stop swinging until his dash is stopped.\nThe swing will end prematurely if the terrain the hook was attached to no longer exists, such as player-generated terrain.\nAkshan will prioritize firing at enemies he damaged with any unit-targeted ability or spell within the last 4 seconds, such as  Comeuppance or  Ignite.\nHeroic Swing grants a buff to Akshan for 2 seconds that indicates and determines the first cast's duration.\nThis buff starts as soon as the ability is cast, and lingers for 0.125 seconds after it expires.\nThis means the hook can be attached to terrain for longer if it hits it earlier in the duration, and vice versa.\nIf Akshan  dashes (excluding second cast's dash) or  blinks or becomes affected by  immobilization,  ground, or  polymorph in the duration, the buff is removed immediately, causing the first cast to be lost and cancelling Heroic Swing entirely.\nAkshan immediately fires one shot at the beginning of his swing, one shot every 0.231 seconds during the swing, and a final shot while dismounting from the swing.\nThe fire rate is not affected by attack speed.\nAkshan can fire at any targetable enemy unit excluding structures and jungle plants.\nOnly Heroic Swing's first cast is disabled while  grounded or  rooted. The third cast is still usable during those effects.\nHeroic Swing's second and third cast can both be used while  silenced.\n Takedowns against  clones do not count for resetting Heroic Swing's cooldown.\nIf a  takedown is scored while Heroic Swing is active, the cooldown afterwards will be 0.5 seconds.\nAkshan will attempt to basic attack the target he fired at with the last shot after the third cast's dash ends, if there is no other input given.\nEach shot generates a stack of  Conqueror.\n Spell shield will only block a single shot.\nThe attack speed scaling on the damage of the attacks includes the bonus attack speed gained from Akshan's innate attack speed growth.\nAt level 18, each shot at minimum deals 108.36 (+ 21.07% bonus AD) physical damage.\nDespite this ability not applying on-attack effects, it does apply  Navori Flickerblade's Transcendence.(bug)\nUnder certain circumstances, upon attaching the hook to terrain, Akshan will create a particle on the location permanently.(bug)\nThis particle can be attacked by minions.\n PENDING FOR TEST: Hook range including lollipop against walls, automated attacks range while swinging, final dash distance and speed.\nThe following table refers for interactions while the hook is attached or in flight:\n\n\nAttacking\n\nAutomatically initiates the second cast.\n\n\nAbilities\n\n Avengerang and  Going Rogue are disabled.  Comeuppance is usable.\n\n\nMovement\n\nAutomatically initiates the second cast.\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\nN/A\n\n\nDisabled\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\n Flash\n\n\nInterrupted by\n\nDeath Grounding effects Immobilizing effects\n\nThe following table refers for interactions while Akshan is swinging:\n\n\nAttacking\n\nAutomatically initiates the third cast.\n\n\nAbilities\n\n Avengerang and  Going Rogue are disabled.  Comeuppance is usable.\n\n\nMovement\n\nAutomatically initiates the third cast.\n\n\nItems\n\nUsable\n\nAll the other item-actives are usable\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Zhonya's Hourglass  Hextech Rocketbelt  Stridebreaker\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Hexflash\n\n\nDisabled\n\n Teleport  Recall\n\n\nInterrupted by\n\n Flash\n\n\nInterrupted by\n\nDeath Immobilizing effects","blurb":"First Cast:  Akshan prepares to swing by firing a hook that embeds in the first terrain hit. 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Comeuppance is placed on a 5-second cooldown if the channel is cancelled.","leveling":[]},{"description":"Recast: Akshan fires all stored bullets at the target, each briefly granting sight around their trajectory and dealing physical damage to the first enemy hit, increased by 0% − 200% (based on target's missing health). 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If the target's current health falls below the threshold, their health bar will be framed in red.\nThe indicator factors the bonus damage applied by  Dirty Fighting as well as damage modifiers and the target's resistances.\nIt also factors the projected increase in the target's missing health, from which each consecutive bullet scales more.\nIt updates dynamically over the channel's duration, reacting to fluctuations of the target's health and damage mitigations.\nThe  reveal will linger for 2 seconds after the channel has ended.\n Spell shield will not prevent the lock-on and will only block a single bullet.\nComeuppance will not go on a reduced cooldown if Akshan  dies during the channel.\nComeuppance will cancel if the target becomes  untargetable or  dies during the channel.\nDamage to structures does scale with their missing health.\nThe following table refers for interactions while Akshan is  channeling:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Avengerang and  Going Rogue are disabled.  Heroic Swing is usable.\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\n Teleport  Recall\n\n\nInterrupted by\n\n Hexflash\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Active:  Akshan locks onto the target enemy champion and begins  channeling power into his gun to store bullets,  revealing them as well as  revealing himself. 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Annie wished for Polaris to bring him back to life, but Senna refused, and instead presented the bear in toy form. \"Loss is a part of life, but his memories will live inside this gift.","release":"2023-12-06","set":["Winterblessed"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/annie/skins/skin40/images/annie_splash_centered_40.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/annie/skins/skin40/images/annie_splash_uncentered_40.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/annie/skins/skin40/images/annie_splash_tile_40.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/annie/skins/skin40/annieloadscreen_40.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/annie/skins/skin40/annieloadscreen_40_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Cristina Milizia"],"splashArtist":["Exia Xiaotong","West Studio"]}],"antiDive":false,"burst":5,"control":4,"damage":5,"damageType":95,"difficulty":[{"flatData":{"level":2,"name":"Hard","slug":"hard"}}],"difficultyLevel":6,"divePotential":false,"engage":2,"gankDenial":false,"gankReliability":true,"gankTurnAround":true,"kite":2,"mobility":1,"pick":2,"poke":1,"postControl":4,"postDamage":5,"postMobility":1,"postToughness":1,"powerSpikes":[{"early":2,"late":2,"mid":1}],"preControl":4,"preDamage":5,"preMobility":1,"preToughness":1,"riotSlug":"Annie","skirmish":1,"slug":"annie","split":2,"sustained":1,"tags":["Mage"],"toughness":1,"utility":1,"waveclear":1,"placeholder":"UDET^%~A0#58,[$$$yX50hMzxp%1}?of0~Rk"},"Aphelios":{"id":523,"key":523,"name":"Aphelios","title":"the Weapon of the Faithful","fullName":"","icon":"data/img/champions/Aphelios.webp","resource":"MANA","attackType":"RANGED","adaptiveType":"PHYSICAL_DAMAGE","stats":{"health":{"flat":580,"percent":0,"perLevel":102,"percentPerLevel":0},"healthRegen":{"flat":3.25,"percent":0,"perLevel":0.55,"percentPerLevel":0},"mana":{"flat":348,"percent":0,"perLevel":42,"percentPerLevel":0},"manaRegen":{"flat":6.5,"percent":0,"perLevel":0.4,"percentPerLevel":0},"armor":{"flat":26,"percent":0,"perLevel":4.2,"percentPerLevel":0},"magicResistance":{"flat":30,"percent":0,"perLevel":1.3,"percentPerLevel":0},"attackDamage":{"flat":55,"percent":0,"perLevel":2.3,"percentPerLevel":0},"movespeed":{"flat":325,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":800,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":110,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":35,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":65,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.64,"percent":0,"perLevel":2.1,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.6399999856948853,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.23000000417232513,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.5,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":0,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":550,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":0.95,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":1.05,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["BOTTOM"],"roles":["MARKSMAN"],"attributeRatings":{"damage":3,"toughness":1,"control":2,"mobility":1,"utility":1,"abilityReliance":20,"difficulty":3},"abilities":{"P":[{"name":"The Hitman and the Seer","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/p","effects":[{"description":"Innate: Aphelios has access to an arsenal of 5 Moonstone Weapons, created by his sister Alune. He equips two weapons at any one time, one as his main weapon and one as his off-hand. Each weapon has a unique basic attack and passive effect.","leveling":[]},{"description":"Aphelios begins the game with Calibrum as his main weapon and Severum in his off-hand, with Gravitum, Infernum, and Crescendum queued in reserve. The queue order can be rearranged based on weapon usage.","leveling":[]},{"description":"Innate - Moonlight: Weapons spawn with 50 Moonlight for ammunition, which is consumed on basic attacks on-attack or to cast his abilities. Abilities that cause Aphelios to attack do not cost additional Moonlight on top of their ability cost. Once his main weapon is exhausted of Moonlight, it is moved to the end of the queue and Aphelios assembles his next available weapon over 1 second to equip it from his reserve, with its ability being placed on a 1.5-second cooldown before that time. Aphelios cannot cast Phase during the assembly.","leveling":[]},{"description":"Innate - Weapon Master: Aphelios cannot improve his abilities with skill points. He starts the game with Phase and gains access to abilities at level 2 and Moonlight Vigil at level 6, with the latter improving automatically at levels 11 and 16. Instead, Aphelios may spend his skill points to gain bonus attack damage, bonus attack speed or lethality.","leveling":[{"attribute":"Bonus Attack Damage","modifiers":[{"values":[4.5,9,13.5,18,22.5,27],"units":["","","","","",""]}]},{"attribute":"Bonus Attack Speed","modifiers":[{"values":[9,18,27,36,45,54],"units":["%","%","%","%","%","%"]}]},{"attribute":"Lethality","modifiers":[{"values":[5.5,11,16.5,22,27.5,33],"units":["","","","","",""]}]}]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The level up for the bonus attack damage, attack speed, and armor penetration have hotkeys Q, W, E, respectively.\nAssigning points does not follow the same rules as conventional point expenditure. The quickest you can get an individual statistic to rank-6 is by assigning points at 1 / 2 / 3 / 5 / 7 / 9.\nAn ammunition counter will appear to the right side of the screen at 10 or less Moonlight.\nAbilities can still be used with less than the required amount of Moonlight, consuming all remaining Moonlight in the process.\n Runaan's Hurricane does not consume additional Moonlight for his basic attacks.\nThe icon for this ability changes based on the active skin and functions as Alune's portrait, similarly to Aphelios' portrait.","blurb":"Innate:  Aphelios wields 5 Lunari Weapons made by his sister Alune. He has access to two at a time: main weapon and off-hand weapon. Each weapon has a unique basic attack and a  active ability.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null},{"name":"Calibrum","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/p","effects":[{"description":"Aphelios gains 100 bonus attack range while Calibrum is his main weapon. Enemies damaged by Calibrum through an ability are marked for 4.5 seconds, revealing them for the duration. Aphelios' next basic attack against a marked target uses the current off-hand weapon and has 1800 range, increased missile speed, and a brief cast time that lasts shorter based on Aphelios' proximity to the target.","leveling":[]},{"description":"The empowered attack will consume the marks from all targets, dealing 15 (+ 20% bonus AD) bonus physical damage to the main target for each mark consumed. If Calibrum is the current off-hand weapon, the main weapon is used for the attack instead.","leveling":[]}],"cost":{"modifiers":[{"values":[1,1,1,1,1,1],"units":["","","","","",""]}]},"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":null,"resource":"OTHER","damageType":"PHYSICAL_DAMAGE","spellEffects":"attack","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Crescendum's outgoing basic attack can bypass  Yasuo's  Wind Wall and  Braum's  Unbreakable but cannot while returning.\nTriggered Marks apply on-hit effects, stack Energized and trigger  Runaan's Hurricane, but no other on-attack effects.\nThe mark will not be triggered by  Onslaught attacks.\nThe increased basic attack range is drawn for Aphelios to differentiate it from his normal attack range.\nThe empowered range for the mark will also be drawn as an indicator for Aphelios.\n Runaan's Hurricane bolts will use Calibrum's projectiles for Aphelios's attacks with Calibrum.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the empowered attack's cast time, it will still fire despite the target being invalid.(bug)\n     A blue circle outlining the range in which he may perform basic attacks.  \n     This glowing indicator will align directly behind each marked target.","blurb":"Aphelios has  bonus range while Calibrum is his main weapon. Abilities will mark targets, and he may attack them from far away with the current off-hand weapon, consuming all marks and dealing bonus physical damage for each mark consumed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null},{"name":"Severum","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/p","effects":[{"description":"Basic attacks with Severum are non-projectile and have an uncancellable windup. Severum's attacks heal Aphelios for 2% − 7.1% (based on level) of the post-mitigation damage dealt, increased to 5% − 17.75% (based on level) for attacks from abilities.","leveling":[]},{"description":"Healing from Severum in excess of Aphelios' maximum health is converted into a shield for an amount of up to 10 − 140 (based on level) (+ 6% maximum health), lingering for up to 30 seconds.","leveling":[]}],"cost":{"modifiers":[{"values":[1,1,1,1,1,1],"units":["","","","","",""]}]},"cooldown":null,"targeting":"Passive","affects":"Self","spellshieldable":null,"resource":"OTHER","damageType":"PHYSICAL_DAMAGE","spellEffects":"attack","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Runaan's Hurricane bolts will use Severum's attack animation instead of firing projectiles for Aphelios'  attacks with Severum.","blurb":"Aphelios' basic attacks will  heal him, and create a  shield from excess healing.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null},{"name":"Gravitum","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/p","effects":[{"description":"Basic attacks with Gravitum slow enemies by 30% for 2.5 seconds, decaying to 10% after 0.7 seconds.","leveling":[]}],"cost":{"modifiers":[{"values":[1,1,1,1,1,1],"units":["","","","","",""]}]},"cooldown":null,"targeting":"Passive","affects":"Enemies","spellshieldable":"False","resource":"OTHER","damageType":"PHYSICAL_DAMAGE","spellEffects":"attack","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Gravitum's debuff applies even if the target is immune to  slows (via  slow immunity or  cc-immunity).\nThe target will be affected after losing their immunity.\n Runaan's Hurricane's bolts will use Gravitum's projectiles when Aphelios attacks with Gravitum.","blurb":"Aphelios' basic attacks apply a decaying  slow.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null},{"name":"Infernum","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/p","effects":[{"description":"Basic attacks with Infernum shoot a fire bolt that upon arrival splits into a cone of 4 lesser bolts behind the target, dealing damage to enemies they pass through. The fire bolt deals 110% AD physical damage to the primary target. Secondary targets hit by any bolt are dealt 82.5 / 110% (based on level) AD physical damage, reduced to 25.3 / 33% (based on level) AD against minions.","leveling":[]},{"description":"Critical strikes also apply to damage dealt to secondary targets and instead spray 6 missiles in a 50% wider cone that deals critical damage.","leveling":[]}],"cost":{"modifiers":[{"values":[1,1,1,1,1,1],"units":["","","","","",""]}]},"cooldown":null,"targeting":"Passive","affects":"Enemies","spellshieldable":"False","resource":"OTHER","damageType":"PHYSICAL_DAMAGE","spellEffects":"default","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Infernum's attack hit can be  dodged by or  missed against the primary target.\nThis will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.\n Runaan's Hurricane bolts will use Infernum's projectiles when Aphelios attacks with Infernum.\nThe bolts' attacks shoot 3 missiles, increased to 5 missiles when they  critically strike.","blurb":"Aphelios' basic attacks will hit all enemies in its trajectory, dealing increased damage to the main target and less damage to other targets. The attack will then spread into a cone behind his main target.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null},{"name":"Crescendum","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/p","effects":[{"description":"Basic attacks with Crescendum hurl the blade at the target, which lingers for 0.25 seconds before homing back to Aphelios. He is unable to declare basic attacks until he retrieves Crescendum, but the attack timer is reset once caught.","leveling":[]},{"description":"Whenever Aphelios casts an ability that would require him to throw Crescendum, he instead fires a spectral Chakram at the target that similarly returns to him. Aphelios accumulates the Chakrams he catches, up to 20, which last for 5 seconds or until Crescendum is depleted of Moonlight. Attacks with Crescendum against champions will refresh the duration of Chakrams.","leveling":[]},{"description":"Basic attacks with Crescendum are empowered to deal 0% − 138.5% (based on number of Chakrams) AD bonus physical damage and have a 10.67% wind up percentage, decreased to 6.67% when critically striking. The bonus damage from Chakrams is affected by critical strike modifiers.","leveling":[]}],"cost":{"modifiers":[{"values":[1,1,1,1,1,1],"units":["","","","","",""]}]},"cooldown":null,"targeting":"Passive","affects":"Enemies","spellshieldable":null,"resource":"OTHER","damageType":"PHYSICAL_DAMAGE","spellEffects":"attack","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Accumulated Chakrams accompany Crescendum whenever Aphelios performs a basic attack. This is merely a visual representation of the increased damage, and the separate blades are not considered separate damage sources nor  projectiles.\nAll Chakram stacks are lost if the Crescendum projectile is destroyed (i.e  Wind Wall,  Unbreakable).\nAt high attack speeds Crescendum will lower Aphelios' total attack speed, even when right next to his target.","blurb":"Aphelios throws a chakram as his basic attack and he cannot attack again until it returns to him. Other abilities will create mirror chakrams that he gathers, and his basic attacks deal bonus physical damage based on how many mirror chakrams he holds.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"600 (+ 75 per 10% bonus attack speed)","width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Weapons of the Faithful","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/q","effects":[{"description":"The active effect of Aphelios' varies based on his current main weapon.","leveling":[]},{"description":"The individual actives do not share a cooldown.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"N/A","affects":null,"spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":null,"blurb":"The active effect of  Aphelios'  ability varies based on his current main weapon.\n Calibrum -  Moonshot: Long range shot that marks its target for a long-range follow-up attack.\n Severum -  Onslaught: Gain bonus  movement speed while attacking a single enemy with both weapons.\n Gravitum -  Binding Eclipse:  Root enemies who are  slowed by this weapon.\n Infernum -  Duskwave: Blast enemies in a cone and attack them with your off-hand weapon.\n Crescendum -  Sentry: Deploy a sentry with your off-hand weapon that attacks nearby enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null},{"name":"Moonshot","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/q","effects":[{"description":"Active: Aphelios fires a bolt of energy in the target direction that deals 60 − 160 (based on level) (+ 42% − 60% (based on level) bonus AD) (+ 100% AP) physical damage to the first enemy hit.","leveling":[]}],"cost":{"modifiers":[{"values":[10,10,10,10,10],"units":[" Moonlight"," Moonlight"," Moonlight"," Moonlight"," Moonlight"]},{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10,9.882352941176471,9.764705882352942,9.647058823529411,9.529411764705882,9.411764705882353,9.294117647058824,9.176470588235293,9.058823529411764,8.941176470588236,8.823529411764707,8.705882352941176,8.588235294117647,8.470588235294118,8.352941176470589,8.235294117647058,8.117647058823529,8],"units":["","","","","","","","","","","","","","","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the end of the cast time.\nMoonshot's name is modified based on Aphelios' off-hand weapon:\n Resurgent Moonshot\n Binding Moonshot\n Incendiary Moonshot\n Arcing Moonshot","blurb":"Active: Aphelios fires a bolt of energy in the target direction that deals physical damage to the first enemy hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1850","width":"120","angle":null,"castTime":"0.4","effectRadius":null,"targetRange":"1450"},{"name":"Onslaught","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/q","effects":[{"description":"Active: Aphelios enters an onslaught for 1.75 seconds, gaining 20% (+ 10% per 100 AP) bonus movement speed and automatically performing up to 6 (+ 2 per 100% bonus attack speed) attacks over the duration against the nearest visible enemy, prioritizing enemy champions.","leveling":[]},{"description":"Attacks alternate between Severum and his current off-hand weapon, each dealing 10 − 40 (based on level) (+ 20% − 35% (based on level) bonus AD) physical damage, affected by critical strike modifiers, and applying on-hit damage at 25% effectiveness.","leveling":[]},{"description":"Aphelios cannot cast Phase nor Moonlight Vigil during Onslaught, but he is still able to move. He cannot perform attacks while unable to declare basic attacks.","leveling":[]}],"cost":{"modifiers":[{"values":[10,10,10,10,10],"units":[" Moonlight"," Moonlight"," Moonlight"," Moonlight"," Moonlight"]},{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10,9.882352941176471,9.764705882352942,9.647058823529411,9.529411764705882,9.411764705882353,9.294117647058824,9.176470588235293,9.058823529411764,8.941176470588236,8.823529411764707,8.705882352941176,8.588235294117647,8.470588235294118,8.352941176470589,8.235294117647058,8.117647058823529,8],"units":["","","","","","","","","","","","","","","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":null,"resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"attack","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Severum's attacks are not  intercepted, but the attacks from the off-hand weapon are during Onslaught.\nAphelios will also not perform the attacks while channeling  Recall.\nIf Aphelios is  taunted, he will still attack the nearest enemy.\nDuring Onslaught, Aphelios'   attack range is reduced[ to 410 ][ by 140 ]and his attack commands instead issue movement commands to walk into the respective range of his target.\nOnslaught's name is modified based on Aphelios'  off-hand weapon:\n Precision Onslaught\n Binding Onslaught\n Incendiary Onslaught\n Arcing Onslaught\nOnslaught's attacks stack  Energized, but do not apply any other on-attack effects.\n Crescendum will not deal damage if blocked by  Wind Wall, but the stacks will still be gained.\nCosmetically, the Moonlight cost is consumed through the duration.","blurb":"Active: Aphelios gains bonus  movement speed and quickly attacks a nearby enemy with  Severum and his current off-hand weapon, dealing physical damage. The number of attacks is increased based on his bonus attack speed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"550","targetRange":null},{"name":"Binding Eclipse","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/q","effects":[{"description":"Gravitum - Active: Aphelios expunges all enemies with Gravitum's slow debuff, dealing 50 − 110 (based on level) (+ 26% − 35% (based on level) bonus AD) (+ 70% AP) magic damage and rooting them for 1 second.","leveling":[]},{"description":"Binding Eclipse also empowers in-flight Gravitum projectiles to instantly affect their targets upon applying the slow successively.","leveling":[]}],"cost":{"modifiers":[{"values":[10,10,10,10,10],"units":[" Moonlight"," Moonlight"," Moonlight"," Moonlight"," Moonlight"]},{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,11.882352941176471,11.764705882352942,11.647058823529411,11.529411764705882,11.411764705882353,11.294117647058824,11.176470588235293,11.058823529411764,10.941176470588236,10.823529411764707,10.705882352941176,10.588235294117647,10.470588235294118,10.352941176470589,10.235294117647058,10.117647058823529,10],"units":["","","","","","","","","","","","","","","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"No compensations are made if Binding Eclipse is used to empower in-flight Gravitum projectiles that are  destroyed or have the slow application negated by any means, wasting the effect in the process.\nBinding Eclipse cannot expunge enemies affected by Gravitum that are  untargetable.\nBinding Eclipse cannot be cast without a marked target.","blurb":"Active: Aphelios deals magic damage and  roots all targets that are  slowed by  Gravitum.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.3","effectRadius":"Global","targetRange":null},{"name":"Duskwave","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/q","effects":[{"description":"Active: Aphelios unleashes a wave of energy in a cone in the target direction, dealing 25 − 65 (based on level) (+ 56% − 80% (based on level) bonus AD) (+ 70% AP) physical damage to all enemies hit and locking onto each of them. After 0.25 seconds, Aphelios then fires a volley of attacks at each locked-on target from his current off-hand weapon, dealing 100% AD physical damage and applying on-hit effects at 100% effectiveness. The damage is affected by critical strike modifiers. There is no range limit for locked-on targets.","leveling":[]}],"cost":{"modifiers":[{"values":[10,10,10,10,10],"units":[" Moonlight"," Moonlight"," Moonlight"," Moonlight"," Moonlight"]},{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[9,8.823529411764707,8.647058823529411,8.470588235294118,8.294117647058824,8.117647058823529,7.9411764705882355,7.764705882352941,7.588235294117647,7.411764705882353,7.235294117647059,7.0588235294117645,6.882352941176471,6.705882352941176,6.529411764705882,6.352941176470588,6.1764705882352935,6],"units":["","","","","","","","","","","","","","","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The volley applies  area damage and the follow up attacks from the off-hand weapon deal  basic damage.\nThis ability will cast from wherever the caster is at the start of the cast time.\nThe hitbox also includes a very small portion behind Aphelios' character model.\nDuskwave's name is modified based on Aphelios' off-hand weapon:\n Precision Duskwave\n Resurgent Duskwave\n Binding Duskwave\n Arcing Duskwave\nAphelios is locked out of declaring attacks until the volley of attacks have been resolved.\nThe automatic attacks do not trigger any on-attack effects.\n Pix does not increase the damage of the volley.\nThe volley of attacks won't deal any damage, if they are  dodged,  blocked, or if Aphelios is  blinded.","blurb":"Active: Aphelios unleases a wave of energy in a cone, dealing physical damage to enemies hit and locking on to each of them, basic attacking them after a delay.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":"40°","castTime":"0.4","effectRadius":null,"targetRange":"650"},{"name":"Sentry","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/q","effects":[{"description":"Active: Aphelios deploys a lunar sentry at the target location that arms after 0.35 seconds, lasting for up to 20 seconds, during which it is inactive and untargetable. The sentry activates if an enemy is within range of it, reducing its duration to 4 seconds and becoming targetable. Sentries have 6 health and take 3 damage per ranged basic attack and 4 damage per hit by abilities. Turret attacks destroy sentries instantly.","leveling":[]},{"description":"The sentry grants sight of its surroundings and autonomously attacks the nearest visible enemy in range with a replica of Aphelios' current off-hand weapon, dealing 31 − 100 (based on level) (+ 40% − 60% (based on level) bonus AD) (+ 50% AP) physical damage per hit. The sentry can critically strike and benefits from both Aphelios' attack speed and critical strike chance at 100% effectiveness.","leveling":[]},{"description":"See Pets for more details about the sentry. Sentry will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[10,10,10,10,10],"units":[" Moonlight"," Moonlight"," Moonlight"," Moonlight"," Moonlight"]},{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[9,8.823529411764707,8.647058823529411,8.470588235294118,8.294117647058824,8.117647058823529,7.9411764705882355,7.764705882352941,7.588235294117647,7.411764705882353,7.235294117647059,7.0588235294117645,6.882352941176471,6.705882352941176,6.529411764705882,6.352941176470588,6.1764705882352935,6],"units":["","","","","","","","","","","","","","","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":null,"resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spell","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Sentry's name is modified based on Aphelios' off-hand weapon:\n Precision Sentry\n Resurgent Sentry\n Heals Aphelios for any damage it deals.\nAttacks cannot be intercepted by  Wind Wall and  Unbreakable.\n Binding Sentry\n Incendiary Sentry\nThe Sentry will stop upon colliding with  Wind Wall. It will be deployed in front of the wall.\nThe Sentry's attacks can be  dodged and  blocked, but not missed from being  blinded.","blurb":"Active: Aphelios deploys a lunar sentry that gains a copy of his off-hand weapon and attacks with it, dealing physical damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":"500","targetRange":"475"}],"W":[{"name":"Phase","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/w","effects":[{"description":"Active: Aphelios switches between his main weapon and off-hand weapon over 0.25 seconds.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[0.8,0.8,0.8,0.8,0.8],"units":["","","","",""]}],"affectedByCdr":false},"targeting":"Auto","affects":null,"spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Switching does not interrupt any commands Aphelios was issued before or during Phase.","blurb":"Active:  Aphelios switches between his main weapon and off-hand weapon.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"None","effectRadius":null,"targetRange":null}],"E":[{"name":"Weapon Queue System","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/e","effects":[{"description":"The icon of this ability reflects the next weapon that is in reserve.","leveling":[]},{"description":"Active: Aphelios receives a text prompt of the weapon Alune will create next.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Auto","affects":null,"spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"This ability also includes the icon of the off-hand.","blurb":"The icon of this ability reflects the next weapon that is the next in  Aphelios' weapon queue.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"R":[{"name":"Moonlight Vigil","icon":"https://cdn.communitydragon.org/latest/champion/Aphelios/ability-icon/r","effects":[{"description":"Active: Aphelios casts forth a lunar spotlight in the target direction that briefly grants sight of the area along its path and stops upon illuminating an enemy champion. Alune smites the area centered on the illuminated target, dealing 125 / 175 / 225 (based on level) (+ 20% bonus AD) (+ 100% AP) physical damage to enemy champions struck and locking-on to each target hit, as well as granting sight of the area for 2 seconds.","leveling":[]},{"description":"After 0.3 seconds of the illumination, attacks based on Aphelios' current main weapon will launch from the sky against each locked-on target, dealing 100% AD physical damage and applying on-hit effects at 100% effectiveness. These attacks can critically strike for (20% + 50%) AD bonus physical damage. There is no range limit for locked-on targets.\n Calibrum: Applies an empowered mark that deals 50 / 80 / 110 (based on level) bonus physical damage per mark consumed.\n Severum: Heals Aphelios for 250 / 350 / 450 (based on level) if at least one enemy champion is hit.\n Gravitum: Increases the initial slow to 99% and empowers Binding Eclipse to root targets affected by the enhanced slow for 1.35 seconds.\n Infernum: Deals 50 / 100 / 150 (based on level) (+ 25% bonus AD) bonus physical damage on the initial blast. Attacks splash in a 400 radius instead of a cone, dealing[ 90% of that damage. ][ 45 / 90 / 135 (based on level) (+ 22.5% bonus AD) physical damage. ]Enemy champions will take damage from overlapping areas.\n Crescendum: Generates 5 additional spectral Chakrams that return to Aphelios from the first enemy champion hit, for a total of 6, on top of those from other targets hit.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[120,110,100],"units":[" (based on level)"," (based on level)"," (based on level)"]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"aoe","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"The basic attacks always count as  projectiles unless  Severum is being used. The lunar beam, however, may always be intercepted regardless of which weapon is in play as the main weapon.\n Spell shield blocks the Moonlight Vigil's initial detonation damage but does not prevent the attacks from locking-on.\nThe basic attacks from Moonlight Vigil  critically strike independently from each other. Targets further away from the center of the blast are hit after a slightly longer delay. These attacks do not apply on-attack effects.\nChanging weapons while Moonlight Vigil is in flight does not change the effect it has when it hits.\nThis ability will cast from wherever the caster is at the start of the cast time.\nMoonlight Vigil's effect radius is centered around the location of the missile as it collides.\nWith  Calibrum, the extra damage from consuming the mark is a bonus damage on top of Calibrum's  normal mark consumption damage.\nWith  Infernum, 14 fire bolts splash from each target hit (18 for  critical strikes). This does not occur if the initial damage of Moonlight Vigil kills the target.\nWith  Infernum,the splash attacks damage is also modified by Infernum attack secondary target damage amplifier, which means it only deals 70.125% (=82.5%*85%) of attack damage to secondary targets before level 9.\nWith  Crescendum, 1 spectral chakram is gained for every target hit by the blast, meaning it is possible to gain up to 10 spectral chakrams with one use of Moonlight Vigil if it hits 5 enemy champions.\nWith  Severum, the extra flat heal is given only once, not per target. However, all damage done by Moonlight Vigil with it also heals him from Severum's  own passive effect.\nThe locked-on attacks' can be  dodged and  blocked, but won't be prevented if Aphelios is  blinded.\nPreventing the attack also prevents the additional effect (e.g. marking them with  Gravitum or granting  spectral chakrams).\nMoonlight Vigil has different visual effects changed accordingly to each weapon. 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From her distant temple sanctuary, she pushes an arsenal of moonstone weapons into his hands. For as long as the moon shines overhead, Aphelios will never be alone.","faction":"mount-targon","skins":[{"name":"Original","id":523000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Emerging from moonlight’s shadow with weapons drawn, Aphelios kills the enemies of his faith in brooding silence—speaking only through the certainty of his aim, and the firing of each gun. Though fueled by a poison that renders him mute, he is guided by his sister Alune in her distant temple sanctuary from where she pushes an arsenal of moonstone weapons into his hands. 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The entire effect is classified as a basic attack on a script-level, but is considered an ability for other effects (i.e  Sap Magic), which is likely due to a mistaken script-level tag.\nAlthough Ranger's Focus has no actual cooldown, 4 stacks of focus are needed before Ranger's Focus can be reactivated. The time before being able to reactivate Ranger's Focus is 6.08 − 1.6 (based on attack speed) seconds.\nEach arrow from a flurry applies  Frost and the bonus damage from  Frost Shot is calculated individually per arrow.\nSimilarly, since a flurry is 5 instances of physical damage,  Black Cleaver allows her to cleave the enemy target 5 times per flurry.\nSources of flat damage reduction against any (physical) damage such as  Amumu's  Tantrum,  Leona's  Eclipse or  Fizz's  Nimble Fighter will apply the reduction to each arrow's damage, resulting in extremely reduced damaged compared to a normal attack.\nEach additional arrow from  Runaan's Hurricane will also split into 5 arrows.\nThe arrows are evenly distributed among secondary enemies but one enemy cannot be hit by more than 5 arrows.\nThe flurry will trigger on-hit effects once to each enemy hit, but no more than 3 targets per attack.\nThe flurry applies against structures. 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The beam collides with the first enemy hit to reveal them and deal magic damage every 0.125 seconds, reduced to 50% for other surrounding enemies hit by the beam.","leveling":[{"attribute":"Magic Damage per Tick","modifiers":[{"values":[5.625,7.5,9.375,11.25,13.125],"units":["","","","",""]},{"values":[6.875,6.875,6.875,6.875,6.875],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Reduced Damage per Tick","modifiers":[{"values":[2.8125,3.75,4.6875,5.625,6.5625],"units":["","","","",""]},{"values":[3.4375,3.4375,3.4375,3.4375,3.4375],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Maximum Magic Damage","modifiers":[{"values":[146.25,211.25,276.25,341.25],"units":["","","",""]},{"values":[178.75,178.75,178.75,178.75,178.75],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"The beam will deal a burst of bonus magic damage for each full second that it damages the same enemy, and generates 2 Stardust if the target is a champion. 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Aurelion Sol can steer the beam in any direction.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"W":[{"name":"Astral Flight","icon":"https://cdn.communitydragon.org/latest/champion/AurelionSol/ability-icon/w","effects":[{"description":"Active: Aurelion Sol dashes in the target direction and resets Breath of Light's cooldown. During flight, he has unobstructed vision and Breath of Light has no cooldown and maximum channel duration and its flat damage is increased, but Astral Flight's dash speed is reduced by 50% during its channel.","leveling":[{"attribute":"Breath of Light Flat Damage Modifier","modifiers":[{"values":[108,109,110,111,112],"units":["%","%","%","%","%"]}]}]},{"description":"Aurelion Sol will be knocked down by any immobilizing crowd control during the dash.","leveling":[]},{"description":"Astral Flight can be recast after 0.5 seconds during the dash, and does so automatically upon arrival.","leveling":[]},{"description":"Recast: Aurelion Sol ends Astral Flight.","leveling":[]},{"description":"Scoring a champion takedown within 3 seconds of damaging them reduces Astral Flight's current cooldown by 90% of its total cooldown.","leveling":[]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[22,20.5,19,17.5,16],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"If a  takedown is scored while Astral Flight is active, the cooldown will be reduced after it ends.\nAstral Flight cannot be used in the first 15 seconds of the game.\nThe following table refers for interactions while Aurelion Sol is  dashing.\n\n\nAttacking\n\nInterrupts\n\n\nAbilities\n\nAllowed\n\n\nMovement\n\nInterrupts\n\n\nItems\n\nUsable\n\nAll the other item-actives are usable\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Zhonya's Hourglass  Hextech Rocketbelt  Stridebreaker\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Hexflash\n\n\nDisabled\n\n Teleport  Recall\n\n\nInterrupted by\n\n Flash\n\n\nInterrupted by\n\nDeath Immobilizing effects","blurb":"Active:  Aurelion Sol  flies in the target direction. 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Aurelion Sol flies at a reduced speed while channeling  Breath of Light.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"335 + 100% movement speed / 167.5 + 50% movement speed","width":null,"angle":null,"castTime":"0.4","effectRadius":null,"targetRange":"1200 + 7.5  ×  Stardust"}],"E":[{"name":"Singularity","icon":"https://cdn.communitydragon.org/latest/champion/AurelionSol/ability-icon/e","effects":[{"description":"Active: Aurelion Sol conjures a black hole at the target location after a 0.5-second delay that lasts for 5 seconds, granting sight of the area and dealing magic damage every 0.25 seconds to enemies within.","leveling":[{"attribute":"Magic Damage per Tick","modifiers":[{"values":[2.5,3.75,5,6.25,7.5],"units":["","","","",""]},{"values":[4,4,4,4,4],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[50,75,100,125,150],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Enemies in the black hole are dragged inward until they reach the center, and non-champions also have their movement speed reduced to 0. Enemies within the center are executed below 5% (+ 2.6% Stardust)% of their maximum health, excluding epic monsters.","leveling":[]},{"description":"After Singularity ends, it generates 1 Stardust for each full second that enemy champions were inside it, as well as varying amounts for enemy units that were killed while being within the area:\nChampions and epic monsters grant 2 Stardust.\nLarge minions and monsters grant 2 Stardust.\nSmall minions and monsters grant 1 Stardust.","leveling":[]},{"description":"Singularity will cast at max range if cast within 200 units beyond. During Astral Flight, it will cast at max range if cast at any range beyond.","leveling":[]}],"cost":{"modifiers":[{"values":[80,85,90,95,100],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,12,12,12,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoedot","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The damage area hits targets by their  edge, while the  kinematics area hits targets by their  center. This makes a slight fringe where targets may be damaged without displacing them.\n Spell shield will block a single instance of damage.\nSingularity's execute against an enemy champion will aggro nearby enemy minions.","blurb":"Active:  Aurelion Sol conjures a black hole at the target location for a few seconds that continually deals magic damage to enemies within. Enemies in the black hole are  dragged toward the center. Enemies within the center are  executed at low health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":"√(137.5² + 8.46²  ×  Stardust)","speed":null,"width":null,"angle":null,"castTime":"0.2","effectRadius":"√(275² + 16.93²  ×  Stardust)","targetRange":"750 − 920 (based on level)"}],"R":[{"name":"Falling Star","icon":"https://cdn.communitydragon.org/latest/champion/AurelionSol/ability-icon/r","effects":[{"description":"Active: Aurelion Sol calls down a star that strikes the target location after 1.25 seconds, dealing magic damage to enemies hit and stunning them for 1 second. 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Bard and allies travel through the portal at 33% increased speed.","leveling":[]},{"description":"A nearby valid piece of terrain is required to cast this ability. 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If he leaves behind a blessing in the form of a teacup? A hundred years of sweet success. 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Her attack speed does not increase through growth (per level).","leveling":[]},{"description":"Innate: Bel'Veth's ability casts each generate 2 stacks of Death in Lavender, lasting for 5 seconds, refreshing on basic attacks and subsequent casts, and stacking up to 6 times. While Bel'Veth has stacks, she becomes ghosted and gains 20% − 40% (based on level) bonus attack speed. Her basic attacks each consume 1 stack.","leveling":[]},{"description":"Innate: Whenever Bel'Veth scores a takedown against a champion, monster, or minion within 3 seconds of damaging them, she generates a permanent stack of Lavender. Minions and monsters that are large generate 1 stack, champions and epic monsters generate 2 stacks.\nLavender: For each stack, Bel'Veth gains 0.28% − 1% (based on level) bonus attack speed.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Death in Lavender's  takedown effect will not trigger against monsters if they were slain by an enemy.\nDeath in Lavender stacks are indicated on Bel'Veth's health bar.\nBel'Veth's basic attack damage modifier will reduce the damage dealt by on-hit effects even if they aren't applied on-hit.(bug)","blurb":"Innate:  Bel'Veth's attack speed cap is greatly increased, but her  attack speed does not grow by  leveling up. The damage dealt by her basic attacks (including  on-hit effects) is reduced.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Void Surge","icon":"https://cdn.communitydragon.org/latest/champion/Belveth/ability-icon/q","effects":[{"description":"Active: Bel'Veth dashes in the designated direction, though not through terrain, dealing physical damage to enemies she passes through and applying on-hit effects at 75% effectiveness and life steal at 100% effectiveness.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[10,15,20,25,30],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Void Surge can critically strike for (175% + 50%) physical damage against the first target, and deals bonus physical damage to monsters and modified damage against minions.","leveling":[{"attribute":"Monster Bonus Physical Damage","modifiers":[{"values":[45,55,65,75,85],"units":["","","","",""]}]},{"attribute":"Total Monster Damage","modifiers":[{"values":[55,70,85,100,115],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Modified Minion Damage","modifiers":[{"values":[60,70,80,90,100],"units":["%","%","%","%","%"]}]}]},{"description":"Void Surge can be cast only within a cardinal direction that is off cooldown, and incurs a cooldown between casts. Each cardinal direction has a unique cooldown that is reduced equivalent to 0.25 ability haste per 1% bonus attack speed. These cooldowns reset upon respawning.","leveling":[]},{"description":"Void Surge resets Bel'Veth's basic attack timer.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[1,1,1,1,1],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self, Enemies","spellshieldable":"true","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The icon partially darkens based on the combination of dashes available. When all dashes are expended, the cooldown indicates the next available dash.\nWhile in  True Form, Void Surge's dash distance is extended up to 225 units when targeted across terrain.\nThe basic attack reset is not considered one for  Hail of Blades.\nVoid Surge can be  dodged and  blocked only as the first enemy hit.","blurb":"Active:  Bel'Veth  dashes in the target direction, though not through terrain, dealing physical damage to enemies she passes through.","missileSpeed":null,"rechargeRate":null,"collisionRadius":"100","tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"800 / 850 / 900 / 950 / 1000 + 100% movement speed","width":null,"angle":null,"castTime":"None","effectRadius":null,"targetRange":null}],"W":[{"name":"Above and Below","icon":"https://cdn.communitydragon.org/latest/champion/Belveth/ability-icon/w","effects":[{"description":"Active: Bel'Veth slams her tail down in the target direction that deals magic damage to enemies hit, knocks them up for 0.75 seconds, and slows them by 50% for a duration.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[70,110,150,190,230],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[125,125,125,125,125],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Slow Duration","modifiers":[{"values":[1.25,1.5,1.75,2,2.25],"units":["","","","",""]}]}]},{"description":"If this hits an enemy champion, it resets Void Surge's dash cooldown of the target direction.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[12,11,10,9,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"true","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the start of the cast time.\nAbove and Below can reset the cooldown of each dash from  Void Surge.\nMore than one cooldown can be reset if enemy champions were hit within multiple directions.\nThe cooldowns that get reset are based on the relative direction to Bel'Veth at the end of the cast\nIf  Void Surge's dash comes off cooldown during Above and Below's cast time, Bel'Veth will be able to dash twice in the same direction.(bug)","blurb":"Active:  Bel'Veth slams her tail in the target direction that deals magic damage to enemies hit, briefly  knocking up and  slowing them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"200","angle":null,"castTime":"0.5","effectRadius":null,"targetRange":null}],"E":[{"name":"Royal Maelstrom","icon":"https://cdn.communitydragon.org/latest/champion/Belveth/ability-icon/e","effects":[{"description":"Active: Bel'Veth enters a defensive stance for 1.5 seconds, during which she is unable to move, but gains 20% (+ 100% life steal) life steal and damage reduction.","leveling":[{"attribute":"Damage Reduction","modifiers":[{"values":[35,40,45,50,55],"units":["%","%","%","%","%"]}]}]},{"description":"While active, she rapidly slashes at the nearest enemy with the lowest current health percentage for up to 6 (+ 1 per 33.3% bonus attack speed) times over the duration. Each slash deals physical damage, increased by 0% − 300% (based on target's missing health), and applies on-hit, on-attack, and spell effects at 8% − 32% (based on target's missing health) effectiveness.","leveling":[{"attribute":"Minimum Physical Damage per hit","modifiers":[{"values":[6,7,8,9,10],"units":["","","","",""]},{"values":[8,8,8,8,8],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Maximum Physical Damage per hit","modifiers":[{"values":[24,28,32,36,40],"units":["","","","",""]},{"values":[32,32,32,32,32],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Royal Maelstrom deals 150% damage to monsters, applies life steal at 100% effectiveness, and is affected by critical strike modifiers. Bel'Veth cannot perform slashes while unable to declare basic attacks.","leveling":[{"attribute":"Minimum Monster Damage per hit","modifiers":[{"values":[9,10.5,12,13.5,15],"units":["","","","",""]},{"values":[12,12,12,12,12],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Maximum Monster Damage per hit","modifiers":[{"values":[36,42,48,54,60],"units":["","","","",""]},{"values":[48,48,48,48,48],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Royal Maelstrom can be recast after 0.75 seconds within the duration, and does so automatically after the duration or when Bel'Veth casts an ability.","leveling":[]},{"description":"Recast: Bel'Veth ends Royal Maelstrom.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[20,19,18,17,16],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"false","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Applies  spell damage and procs  basic damage required effects.\nRoyal Maelstrom does not prioritize champions over other units.\nBel'Veth cannot attack structures, wards, nor jungle plants with Royal Maelstrom.\nIf Bel'Veth is  berserked or  taunted, she will slash at the unit she is forced to attack.\nEach slash's damage triggers a stack of  Conqueror.\nDespite this ability's cooldown starts on cast, it cannot be reduced by  Navori Flickerblade's Transcendence during the effect of this ability.(bug) Cooldowns of the other basic abilities can be normally reduced during this ability, though.\nThe following table refers for interactions while Bel'Veth is performing Royal Maelstrom:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nInterrupts\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\nAll items interrupt\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Hexflash\n\n\nDisabled\n\n Teleport  Recall\n\n\nInterrupted by\n\n Flash\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Bel'Veth enters a brief defensive stance, gaining  life steal and damage reduction.\nDuring this time, Bel'Veth rapidly slashes at the most wounded enemy, with the max number of slashes increased based on her bonus attack speed. Each slash deals physical damage, and applies  life steal,  on-hit and spell effects based on the target's missing health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"None","effectRadius":"500","targetRange":null}],"R":[{"name":"Endless Banquet","icon":"https://cdn.communitydragon.org/latest/champion/Belveth/ability-icon/r","effects":[{"description":"Passive: Bel'Veth's basic attacks on-hit apply a mark to the target for 5 seconds, refreshing on subsequent hits. Every second attack on-hit against the marked target deals bonus true damage and generates a stack of Endless Banquet that increases this damage by the same value. This effect stacks infinitely, but is capped at 5 stacks against epic monsters. The mark and stacks expire upon attacking a new target.","leveling":[{"attribute":"Bonus True Damage","modifiers":[{"values":[6,8,10],"units":["","",""]},{"values":[12,12,12],"units":["% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Maximum Monster Damage","modifiers":[{"values":[30,40,50],"units":["","",""]},{"values":[60,60,60],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Passive: When Bel'Veth scores a takedown against an enemy champion or epic monster while alive, a Void Coral is spawned from their corpse for 15 seconds. Baron Nashor, the pit Rift Herald, and Voidgrubs (once per spawn group) spawn an Enhanced Void Coral.","leveling":[]},{"description":"Active: Bel'Veth dashes to the target Void Coral to consume it over the cast time, slowing nearby enemies by 25% ramping to 99% over the duration. She then creates an explosion at the location to deal true damage to enemies within, capped at 1500 versus monsters, and assumes her True Form for 60 seconds.\nBel'Veth consumes all existing Void Corals at once, generating a stack of Lavender for each one consumed.","leveling":[{"attribute":"True Damage","modifiers":[{"values":[150,200,250],"units":["","",""]},{"values":[100,100,100],"units":["% AP","% AP","% AP"]},{"values":[25,25,25],"units":["% of target's missing health","% of target's missing health","% of target's missing health"]}]}]},{"description":"True Form: Bel'Veth evolves into a monster, gaining bonus health, bonus movement speed out-of-combat, 50 bonus attack range, as well as increased total attack speed. Void Surge can dash through terrain. Consuming a Void Coral refreshes the duration of True Form and heals Bel'Veth.\nEnhanced Void Coral Bonus: True Form is empowered to last 180 seconds and causes Void Remora to spawn from allied and enemy minions that die nearby.","leveling":[{"attribute":"Bonus Health","modifiers":[{"values":[100,150,200],"units":["","",""]},{"values":[120,120,120],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[90,90,90],"units":["% AP","% AP","% AP"]}]},{"attribute":"Bonus Movement Speed","modifiers":[{"values":[10,45,80],"units":["","",""]}]},{"attribute":"Increased Total Attack Speed","modifiers":[{"values":[10,15,20],"units":["%","%","%"]}]},{"attribute":"Heal","modifiers":[{"values":[100,150,200],"units":["","",""]},{"values":[120,120,120],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[90,90,90],"units":["% AP","% AP","% AP"]}]}]},{"description":"A nearby Void Coral is required to cast this ability. The on-hit modifiers from Death in Lavender, Void Surge and Royal Maelstrom affect the bonus true damage applied by Endless Banquet's passive. See Pets for details about Void Remora and Void Corals.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[1,1,1],"units":["","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Self, Enemies","spellshieldable":"true","resource":null,"damageType":"TRUE_DAMAGE","spellEffects":"special","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Applies  proc damage on the bonus true damage and deals  area damage on the explosion.\nEndless Banquet's  takedown effect will not trigger against monsters if they were slain by an enemy.\nEndless Banquet's true damage based on the target's missing health is calculated before the base damage is dealt.\nTrue Form's duration is refreshed based on the type of Void Coral that Bel'Veth consumes.\nConsuming a normal Void Coral in a normal True Form state refreshes the duration to 60 seconds.\nConsuming an enhanced Void Coral refreshes the duration to 180 seconds and grants the enhanced effects regardless of current True Form state.\nIf she consumes a normal Void Coral while in an enhanced True Form state, the current duration is extended by 60 seconds.\nThe enhanced effects are not lost in this case.\nBel'Veth will consume all existing Void Corals at once, therefore she is able to acquire the enhanced effects of True Form even if she does not physically consume an enhanced Void Coral.\nThe Void Coral that Bel'Veth consumes herself will not expire in the process of her doing so.\nBel'Veth will consume all other Void Corals upon consumption regardless of range.\nRanking up Endless Banquet will update the bonuses dynamically; if Bel'Veth has True Form upon the level-up, she will receive the upgraded stats.\nBel'Veth gains the bonus health and heal from Endless Banquet at the start of the cast time.\nBel'Veth will be able to consume the target Void Coral even if her dash is interrupted.\nShe dashes at the start of the cast time.\nA Void Coral will not spawn when scoring a  takedown against a summoned  Rift Herald.\nThis ability will cast from wherever the caster is at the start of the cast time.\nThe following table refers for interactions while Bel'Veth is in cast time:\nShe remains locked out for 0.5 seconds after the cast time completes.\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Passive: Every second basic attack on the same target deals bonus true damage and generates a stack that increases the damage. 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The attack gains increased  range, deals bonus physical damage based on the target's missing health and  heals Briar for a portion of the damage dealt.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"E":[{"name":"Chilling Scream","icon":"https://cdn.communitydragon.org/latest/champion/Briar/ability-icon/e","effects":[{"description":"Active: Briar charges for up to 1 second, during which she increases Chilling Scream's damage and range, and gains 35% damage reduction and heals herself every 0.25 seconds.","leveling":[{"attribute":"Heal Per Tick","modifiers":[{"values":[2.5,2.875,3.25,3.625,4],"units":["% maximum health","% maximum health","% maximum health","% maximum health","% maximum health"]}]},{"attribute":"Maximum Heal","modifiers":[{"values":[10,11.5,13,14.5,16],"units":["% maximum health","% maximum health","% maximum health","% maximum health","% maximum health"]}]}]},{"description":"Chilling Scream can be recast within the duration, and does so automatically afterwards. Chilling Scream's charge cannot be interrupted by crowd control.","leveling":[]},{"description":"Recast: Briar unleashes a scream in the target direction that deals magic damage to enemies hit and slows them by 80% for 0.5 seconds.","leveling":[{"attribute":"Maximum Magic Damage","modifiers":[{"values":[80,115,150,185,220],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Minimum Magic Damage","modifiers":[{"values":[2,2.875,3.75,4.625,5.5],"units":["","","","",""]},{"values":[2.5,2.5,2.5,2.5,2.5],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[2.5,2.5,2.5,2.5,2.5],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"If Chilling Scream was charged for its full duration, enemies hit are also knocked back 575 units. If they collide with terrain, they will rebound to take bonus magic damage and become knocked up for 0.5 seconds and stunned for 1.5 seconds.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[140,215,290,365,440],"units":["","","","",""]},{"values":[240,240,240,240,240],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[240,240,240,240,240],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[220,330,440,550,660],"units":["","","","",""]},{"values":[340,340,340,340,340],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[340,340,340,340,340],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[6,6,6,6,6],"units":["%","%","%","%","%"]}]},"cooldown":{"modifiers":[{"values":[16,16,16,16,16],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto / Self","affects":"Enemies, Self","spellshieldable":"true","resource":"CURRENT_HEALTH","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Chilling Scream increases its damage by its minimum every 0.025 seconds over the duration.\nThis ability will cast from wherever the caster is at the end of the cast time.\nThe following table refers for interactions while Briar is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled, but can still use trinkets\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall\n\n\nInterrupted by\n\n Hexflash (Recasts)\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Briar  charges to increase Chilling Scream's damage and range, gaining damage reduction and  healing herself. Chilling Scream can be recast within the duration, and does so automatically afterwards. The charge cannot be  interrupted.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1900 / 1800","width":"380","angle":null,"castTime":"None / 0.291 (at base attack speed)","effectRadius":null,"targetRange":null}],"R":[{"name":"Certain Death","icon":"https://cdn.communitydragon.org/latest/champion/Briar/ability-icon/r","effects":[{"description":"Active: Briar kicks her pillory's hemolith in the target direction, briefly granting sight of its surroundings as it travels and marking the first enemy champion hit as her prey. The mark's application disrupts the target's ongoing channels. While the target is marked, they are revealed.","leveling":[]},{"description":"If a target is hit, Briar cleanses herself from all crowd control and destroys her pillory over a cast time, afterwards dashing to them with displacement immunity. Upon arrival, she creates an explosion around the marked target that deals magic damage to them and nearby enemies and fears all non-marked targets for 1.5 seconds, during which they are slowed by 35%. She then enters a state of Hematomania.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[150,250,350],"units":["","",""]},{"values":[50,50,50],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[120,120,120],"units":["% AP","% AP","% AP"]}]}]},{"description":"Hematomania: Briar gains all effects of Blood Frenzy as well as bonus armor and bonus magic resistance equal to 20% AD, life steal, and additional bonus movement speed.","leveling":[{"attribute":"Life Steal","modifiers":[{"values":[10,15,20],"units":["%","%","%"]}]},{"attribute":"Additional Bonus Movement Speed","modifiers":[{"values":[10,20,30],"units":["%","%","%"]}]}]},{"description":"While in the empowered frenzy, Briar prioritizes attacking the marked target over all other units and regardless of range. If that target becomes invalid, she will shift back to her normal targeting priority until the marked target can be attacked again. Hematomania lasts until the mark is dispelled by any means, including Briar's or the target's death.","leveling":[]},{"description":"Casting Chilling Scream ends Hematomania early. Head Rush's cast does not shift her targeting priority during Hematomania.","leveling":[]}],"cost":{"modifiers":[{"values":[6,6,6],"units":["%","%","%"]}]},"cooldown":{"modifiers":[{"values":[120,100,80],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies, Self","spellshieldable":"true","resource":"CURRENT_HEALTH","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Briar will track the target if they change locations.\nBriar lands 100 units in front of her target at the end of the dash.\nBriar will not initiate the second cast if she is being  suppressed or is under  resurrection.\nSince Certain Death cleanses herself from all crowd control when the first cast hits, she will be able to start the second cast due to removing the suppression effect.\nBriar will still dash to the target even if they die before she reaches them.\nBriar gains the displacement immunity upon starting the second cast time.\nBriar will place herself onto the ground and interrupts  displacements affecting her upon starting the second cast time.\nHematomania's targeting priorities differ slightly from that of  Blood Frenzy's:\nShe will prioritize the marked target regardless of range and over all other units as long as it can be attacked.\nIf the marked target is not available, then she shifts her priority to the nearest other champion, then large monster or minion, and then any other unit.\nIf neither the marked target is valid or any other valid targets are close nearby, then she will prioritize targeting the nearest other champion, then large monster or minion, and then any other unit within a global radius.\nStarting the second cast interrupts any spells that Briar is channeling.\nThe mark will expire if Hematomania's buff is dispelled.\nCasting  Blood Frenzy during Hematomania will not grant any additional bonuses nor will it override Hematomania's effects.\nGaining Hematomania while Blood Frenzy is active will override the previous buff.\nThe  disrupt is 'wrapped' into a status effect that says the target is  Silenced for 0.3 seconds, but it does not actually silence. It however makes sure that the disrupt is prevented by  immunity to silences.\nThis ability will cast from wherever the caster is at the start of the cast time.\nThe following table refers for interactions while Briar is in either the first or second cast time:\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\n Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection\n\nThe following table refers for interactions while Briar is dashing:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath\n\nThe following table refers for interactions while Briar is in Hematomania:\n\n\nAttacking\n\nUncontrollable\n\n\nAbilities\n\n Head Rush can only be cast on targets within its radius.  Chilling Scream interrupts the frenzy.  Certain Death is disabled.\n\n\nMovement\n\nUncontrollable\n\n\nItems\n\nUsable\n\nAll items are usable\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\n Teleport  Recall\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Briar kicks her pillory's hemolith a large distance toward the target direction which marks the first enemy  champion hit and  reveals them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000 / 2500 - 5000","width":"320","angle":null,"castTime":"1 / 1.25","effectRadius":"Global /  1500 /  575","targetRange":null}]},"releaseDate":"2023-09-14","releasePatch":"13.18","patchLastChanged":"14.9","price":{"blueEssence":6300,"rp":975,"saleRp":0},"lore":"A failed experiment by the Black Rose, Briar's uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. Now she's controlled by no one—following only her hunger for knowledge and blood—and relishes the opportunities to let loose, even if reining back the frenzy isn't easy.","faction":"noxus","skins":[{"name":"Original","id":233000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"A failed experiment by the Black Rose, Briar's uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. 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As a jiangshi, she feeds off of the energy her art creates, so which style she uses really just depends on how hungry Briar is.","release":"2023-09-13","set":["Street Demons"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/briar/skins/skin01/images/briar_splash_centered_1.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/briar/skins/skin01/images/briar_splash_uncentered_1.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/briar/skins/skin01/images/briar_splash_tile_1.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/briar/skins/skin01/briarloadscreen_1.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Julie Nathanson"],"splashArtist":["Herbie Wang","Kudos Productions"]}],"antiDive":true,"burst":null,"control":3,"damage":3,"damageType":0,"difficulty":[{"flatData":{"level":3,"name":"Average","slug":"average"}}],"difficultyLevel":3,"divePotential":null,"engage":1,"gankDenial":null,"gankReliability":true,"gankTurnAround":true,"kite":null,"mobility":3,"pick":1,"poke":1,"postControl":3,"postDamage":1,"postMobility":3,"postToughness":3,"powerSpikes":[],"preControl":1,"preDamage":3,"preMobility":3,"preToughness":3,"riotSlug":"Briar","skirmish":3,"slug":"briar","split":1,"sustained":1,"tags":["Fighter","Assassin"],"toughness":3,"utility":3,"waveclear":1,"placeholder":"U5CPxM00009r00M^.S-X00-rx]S~~Wt98^tR"},"Caitlyn":{"id":51,"key":51,"name":"Caitlyn","title":"the Sheriff of Piltover","fullName":"","icon":"data/img/champions/Caitlyn.webp","resource":"MANA","attackType":"RANGED","adaptiveType":"PHYSICAL_DAMAGE","stats":{"health":{"flat":580,"percent":0,"perLevel":107,"percentPerLevel":0},"healthRegen":{"flat":3.5,"percent":0,"perLevel":0.55,"percentPerLevel":0},"mana":{"flat":315,"percent":0,"perLevel":40,"percentPerLevel":0},"manaRegen":{"flat":7.4,"percent":0,"perLevel":0.7,"percentPerLevel":0},"armor":{"flat":27,"percent":0,"perLevel":4.7,"percentPerLevel":0},"magicResistance":{"flat":30,"percent":0,"perLevel":1.3,"percentPerLevel":0},"attackDamage":{"flat":60,"percent":0,"perLevel":3.8,"percentPerLevel":0},"movespeed":{"flat":325,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":800,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":120,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":35,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":65,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.681,"percent":0,"perLevel":4,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.568000018596649,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.3,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.6,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":-0.122916668653488,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":650,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":1.05,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["BOTTOM"],"roles":["MARKSMAN"],"attributeRatings":{"damage":3,"toughness":1,"control":2,"mobility":2,"utility":1,"abilityReliance":10,"difficulty":1},"abilities":{"P":[{"name":"Headshot","icon":"https://cdn.communitydragon.org/latest/champion/Caitlyn/ability-icon/p","effects":[{"description":"Innate: Caitlyn's basic attacks generate a stack of Count on-attack, doubled if she is within brush. At 5 stacks, or 4 while in brush, her next basic attack consumes all stacks on-attack to become a Headshot.","leveling":[]},{"description":"Headshot: Caitlyn's basic attack is empowered to have an uncancellable windup and deal 60 / 90 / 120% (based on level) (+ (148.75% + 42.5%) critical strike chance) AD bonus physical damage, increased to 110 / 115 / 120% (based on level) (+ (148.75% + 42.5%) critical strike chance) AD against non-champions.","leveling":[]},{"description":"Enemies that step over a Yordle Snap Trap or are hit by 90 Caliber Net can grant an additional Headshot against them at 1300 range within 1.8 seconds, without consuming stacks. Each method grants only one Headshot at a time.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self","spellshieldable":"False","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Basic","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"If Caitlyn's current target becomes trapped by  Yordle Snap Trap or  90 Caliber Net while her attack is on cooldown, this ongoing cooldown will be refunded partially so that her next attack on them can begin earlier.\nSwapping the target to an enemy trapped by  Yordle Snap Trap or  90 Caliber Net also reduces her ongoing attack cooldown.\n PENDING FOR TEST:: The exact attack cooldown refund appears to be 50% of the attack cooldown at current attack speed, but at a minimum amount it lets Caitlyn start the attack against the trapped target within 0.5 seconds of her previous attack windup completing.\nThe bonus range from  Rapid Firecannon will not have any effect during  trap and  net extended Headshot attacks.\nOnly the ordinary 100% attack damage portion of the attack can critically strike. The bonus from Headshot is added after the critical strike is rolled.\nThe full damage of Headshot applies  life steal.\nHeadshot is a single instance of damage, thus does not trigger  Amumu's  Tantrum's or  Warden's Mail passives twice.\nThe basic attack triggering Headshot can  critically strike, but Headshot's damage remains unchanged if it does.\nSince Caitlyn's Art and Sustainability Update, Ability-granted Headshots are the same as the original Headshot override attack, though what lets them cast at high range is still relatively special. They trigger on-attack effects (including stacking Headshot).\n PENDING FOR TEST:  Runaan's Hurricane's Wind's Fury, is special cased to search targets with the increased range as well.\nBecause Headshot stacks are generated on-attack,  Runaan's Hurricane bolts will not generate stacks towards Headshot.\nThe empowered attack will not trigger against wards.\nStacks will still be generated towards Headshot when attacking them.","blurb":"Innate:  Caitlyn's basic attacks generate stacks of Count. At maximum stacks, her next basic attack will fire a Headshot dealing bonus physical damage that scales with her  critical strike chance.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"3000","width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Piltover Peacemaker","icon":"https://cdn.communitydragon.org/latest/champion/Caitlyn/ability-icon/q","effects":[{"description":"Active: Caitlyn fires a piercing shot in the target direction that deals physical damage to the first enemy it passes through, after which it expands in width but deals only 50% damage to enemies it hits thereafter.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[50,90,130,170,210],"units":["","","","",""]},{"values":[125,145,165,185,205],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Reduced Damage","modifiers":[{"values":[25,45,65,85,105],"units":["","","","",""]},{"values":[62.5,72.5,82.5,92.5,102.5],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Enemies revealed by Yordle Snap Trap always take full damage from Piltover Peacemaker.","leveling":[]}],"cost":{"modifiers":[{"values":[55,60,65,70,75],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10,9,8,7,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Enemies hit while protected by a  spell shield will still be considered a target for calculating damage for subsequent hits.\nThis ability will cast from wherever the caster is at the start of the cast time.","blurb":"Active:  Caitlyn revs up her rifle to unleash a penetrating shot that deals physical damage to enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2200","width":"120 / 180","angle":null,"castTime":"0.625","effectRadius":null,"targetRange":null}],"W":[{"name":"Yordle Snap Trap","icon":"https://cdn.communitydragon.org/latest/champion/Caitlyn/ability-icon/w","effects":[{"description":"Active: Caitlyn sets a visible trap at the target location that is untargetable and arms after 1 second, lasting for a duration. The trap grants sight of the area for 1 second after being placed.","leveling":[{"attribute":"Trap Duration","modifiers":[{"values":[30,35,40,45,50],"units":["","","","",""]}]}]},{"description":"Caitlyn periodically stocks a Yordle Snap Trap charge, up to a maximum amount. Deploying traps beyond the maximum destroys the oldest one.","leveling":[{"attribute":"Maximum Traps","modifiers":[{"values":[3,3,4,4,5],"units":["","","","",""]}]}]},{"description":"The next enemy champion that springs the trap is rooted for 1.5 seconds and revealed for 3 seconds, as well as takes additional damage from the Headshot granted by this ability. 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Studio"]},{"name":"DRX","id":51048,"isBase":false,"availability":"Legacy","formatName":"DRX","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[{"name":"Elite","id":51049,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/51/51049.png","colors":["#E4E489","#195FC8"],"descriptions":[{"description":"This chroma was released as a bundle exclusive during DRX World Championship showcase.","region":"riot"}],"rarities":[{"rarity":2,"region":"TENCENT"},{"rarity":2,"region":"riot"}]}],"lore":"Honoring Deft's winning performance as Caitlyn during the 2022 World Championship.","release":"2023-06-01","set":["World Champions: 2022"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/caitlyn/skins/skin48/images/caitlyn_splash_centered_48.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/caitlyn/skins/skin48/images/caitlyn_splash_uncentered_48.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/caitlyn/skins/skin48/images/caitlyn_splash_tile_48.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/caitlyn/skins/skin48/caitlynloadscreen_48.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/caitlyn/skins/skin48/caitlynloadscreen_48_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Kirsten Potter"],"splashArtist":["Horace 'Hozure' Hsu"]}],"antiDive":false,"burst":2,"control":3,"damage":5,"damageType":10,"difficulty":[{"flatData":{"level":2,"name":"Hard","slug":"hard"}}],"difficultyLevel":6,"divePotential":false,"engage":1,"gankDenial":false,"gankReliability":false,"gankTurnAround":false,"kite":5,"mobility":3,"pick":1,"poke":3,"postControl":3,"postDamage":5,"postMobility":3,"postToughness":1,"powerSpikes":[{"early":1,"late":1,"mid":3}],"preControl":3,"preDamage":5,"preMobility":3,"preToughness":1,"riotSlug":"Caitlyn","skirmish":1,"slug":"caitlyn","split":3,"sustained":4,"tags":["Marksman"],"toughness":1,"utility":1,"waveclear":2,"placeholder":"UC9sxYOs0|^P55nN-WI:0KrW=xIp~WT09[xY"},"Camille":{"id":164,"key":164,"name":"Camille","title":"the Steel Shadow","fullName":"Camille Ferros","icon":"data/img/champions/Camille.webp","resource":"MANA","attackType":"MELEE","adaptiveType":"PHYSICAL_DAMAGE","stats":{"health":{"flat":670,"percent":0,"perLevel":99,"percentPerLevel":0},"healthRegen":{"flat":8.5,"percent":0,"perLevel":0.8,"percentPerLevel":0},"mana":{"flat":339,"percent":0,"perLevel":52,"percentPerLevel":0},"manaRegen":{"flat":8.15,"percent":0,"perLevel":0.75,"percentPerLevel":0},"armor":{"flat":35,"percent":0,"perLevel":5,"percentPerLevel":0},"magicResistance":{"flat":32,"percent":0,"perLevel":2.05,"percentPerLevel":0},"attackDamage":{"flat":68,"percent":0,"perLevel":3.8,"percentPerLevel":0},"movespeed":{"flat":340,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":550,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":100,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":35,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":65,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.644,"percent":0,"perLevel":2.5,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.643999993801116,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.300000011920928,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.55200004577636,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":0,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":125,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":0.95,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":1.05,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":1.2,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1.1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["SUPPORT","TOP"],"roles":["DIVER","FIGHTER","TANK"],"attributeRatings":{"damage":3,"toughness":2,"control":2,"mobility":3,"utility":1,"abilityReliance":40,"difficulty":3},"abilities":{"P":[{"name":"Adaptive Defenses","icon":"https://cdn.communitydragon.org/latest/champion/Camille/ability-icon/p","effects":[{"description":"Innate: Periodically, Camille's next basic attack on-hit against an enemy champion grants her a shield equal to 20% of her maximum health, lasting for 2 seconds and absorbing damage from either exclusively physical damage or magic damage, based on which type the target has previously dealt most of against champions as well as on Camille's current armor and magic resistance.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[18,14,10],"units":[" (based on level)"," (based on level)"," (based on level)"]}],"affectedByCdr":false},"targeting":"Passive","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":"Shield","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Adaptive Defenses goes on cooldown after the shield expires or is destroyed.\nThe shield-typing is determined based on the total damage the target has dealt to champions that game (as a percentage) versus Camille's current  armor and  magic resistance.\nFor example, with little bonus resistances Camille would likely gain the most obvious shield-typing - i.e. physical shield versus champions primarily dealing physical damage and magic shield versus champions primarily dealing magic damage. However, if she has a sufficient amount of armor against a champion dealing both alternates of physical damage and magic damage, she will receive a magic shield as the physical damage threat is already being mitigated by her armor, and vice versa.\nThe type of shield that will be granted to Camille when she attacks any one enemy champion is shown as an icon beneath their health bar: orange for physical shield and blue for magic shield.\nAdaptive Defenses takes priority over all other  shields except  Black Shield.\nAdaptive Defenses Will not grant Camille the shield is the attack is  dodged,  blocked, or if she is  blinded.","blurb":"Innate: Periodically,  Camille's next basic attack against a champion will  on-hit grant her a  shield against their damage type (physical or magical) for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Precision Protocol","icon":"https://cdn.communitydragon.org/latest/champion/Camille/ability-icon/q","effects":[{"description":"Active: Camille empowers her next basic attack within 4 seconds to have an uncancellable windup, gain 50 bonus range, deal bonus physical damage and grant her bonus movement speed for 1 second.","leveling":[{"attribute":"Bonus Physical Damage","modifiers":[{"values":[20,25,30,35,40],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Bonus Movement Speed","modifiers":[{"values":[30,35,40,45,50],"units":["%","%","%","%","%"]}]}]},{"description":"After 0.25 seconds, Precision Protocol can then be recast within the next 3.5 seconds at no additional cost.","leveling":[]},{"description":"Recast: Camille mimics the first cast's effects. If Precision Protocol is recast after 1.5 seconds of the first attack, then the bonus damage is doubled, and 40% − 100% (based on level) of the attack's total damage will be dealt as true damage.","leveling":[{"attribute":"Increased Mixed Damage","modifiers":[{"values":[40,50,60,70,80],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Both casts of Precision Protocol reset Camille's basic attack timer. Camille is able to cast Tactical Sweep, Hookshot, or The Hextech Ultimatum during the windup of Precision Protocol's empowered attack without cancelling it.","leveling":[]}],"cost":{"modifiers":[{"values":[25,25,25,25,25],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[9,8,7,6,5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self","spellshieldable":"false","resource":"MANA","damageType":"MIXED_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Both casts count as ability activations for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nBoth enhanced attacks cannot  critically strike.\nThe 1.5-second delay is \"fuzzy\", meaning it may take up to another 0.25 seconds to ready the window for the empowered attack.\nThis syncs up perfectly with  Sheen's cooldown between casts at 0 Item Haste, which is also \"fuzzy\".\nThe second attack will also become empowered if it simply starts after the 1.5-second delay, even if the recast was consumed earlier.\nThe empowered recast's  true damage:\nHas a special case to factor  Spellblade into the true damage conversion of part of her attack's damage.\nOther on-hit effects do not interact with the true damage conversion.\nIs not amplified by modifiers that do not increase true damage such as  Coup de Grace.\nIs reduced by  Plated Steelcaps' passive because the partial conversion of the physical damage to true damage happens after the reduction to the physical damage (both are pre-mitigation on-take-damage events).*\nIs dealt just prior to the physical damage portion of the attack.\nPrecision Protocol applies to structures but the recast does not convert to true damage.\nThe enhanced attack will still complete and hit the target even if they become  untargetable during the attack's windup.\n Warden's Mail's flat damage reduction is reduced on the second cast, reducing the physical damage but not the true damage.(bug)","blurb":"Active:  Camille's next basic attack deals bonus physical damage and grants her  bonus movement speed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"W":[{"name":"Tactical Sweep","icon":"https://cdn.communitydragon.org/latest/champion/Camille/ability-icon/w","effects":[{"description":"Active: Camille sweeps her leg in a cone in the target direction over 1.1 seconds, during which she is ghosted and unable to declare basic attacks. Afterwards, she deals physical damage to all enemies within.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[70,100,130,160,190],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Enemies hit by the outer half of the cone take additional physical damage, capped at 300 against monsters, and are slowed by 80% decaying over 2 seconds. Camille is healed for 100% of this additional damage post-mitigation against enemy champions in the outer half.","leveling":[{"attribute":"Outer Cone Bonus Damage","modifiers":[{"values":[6,6.5,7,7.5,8],"units":["%  of target's maximum health","%  of target's maximum health","%  of target's maximum health","%  of target's maximum health","%  of target's maximum health"]},{"values":[2.5,2.5,2.5,2.5,2.5],"units":["% per 100 bonus AD","% per 100 bonus AD","% per 100 bonus AD","% per 100 bonus AD","% per 100 bonus AD"]}]}]},{"description":"Non-epic monsters take 50% damage from Tactical Sweep.","leveling":[{"attribute":"Non-Epic Monster Damage","modifiers":[{"values":[35,50,65,80,95],"units":["","","","",""]},{"values":[30,30,30,30,30],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Bonus Non-Epic Monster Damage","modifiers":[{"values":[3,3.25,3.5,3.75,4],"units":["%  of target's maximum health","%  of target's maximum health","%  of target's maximum health","%  of target's maximum health","%  of target's maximum health"]},{"values":[1.25,1.25,1.25,1.25,1.25],"units":["% per 100 bonus AD","% per 100 bonus AD","% per 100 bonus AD","% per 100 bonus AD","% per 100 bonus AD"]}]}]},{"description":"Other abilities can be cast during the animation without cancelling it.","leveling":[]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[17,15.5,14,12.5,11],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"true","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Camille can move during the delay, but the hitbox and Camille's visuals are fixed to the initial target direction.\nCamille's facing-direction, for effects such as  Petrifying Gaze, is the direction she is moving, and not the direction the model is facing.\nThe 50% damage reduction against non-epic monsters applies after the cap. Because of this, the actual cap against non-epic monsters is 150 damage.\nBecause the increased damage in the outer range of the cone is dealt as an additional instance of damage (as opposed to bonus damage to the original instance), it will trigger effects twice such as being reduced by  Bone Plating an extra time.(bug)\nIt still belongs to the same cast instance, therefore it does not trigger additional stacks of  Conqueror or  Electrocute.","blurb":"Active:  Camille sweeps her leg after a delay, dealing physical damage to enemies hit in a cone. Enemies in the outer half are slowed and take increased damage, while also  healing her.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":"70°","castTime":"none","effectRadius":"325 / 650","targetRange":null}],"E":[{"name":"Hookshot","icon":"https://cdn.communitydragon.org/latest/champion/Camille/ability-icon/e","effects":[{"description":"Active: Camille fires a grapple in the target direction. If the grapple collides with terrain, Camille will dash toward and attach to the terrain for 0.75 seconds, during which she gains the ability to cast Wall Dive.","leveling":[]},{"description":"Camille will be knocked down by any immobilizing or polymorphing crowd control, excluding sleep(bug), during the dash.","leveling":[]},{"description":"Other abilities can be cast during the ability. Casting The Hextech Ultimatum will cause the grapple to disappear if it is in flight.","leveling":[]}],"cost":{"modifiers":[{"values":[70,70,70,70,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[16,15,14,13,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Terrain, Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Camille may move while the grapple is in flight.\nHookshot can be cast while  rooted but not while  grounded.\nCamille will grapple to terrain even if she is  immobilized.\nHookshot can interact with player-generated terrain.","blurb":"Active:  Camille fires a grapple,  dashing onto any terrain she hits and briefly perching onto it.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"100","angle":null,"castTime":"none","effectRadius":null,"targetRange":"800"},{"name":"Wall Dive","icon":"https://cdn.communitydragon.org/latest/champion/Camille/ability-icon/e","effects":[{"description":"Active: Camille dashes in the target direction, dealing physical damage to enemies near the landing location. Wall Dive's range is doubled towards enemy champions within 1400 units. Camille grants ghosting to non-champions she passes through for 4 seconds.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[60,90,120,150,180],"units":["","","","",""]},{"values":[90,90,90,90,90],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Camille stops prematurely upon colliding with an enemy champion, knocking back all nearby enemy champions, though not through terrain, as well as stunning them for 0.75 seconds, while also gaining bonus attack speed for 5 seconds.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[40,45,50,55,60],"units":["%","%","%","%","%"]}]}]},{"description":"Wall Dive may be also cast with movement or attack commands. Other abilities besides The Hextech Ultimatum can be cast while grappled or during the dash.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Direction","affects":"Enemies","spellshieldable":"true","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Wall Dive count as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nDespite what one might assume from a wall-jumping ability, Wall Dive can be used to go through terrain (including the terrain she is bound to).\nCasting  Flash during Wall Dive's dash will interrupt it but Camille will affect enemies around the new location.\nWall Dive is disabled while  grounded or  rooted.\nWall Dive will not automatically cast from movement or attack commands in both cases. While grounded, however, Camille is able to move while bound. She may still dash away from her current location once the grounding finishes.\nCamille will only gain a range indicator towards each valid champion within the extended dash range (800), but will still gain the extended dash range without the indicator against enemies within the 1400 range.\nShe does not have to  see any enemy champions to gain the range indicator or extended range.\n Displacement immunity will not resist the application of the  stun.\nIf  Tactical Sweep is cast during Wall Dive's dash on its opposite direction, the target wil be  knockback further and to a different direction.(bug)\nThe following table refers for interactions while Camille is bound to terrain:\nWhen Camille is interrupted, she will automatically cast Wall Dive. The only exception is if she was interrupted by casting  Flash or  Recall, in which case Wall Dive cancels.\n\n\nAttacking\n\nInitiates the dash towards attack target.\n\n\nAbilities\n\n Precision Protocol and  Tactical Sweep are usable.  The Hextech Ultimatum is disabled.\n\n\nMovement\n\nInitiates the dash towards the commanded location.\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\nAll items interrupt\n\n\nConsumables\n\nInterrupts\n\n\nSpells\n\nUsable\n\nN/A\n\n\nDisabled\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Teleport  Hexflash\n\n\nInterrupted by\n\n Flash  Recall\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Active:  Camille  dashes, dealing physical damage to enemies near the landing location. Dash range is doubled towards enemy  champions.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1050 + 100% movement speed","width":null,"angle":null,"castTime":"none","effectRadius":"130","targetRange":"400 / 800"}],"R":[{"name":"The Hextech Ultimatum","icon":"https://cdn.communitydragon.org/latest/champion/Camille/ability-icon/r","effects":[{"description":"Active: Camille becomes untargetable and leaps with displacement immunity towards the target enemy champion over 0.5 seconds, revealing them for the duration and disrupting their ongoing channels.","leveling":[]},{"description":"Upon landing on the target, she becomes targetable again and creates a hexagonal zone around her current location for a duration, knocking away all other nearby enemies on impact, though not through terrain.","leveling":[{"attribute":"Zone Duration","modifiers":[{"values":[2.5,3.25,4],"units":["","",""]}]}]},{"description":"The target cannot escape the zone through any means. While within the zone, Camille's basic attacks deal bonus magic damage.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[20,30,40],"units":["","",""]},{"values":[4,6,8],"units":["% of target's current health","% of target's current health","% of target's current health"]}]}]},{"description":"The Hextech Ultimatum ends automatically within 1 second if Camille leaves the area or dies.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[140,115,90],"units":["","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies, Self","spellshieldable":"true","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The  disrupt is 'nested' into a 0.4-second  Silence debuff on the target, but unlike normal silences, this debuff does not actually make the target unable to cast. Instead, this makes sure that the disrupt is prevented by  immunity to silences.\nCamille will attempt to basic attack the target upon landing.\nCamille will track the target if they change locations.\nShe will always land and create the zone after 0.5 seconds.\nIf the target becomes  untargetable,  dies, or moves 2000 or more units away during the dash, it will be interrupted and the ability's  cooldown and  mana cost will not be refunded.\n Knockaway speed is 1000.\nIf the target manages to be outside of the boundaries, they will immediately be pulled back towards the center of the hexagon.\nThe boundaries are not considered terrain ( Unstoppable Onslaught exception), and enemies that try to move out of the area will be displaced back inside.\n Dashes,  blinks,  displacements, and other forms of movement will cap their effect range to the boundary. Targets will stop at the boundary even after it expired.\n Ekko's  Chronobreak will still deal damage at the hologram's location.\nAn active  Cease and Desist on a target outside the perimeter will cause  Vi to continue her charge until The Hextech Ultimatum ends. She can knockback and damage secondary targets multiple times.\nIf the target  attaches to a unit, they will only be displaced back inside once they detach. The Hextech Ultimatum does not end nor break the bind to the victim.\n Kayn's  Umbral Trespass allows him to cast it even if his target is outside the area, dashing through the borders and attaching despite being unable to escape.\n Yuumi's  You and Me! allows her to bypass the borders if the unit she attaches to leaves the area.\n Tristana's  Rocket Jump does not allow her to escape, but she applies the magic damage and  slow.\n Sett's  The Show Stopper does not allow him to pass through the borders and the dash will end prematurely when he encounters them.\nIf the target of  The Show Stopper is also the target of The Hextech Ultimatum, they can go through the borders while attached to him.\nIf Camille enters  resurrection during the initial cast, the  dash is stopped and the zone is formed immediately.\nThe Hextech Ultimatum ends if the target enters resurrection, but not if Camille does.\nThe Hextech Ultimatum ends immediately if the target is dragged by  Fear Beyond Death, or displaced outside of the zone by  Dragon's Rage or  Keeper's Verdict.\nThe following table refers for interactions while Camille is dashing.\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\nN/A\n\n\nDisabled\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Teleport  Recall  Hexflash  Mark  Dash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Camille  dives onto an enemy champion, creating a zone around the target and  knocking away all other enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"425","targetRange":"475"}]},"releaseDate":"2016-12-07","releasePatch":"6.24","patchLastChanged":"14.7","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly runs smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has left many to wonder if she is now more machine than woman.","faction":"piltover","skins":[{"name":"Original","id":164000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly runs smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. 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Couteau","icon":"data/img/champions/Cassiopeia.webp","resource":"MANA","attackType":"RANGED","adaptiveType":"MAGIC_DAMAGE","stats":{"health":{"flat":630,"percent":0,"perLevel":104,"percentPerLevel":0},"healthRegen":{"flat":5.5,"percent":0,"perLevel":0.5,"percentPerLevel":0},"mana":{"flat":350,"percent":0,"perLevel":60,"percentPerLevel":0},"manaRegen":{"flat":8,"percent":0,"perLevel":0.8,"percentPerLevel":0},"armor":{"flat":18,"percent":0,"perLevel":4.7,"percentPerLevel":0},"magicResistance":{"flat":32,"percent":0,"perLevel":1.3,"percentPerLevel":0},"attackDamage":{"flat":53,"percent":0,"perLevel":3,"percentPerLevel":0},"movespeed":{"flat":328,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":600,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":120,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":35,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":65,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.647,"percent":0,"perLevel":1.5,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.647000014781951,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.3,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.6,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":-0.108000002801418,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":550,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":1.05,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":0.95,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["MIDDLE"],"roles":["BATTLEMAGE","MAGE"],"attributeRatings":{"damage":3,"toughness":1,"control":3,"mobility":1,"utility":1,"abilityReliance":100,"difficulty":3},"abilities":{"P":[{"name":"Serpentine Grace","icon":"https://cdn.communitydragon.org/latest/champion/Cassiopeia/ability-icon/p","effects":[{"description":"Innate: Cassiopeia gains 4 − 72 (based on level) bonus movement speed, but she cannot purchase Boots.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The movement speed from Serpentine Grace is worth  48 per level, up to a maximum of  864 at level 18.\nWithout other movement speed modifiers taken into account, Serpentine Grace grants Cassiopeia a total of 332 − 400 (based on level)  movement speed.\nAs  Magical Footwear requires boots, the rune will be replaced with  Triple Tonic.","blurb":"Innate:  Cassiopeia gains  Movement Speed per level, but she cannot purchase  Boots items.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Noxious Blast","icon":"https://cdn.communitydragon.org/latest/champion/Cassiopeia/ability-icon/q","effects":[{"description":"Active: Cassiopeia creates a blast at the target location that explodes after a 0.4-second delay. Enemies within the blast are poisoned for 3 seconds, taking magic damage every 0.429 seconds over the duration.","leveling":[{"attribute":"Total Magic Damage","modifiers":[{"values":[75,110,145,180,215],"units":["","","","",""]},{"values":[90,90,90,90,90],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Magic Damage Per Tick","modifiers":[{"values":[10.71,15.71,20.71,25.71,30.71],"units":["","","","",""]},{"values":[12.86,12.86,12.86,12.86,12.86],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"If Noxious Blast hits an enemy champion, Cassiopeia gains bonus movement speed that decays over 3 seconds.","leveling":[{"attribute":"Bonus Movement Speed","modifiers":[{"values":[30,35,40,45,50],"units":["%","%","%","%","%"]}]}]}],"cost":{"modifiers":[{"values":[50,60,70,80,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[3.5,3.5,3.5,3.5,3.5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoedot","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Noxious Blast always uses quick cast, regardless of player settings.\nThe damage inflicted by Noxious Blast is calculated as follows: damage / 7 ticks rounded down to the nearest integer.\nFor example: with 0 bonus AP Noxious Blast inflicts 75 damages over 7 ticks of damage, so 75/7 (≈10.71) deals first of all 10 damage, then (2 × 75/7)  −  10 (≈11.43) deals in a second time 11 damages, then (3 × 75/7)  −  10  −  11 (≈11.14) deals in a third time 11 damages, and so on.\nThe damage displayed for Noxious Blast DOT (Damage_over_time) always remains constant and corresponds to the previously mentioned formula: damage / 7 ticks rounded down to the nearest integer. It's important not to confuse the consistent displayed damage with the actual damage, which is updated with each tick, see tick and updates.\nWith the same example as above, the damage displayed is always 10.\nOccasionally, Noxious Blast may not deal the displayed damage. This discrepancy occurs when the calculated damage falls between 0.5 and 1. In such cases, rounding to the nearest integer, specifically rounding up, creates a 1-point difference. It's important to note that the damage is rounded down to the nearest integer.\nFor example: with a  Blasting Wand's, Noxious Blast shows  so rounded to the nearest integer 116 magic damage, but really deals using the formula above 115 magic damage.\n(bug) When Cassiopeia has precisely 20 bonus AP or 40 bonus AP. In this scenario, Noxious Blast may inflict 1 less damage than intended. Importantly, this bug occurs independently of rounding considerations.\n PENDING FOR TEST: Enemies within the blast of Noxious Blast are  poisoned for something between 3.2 and 3.3 seconds.","blurb":"Active:  Cassiopeia blasts an area with  Poison after a brief delay, dealing magic damage over time to enemies hit. 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Each is however allowed to be removed by cleanses that also grant immunity to the debuff type, such as  Olaf's  Ragnarok.\nIf a target becomes  untargetable while affected by the  ground, the debuff will refresh to 0.25 seconds.\n Wind Wall will block the portion of Miasma it destroys.\nMiasma inflicts 5 / 6.25 / 7.5 / 8.75 / 10 (+ 3,75% AP) magic damage per tick, and in fact because there is 19 ticks and not 20 ticks, the total magic damage is currently not 100 / 125 / 150 / 175 / 200 (+ 75% AP) but 95 / 118.75 / 142.5 / 166.25 / 190 (+ 71,25% AP).\n(bug) Sometimes Miasma randomly inflicts only 18 ticks of damage.","blurb":"Active:  Cassiopeia spews several clouds of  Poison that linger, continually dealing magic damage to enemies within. 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The heal is reduced by 75% against minions and small and medium monsters.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[20,40,60,80,100],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Enhanced Damage","modifiers":[{"values":[52,56,60,64,68,72,76,80,84,88,92,96,100,104,108,112,116,120],"units":["","","","","","","","","","","","","","","","","",""]},{"values":[20,40,60,80,100],"units":["","","","",""]},{"values":[70,70,70,70,70],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Heal","modifiers":[{"values":[10,11.5,13,14.5,16],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Reduced Heal","modifiers":[{"values":[2.5,2.875,3.25,3.625,4],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[50,48,46,44,42],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[0.75,0.75,0.75,0.75,0.75],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Upon reaching the target, Twin Fang will wait for an ongoing  Noxious Blast to explode before dealing its damage.\nTwin Fang's damage against poisoned targets:\nWhen maxed first: 72 − 220 (based on level) (+ 70% AP).\nWhen maxed second: 72 − 220 (based on level) (+ 70% AP).\nWhen maxed last: 72 − 220 (based on level) (+ 70% AP).\nTwin Fang's cast indicator is incorrectly adding her own radius to the range like an  edge range ability, and therefore slightly larger than the actual cast range Twin Fang can cast at.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Active:  Cassiopeia launches an attack at the target enemy that deals magic damage. 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Enemies with their facing direction towards her are instead stunned for the same duration.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[150,250,350],"units":["","",""]},{"values":[50,50,50],"units":["% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[120,100,80],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Cassiopeia will turn to face the target direction over the cast time.\nThis ability will cast from wherever the caster is at the end of the cast time.\nPetrifying Gaze's target direction will change if Cassiopeia's facing direction changes during the cast time (i.e. through  knockbacks).\nThe facing direction of champions whose abilities/animations cause them to lock their facing or spin is always the direction they are moving in. For abilities that cause the champion to spin in place (e.g.  Death Lotus,  Judgment) it will factor the direction they were facing on cast.\n Lucian's  The Culling is an exception and his facing direction is actually considered to be the direction he is facing.","blurb":"Active:  Cassiopeia blasts in a cone, dealing magic damage to enemies hit and  stunning any that are facing her, while  slowing any others with their back turned.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":"80°","castTime":"0.5","effectRadius":"850","targetRange":null}]},"releaseDate":"2010-12-14","releasePatch":"v1.0.0.107","patchLastChanged":"13.22","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"Cassiopeia is a deadly creature bent on manipulating others to her sinister will. 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Moonlight is not applied to the protected target if blocked.\nThis ability will cast from wherever the caster is at the end of the cast time.\nIf the ability is cast at max range and she is moved backwards while casting, the bolt will travel to the target location with increased distance.(bug)","blurb":"Active:  Diana unleashes a bolt of lunar energy that deals magic damage to enemies hit in an arc before exploding at the target location.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1900 / 2100","width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"900"}],"W":[{"name":"Pale Cascade","icon":"https://cdn.communitydragon.org/latest/champion/Diana/ability-icon/w","effects":[{"description":"Active: Diana grants herself a shield for up to 5 seconds and creates three spheres that orbit her for the same duration, detonating upon contact with an enemy to deal magic damage to nearby enemies.","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[45,60,75,90,105],"units":["","","","",""]},{"values":[30,30,30,30,30],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[9,9,9,9,9],"units":["% bonus health","% bonus health","% bonus health","% bonus health","% bonus health"]}]},{"attribute":"Magic Damage per Orb","modifiers":[{"values":[18,30,42,54,66],"units":["","","","",""]},{"values":[18,18,18,18,18],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[54,90,126,162,198],"units":["","","","",""]},{"values":[54,54,54,54,54],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"If all three spheres detonate, Pale Cascade's shield is reapplied, stacking with its original shield and refreshing the duration.","leveling":[{"attribute":"Maximum Shield Strength","modifiers":[{"values":[90,120,150,180,210],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[18,18,18,18,18],"units":["% bonus health","% bonus health","% bonus health","% bonus health","% bonus health"]}]}]}],"cost":{"modifiers":[{"values":[40,45,50,55,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[15,13.5,12,10.5,9],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"On the second application of Pale Cascade's shield,  Shield Power will apply to both the new shield amount and the shield amount remaining from the first shield, which has already benefited from shield power.\nBecause of this, shield power effectively applies to the second shield twice, but with reduced efficiency, for up to an increase of 50% of shield power (maximum benefit if no damage was mitigated by the first shield). 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If the target is within 400 range, Diana will dash through their location.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[50,70,90,110,130],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"If Moonlight is consumed from the target, Lunar Rush's current cooldown is reduced to 0.25 seconds.","leveling":[]},{"description":"Diana can cast any of her abilities during the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[40,45,50,55,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[22,20,18,16,14],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Single target","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Diana will attempt to basic attack the target. This will not grant a stack of  Conqueror,  Electrocute, or  Phase Rush.\nLunar Rush's cooldown will also be reset if the target dies during the dash while being affected by Moonlight.\nLunar Rush consumes Moonlight upon ending the dash (even if  interrupted).\nLunar Rush will still deal damage even if the target is  untargetable by the end of the dash.\nIf Lunar Rush is blocked by  spell shield the Moonlight debuff is still consumed but Lunar Rush's cooldown is not reset.","blurb":"Active:  Diana  dashes to an enemy and deals magic damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"825"}],"R":[{"name":"Moonfall","icon":"https://cdn.communitydragon.org/latest/champion/Diana/ability-icon/r","effects":[{"description":"Active: Diana pulls in all nearby enemies, during which they are revealed, then slows them for 2 seconds.","leveling":[{"attribute":"Slow","modifiers":[{"values":[40,50,60],"units":["%","%","%"]}]}]},{"description":"If an enemy champion is pulled in, she calls down a beam of moonlight to strike upon the area around her after 1 second, dealing magic damage to all nearby enemies, increased for each champion pulled beyond the first.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[200,300,400],"units":["","",""]},{"values":[60,60,60],"units":["% AP","% AP","% AP"]}]},{"attribute":"Bonus Damage Per Champion","modifiers":[{"values":[35,60,85],"units":["","",""]},{"values":[15,15,15],"units":["% AP","% AP","% AP"]}]},{"attribute":"Total Damage Vs. 5 Champions","modifiers":[{"values":[340,540,740],"units":["","",""]},{"values":[120,120,120],"units":["% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[100,90,80],"units":["","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Enemies stay in the area for a maximum of approximately 0.5 seconds while being pulled.\n Crowd control immunity and  displacement immunity still count as being \"pulled in\" by the ability.\n Clones count as champions for increasing this ability's damage.\nMoonfall's additional damage is not capped at 4 champions.\nThe beam of moonlight does not crash down if champions hit blocked the initial effect with  spell shield.\nEnemy champions protected by spell shield do not count towards the damage increase.\nThis ability will cast from wherever the caster is at the end of the cast time.\nA lunar phase of the moon will appear above Diana while she is casting Moonfall, each phase is based on the number of enemy  champions pulled:\nNew Moon: 1 Enemy Champion PulledWaning Crescent: 2 Enemy Champions PulledThird Quarter: 3 Enemy Champions PulledWaning Gibbous: 4 Enemy Champions PulledFull Moon: 5 Enemy Champions Pulled","blurb":"Active:  Diana  draws in and  slows nearby enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":"475 / 225","targetRange":null}]},"releaseDate":"2012-08-07","releasePatch":"1.0.0.144","patchLastChanged":"14.9","price":{"blueEssence":450,"rp":260,"saleRp":0},"lore":"Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.","faction":"mount-targon","skins":[{"name":"Original","id":131000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":880,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon’s power. 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Understandably, this makes them pretty upset with Valhalla's whole management style.","release":"2012-08-07","set":["Fables"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/diana/skins/skin01/images/diana_splash_centered_1.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/diana/skins/skin01/images/diana_splash_uncentered_1.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/diana/skins/skin01/images/diana_splash_tile_1.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/diana/skins/skin01/dianaloadscreen_1.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Nicole Oliver"],"splashArtist":["Pan Chengwei"]},{"name":"Lunar Goddess","id":131002,"isBase":false,"availability":"Available","formatName":"Lunar Goddess","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[{"name":"Amethyst","id":131008,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/131/131008.png","colors":["#9C68D7","#9C68D7"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"},{"rarity":0,"region":"riot"}]},{"name":"Aquamarine","id":131006,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/131/131006.png","colors":["#6ABBEE","#6ABBEE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"},{"rarity":0,"region":"riot"}]},{"name":"Obsidian","id":131010,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/131/131010.png","colors":["#27211C","#27211C"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"},{"rarity":0,"region":"riot"}]},{"name":"Pearl","id":131005,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/131/131005.png","colors":["#ECF9F8","#ECF9F8"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"},{"rarity":0,"region":"riot"}]},{"name":"Peridot","id":131009,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/131/131009.png","colors":["#B6E084","#B6E084"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"},{"rarity":0,"region":"riot"}]},{"name":"Ruby","id":131004,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/131/131004.png","colors":["#D33528","#D33528"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"},{"rarity":0,"region":"riot"}]},{"name":"Turquoise","id":131007,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/131/131007.png","colors":["#73BFBE","#73BFBE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"},{"rarity":0,"region":"riot"}]}],"lore":null,"release":"2014-01-28","set":["Lunar Revel"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/diana/skins/skin02/images/diana_splash_centered_2.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/diana/skins/skin02/images/diana_splash_uncentered_2.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/diana/skins/skin02/images/diana_splash_tile_2.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/diana/skins/skin02/dianaloadscreen_2.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Nicole Oliver"],"splashArtist":["Michal Ivan","Puppetworks Animation Studio"]},{"name":"Infernal","id":131003,"isBase":false,"availability":"Available","formatName":"Infernal","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[],"lore":"Chief among the lesser Infernals is Diana, a blistering elemental terror sent ahead of the main invasion forces to assassinate key officials and set cities ablaze. 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If the target is cursed for at least 2.5 seconds, the expunge also charms them for a few seconds and the duration of the slow is increased to last for this time, as well as applying additional effects based on the target type.","leveling":[{"attribute":"Charm Duration","modifiers":[{"values":[1.25,1.5,1.75,2,2.25],"units":["","","","",""]}]},{"attribute":"Monster Duration","modifiers":[{"values":[3.25,3.5,3.75,4,4.25],"units":["","","","",""]}]}]},{"description":"Against champions, the expunge also inflicts magic resistance reduction for 4 seconds.Against monsters, the expunge deals bonus magic damage and the charm lasts 2 seconds longer.","leveling":[{"attribute":"Magic Resistance Reduction","modifiers":[{"values":[35,37.5,40,42.5,45],"units":["%","%","%","%","%"]}]},{"attribute":"Bonus Magic Damage","modifiers":[{"values":[250,300,350,400,450],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Casting Allure does not break Demon Shade nor its fade into it.","leveling":[]}],"cost":{"modifiers":[{"values":[60,70,80,90,100],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[15,14,13,12,11],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Single target","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The mark fully forming signifies the 2.5 seconds have elapsed, meaning the  charm will be applied on the triggering attack or ability.\nAn enemy champion cursed by Allure is alarmed of her presence and after the mark has fully formed, an arrow will appear next to them pointing towards Evelynn's direction. 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Fiddlesticks can pretend to be an Effigy by standing still and not acting nor being acted upon for 2 seconds, during which it adjusts its body into a scarecrow and extends its arm out to expose its lantern.","leveling":[]},{"description":"Innate - A Harmless Scarecrow: From level 6 onward, placing an Effigy also summons a Sweeper Drone at the location for 6 seconds.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Vector","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Scarecrow Effigies are unavailable on ARAM until Fiddlesticks uses or sells its  Poro-Snax.\nThe process of or the act of pretending to be an Effigy will be interrupted if Fiddlesticks:\nMoves.\nTakes damage.\nDeclares an attack.\nCasts any ability or spell.\nStarts  channeling.\nIs hit by an ability.\nIs affected by a  crowd control effect.\nEffigies will mimic Fiddlesticks'  idle animations and their health bars are hidden until they fake an action.\nIf Fiddlesticks pretends to be an Effigy, its health bar stays hidden until the pose is interrupted.\nEffigies are considered  clones.\nThey are not valid targets to direction, ground, and auto-targeted effects for first 1.5 seconds of their lifespan.\nThe trinket slot can still be temporarily replaced by  Eye of the Herald.\n -  Surprise Party Fiddlesticks has a special icon for this ability.","blurb":"Innate:  Fiddlesticks has a  Scarecrow Effigy in place of a trinket, which will imitate Fiddlesticks. 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 Surprise Party Fiddlesticks has a special icon for this ability.\nThe following table refers for interactions while Fiddlesticks is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath Grounding effects Cast-inhibiting effects","blurb":"Active:  Fiddlesticks  channels, then  blinks to the target location surrounded by a murder of crows, continually dealing magic damage to nearby enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"600","targetRange":"800"}]},"releaseDate":"2009-02-21","releasePatch":"Alpha Week 2","patchLastChanged":"14.4","price":{"blueEssence":1350,"rp":585,"saleRp":0},"lore":"Something has awoken in Runeterra. 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Other than that, they have a 50% chance to spawn North or East, or South or West, respectively.\n PENDING FOR TEST: The direction of the first Vital upon Fiora and her enemy encountering one another in the game for the first time is always South- or Westward. This is regardless of whether Fiora is in the Blue or Red team.\nVitals will not trigger if the attack is  dodged or missed while Fiora is  blinded.\n Block will not prevent a trigger.\nIf the Vital is triggered by  Lunge, it can be  dodged, but it can't be  blocked and will trigger even if Fiora is  blinded.","blurb":"Innate:  Fiora challenges nearby enemy champions, calling out a direction from which she will try to strike their Vitals. A new Vital is called out after some time or if one is struck.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":"90°","castTime":null,"effectRadius":"1200  1350 /  250","targetRange":null}],"Q":[{"name":"Lunge","icon":"https://cdn.communitydragon.org/latest/champion/Fiora/ability-icon/q","effects":[{"description":"Active: Fiora dashes in the target direction, then stabs a nearby enemy. Lunge can hit structures and wards. Stabbing a target reduces Lunge's cooldown by 50%.","leveling":[]},{"description":"The stab deals physical damage and applies on-hit effects at 100% effectiveness.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[70,80,90,100,110],"units":["","","","",""]},{"values":[90,95,100,105,110],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Fiora can cast any of her abilities during the dash. The target does not have to be visible to be hit by this ability.","leveling":[]}],"cost":{"modifiers":[{"values":[20,25,30,35,40],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[13,11.25,9.5,7.75,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"basic","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Lunge's dash speed is modified by her bonus movement speed at the time of cast:\n1100 + 350% bonus movement speed, capped at 1600 maximum dash speed if bonus movement speed is positive.\n1100 + 300% bonus movement speed, capped at 850 minimum dash speed if bonus movement speed is negative.\nFiora does not stab if the  dash is  interrupted.\n Flash gets sealed during the dash so Fiora cannot interrupt herself with it. This also means she cannot buffer Flash during the dash for it to be cast right afterward, however.\nFiora can cast  Hextech Rocketbelt during the dash, potentially interrupting it based on the timing, preventing the stab if it does.\nThe dash can pass through walls.\nThe dash has no forgiveness mechanic to clear distant or wider walls with. Any wall wider than 400 units is not crossable.\nThe stab searches for targets in its radius and prioritizes in order of:\nNearest enemy champion affected by  Grand Challenge with a Vital facing Fiora.\nNearest enemy champion Vital facing Fiora.\nNearest enemy champion affected by  Grand Challenge\nEnemy champion with the lowest percent health out of all champions <20% remaining health.\nNearest enemy champion, minion, or monster within 60% of the radius ( 252) with current health below Lunge's raw damage.\nNearest enemy champion in the radius check.\nNearest champion in a  rectangular check with 160 width and 450 units length backwards from Fiora's current facting direction, ignoring the normal radius check.\nTurning Fiora's facing direction during the dash (e.g. by casting  Riposte) can create some very long range hits opposite to her new facing direction, especially against targets with a large gameplay radius.(bug)\nNearest enemy minion with current health below Lunge's raw damage.\nAny nearest enemy minion or monster.\nStructures.\nWards.\nLunge will not attempt to strike jungle plants.\nLunge deals  basic damage, but also triggers spell effects by also being tagged as  spell damage.\nLunge cannot  critically strike.\nLunge won't deal damage, if the spell is  dodged or  blocked, but will deal damage if Fiora is  blinded.\nLunge does not apply on-attack effects apart from certain exceptions.\nIt does apply  Energized as if it was an  on-hit effect.\nIt does not stack  Guinsoo's Rageblade nor trigger Phantom Hit.","blurb":"Active:  Fiora  dashes in the target direction and then stabs a nearby enemy, dealing physical damage and applying  on-hit effects.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"See notes","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"50 / 400"}],"W":[{"name":"Riposte","icon":"https://cdn.communitydragon.org/latest/champion/Fiora/ability-icon/w","effects":[{"description":"Active: Fiora enters a defensive stance for 0.75 seconds, becoming unable to act, preventing all incoming non- turret damage, and gaining debuff immunity and crowd control immunity.","leveling":[]},{"description":"Additionally, over the first 0.6 seconds of the duration, Fiora poises to strike, after which she sends a shock with her sword in a line in the target direction, dealing magic damage to all enemies hit until colliding with an enemy champion.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[110,150,190,230,270],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"The enemy champion struck is also slowed and crippled by 25% for 2 seconds. 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Because of this, it interacts differently with effects triggered from damage:\n Life steal and  Healing based on damage dealt (Vamp) will still have effect even if the damage is ultimately ignored by Riposte.\n Shields will absorb damage before Riposte takes effect.\nFiora cannot be  executed by  Pyke's  Death from Below during Riposte but she can by  Aspect of the Dragon.\nRiposte will not negate allied  crowd control.\nRiposte will not negate  nearsight.\n Immobilizing effects include those from  Blast Cone (only if triggered by an enemy) and  epic monsters.\nDebuff immunity includes summoner spells, such as  Exhaust and  Ignite, as well as damage over time and other effects.\nRiposte is and is not prioritized over certain effects:\nRiposte will block effects before  spell shields.\n Black Shield will negate  crowd control before Riposte.\nRiposte will not be able to apply its  stun, as it requires Riposte to negate the  immobilize and not any other external source to do so.\n Spell shield will also prevent Vitals from being triggered by Riposte.\nThe following table refers for interactions while Fiora is performing Riposte:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Fiora briefly parries all incoming damage, debuffs, and  disables, then stabs in a direction, dealing magic damage to enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"3200","width":"140","angle":null,"castTime":"none","effectRadius":null,"targetRange":"900"}],"E":[{"name":"Bladework","icon":"https://cdn.communitydragon.org/latest/champion/Fiora/ability-icon/e","effects":[{"description":"Active: Fiora empowers her next two basic attacks on-attack within 4 seconds to gain 25 bonus range and bonus attack speed.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[50,60,70,80,90],"units":["%","%","%","%","%"]}]}]},{"description":"The first attack slows the target by 30% for 1 second but cannot critically strike. 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The dean reminds students that such encounters can be fatal, and encourages them to re-read the Academy code of conduct. 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From this position, Fizz can either slam the ground or choose to jump again with  Trickster.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"375","targetRange":"400"},{"name":"Trickster","icon":"https://cdn.communitydragon.org/latest/champion/Fizz/ability-icon/e","effects":[{"description":"Active: Fizz dashes to the target location, hopping down and splashing onto the ground prematurely upon arrival to deal the same damage in a smaller radius but not applying the slow.","leveling":[]},{"description":"Trickster will cast at max range if cast beyond that.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Trickster does not count as an ability activation.\nBoth  Playful's and Trickster's  dashes may be directed separately.\nTrickster has a minimum dash distance of 75 units.\n Flash cannot be used during the dash.\nThe splash occurs immediately if Fizz encounters terrain that cannot be dashed through (he has to be particularly close to the wall).","blurb":"Active:  Fizz  vaults in the target direction and slams down, dealing magic damage to nearby enemies.This area is smaller than  Playful.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"225","targetRange":"300"}],"R":[{"name":"Chum the Waters","icon":"https://cdn.communitydragon.org/latest/champion/Fizz/ability-icon/r","effects":[{"description":"Active: Fizz throws down a lure at the target location that attracts a shark, granting sight of the area before it emerges to chomp at the lure after 2 seconds, dealing magic damage to nearby enemies, knocking them back, though not through terrain, and slowing them for 2 seconds. 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Not that anyone should in the first place…","release":"2016-05-25","set":["Super Galaxy"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/fizz/skins/skin09/images/fizz_splash_centered_9.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/fizz/skins/skin09/images/fizz_splash_uncentered_9.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/fizz/skins/skin09/images/fizz_splash_tile_9.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/fizz/skins/skin09/fizzloadscreen_9.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Philece Sampler"],"splashArtist":["Jojo So"]},{"name":"Omega Squad","id":105010,"isBase":false,"availability":"Available","formatName":"Omega Squad","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[{"name":"Obsidian","id":105012,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/105/105012.png","colors":["#27211C","#27211C"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":0,"region":"riot"}]},{"name":"Pearl","id":105011,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/105/105011.png","colors":["#ECF9F8","#ECF9F8"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":0,"region":"riot"}]},{"name":"Tanzanite","id":105013,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/105/105013.png","colors":["#54209B","#54209B"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":0,"region":"riot"}]}],"lore":"Omega Squad's saboteur, Fizz is skilled in underwater combat. 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Having the step backwards cut short has no effect on the total distance gained.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Recall\n\n\nDisabled\n\n Flash  Teleport  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Galio will briefly  step back before  charging to the target location, dealing magic damage and  knocking up enemies he passes through. He will stop upon hitting an enemy  champion.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2300","width":"320","angle":null,"castTime":"0.4","effectRadius":null,"targetRange":"250 / 650"}],"R":[{"name":"Hero's Entrance","icon":"https://cdn.communitydragon.org/latest/champion/Galio/ability-icon/r","effects":[{"description":"Active: Galio prepares to make an entrance, channeling for 2.75 seconds and designating the target allied champion's location at the time of cast as his landing spot. Additionally, he resets Shield of Durand's passive shield for himself and grants it to all allied champions within the area for 5 seconds.","leveling":[]},{"description":"After channeling for 1.25 seconds, he gains crowd control immunity for the remaining duration, becomes untargetable, and leaps into the air for 0.85 seconds before dashing to his destination over 0.25 seconds. Afterwards, he lands and becomes targetable again, dealing magic damage to all nearby enemies upon impact, knocking them back 100 units over 0.75 seconds, and remaining in place for 0.4 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[150,250,350],"units":["","",""]},{"values":[70,70,70],"units":["% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[180,160,140],"units":["","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Allies, Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Area of Effect","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Hero's Entrance does not resist allied  crowd control.\nGalio cannot cast Hero's Entrance on allies he cannot  see while  nearsighted.\nGalio will still cause an impact to occur at the destination even if he is unable to travel the full distance with the dash (e.g. by  The Hextech Ultimatum's and  Realm of Death's borders and terrain). Galio will dash as far as he can go, and thus, does not end the dash prematurely.\nGalio will always dash 100 units minimum, and dash over his target's location if they are less than 100 units away from him.\nThe following table refers for interactions while Galio is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath Grounding effects Immobilizing effects Cast-inhibiting effects\n\nHero's Entrance's channel can only be  interrupted by  crowd control in the first 1.25 seconds.","blurb":"Active:  Galio guards the target allied champion,  channelling for a short time and granting   his magic damage  shield to himself and all allied  champions in the area.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"650","targetRange":"4000 / 4750 / 5500"}]},"releaseDate":"2010-08-10","releasePatch":"v1.0.0.98","patchLastChanged":"14.8","price":{"blueEssence":3150,"rp":790,"saleRp":0},"lore":"Outside the gleaming city of Demacia, the stone colossus Galio keeps vigilant watch. Built as a bulwark against enemy mages, he often stands motionless for decades until the presence of powerful magic stirs him to life. Once activated, Galio makes the most of his time, savoring the thrill of a fight and the rare honor of defending his countrymen. But his triumphs are always bittersweet, for the magic he destroys is also his source of reanimation, and each victory leaves him dormant once again.","faction":"demacia","skins":[{"name":"Original","id":3000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":790,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Outside the gleaming city of Demacia, the stone colossus Galio keeps vigilant watch. Built as a bulwark against enemy mages, he often stands motionless for decades until the presence of powerful magic stirs him to life. Once activated, Galio makes the most of his time, savoring the thrill of a fight and the rare honor of defending his countrymen. 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While he is ostensibly a walking advertisement, the protective creature is both curious about the world, and proud of his responsibility.","release":"2010-08-10","set":["Hextech"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin02/images/galio_splash_centered_2.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin02/images/galio_splash_uncentered_2.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin02/images/galio_splash_tile_2.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin02/galioloadscreen_2.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Josh Petersdorf"],"splashArtist":["Bo 'chenbowow' Chen"]},{"name":"Commando","id":3003,"isBase":false,"availability":"Available","formatName":"Commando","lootEligible":true,"cost":520,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Issues with the military industrial complex notwithstanding, why would a government put all its petricite resources into a giant statue that punches things? Or a pair of sunglasses big enough for one to wear?","release":"2011-01-18","set":["Commando"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin03/images/galio_splash_centered_3.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin03/images/galio_splash_uncentered_3.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin03/images/galio_splash_tile_3.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin03/galioloadscreen_3.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Josh Petersdorf"],"splashArtist":["Mist XG"]},{"name":"Gatekeeper","id":3004,"isBase":false,"availability":"Available","formatName":"Gatekeeper","lootEligible":true,"cost":1820,"sale":0,"distribution":null,"rarity":"Legendary","chromas":[],"lore":"One of the great dukes of Hell, Galio stands before his kingdom's black gates as the judge of all sinners, casting souls into their proper torments. Attempting to invoke him generally ends in tragedy, as he's several hundred feet tall and refuses to shrink in the service of mortals.","release":"2012-04-23","set":["Demonic"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin04/images/galio_splash_centered_4.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin04/images/galio_splash_uncentered_4.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin04/images/galio_splash_tile_4.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/galio/skins/skin04/galioloadscreen_4.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":true,"newQuotes":false,"voiceActor":["Josh Petersdorf"],"splashArtist":["Viktor Titov","Grafit Studio"]},{"name":"Debonair","id":3005,"isBase":false,"availability":"Available","formatName":"Debonair","lootEligible":true,"cost":750,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Savor that elixir. Highlight that heavenly white tux with a royal purple reserved for kings and queens who just don't deserve it. 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Spell effects that do not belong to their triggering cast instance, such as  Liandry's Torment's damage debuff, do not grant plunder for enemies they kill.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Active:  Gangplank shoots the target enemy with his pistol, dealing physical damage and applying  on-hit and on-attack effects.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2600","width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"625"}],"W":[{"name":"Remove Scurvy","icon":"https://cdn.communitydragon.org/latest/champion/Gangplank/ability-icon/w","effects":[{"description":"Active: Gangplank consumes a large quantity of citrus fruit, cleansing himself from all crowd control and healing himself.","leveling":[{"attribute":"Heal","modifiers":[{"values":[45,70,95,120,145],"units":["","","","",""]},{"values":[90,90,90,90,90],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[13,13,13,13,13],"units":["% missing health","% missing health","% missing health","% missing health","% missing health"]}]}]}],"cost":{"modifiers":[{"values":[60,70,80,90,100],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[22,20,18,16,14],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":"Heal","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Remove Scury does not remove debuffs other than  crowd control, even if both occur from the same effect. For example, Remove Scurvy will dispel the  slow from  Exhaust, but not its damage reduction.\nRemove Scurvy can remove the underlying  stun from  airborne, but a  blink or  dash ability is required to override the displacement.","blurb":"Active:  Gangplank eats citrus to  cleanse  crowd control effects and  heal based on his missing health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null}],"E":[{"name":"Powder Keg","icon":"https://cdn.communitydragon.org/latest/champion/Gangplank/ability-icon/e","effects":[{"description":"Active: Gangplank consumes a charge to place a powder keg at the target location that lasts for 25 seconds and will connect to other kegs with overlapping connection radius through a trail of black powder. 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Each enemy can only be hit once per chain and the damage dealt ignores 40% of the target's armor.","leveling":[{"attribute":"Slow","modifiers":[{"values":[30,37.5,45,52.5,60],"units":["% (+ 0% − 25% (based on critical strike chance)","% (+ 0% − 25% (based on critical strike chance)","% (+ 0% − 25% (based on critical strike chance)","% (+ 0% − 25% (based on critical strike chance)","% (+ 0% − 25% (based on critical strike chance)"]}]},{"attribute":"Bonus Champion Damage","modifiers":[{"values":[75,105,135,165,195],"units":["","","","",""]}]}]},{"description":"If the triggering attack was a critical strike, the explosions deal 5% more damage on top of the critical damage.","leveling":[]}],"cost":{"modifiers":[{"values":[1,1,1,1,1],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[0.5,0.5,0.5,0.5,0.5],"units":["","","","",""]}],"affectedByCdr":false},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":"CHARGE","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The triggering attack's damage can include  Parrrley's base damage and  Spellblade.\nWhen triggered with critical strike, Spellblade and the bonus damage to champions are added after the calculations, meaning that these effects are not increased by 5%.\nThe total damage can be easily calculated with this formula:{aDMG * [1.75 ( + 0.45)] * 1.05} + sDMG + cDMGWhere:\naDMG = Triggering attack's damage\nsDMG = Spellblade's damage\ncDMG = Bonus damage to champions\nKegs have special interactions with  Spellblade:\nIf the keg destroying attack was empowered with Spellblade, its damage will be added to the explosions' damage.\nIf the keg was not destroyed, it will consume the effect and the keg will store the damage it would have dealt. If the storing keg is the initial detonation of the chain, it will add its damage to the explosions' damage as if it was triggered with Spellblade.\nIf the storing keg was attacked with a new instance of Spellblade, it will override the previously stored damage (if different).\nDamage can only be stored if Spellblade was consumed by Gangplank.\nThe stored damage is static and will not change if Gangplank's base attack damage or ability power (see below) changes.\nSpecific  Spellblade item interactions:\n Trinity Force: Attacking kegs or dealing damage to champions with the explosion does not increase the base attack damage.\n Lich Bane: The magic damage will be added to the explosions' damage, but will be dealt as physical damage.\n Essence Reaver: Consuming the effect on kegs will restore mana. Explosions does not trigger this.\nPlaced barrels do not grant  vision until they explode, but they are revealed to Gangplank.\nIf Gangplank loses allied vision, for instance due to  nearsight, he will also lose vision on his barrels temporarily.\nBarrels prematurely grant  sight of their explosion radius (including across terrain and into bushes) if  Parrrley or a lit fuse is travelling towards them.\nThis area reveal happens even if  Parrrley is not going to make it explode.\nAn exploding Powder Keg will splash  Parrrley's bonus damage, and will also be modified if the attack  critically strikes.\nAttacks against Powder Kegs will apply on-hit effects (such as  Tiamat's Cleave), but  proc damage against the barrel itself is reduced to 0.\nDamage from on-hit effects will not increase the damage of the explosion.\n Spellblade is a special-cased exception.\n Dead Man's Plate's Crushing Blow will not trigger from Powder Kegs destroyed from Gangplank, even with  Parrrley.\nGangplank stocks Powder Kegs even if the ability hasn't been learned yet.\nThis is due to the recharge rate at level 1 being set the same as level 0.\nWhile at maximum charges, ranking up the ability to rank 3 or 5 grants the remaining charge immediately regardless of the recharge timer.\nIf a barrel is destroyed during the 0.33 seconds-delay between explosions, Gangplank will plunder  gold and  Silver Serpents upon killing enemies as if he had done so using  Parrrley.(bug)\nThis effect persists through  death and will only end upon killing an enemy with  Parrrley.","blurb":"Active:  Gangplank places a Powder Keg at the target location, which can be basic attacked or  shot to damage it. 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This is shortened with  attack speed.\nThe enhanced attack will still complete and hit the target even if they become  untargetable during the attack's windup.\nDecisive Strike will not prevent the reapplication of  slows (e.g. the persistent slow from  Pillar of Ice will be immediately reapplied after removal if Garen is still within its area of effect).\n Spell shield will only negate the  silence.\nDecisive Strike's  lunge can pass very thin terrain and will otherwise not be able to. In any case, Garen will still hit his target.","blurb":"Active:  Garen gains  bonus movement speed and  cleanses from  slows.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"W":[{"name":"Courage","icon":"https://cdn.communitydragon.org/latest/champion/Garen/ability-icon/w","effects":[{"description":"Passive: Whenever Garen kills an enemy, he generates a stack of Courage, stacking up to 150 times.","leveling":[]},{"description":"Courage: For each stack, Garen gains 0.2 bonus armor and 0.2 bonus magic resistance, up to a maximum of 30 bonus resistances each. After reaching maximum stacks, Garen gains 10% bonus armor and 10% bonus magic resistance.","leveling":[]},{"description":"Active: Garen reduces incoming damage by 30% for 4 seconds. 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Eye of the Herald does not count.\nThe  Tenacity increase  stacks additively with the tenacity reduction from  Brittle, but multiplicatively with other sources.","blurb":"Passive:  Garen permanently gains bonus  armor and  magic resist by killing enemies, up to a cap. Upon reaching the cap, he gains another permanent boost to these defenses.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"E":[{"name":"Judgment","icon":"https://cdn.communitydragon.org/latest/champion/Garen/ability-icon/e","effects":[{"description":"Active: Garen rapidly spins his sword around himself 7 (+ 1 per 25% bonus attack speed) times over 3 seconds, becoming ghosted and unable to basic attack and dealing physical damage to nearby enemies periodically. 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Additionally, Judgment deals 150% damage against monsters.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[9,9,9,9,9],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":null,"resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"aoedot","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The initial casts count as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nDeactivating the ability manually does not.\nEach spin triggers a stack of  Conqueror.\nFor the purpose of moving closer to an enemy when right clicking them, Judgment also reduces Garen's  attack range [ to 100 ][ by 75 ] for the duration.\nJudgment cancels Garen's last movement command upon ending.\nEach spin deals damage simultaneously to all enemies within its range when the spin is completed.\nThe spin animation is capped at once per 0.2 seconds, but the amount of ticks will keep on scaling.\nThe armor reduction stacks multiplicatively with other percentage armor penetration effects.\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Decisive Strike and  Courage are usable.  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This does not count effects that mitigate true damage, such as  shields.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Active:  Garen strikes a lethal blow to an enemy champion that deals true damage based on the target's missing health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.435","effectRadius":null,"targetRange":"400"}]},"releaseDate":"2010-04-27","releasePatch":"1.0.0.83","patchLastChanged":"14.9","price":{"blueEssence":450,"rp":260,"saleRp":0},"lore":"A proud and noble warrior, Garen fights as one of the Dauntless Vanguard. He is popular among his fellows, and respected well enough by his enemies—not least as a scion of the prestigious Crownguard family, entrusted with defending Demacia and its ideals. Clad in magic-resistant armor and bearing a mighty broadsword, Garen stands ready to confront mages and sorcerers on the field of battle, in a veritable whirlwind of righteous steel.","faction":"demacia","skins":[{"name":"Original","id":86000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":260,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[{"name":"Garnet","id":86007,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/86/86007.png","colors":["#A12C2B","#321E42"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":0,"region":"riot"}]},{"name":"Ivory","id":86009,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/86/86009.png","colors":["#ABC4FA","#2F556A"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":0,"region":"riot"}]},{"name":"Plum","id":86008,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/86/86008.png","colors":["#E2B105","#502D5F"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":0,"region":"riot"}]}],"lore":"A proud and noble warrior, Garen fights as one of the Dauntless Vanguard. 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This one spins very fast toward things while holding a giant sword. It's basically the same.","release":"2010-09-08","set":["Commando"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin03/images/garen_splash_centered_3.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin03/images/garen_splash_uncentered_3.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin03/images/garen_splash_tile_3.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin03/garenloadscreen_3.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Jamieson Price"],"splashArtist":["Zhang Ji"]},{"name":"Dreadknight","id":86004,"isBase":false,"availability":"Available","formatName":"Dreadknight","lootEligible":true,"cost":975,"sale":0,"distribution":"Twitter Distribution","rarity":"NoRarity","chromas":[],"lore":"Once a valiant hero, Dreadknight Garen fell to the promise of power great enough to save his land. Now, twisted by the corrupting magic of his Master, he commands the frozen legions in their march upon the living. Only desolation remains in his wake.","release":"2011-01-18","set":["Dreadknights"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin04/images/garen_splash_centered_4.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin04/images/garen_splash_uncentered_4.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin04/images/garen_splash_tile_4.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin04/garenloadscreen_4.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Jamieson Price"],"splashArtist":[]},{"name":"Rugged","id":86005,"isBase":false,"availability":"Available","formatName":"Rugged","lootEligible":true,"cost":750,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Also known as “Handsome Garen,” this wandering warrior and extremely original NPC was created by Braum for his Riftquest game. Garen eventually adopted the character as his own, liking the fantasy of himself, but rugged.","release":"2011-08-15","set":["Rift Quest"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin05/images/garen_splash_centered_5.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin05/images/garen_splash_uncentered_5.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin05/images/garen_splash_tile_5.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin05/garenloadscreen_5.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Jamieson Price"],"splashArtist":["Mingchen Shen","West Studio"]},{"name":"Steel Legion","id":86006,"isBase":false,"availability":"Available","formatName":"Steel Legion","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[],"lore":"Garen is a steam-powered knight serving at the head of the Steel Legion's vanguard, feared by his enemies and respected by his allies in equal measure. His blade is one of a kind: a thaumaturgical innovation of science and magic, overflowing with sparking plasma.","release":"2013-02-01","set":["Steel Legion"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin06/images/garen_splash_centered_6.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin06/images/garen_splash_uncentered_6.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin06/images/garen_splash_tile_6.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/garen/skins/skin06/garenloadscreen_6.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Jamieson Price"],"splashArtist":["Christian Fell"]},{"name":"Rogue Admiral","id":86010,"isBase":false,"availability":"Available","formatName":"Rogue Admiral","lootEligible":true,"cost":750,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"A faded bounty poster from the Demacian naval authorities notes that Admiral Garen is a deadly adversary, and should be engaged with caution, lest he cut off your head and send it back to the capital. 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Afterwards, Gnar returns to Mini Gnar, retaining his current percentage health and becoming too tired to generate Rage for 15 seconds.","leveling":[]},{"description":"Gnar gains different stat bonuses based on whether he is in Mini or Mega form. Both of Gnar's forms share their ability cooldowns.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The Rage generated upon dealing or receiving damage occurs over 2 seconds with 4 ticks every 0.5 seconds. It also does not stack but instead refreshes with subsequent applications (of dealing or receiving damage).\nThe bonus rage generation on basic attacks counts as an  on-hit effect, and is triggered by  Runaan's Hurricane and  Guinsoo's Rageblade.\nIn-game, the value on the Rage bar always displays rounded down to the nearest integer.\n Mega Gnar's gained health is not affected by healing modifiers such as  Grievous Wounds and those from items and runes.\nWhen returning to  Mini Gnar, Gnar will only retain his current health percentage, not current health total.\nThis is intentional to prevent Gnar from simply triggering  Rage Gene in order to heal himself over time.\nGnar's abilities share  cooldowns across forms.\nThe final stats, after  Rage Gene being applied, can be seen on Mini Gnar's and Mega Gnar's respective data template, in the front page.\nMini Gnar gains 5.5% − 99% (based on level) bonus attack speed.","blurb":"Gnar generates Rage while fighting. At maximum Rage, his next ability will be  Mega Gnar's as he transforms, losing Mini Gnar's passive effects in exchange for increased stats and new abilities.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Boomerang Throw","icon":"https://cdn.communitydragon.org/latest/champion/Gnar/ability-icon/q","effects":[{"description":"Active: Gnar throws a boomerang in a line in the target direction that deals physical damage to enemies in its path and slows them for 2 seconds. After reaching its maximum range or hitting an enemy, the boomerang flies back toward Gnar based on his current movement, dealing 50% damage to subsequent targets.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[5,45,85,125,165],"units":["","","","",""]},{"values":[115,115,115,115,115],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Reduced Damage","modifiers":[{"values":[2.5,22.5,42.5,62.5,82.5],"units":["","","","",""]},{"values":[57.5,57.5,57.5,57.5,57.5],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Slow","modifiers":[{"values":[15,20,25,30,35],"units":["%","%","%","%","%"]}]}]},{"description":"Catching the boomerang while it is returning back refunds 40% of the ability's total cooldown.","leveling":[]},{"description":"Enemies can be hit only once per pass.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[20,17.5,15,12.5,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The boomerang return direction is determined at the apex of its flight by Gnar's current position and which direction Gnar is heading at the time.\nSince the cooldown between the two is shared, Mini Gnar may pick up a boulder and/or Mega Gnar may catch a boomerang.\nThis ability will cast from wherever the caster is at the start of the cast time.","blurb":"Active:  Mini Gnar throws a boomerang in the target direction that deals physical damage and  slows enemies hit. At maximum range or hitting an enemy, the boomerang flies back toward Gnar based on his current movement, dealing reduced damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2500 - 1400 / 60 - 2600","width":"110 / 150","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null},{"name":"Boulder Toss","icon":"https://cdn.communitydragon.org/latest/champion/Gnar/ability-icon/q","effects":[{"description":"Active: Gnar throws a boulder in the target direction that stops upon hitting an enemy, dealing physical damage to nearby enemies upon impact and slowing them for 2 seconds. The boulder then remains on the ground for 6 seconds.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[45,90,135,180,225],"units":["","","","",""]},{"values":[140,140,140,140,140],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Slow","modifiers":[{"values":[30,35,40,45,50],"units":["%","%","%","%","%"]}]}]},{"description":"After 0.3 seconds, Gnar can pick up the boulder by moving within 90 units of it, refunding 70% of the ability's total cooldown.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[20,17.5,15,12.5,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Since the cooldown between the two is shared Mini Gnar may pick up a boulder and/or Mega Gnar may catch a boomerang.\nThe  Boulder will still drop to the ground if colliding with  Wind Wall or  Unbreakable.\nThis ability will cast from wherever the caster is at the start of the cast time.","blurb":"Active:  Mega Gnar throws a boulder in the target direction that stops upon the first enemy hit, dealing physical damage to nearby enemies  slowing them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2100","width":"180","angle":null,"castTime":"0.5","effectRadius":"250","targetRange":null}],"W":[{"name":"Hyper","icon":"https://cdn.communitydragon.org/latest/champion/Gnar/ability-icon/w","effects":[{"description":"Passive: Gnar's basic attacks on-hit and ability hits apply a stack of Hyper to enemies for 3.5 seconds, refreshing on subsequent applications and stacking up to 3 times.","leveling":[]},{"description":"The third stack against a target consumes them all to deal bonus magic damage, capped at 300 against monsters, and grant Gnar 20 / 40 / 60 / 80% (based on GNAR!'s rank) bonus movement speed that decays over 3 seconds.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[0,10,20,30,40],"units":["","","","",""]},{"values":[6,8,10,12,14],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Gnar gains Hyper's bonus movement speed when he leaves Mega form.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Enemies","spellshieldable":"False","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"Proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The bonus movement speed's duration refreshes whenever Gnar would receive it (by hitting a target three times again).","blurb":"Passive:  Mini Gnar's basic attacks and damaging abilities apply stacks. The third stack deals bonus magic damage based on the target's maximum health, and grants a burst of  movement speed to Gnar.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null},{"name":"Wallop","icon":"https://cdn.communitydragon.org/latest/champion/Gnar/ability-icon/w","effects":[{"description":"Active: Gnar slams his arm down in the target direction, dealing physical damage to all enemies struck within the area and stunning them for 1.25 seconds.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[45,75,105,135,165],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[7,7,7,7,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"No additional details.","blurb":"Active:  Mega Gnar slams his arm down in an area toward the target direction, dealing physical damage and  stunning enemies within.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"200","angle":null,"castTime":"0.6","effectRadius":null,"targetRange":null}],"E":[{"name":"Hop","icon":"https://cdn.communitydragon.org/latest/champion/Gnar/ability-icon/e","effects":[{"description":"Active: Gnar leaps to the target location, then gains bonus attack speed for 6 seconds.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[40,45,50,55,60],"units":["%","%","%","%","%"]}]}]},{"description":"If Gnar lands on a unit he will bounce 500 units further in the same direction.","leveling":[]},{"description":"Landing on an enemy deals them physical damage and slows them by 80% for 0.5 seconds.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[50,85,120,155,190],"units":["","","","",""]},{"values":[6,6,6,6,6],"units":["% maximum health","% maximum health","% maximum health","% maximum health","% maximum health"]}]}]},{"description":"Gnar will not bounce if he is immobilized, excluding from sleep(bug), during the first leap.","leveling":[]},{"description":"Boomerang Throw can be cast during the dash. Hop will cast at max range if cast beyond that.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[22,19.5,17,14.5,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Single target","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Hop does not allow Gnar to bounce off wards.\nHop does not grant bonus attack speed if used to transform.\nIf Hop generates Rage to maximum and Gnar bounces off an enemy, he may cast  GNAR! during the bounce.","blurb":"Active:  Mini Gnar  leaps to the target location and bounces off of any unit he lands on,  leaping forth again without a bounce. He also gains  bonus attack speed for a few seconds.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"150","targetRange":"475"},{"name":"Crunch","icon":"https://cdn.communitydragon.org/latest/champion/Gnar/ability-icon/e","effects":[{"description":"Active: Gnar leaps to the target location and deals physical damage to nearby enemies upon impact. After a 0.25-second delay, Gnar sends out a shockwave, dealing the same damage to additional enemies in a larger radius.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[80,115,150,185,220],"units":["","","","",""]},{"values":[6,6,6,6,6],"units":["% maximum health","% maximum health","% maximum health","% maximum health","% maximum health"]}]}]},{"description":"If Crunch is used to transform, Gnar will still be able to bounce as per Hop. 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Frozen in True Ice for millennia, the curious creature broke free and now hops about a changed world he sees as exotic and wondrous. Delighted by danger, Gnar flings whatever he can at his enemies, be it his bonetooth boomerang, or a nearby building.","faction":"freljord","skins":[{"name":"Original","id":150000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":880,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Gnar is an excitable yordle whose playful antics can erupt into a toddler’s outrage in an instant, transforming him into a massive beast bent on destruction. Frozen in True Ice for millennia, the curious creature broke free and now hops about a changed world he sees as exotic and wondrous. 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Gilbert"],"splashArtist":["Nathaniel Himawan","West Studio"]}],"antiDive":false,"burst":2,"control":5,"damage":3,"damageType":90,"difficulty":[{"flatData":{"level":3,"name":"Average","slug":"average"}}],"difficultyLevel":5,"divePotential":false,"engage":4,"gankDenial":true,"gankReliability":false,"gankTurnAround":false,"kite":3,"mobility":3,"pick":2,"poke":2,"postControl":5,"postDamage":3,"postMobility":3,"postToughness":5,"powerSpikes":[{"early":2,"late":2,"mid":2}],"preControl":4,"preDamage":3,"preMobility":3,"preToughness":5,"riotSlug":"Gragas","skirmish":2,"slug":"gragas","split":2,"sustained":1,"tags":["Fighter","Mage"],"toughness":5,"utility":1,"waveclear":2,"placeholder":"UQE-8l-V0zM{}[xaIVRjS#snnijZEgWCxFs."},"Graves":{"id":104,"key":104,"name":"Graves","title":"the Outlaw","fullName":"Malcolm Graves","icon":"data/img/champions/Graves.webp","resource":"MANA","attackType":"RANGED","adaptiveType":"PHYSICAL_DAMAGE","stats":{"health":{"flat":625,"percent":0,"perLevel":106,"percentPerLevel":0},"healthRegen":{"flat":8,"percent":0,"perLevel":0.7,"percentPerLevel":0},"mana":{"flat":325,"percent":0,"perLevel":40,"percentPerLevel":0},"manaRegen":{"flat":8,"percent":0,"perLevel":0.7,"percentPerLevel":0},"armor":{"flat":33,"percent":0,"perLevel":4.6,"percentPerLevel":0},"magicResistance":{"flat":32,"percent":0,"perLevel":2.05,"percentPerLevel":0},"attackDamage":{"flat":68,"percent":0,"perLevel":4,"percentPerLevel":0},"movespeed":{"flat":340,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":800,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":110,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":10,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":65,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.475,"percent":0,"perLevel":3,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.490000009536743,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.3,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.6,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":-0.294999986886978,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":425,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["JUNGLE"],"roles":["MARKSMAN","SPECIALIST"],"attributeRatings":{"damage":3,"toughness":2,"control":1,"mobility":2,"utility":2,"abilityReliance":20,"difficulty":2},"abilities":{"P":[{"name":"New Destiny","icon":"https://cdn.communitydragon.org/latest/champion/Graves/ability-icon/p","effects":[{"description":"Innate - Double Barrel: Graves' basic attacks fire his shotgun to consume ammunition within 2 shells. He will reload over a few seconds immediately after expending all shells or withholding leftover shells for a while. The reload time is reduced by Graves' level and bonus attack speed, and can be interrupted by declaring an attack or casting an ability.","leveling":[]},{"description":"Innate - 12-Gauge: Graves' basic attack sprays 4 pellets in a cone, each colliding with the first enemy unit or structure in their path, dealing 70% − 100.01% (based on level) AD physical damage plus[ 23.31% − 33.3% (based on level) AD damage ][ about one-third of the damage ]for each subsequent pellet hitting the same target, up to 139.93% − 199.92% (based on level) AD physical damage against a single target. Pellets deal 25% reduced damage against structures.","leveling":[]},{"description":"Critical strikes spray 6 pellets over a 25% wider cone, with each pellet dealing (33.75% + 22.5%) bonus physical damage, resulting in[ 178.312% (+ 29.996%) total damage when all pellets hit. ][ 249.52% − 356.48% (based on level) (+ 41.98% − 59.97% (based on level)) AD physical damage if all pellets hit. ]","leveling":[]},{"description":"Pellets apply life steal at 100% effectiveness. Only the first pellet to hit each enemy applies on-hit effects.","leveling":[]},{"description":"Innate - Buckshot: Non-champion units hit by more than one pellet are knocked back, though not through terrain.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":"False","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The in-game HUD displays Graves' \"Reload Speed\" for reloading 2 Shells instead of his Attack Speed. This is a visual bug and his attack speed behaves normally. This value represents Reloads per Second.\nWithout sources of bonus attack speed, Graves takes 2.08 seconds to reload 2 shells from empty and 1.3 seconds to reload 1 shell. Graves must idle with 1 shell for 2.08 seconds before he will begin reloading. These values can be improved with bonus attack speed, up to 150% bonus attack speed. Sources of bonus attack speed above 150% will negatively affect your reload speed up to a hard cap of 200% bonus attack speed.\nValues of bonus attack speed between 150% and 200% having a negative effect is a recognised bug.[2]\nAttack speed Growth will always have a positive effect on your reload speed and is not counted toward the aforementioned 150% and 200% thresholds. For example, Graves has 51% bonus Attack Speed from Growth at level 18 - meaning the thresholds at level 18 are 201% and 251% respectively. Growth being ignored by this bug means that players only need to track bonus attack speed from optional sources when trying to reach the optimum reload speed.\nOptimum Reload Speed: 0.651 − 0.891 (based on level), which equates to a reload timer of 1.54 − 1.12 (based on level) seconds, where \"optimum\" refers to the shortest reload time at the 150% threshold.\nGraves' attack windup is based on such a low value that it will always take only 1 game tick, even at the lowest possible  attack speed (0.2AS).\nWhen Graves' has his range increased by 35% to  573.75 via  Rapid Firecannon, it has special effects on his cone spread:\nThe reach of the individual missiles is also increased by 35% to  843.75 /  783.75.\nThe spread of the individual missiles is decreased by 35% (angle  ×  1/1.35) to 17.7° / 22.2°.\nThe reduced spread means that the empowered attack can deal adequate damage in a scaled-up cone.\nGiven the right circumstances pellets can fly past and beyond the intended target without colliding with them, and thus collide with other enemies.\nBecause the first pellet to hit an enemy deals unreduced damage, this can increase the total damage of the attack dealt, but spread across more targets instead.\nIf Graves is  blinded pellets will fly (still in a cone) in a random direction (excluding his target's) but he can still damage nearby enemy units hit by pellets.\nStructures will intercept and can be hit by multiple pellets, as with other valid targets.\n Wards and Jungle plants will not intercept pellets, and instead be triggered by a hiden homing attack missile (3000 missile speed, 3400 on crit), reminiscent of the more standard ranged attack of pre-rework  Graves.\nGraves will not collaterally damage wards or jungle plants, and blocking pellets from reaching the target ward or jungle plant will not prevent Graves from damaging them.\nThe first pellet to hit an enemy deals  basic damage, additional ones to hit the same enemy from the same attack deal  default damage.\nBecause of this, only the first pellet to hit each enemy applies on-hit effects (see further details below).\nThe additional pellets still apply life steal.\n Warden's Mail only reduces damage from the first pellet to hit its wearer.\n PENDING FOR TEST:  Randuin's Omen's damage reduction to critical damage will apply to the damage of each pellet from a critical buckshot.\nAttack effects have a variety of interactions with New Destiny:\n On-hit effects are dealt to each stuck target, but not multiple times to the same target by subsequent pellets from the same attack.\nThe order is based on the order in which the targets are hit. \"Single-use\" on-hit effects (e.g.  Spellblade) will be applied to the first enemy hit; the closest one.\nOn-Action Effects such as  Help, Pix! and  Runaan's Hurricane will be triggered, and still obey their standard target-acquisition rules. Wind's Fury can select secondary targets that will also be damaged by collision from Graves' attack.\n Energized is special and will be applied by a hidden homing attack missile (3000 missile speed, 3400 on crit), reminiscent of the more standard ranged attack of pre-rework  Graves. The effect is therefore guaranteed to affect his attack target.\n Black Cleaver triggers on every instance of physical damage, so it will apply 1 stack when each individual pellet hits, stacking multiple times if multiple pellets hit the same target (Armor reduction does not take effect until the automatic stat update).","blurb":"Innate:  Graves' basic attacks consume up to 2 shells before needing to reload. The reload speed is reduced based on his  bonus attack speed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"3800 / 3000 / 3400","width":"40","angle":"24° / 30°","castTime":null,"effectRadius":null,"targetRange":"425"}],"Q":[{"name":"End of the Line","icon":"https://cdn.communitydragon.org/latest/champion/Graves/ability-icon/q","effects":[{"description":"Active: Graves fires a round in the target direction that deals physical damage to enemies it passes through and leaves behind a powder trail.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[45,60,75,90,105],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"After 2 seconds, or 0.231 seconds upon colliding with terrain, the round detonates to deal physical damage to enemies within a wide perpendicular area and in a reverse wave along the powder trail.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[85,120,155,190,225],"units":["","","","",""]},{"values":[40,70,100,130,160],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Total Physical Damage","modifiers":[{"values":[130,180,230,280,330],"units":["","","","",""]},{"values":[120,150,180,210,240],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]}],"cost":{"modifiers":[{"values":[80,80,80,80,80],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[13,11.5,10,8.5,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Spell shields can only block one instance of the ability's damage.\n Wind Wall will destroy the projectile entirely and mitigate all effects, including the trail on the ground.\n Unbreakable is considered to be terrain for the purposes of the projectile, triggering its second effect.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Graves fires an explosive shell that deals physical damage to enemies it passes through.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"80 / 500 / 200","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null}],"W":[{"name":"Smoke Screen","icon":"https://cdn.communitydragon.org/latest/champion/Graves/ability-icon/w","effects":[{"description":"Active: Graves fires a smoke canister at the target location that upon impact deals magic damage to enemies within the area and slows them by 50% for 0.5 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[60,110,160,210,260],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"The canister creates a cloud of smoke for 4 seconds that applies nearsight of outside the area to all enemies within every 0.25 seconds, reducing their sight radius relative to the center.","leveling":[]}],"cost":{"modifiers":[{"values":[70,75,80,85,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[26,24,22,20,18],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Smoke Screen will nearsight  untargetable units.\n Spell shields will block the instance of damage and  slow, but will not mitigate the persistent area of effect.\n Crowd control immunity and  cleanses have no effect on the user's  sight radius reduction despite the  nearsight being resisted / removed. Loss of allied vision will still be affected.\nRemoving or resisting the nearsight will prevent it from being reapplied while staying inside the area (leaving and coming back inside will not).\nThe nearsight debuff applies to non-champions but it does not inherently stop them from performing actions that require  sight, such as basic attacking.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Graves fires a smoke canister at the target location that creates a cloud of smoke upon impact, dealing magic damage and  slowing nearby enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1500","width":null,"angle":null,"castTime":"0.25","effectRadius":"200","targetRange":"950"}],"E":[{"name":"Quickdraw","icon":"https://cdn.communitydragon.org/latest/champion/Graves/ability-icon/e","effects":[{"description":"Active: Graves dashes to the target location, reloading one shell while generating a stack of True Grit for 4 seconds, stacking up to 8 times. Dashing towards an enemy champion generates 2 stacks of True Grit.","leveling":[]},{"description":"Quickdraw's current cooldown is reduced by 0.5 seconds for every pellet impacting an enemy.","leveling":[]},{"description":"True Grit: For each stack, Graves gains bonus armor. Subsequent casts of Quickdraw and attacks versus non- minions will refresh the duration of True Grit.","leveling":[{"attribute":"Bonus Armor","modifiers":[{"values":[2,5,8,11,14],"units":["","","","",""]}]},{"attribute":"Maximum Bonus Armor","modifiers":[{"values":[16,40,64,88,112],"units":["","","","",""]}]}]},{"description":"Quickdraw resets Graves' basic attack timer. If Graves dashes while reloading, he can cast any of his abilities during the dash.(bug) Quickdraw will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[40,40,40,40,40],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[16,15,14,13,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Graves gains the one additional stack of True Grit from Quickdraw if at any point during the dash a  visible enemy champion is in front of Graves within  1300 distance.\nEnemy champions have to be targetable to grant the additional stack.\nThe additional stack of True Grit is gained when dashing towards  clones just like actual champions.\nThis check never happens if Graves dashes 0 distance (impossible outside of bugs), and will not always repeat a final time at the very end of the dash. Otherwise, it occurs continously while Graves is dashing.\n PENDING FOR TEST: Exact angle requirement.","blurb":"Active:  Graves  dashes in the target direction and reloads 1 shell. He also gains a stack of True Grit, doubled if he dashed toward an enemy  champion.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"375 / 275"}],"R":[{"name":"Collateral Damage","icon":"https://cdn.communitydragon.org/latest/champion/Graves/ability-icon/r","effects":[{"description":"Active: Graves fires an explosive shell in the target direction that deals physical damage to enemies hit and causes him to recoil 300 units in the opposite direction.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[275,425,575],"units":["","",""]},{"values":[150,150,150],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Upon hitting an enemy champion or reaching the end of its range, the shell explodes in a cone to deal 80% damage to additional enemies.","leveling":[{"attribute":"Reduced Damage","modifiers":[{"values":[220,340,460],"units":["","",""]},{"values":[120,120,120],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[100,80,60],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies / Self","spellshieldable":"special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Applies  spell damage to the target hit by the shell (including to non-champions struck before exploding(bug)) and  area damage to targets within the explosion cone.\nThe projectile will still explode early if the champion hit by the shell is protected by a  spell shield.\nThe explosion cone is anchored on the location of the shell missile when it collided with a champion, or otherwise its maximum cast range.\nCollateral Damage is not disabled while  grounded or  rooted, but Graves will not dash after the cast time while affected by them.\nGraves will not  dash after the cast time if he is  airborne.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Graves  recoils backward and fires an explosive shell in the target direction that deals physical damage to enemies it passes through.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2100","width":"200","angle":"60°","castTime":"0.25","effectRadius":"590","targetRange":null}]},"releaseDate":"2011-10-19","releasePatch":"1.0.0.127","patchLastChanged":"14.9","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"Malcolm Graves is a renowned mercenary, gambler, and thief—a wanted man in every city and empire he has visited. Even though he has an explosive temper, he possesses a strict sense of criminal honor, often enforced at the business end of his double-barreled shotgun Destiny. In recent years, he has reconciled a troubled partnership with Twisted Fate, and together they have prospered once more in the turmoil of Bilgewater's criminal underbelly.","faction":"bilgewater","skins":[{"name":"Original","id":104000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":880,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Malcolm Graves is a renowned mercenary, gambler, and thief—a wanted man in every city and empire he has visited. Even though he has an explosive temper, he possesses a strict sense of criminal honor, often enforced at the business end of his double-barreled shotgun Destiny. 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The center of each snip converts 50% of the damage to true damage, then applies Thousand Cuts. 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Hallowed Mist can be recast after 0.5 seconds, and does so automatically if Gwen attempts to leave the area.","leveling":[]},{"description":"While inside the mist, Gwen gains bonus armor and bonus magic resistance and is untargetable to all enemies (except turrets and monsters) outside of the mist.","leveling":[{"attribute":"Bonus Resistances","modifiers":[{"values":[22,24,26,28,30],"units":["","","","",""]},{"values":[7,7,7,7,7],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Recast: Gwen commands the mist to move to her current location.","leveling":[]},{"description":"Gwen negates all attacks by monsters outside of the mist.","leveling":[]}],"cost":{"modifiers":[{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[22,21,20,19,18],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Hallowed Mist's  untargetability does not apply to  monsters nor  turrets, meaning they are allowed to gain aggro against Gwen and attack her regardless of being in the mist or not.\nHowever, Gwen will not take damage from monsters that hit her and are outside of the mist.\nHallowed Mist does not grant untargetability against enemy  pets inside the zone even if their source is not.\nAll  projectiles targeted at Gwen by enemy champions outside the mist are  destroyed upon attempting to pass through the mist or being inside the mist.\nTargeted projectiles sourced by minions or monsters will not be destroyed and can still hit Gwen even if they are outside of the zone.\nIf Gwen  dashes out of the area, the mist will automatically move to the dash's destination instead of Gwen's location.\nThe mist will stop moving immediately if the dash is interrupted.\nThe recast will move the mist's center 75 units through Gwen's location at the time.\nIf she is  dashing, the mist will move 75 units through her dash destination instead.\nThe mist will teleport to Gwen's location if she  blinks a far distance.\nEnemy champions outside the mist are indicated with a broken sword.\nHallowed Mist will indicate that Gwen is Immune whenever an effect attempts to hit Gwen.","blurb":"Active:  Gwen summons the Hallowed Mist upon her current location for a few seconds. Hallowed Mist can be recast within this time, and does so automatically if she attempts to leave the area.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000","width":null,"angle":null,"castTime":"none","effectRadius":"480","targetRange":null}],"E":[{"name":"Skip 'n Slash","icon":"https://cdn.communitydragon.org/latest/champion/Gwen/ability-icon/e","effects":[{"description":"Active: Gwen dashes to the target location, then empowers her basic attacks within the next 4 seconds to deal 15 (+ 20% AP) bonus magic damage on-hit and gain bonus attack speed and 75 bonus attack range.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[20,35,50,65,80],"units":["%","%","%","%","%"]}]}]},{"description":"Gwen's first basic attack within the duration refunds a portion of Skip 'n Slash's cooldown.","leveling":[{"attribute":"Cooldown Refund","modifiers":[{"values":[25,35,45,55,65],"units":["%","%","%","%","%"]}]}]},{"description":"Skip 'n Slash resets Gwen's basic attack timer, and can be cast during any of her abilities, and vice versa. Skip 'n Slash will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[35,35,35,35,35],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[13,12.5,12,11.5,11],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Skip 'n Slash has no minimum dash range.\nThe basic attack reset is not considered one for  Hail of Blades.(bug)","blurb":"Active:  Gwen  dashes to the target location, and afterwards empowers her basic attacks for a duration, gaining  bonus attack speed, magic damage, and  range.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"350 / 450"}],"R":[{"name":"Needlework","icon":"https://cdn.communitydragon.org/latest/champion/Gwen/ability-icon/r","effects":[{"description":"Active: Gwen launches a needle in the target direction that deals magic damage to enemies hit and slows them for 1.5 seconds.","leveling":[{"attribute":"Magic Damage per Needle","modifiers":[{"values":[35,65,95],"units":["","",""]},{"values":[10,10,10],"units":["% AP","% AP","% AP"]}]},{"attribute":"Damage with Thousand Cuts","modifiers":[{"values":[35,65,95],"units":["","",""]},{"values":[10,10,10],"units":["% AP","% AP","% AP"]},{"values":[1,1,1],"units":["% (+ 0.72% per 100 AP) of the target's maximum health","% (+ 0.72% per 100 AP) of the target's maximum health","% (+ 0.72% per 100 AP) of the target's maximum health"]}]},{"attribute":"Slow","modifiers":[{"values":[40,50,60],"units":["%","%","%"]}]}]},{"description":"Needlework can be recast twice more within 6 seconds of the activation at no additional cost, with a 1-second static cooldown between casts. Each subsequent cast refreshes the duration and increases the number of needles launched by 2. Needle hits beyond the first slow by a reduced amount against each individual target.","leveling":[{"attribute":"Reduced Slow","modifiers":[{"values":[15,20,25],"units":["%","%","%"]}]}]},{"description":"Recast: Gwen mimics the first cast's effects, while barraging three needles on the second cast and five on the third cast.","leveling":[{"attribute":"Second Cast Total Damage","modifiers":[{"values":[105,195,285],"units":["","",""]},{"values":[30,30,30],"units":["% AP","% AP","% AP"]},{"values":[3,3,3],"units":["% (+ 2.16% per 100 AP) of the target's maximum health","% (+ 2.16% per 100 AP) of the target's maximum health","% (+ 2.16% per 100 AP) of the target's maximum health"]}]},{"attribute":"Third Cast Total Damage","modifiers":[{"values":[175,325,475],"units":["","",""]},{"values":[50,50,50],"units":["% AP","% AP","% AP"]},{"values":[5,5,5],"units":["% (+ 5% per 100 AP) of the target's maximum health","% (+ 5% per 100 AP) of the target's maximum health","% (+ 5% per 100 AP) of the target's maximum health"]}]},{"attribute":"Maximum Total Damage","modifiers":[{"values":[315,585,855],"units":["","",""]},{"values":[90,90,90],"units":["% AP","% AP","% AP"]},{"values":[9,9,9],"units":["% (+ 6.48% per 100 AP) of the target's maximum health","% (+ 6.48% per 100 AP) of the target's maximum health","% (+ 6.48% per 100 AP) of the target's maximum health"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[120,100,80],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":";Details\nGwen can still move during Needlework's cast times.\nDying during the cast time will prevent the remaining needles of the cast from being launched.\nThe first cast's cast time is 0.25 seconds, and the second and third's cast times are each 0.5 seconds. Gwen launches the needles during the cast times.\nFor the second cast, the first needle launches 0.264 seconds after the start of the cast, the second needle launches after 0.132 seconds, and the third needle launches 0.231 seconds after the first.\nFor the third cast, the first needle launches 0.264 seconds after the start of the cast. Each additional needle launches 0.066 seconds seconds after the previous one.\nThe needles of each cast will fire based on Gwen's location at 0.264 seconds into each cast time (in case of the first cast, this is at the end of the cast time).\nThe needles fire from 100 units behind the cast location.\nThe width of all needle missiles decreases with their distance travelled, forming an approximately triangular missile hitbox.\nNeedles of the same cast all travel the same line at a slight delay after one another. The visual origins are offset (by 70 and 110 units to either side from the center missile spawn location), but the actual hitting missiles all follow the central line.\n Spell shield blocks only one needle.\nNeedlework is placed on a 0.1-second cooldown when the cast time completes and when Gwen gains a recast (before gaining a recast via the attack, the recast remains sealed even while not on cooldown).\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"First Cast:  Gwen launches a needle in the target direction that deals magic damage and  slows enemies hit. Needlework can be recast up to two more times.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1800","width":"240 to 0","angle":null,"castTime":"0.25 / 0.5","effectRadius":null,"targetRange":null}]},"releaseDate":"2021-04-15","releasePatch":"11.8","patchLastChanged":"14.9","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"A former doll transformed and brought to life by magic, Gwen wields the very tools that once created her. She carries the weight of her maker's love with every step, taking nothing for granted. At her command is the Hallowed Mist, an ancient and protective magic that has blessed Gwen's scissors, needles, and sewing thread. So much is new to her, but Gwen remains joyfully determined to fight for the good that survives in a broken world.","faction":"shadow-isles","skins":[{"name":"Original","id":887000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"A former doll transformed and brought to life by magic, Gwen wields the very tools that once created her. She carries the weight of her maker's love with every step, taking nothing for granted. At her command is the Hallowed Mist, an ancient and protective magic that has blessed Gwen's scissors, needles, and sewing thread. So much is new to her, but Gwen remains joyfully determined to fight for the good that survives in a broken world.","release":"2021-04-15","set":[],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/gwen/skins/base/images/gwen_splash_centered_0.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/gwen/skins/base/images/gwen_splash_uncentered_0.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/gwen/skins/base/images/gwen_splash_tile_0.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/gwen/skins/base/gwenloadscreen_0.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Abby Trott"],"splashArtist":["Jeremy 'Jermu' Anninos"]},{"name":"Space Groove","id":887001,"isBase":false,"availability":"Available","formatName":"Space Groove","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[{"name":"Catseye","id":887006,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/887/887006.png","colors":["#FFEE59","#FFEE59"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Citrine","id":887008,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/887/887008.png","colors":["#DF9117","#DF9117"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Disco","id":887009,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/887/887009.png","colors":["#9DFFEF","#AA55FF"],"descriptions":[{"description":"This chroma was released as a Loot exclusive in the 2021 Space Groove event.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Emerald","id":887003,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/887/887003.png","colors":["#2DA130","#2DA130"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Obsidian","id":887010,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/887/887010.png","colors":["#27211C","#27211C"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Pearl","id":887007,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/887/887007.png","colors":["#ECF9F8","#ECF9F8"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Rose Quartz","id":887004,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/887/887004.png","colors":["#E58BA5","#E58BA5"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"}]},{"name":"Ruby","id":887002,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/887/887002.png","colors":["#D33528","#D33528"],"descriptions":[{"description":"This chroma was released as a bundle exclusive in 2021.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Sapphire","id":887005,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/887/887005.png","colors":["#2756CE","#2756CE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]}],"lore":"It was pretty far out when Gwen applied to be Lux and Samira's quartermaster—after all, no one else did. 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The damage based on the target's health ratio is capped at 250 against monsters.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[60,90,120,150,180],"units":["","","","",""]},{"values":[75,75,75,75,75],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[4,5,6,7,8],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]}]}],"cost":null,"cooldown":null,"targeting":"Direction","affects":"Enemies","spellshieldable":"true","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active - QQ:  Hwei slings a fireball in the target direction, dealing magic damage to enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000","width":"100","angle":null,"castTime":"0.25","effectRadius":"200","targetRange":null},{"name":"Severing Bolt","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/q","effects":[{"description":"Active - QW: Hwei calls upon a lightning bolt to strike at the target location after 1 second, dealing magic damage to enemies within the area.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[80,100,120,140,160],"units":["","","","",""]},{"values":[25,25,25,25,25],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"If Severing Bolt hits only one enemy or immobilized enemies, it deals increased damage based on the target's missing health. This bonus damage is capped at 300 against monsters.","leveling":[{"attribute":"Maximum Damage Increase","modifiers":[{"values":[200,237.5,275,312.5,350],"units":["%","%","%","%","%"]}]},{"attribute":"Maximum Damage","modifiers":[{"values":[160,237.5,330,437.5,560],"units":["","","","",""]},{"values":[50,59.375,68.75,78.125,87.5],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Severing Bolt deals 50% damage to minions and non-epic monsters.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Location","affects":"Enemies","spellshieldable":"true","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Severing Bolt's damage against immobilized or isolated enemies is increased by an amount based on its rank.\nRank 1: 0% − 200%\nRank 2: 0% − 237.5%\nRank 3: 0% − 275%\nRank 4: 0% − 312.5%\nRank 5: 0% − 350%","blurb":"Active - QW:  Hwei strikes the target area with a lightning bolt, dealing magic damage to enemies within the area. Isolated or  immobilized enemies take  increased damage based on their missing health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.5","effectRadius":"225","targetRange":"1900"},{"name":"Molten Fissure","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/q","effects":[{"description":"Active - QE: Hwei marks a blazing path in the target direction. After 0.6 seconds, the path erupts into volcanic explosions every 0.2 seconds from the point of cast. Each explosion creates a shockwave that deals magic damage to nearby enemies.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[20,40,60,80,100],"units":["","","","",""]},{"values":[30,30,30,30,30],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Each explosion also leaves a lava fissure in its wake. A fissure lasts for 2.5 seconds, dealing magic damage every 0.25 seconds to enemies within the area and slowing them by 30%.","leveling":[{"attribute":"Magic Damage per Tick","modifiers":[{"values":[5,10,15,20,25],"units":["","","","",""]},{"values":[6.25,6.25,6.25,6.25,6.25],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[50,100,150,200,250],"units":["","","","",""]},{"values":[62.5,62.5,62.5,62.5,62.5],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Total Damage","modifiers":[{"values":[70,140,210,280,350],"units":["","","","",""]},{"values":[92.5,92.5,92.5,92.5,92.5],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Molten Fissure's damage is reduced to 60% against minions and increased to 135% against monsters.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Direction","affects":"Enemies","spellshieldable":"special","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Applies  area damage for the explosions and deals  persistent area damage for the lava.\nThe shockwaves can only hit each enemy once.\nEnemies will take damage over time for each lava fissure they are standing in.\n Spell shields block the explosions and they do not block the persistent lava damage.\nThis ability will cast from wherever the caster is at the start of the cast time.","blurb":"Active - QE:  Hwei marks a blazing path in a direction that erupts after a delay into explosions. Each explosion deals magic damage and leaves behind a volcanic fissure that continually deals magic damage and  slows enemies within.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"225","angle":null,"castTime":"0.35","effectRadius":"225","targetRange":null}],"W":[{"name":"Subject: Serenity","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/w","effects":[{"description":"Active: Hwei enters a serene mood, gaining access to its abilities as well as Wash Brush. He will exit the mood upon casting any of them.","leveling":[]}],"cost":{"modifiers":[{"values":[90,95,100,105,110],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[18,17.5,17,16.5,16],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":null,"spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":null,"blurb":"Active: Hwei enters a serene mood, gaining access to its abilities as well as  Wash Brush. He will exit the mood upon casting any of them.\n Fleeting Current (WQ)\n Pool of Reflection (WW)\n Stirring Lights (WE)","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null},{"name":"Fleeting Current","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/w","effects":[{"description":"Active - WQ: Hwei forms a current of water in the target direction, creating a path for a duration that grants him and allied champions bonus movement speed for 0.5 seconds, refreshing every 0.125 seconds while they remain in the area.","leveling":[{"attribute":"Path Duration","modifiers":[{"values":[4,4.5,5,5.5,6],"units":["","","","",""]}]},{"attribute":"Bonus Movement Speed","modifiers":[{"values":[20,22.5,25,27.5,30],"units":["%","%","%","%","%"]},{"values":[2,2,2,2,2],"units":["% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP"]}]}]}],"cost":null,"cooldown":null,"targeting":"Direction","affects":"Self, Allies","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the start of the cast time.","blurb":"Active - WQ:  Hwei forms a current of water in the target direction that grants him and allied  champions  bonus movement speed while within it.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"225","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null},{"name":"Pool of Reflection","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/w","effects":[{"description":"Active - WW: Hwei summons a pool of water at the target location, creating a protective zone for 3 seconds that grants him and allied champions a shield at the start of the cast time and for 0.5 seconds while within the area. The shield refreshes and increases in strength by an amount every 0.264 seconds over the duration while they remain in the area.","leveling":[{"attribute":"Initial Shield Strength","modifiers":[{"values":[50,62.5,75,87.5,100],"units":["","","","",""]},{"values":[30,30,30,30,30],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Bonus Shield per Tick","modifiers":[{"values":[8.33,10.42,12.5,14.58,16.67],"units":["","","","",""]},{"values":[5,5,5,5,5],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Maximum Shield","modifiers":[{"values":[100,125,150,175,200],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Pool of Reflection's shield strength is reduced to 50% for allies.","leveling":[{"attribute":"Ally Initial Shield","modifiers":[{"values":[22.5,27.5,32.5,37.5,42.5],"units":["","","","",""]},{"values":[15,15,15,15,15],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Ally Bonus Shield per Tick","modifiers":[{"values":[3.75,4.58,5.42,6.25,7.08],"units":["","","","",""]},{"values":[2.5,2.5,2.5,2.5,2.5],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Ally Total Maximum Shield","modifiers":[{"values":[45,55,65,75,85],"units":["","","","",""]},{"values":[30,30,30,30,30],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":null,"cooldown":null,"targeting":"Location","affects":"Self, Allies","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The pool is summoned at the start of the cast time.\nThe maximum shield defines the cap for the strength, and it takes approximately 1.5 seconds to gain the full shield.\nThe shield will be regenerated back to its cap if it mitigates damage.\nThe total amount of shield that can be generated given damage mitigated is far greater than this cap.\nThe initial shield amount is inconsistent due to one or two ticks of the bonus shield being granted on-cast.","blurb":"Active - WW:  Hwei summons a protective water pool at the target location that grants him and allied  champions a  shield for a few seconds that increases in strength if they remain within it.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.3","effectRadius":"350","targetRange":"650"},{"name":"Stirring Lights","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/w","effects":[{"description":"Active - WE: Hwei surrounds himself in swirling flares that empower his next 3 basic attacks or ability hits within 9 seconds to each deal bonus magic damage and restore mana.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[25,35,45,55,65],"units":["","","","",""]},{"values":[20,20,20,20,20],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Magic Damage","modifiers":[{"values":[75,105,135,165,195],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Mana Restore","modifiers":[{"values":[45,50,55,60,65],"units":["","","","",""]}]},{"attribute":"Total Mana Restore","modifiers":[{"values":[135,150,165,180,195],"units":["","","","",""]}]}]},{"description":"Stirring Lights' bonus damage is reduced to 50% against minions or monsters if applied by his area of effect abilities.","leveling":[{"attribute":"Reduced Bonus Damage","modifiers":[{"values":[12.5,17.5,22.5,27.5,32.5],"units":["","","","",""]},{"values":[10,10,10,10,10],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":null,"cooldown":null,"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"false","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Stirring Lights'  bonus damage to non-champions is reduced if applied by  Devastating Fire,  Severing Bolt,  Molten Fissure,  Crushing Maw, or  Spiraling Despair.\n Spell shield will not block the bonus damage even if it is applied by an ability.(bug)","blurb":"Active - WE:  Hwei surrounds himself in swirling flares that empower his next 3 basic attacks or abilities to deal bonus magic damage and restore  mana.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"E":[{"name":"Subject: Torment","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/e","effects":[{"description":"Active: Hwei enters a tumultuous mood, gaining access to its abilities as well as Wash Brush. He will exit the mood upon casting any of them.","leveling":[]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,11.5,11,10.5,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":null,"spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":null,"blurb":"Active: Hwei enters a tumultuous mood, gaining access to its abilities as well as  Wash Brush. He will exit the mood upon casting any of them.\n Grim Visage (EQ)\n Gaze of the Abyss (EW)\n Crushing Maw (EE)","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null},{"name":"Grim Visage","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/e","effects":[{"description":"Active - EQ: Hwei launches a terrifying grin in the target direction that deals magic damage to the first enemy hit, knocks them down, and fears them for a duration, during which they are slowed by 60%.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[70,110,150,190,230],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Fear Duration","modifiers":[{"values":[1,1.125,1.25,1.375,1.5],"units":["","","","",""]}]}]}],"cost":null,"cooldown":null,"targeting":"Direction","affects":"Enemies","spellshieldable":"true","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active - EQ:  Hwei launches a terrifying grin in the target direction that deals magic damage to the first enemy hit,  knocking them down and  fearing and  slowing them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1300","width":"70","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null},{"name":"Gaze of the Abyss","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/e","effects":[{"description":"Active - EW: Hwei tosses an eyeball to the target location. Upon arrival, it expands over 0.2 seconds into a dark gaze lasting 3 seconds, granting sight in a larger area. After 0.7 seconds of being placed, the eye locks onto the nearest visible enemy champion, launching itself at the target after 0.3 seconds and colliding with the first enemy hit to deal magic damage, reveal them for 2.5 seconds, and root them for a duration.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[70,110,150,190,230],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Root Duration","modifiers":[{"values":[1.2,1.4,1.6,1.8,2],"units":["","","","",""]}]}]}],"cost":null,"cooldown":null,"targeting":"Location","affects":"Enemies","spellshieldable":"true","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The target that the eye locks onto and launches towards is  revealed during the missile's flight.\nThe lock-on missile's path is indicated by a dashed line\nIts launch range is about as wide as its vision range.\nThis is not to be confused with the eye's border which is the trigger range.","blurb":"Active - EW:  Hwei tosses an eyeball to the target location that expands into a dark gaze, granting  sight in a larger area and locking onto the nearest visible enemy  champion. The eye then launches itself at the locked-on target, dealing magic damage to the first enemy it collides with and  rooting them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1700","width":null,"angle":null,"castTime":"0.25","effectRadius":"350 / 600 / 450","targetRange":"900"},{"name":"Crushing Maw","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/e","effects":[{"description":"Active - EE: Hwei conjures a jaw at the target location that snaps after 0.6 seconds, dealing magic damage to enemies in the area and slowing them by an amount that decays over 1.25 seconds. Enemies that are not standing at the center when the jaw snaps are pulled there.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[70,110,150,190,230],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[40,47.5,55,62.5,70],"units":["%","%","%","%","%"]}]}]}],"cost":null,"cooldown":null,"targeting":"Location","affects":"Enemies","spellshieldable":"true","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Enemies that are pulled will be slowed after the displacement ends.\nThe jaws are made of two rectangles in an angle of each other.","blurb":"Active - EE:  Hwei summons a jaw at the target location that snaps, dealing magic damage to all enemies in the area and applying a decaying  slow to them. Enemies that are not standing at the center of the jaw when it snaps are  pulled there.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"340","angle":null,"castTime":"0.35","effectRadius":null,"targetRange":"800"}],"R":[{"name":"Spiraling Despair","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/r","effects":[{"description":"Active: Hwei launches a globule of pure despair in the target direction that collides with the first enemy champion hit, afflicting them with an aura that grows over 3 seconds, reveals the target, and grants sight within its radius. Enemies within are both dealt magic damage and applied a stack of Despair every 0.25 seconds.","leveling":[{"attribute":"Magic Damage per Tick","modifiers":[{"values":[2.5,5,7.5],"units":["","",""]},{"values":[1.25,1.25,1.25],"units":["% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[30,60,90],"units":["","",""]},{"values":[15,15,15],"units":["% AP","% AP","% AP"]}]}]},{"description":"Despair: For each stack, the target is slowed by 10% for 0.25 seconds, stacking up to 12 times.","leveling":[]},{"description":"At the end of the duration or when the target dies, the aura explodes to deal magic damage to enemies within and remove all Despair stacks from affected enemies.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[200,300,400],"units":["","",""]},{"values":[80,80,80],"units":["% AP","% AP","% AP"]}]},{"attribute":"Maximum Total Damage","modifiers":[{"values":[230,360,490],"units":["","",""]},{"values":[95,95,95],"units":["% AP","% AP","% AP"]}]}]},{"description":"Spiraling Despair can only be cast if Hwei has not entered a mood.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[140,115,80],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Applies  persistent area damage for the aura and deals  area damage for the explosion.\n Spell shield can block the aura, explosion, and the application of the first Despair stack.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Hwei launches a globule in the target direction that collides with the first enemy  champion hit, afflicting them with an aura that grows over a few seconds. Enemies within are continually dealt magic damage and gradually  slowed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1400","width":"180","angle":null,"castTime":"0.25","effectRadius":"500","targetRange":null},{"name":"Wash Brush","icon":"https://cdn.communitydragon.org/latest/champion/Hwei/ability-icon/r","effects":[{"description":"Active - QR, WR, ER: Hwei exits his current mood without incurring its ability cost or cooldown.","leveling":[]},{"description":"Wash Brush can only be cast if Hwei has entered a mood.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Auto","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":null,"blurb":"Active:  Hwei exits his current mood without incurring its ability cost or cooldown.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}]},"releaseDate":"2023-12-05","releasePatch":"13.24","patchLastChanged":"14.8","price":{"blueEssence":6300,"rp":975,"saleRp":0},"lore":"Hwei is a brooding painter who creates brilliant art in order to confront Ionia's criminals and comfort their victims. Beneath his melancholy roils a torn, emotional mind—haunted by both the vibrant visions of his imagination and the gruesome memories of his temple's massacre. Hwei seeks to understand this light and dark, which drives him inevitably toward the artist who unraveled him. With paintbrush and palette, Hwei shapes endless possibilities as he draws ever closer to earning closure or embracing despair.","faction":"ionia","skins":[{"name":"Original","id":910000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Hwei is a brooding painter who creates brilliant art in order to confront Ionia's criminals and comfort their victims. Beneath his melancholy roils a torn, emotional mind—haunted by both the vibrant visions of his imagination and the gruesome memories of his temple's massacre. Hwei seeks to understand this light and dark, which drives him inevitably toward the artist who unraveled him. With paintbrush and palette, Hwei shapes endless possibilities as he draws ever closer to earning closure or embracing despair.","release":"2023-12-06","set":[],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/hwei/skins/skin0/images/hwei_splash_centered_0.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/hwei/skins/skin0/images/hwei_splash_uncentered_0.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/hwei/skins/skin0/images/hwei_splash_tile_0.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/hwei/skins/skin0/hweiloadscreen_0.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Stephen Fu"],"splashArtist":["Bo 'chenbowow' Chen"]},{"name":"Winterblessed","id":910001,"isBase":false,"availability":"Available","formatName":"Winterblessed","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[{"name":"Catseye","id":910003,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/910/910003.png","colors":["#FFEE59","#FFEE59"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Emerald","id":910005,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/910/910005.png","colors":["#2DA130","#2DA130"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Obsidian","id":910008,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/910/910008.png","colors":["#27211C","#27211C"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Pearl","id":910009,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/910/910009.png","colors":["#ECF9F8","#ECF9F8"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Rose Quartz","id":910007,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/910/910007.png","colors":["#E58BA5","#E58BA5"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"}]},{"name":"Ruby","id":910002,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/910/910002.png","colors":["#D33528","#D33528"],"descriptions":[{"description":"This chroma was released as a bundle exclusive in 2023.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Sapphire","id":910004,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/910/910004.png","colors":["#2756CE","#2756CE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Turquoise","id":910006,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/910/910006.png","colors":["#73BFBE","#73BFBE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Wreathguard","id":910010,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/910/910010.png","colors":["#BF2020","#368B25"],"descriptions":[{"description":"This chroma was released as a Loot exclusive in the 2023 Winterblessed event.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]}],"lore":"The herald of Polaris, Hwei, waited in a despondent mood. When Senna and Hecarim found him among the world of man, a violent blizzard raged overhead. As herald, he used his brush to paint the Aurora across the skies, bringing the first snow. At Hecarim's beckoning, he waved his brush, parting the clouds to reveal a barren sky. Where was the Aurora?","release":"2023-12-06","set":["Winterblessed"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/hwei/skins/skin1/images/hwei_splash_centered_1.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/hwei/skins/skin1/images/hwei_splash_uncentered_1.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/hwei/skins/skin1/images/hwei_splash_tile_1.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/hwei/skins/skin1/hweiloadscreen_1.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/hwei/skins/skin1/hweiloadscreen_1_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Stephen Fu"],"splashArtist":["Horace 'Hozure' Hsu"]}],"antiDive":true,"burst":3,"control":2,"damage":5,"damageType":100,"difficulty":[{"flatData":{"level":1,"name":"Severe","slug":"severe"}}],"difficultyLevel":9,"divePotential":false,"engage":1,"gankDenial":null,"gankReliability":false,"gankTurnAround":null,"kite":3,"mobility":1,"pick":3,"poke":2,"postControl":2,"postDamage":3,"postMobility":2,"postToughness":2,"powerSpikes":[{"early":2,"late":2,"mid":2}],"preControl":2,"preDamage":2,"preMobility":2,"preToughness":2,"riotSlug":"Hwei","skirmish":3,"slug":"hwei","split":3,"sustained":1,"tags":["Mage"],"toughness":1,"utility":2,"waveclear":3,"placeholder":"U68NkY_40JD$9ENGs;xu009E?I%N?c%NIoD$"},"Illaoi":{"id":420,"key":420,"name":"Illaoi","title":"the Kraken Priestess","fullName":"","icon":"data/img/champions/Illaoi.webp","resource":"MANA","attackType":"MELEE","adaptiveType":"PHYSICAL_DAMAGE","stats":{"health":{"flat":656,"percent":0,"perLevel":115,"percentPerLevel":0},"healthRegen":{"flat":9.5,"percent":0,"perLevel":0.8,"percentPerLevel":0},"mana":{"flat":350,"percent":0,"perLevel":60,"percentPerLevel":0},"manaRegen":{"flat":7.5,"percent":0,"perLevel":0.75,"percentPerLevel":0},"armor":{"flat":35,"percent":0,"perLevel":5,"percentPerLevel":0},"magicResistance":{"flat":32,"percent":0,"perLevel":2.05,"percentPerLevel":0},"attackDamage":{"flat":68,"percent":0,"perLevel":5,"percentPerLevel":0},"movespeed":{"flat":350,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":600,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":100,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":35,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":65,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.625,"percent":0,"perLevel":2.5,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.625,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.375,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.75,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":0,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":125,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":1.05,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":0.95,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":0.8,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":0.9,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["TOP"],"roles":["FIGHTER","JUGGERNAUT","TANK"],"attributeRatings":{"damage":3,"toughness":2,"control":1,"mobility":1,"utility":1,"abilityReliance":65,"difficulty":2},"abilities":{"P":[{"name":"Prophet of an Elder God","icon":"https://cdn.communitydragon.org/latest/champion/Illaoi/ability-icon/p","effects":[{"description":"Innate: Periodically, Illaoi spawns a Tentacle on the nearest terrain perpendicular to her location, if no other Tentacles are already nearby it. Tentacles fully spawn after a 2 second delay and are untargetable in the meantime.","leveling":[]},{"description":"Tentacles are commanded to attack by Illaoi's abilities, dealing 9 − 162 (based on level) (+ 100% AD) (+ 40% AP) physical damage to all enemies struck, increased by 0% − 30% (based on Tentacle Smash's rank).Enemies struck by multiple slams within 0.5 seconds of another, take 50% damage for the second and 25% damage for all other additional slams.","leveling":[]},{"description":"Each Tentacle also heals Illaoi for 5% of her missing health if it hits at least one enemy champion.","leveling":[]},{"description":"See Pets for more details about Tentacles.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[20,19.25,18.5,17.75,17,16.25,15.5,14.75,14,13.25,12.5,11.75,11,10.25,9.5,8.75,8,7.25],"units":["","","","","","","","","","","","","","","","","",""]}],"affectedByCdr":false},"targeting":"Passive","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Illaoi cannot spawn Tentacles on ally invulnerable  structures (bug), in addition to neither her nor the Vessel being able to spawn them in Nexus Obelisk's attack range.\nEven after Nexus turrets have lost their invulnerability, Illaoi still has issues spawning Tentacles on them (probably because of the nearby invulnerable Nexus). (bug)\nTentacles will prioritize spawning on map terrain before player-made ones.\nIf multiple Tentacles hit simultaneously, the received healing is calculated iteratively based on the new amount of missing health, as per this formula: (maximum health − current health) × (1 − 0.955n), with 'n' the number of Tentacle hits.","blurb":"Innate: Periodically, a Tentacle will spawn next to nearby terrain. It can be killed by enemy basic attacks and will become dormant if  Illaoi leaves it alone.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"1000","targetRange":null}],"Q":[{"name":"Tentacle Smash","icon":"https://cdn.communitydragon.org/latest/champion/Illaoi/ability-icon/q","effects":[{"description":"Passive: Tentacle damage is increased.","leveling":[{"attribute":"Damage Increase","modifiers":[{"values":[10,15,20,25,30],"units":["%","%","%","%","%"]}]}]},{"description":"Active: Illaoi slams down a Tentacle in the target direction.","leveling":[]}],"cost":{"modifiers":[{"values":[40,45,50,55,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10,9,8,7,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the end of the cast time.\nTentacle Smash's hitbox is fixed in front of Illaoi, while the indicator on the ground is fixed to the targeted direction.\n PENDING FOR TEST: Tentacle Smash visual indicator of the hitbox is visible to enemies even when cast in the fog of war.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Test of Spirit and  Leap of Faith are buffered.  Harsh Lesson is usable.\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection\n\n\nPotential bug: If you hit someone with illaoi Q, while having the conquerer rune, the damage of the slam is always amplified by one bonus conquerer stack.","blurb":"Passive:  Tentacle damage is increased.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"200","angle":null,"castTime":"0.75","effectRadius":null,"targetRange":null}],"W":[{"name":"Harsh Lesson","icon":"https://cdn.communitydragon.org/latest/champion/Illaoi/ability-icon/w","effects":[{"description":"Active: Illaoi's next basic attack within 6 seconds gains 225 bonus range and causes her to leap to the target's location if they're beyond her normal basic attack range.","leveling":[]},{"description":"The attack deals bonus physical damage, with a minimum threshold, and capped at 300 against non-champions, and commands all Tentacles in range to attack the target. The minimum bonus damage can also be applied against turrets.","leveling":[{"attribute":"Bonus Physical Damage","modifiers":[{"values":[3,3.5,4,4.5,5],"units":["%  of target's maximum health","%  of target's maximum health","%  of target's maximum health","%  of target's maximum health","%  of target's maximum health"]},{"values":[4,4,4,4,4],"units":["% per 100 AD","% per 100 AD","% per 100 AD","% per 100 AD","% per 100 AD"]}]},{"attribute":"Minimum Physical Damage","modifiers":[{"values":[20,30,40,50,60],"units":["","","","",""]}]}]},{"description":"Harsh Lesson resets Illaoi's basic attack timer.","leveling":[]},{"description":"Harsh Lesson can be activated during Illaoi's other abilities, other than while pulling a Spirit.","leveling":[]}],"cost":{"modifiers":[{"values":[30,30,30,30,30],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[4,4,4,4,4],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self","spellshieldable":"false","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The bonus damage doesn't apply  life steal but it does apply  spell vamp and Omnivamp.\nHarsh Lesson is made of two different abilities which are decided by Illaoi's range to the target, being either  melee or within  dash range.\nThe close range ability:\nHas an  uncancellable windup.\nCan be used while  grounded or  rooted. If Illaoi attack commands and then casts Harsh Lesson while rooted, she is able to use the close range version within its dash range. (bug)\nStarting the attack before triggering  Guardian Angel's passive and hitting while she's in it will not cause the Tentacles to slam. (bug)\nThe attack will still hit if the target becomes  untargetable, but will not if it  dies. (bug)\nTentacles will slam if the attack is  blocked, but not if it's  dodged or if it  misses. (bug)\nDoes trigger  Hail of Blades.\nTriggers  Energized effects on-hit.\nIf the empowered attack duration ends during the attack animation, the attack won't be empowered. (bug)\nAfter hitting the target, Illaoi can quickly cast other abilities.\nAbilities cannot be buffered during the windup.\n PENDING FOR TEST: The attack goes through  spell shields.\nThe dash range ability:\nDoes not have an uncancellable windup, meaning effects that can interrupt the dash will cancel the attack and put the ability on cooldown.\nCan be cast but cannot be used while  grounded or  rooted because Illaoi loses the  bonus attack range.\nThe attack will not hit if the target becomes  untargetable, but does hit if it  dies. (bug)\nTentacles will slam if the attack is  dodged,  blocked or if it  misses.\nDoes not trigger  Hail of Blades. (bug)\nTriggers  Energized effects during the jump. (bug)\nHaving enough attack speed will perform an unusual dunk. (bug)\nIf the empowered attack duration ends during the dash, the buff will linger until the attack has finished.\nAfter hitting the target, Illaoi has a short delay before she can cast other abilities. (bug)\nAbilities can be buffered during the windup.\nThe attack goes through  spell shields, but also triggers them. (bug)\nIf the target dies at the instant Harsh Lesson is about to hit the target, the attack will hit, be consumed, but will not make the Tentacles slam. (bug)\nThe Tentacle attacking because of Harsh Lesson is considered to be of the same cast instance, and thus will not grant additional stacks of  Conqueror,  Electrocute,  Phase Rush and Tribute. (bug)\nHarsh Lesson triggers  Bone Plating and one of its plates with the same attack. (bug)\nIt also triggers  Arcane Comet and reduces its cooldown twice.\nWhile the ability is active, Tentacles are commanded to attack on-hit, interacting with  Guinsoo's Rageblade without consuming the empowered attack.\nAttack moving while charging  Hexflash will delay the attack.","blurb":"Active:  Illaoi's next basic attack gains  bonus attack range and causes her to  leap to her target, dealing bonus physical damage and commanding nearby Tentacles to attack the target.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"E":[{"name":"Test of Spirit","icon":"https://cdn.communitydragon.org/latest/champion/Illaoi/ability-icon/e","effects":[{"description":"Active: Illaoi launches a tendril in the target direction that stops at the first enemy hit, pulling their Spirit out in front of Illaoi over 0.75 seconds if they're a champion. The target is tethered to the Spirit for 7 seconds, revealing them in addition to granting sight of the area around them while the tether remains.","leveling":[]},{"description":"The Spirit spawns with the target's current health, armor and magic resist, and redirects a portion of the pre-mitigation damage received to the tethered champion.","leveling":[{"attribute":"Damage Transmission","modifiers":[{"values":[25,30,35,40,45],"units":["%","%","%","%","%"]},{"values":[8,8,8,8,8],"units":["% per 100 AD","% per 100 AD","% per 100 AD","% per 100 AD","% per 100 AD"]}]}]},{"description":"When the Spirit is killed or the target leaves tether range, the tether is severed, marking the target as a Vessel for 10 seconds and slowing them by 80% for 1.5 seconds once the tether returns back to them. Each Tentacle autonomously attacks the closest Vessel or Spirit, prioritizing the latter, once every 5.5 / 4.5 / 3.5 (based on level) seconds.","leveling":[]},{"description":"Enemies made a Vessel also spawn a Tentacle near themselves every 5 / 4 / 3 (based on level) seconds. Tentacles can spawn 250 units closer to each other than when spawned by Illaoi.","leveling":[]},{"description":"Illaoi is unable to act while firing the projectile and while the target's Spirit is being pulled.\nIllaoi cannot cast Test of Spirit again until the Spirit dies.\nVessels can dispel the debuff by scoring a takedown against Illaoi.","leveling":[]}],"cost":{"modifiers":[{"values":[35,40,45,50,55],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[16,15,14,13,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"MIXED_DAMAGE","spellEffects":null,"projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Spirits are classified as  clones:\nSpirits can only be fully targeted by Illaoi's team and neutral monsters. The Spirit's allies cannot manually select it as a valid target for spells and abilities, but they can still do so with automatically targetted effects. (bug)\nSpirits take 50% damage from turrets. (bug)\nSpirits cannot be  healed nor  shielded ( Summon Aery excluded (bug)).\nThe Spirit levels up when the Vessel does, gaining the target's stats per level. If the target has a resource that also increases per level (i.e  mana), the Spirit's lifetime will increase instead. (bug)\nThe Spirit's destination is decided based on Illaoi's position and facing direction when the target is hit.\nThe Spirit is  untargetable while it is being pulled, and spawns with the tethered champion's default model and size.\nThe Spirit's lifetime is sometimes 0.25 seconds longer, while its untargetability is sometimes shorter, causing Tentacles to hit an inconsistent amount of times.\nRedirected damage is calculated by taking the pre-mitigation damage against the Spirit, applying Test of Spirit's damage modifier, and then capping it to the Spirit's current health. This damage will then be affected by damage modifiers (resistances and other effects) of the Vessel.\nThis order of operations allows Test of Spirit to deal more or less percentage of the Vessel's health than would be expected:\nBecause the Spirit's modifiers can be different from the Vessel's, and the damage being pre-mitigated, allowing the Spirit to have higher or lower effective health, respectively increasing or decreasing the maximum achievable damage from killing it.\nBecause the cap is supposed to block excess damage over the Spirit's current health, which does not reliably do so or does too well, depending on whether the Spirit's damage modifier is higher than Test of Spirit's or not, respectively. This causes an increasing difference of damage when the pre-mitigated damage is between Spirit current health ÷ Spiritmod and Spirit current health ÷ Emod. (bug)\nTo fix this case, pre-mitigated damage would need to be capped at the amount that kills the Spirit, and only then have Test of Spirit's damage modifier apply.\nIllaoi needs 937.5 / 875 / 812.5 / 750 / 687.5 total AD to reach 100% redirected damage. As per above, the damage is still dependent on the Spirit's and Vessel's damage modifiers and may not always be able to deal 100% of the target's current health as total redirected damage.\n Spell shields may only prevent the initial spirit grab and the slow upon becoming a Vessel. Spell shields will not prevent becoming a Vessel or Tentacles from attacking.\nThe tendril can be blocked by abilities such as  Yasuo's  Wind Wall, but the returning tether slow cannot, even if it can otherwise be  destroyed by effects that can do so (i.e  untargetability).\nThe tether slow will not be fired if the target is already  untargetable when the Spirit dies.\nThe spirit pull is not considered a  crowd control effect and will not be blocked by  crowd control immunity, with the exception of  Morgana's  Black Shield.(bug)\nThe projectile tentacle model is linked to Illaoi's model animation and size. However gameplay wise it is not, thus the actual hitbox being different than the position, width and length of the visible model. (bug)\nThe model will stop mid-air / vanish if Illaoi goes into  stasis,  sleep or  airborne, however the actual hitbox will continue its trajectory unseen.\n PENDING FOR TEST: The projectile is however seen by enemies if Illaoi is not  visible.\nThis ability will cast from wherever the caster is at the end of the cast time.\nAnd will fire towards the same pointed location.\nGrabbing the Spirit of a champion before it goes into  resurrection via  Chronoshift or  Guardian Angel will spawn the Spirit with 0 health, making it  invulnerable. (bug)\nThe same does not happen with other resurrection effects (i.e  Karthus'  Death Defied) since they leave the champion with more than 0 health.\nGrabbing the Spirit of  Viego will make the Spirit's lifetime (the white bar below the lifebar) disappear. (bug)\n PENDING FOR TEST: Grabbing the Spirit of an  Oathsworn will make the Spirit invisible. (bug)\nIllaoi is the only one able to see who's been Vesseled, by adding a layer of watery effects on their model. The Vessel will also be let known it's debuffed, by having a layer of watery effects on its screen instead.\nIf the target becomes a Vessel while  vanished, the layer on their model will fail to be added. (bug)\nThe Vessel status effect is a debuff that doesn't persist through death.\nIf the target is made a Vessel while  resurrecting, they will not revive as a Vessel.\nRunes consider the Spirit as a champion for their effects and stat-tracking. (bug)\nTentacles damage with  First Strike only reflects double bonus damage, not taking into account actual damage done to the Spirit (e.g if  First Strike would deal 3 bonus damage, what would get reflected is 6 damage). (bug)\nTransferred damage will apply on-damage effects, such as  Black Cleaver,  Morellonomicon,  Executioner's Calling,  Riftmaker,  Aspect of the Dragon burn damage, and  The Darkin Scythe.\nRedirected damage always counts as single target for the purpose of  Omnivamp.\nTransferred damage will not doubly apply on-hit or on-spell effects versus the target (e.g.  Liandry's Torment,  Phase Rush stacks). These effects are only applied versus the Spirit.\nAttacking the Vessel and its Spirit simultaneously will only apply one stack of  Black Cleaver to the Vessel. (bug)\nWhen the tether is broken (whether the Spirit's lifetime ran out or the target moved out of range), the Spirit will  vanish and move to Illaoi's location.\nAn  uncancellable windup attack may still kill the Spirit after it vanished to grant the gold, but without making the target a Vessel.\nThe Spirit is immune to  stasis (i.e.  Bard's  Tempered Fate).\n Fiora's  Riposte can be used to prevent becoming a Vessel if used before the Spirit is killed or while leaving the tether's range.\n Sion's Spirit cannot be spawned during  Glory in Death. Spirits created before Sion's  zombie state will remain active.\nIf the target that had its Spirit pulled from them is taken into the  Realm of Death, the tether will break, but they will not be made into a Vessel.\nThe following table refers for interactions while Illaoi is firing the projectile and while the target's Spirit is being pulled:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Tentacle Smash and  Leap of Faith are buffered.  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(towards Illaoi's facing direction)\n2+ champions: one  Tentacle at 60 degrees.\n3+ champions: one  Tentacle at 300 degrees.\n4+ champions: one  Tentacle at 120 degrees.\n5+ champions: one  Tentacle at 240 degrees.\n6+ champions: one  Tentacle at 180 degrees.\nTentacles may spawn on base barriers. If Illaoi is in the center of a base barrier, all Tentacles will spawn in the same position and stack over each other, making it appear as if there was only one Tentacle.\nIllaoi's facing direction is decided by the position of the cursor on cast, but can also be changed mid-cast through other effects, such as  Flash.\nIf there are no walls nearby, spawning the last  Tentacle will form a perfect hexagon.\n Spell shields will block the ability's damage but will not prevent Tentacles from spawning.\nIf Illaoi  dies within 0.25 seconds of dropping down, she will spawn buffed Tentacles, but she won't manage in time to buff the already spawned ones. 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Basic attacks against enemy  champions and large  monsters will also refresh the duration.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Bladesurge","icon":"https://cdn.communitydragon.org/latest/champion/Irelia/ability-icon/q","effects":[{"description":"Active: Irelia dashes 100 units through the target enemy's location, and upon collision or dash completion, she deals physical damage, applies on-hit effects, and heals herself. Bladesurge deals 55 − 259 (based on level) bonus physical damage to minions.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[5,25,45,65,85],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Heal","modifiers":[{"values":[9,10,11,12,13],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Bladesurge's current cooldown is reduced to 0.2 seconds upon collision of targets marked as Unsteady, and is reset if the target dies to or during Bladesurge's dash.","leveling":[]},{"description":"Flawless Duet can be cast during the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[20,20,20,20,20],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[11,10,9,8,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies, Self","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"basic","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Bladesurge will be buffered and cast when the cooldown ends or is reset if the player attempts to cast it within 0.5 seconds of the cooldown ending/resetting.\nBladesurge deals  basic damage, but also triggers spell effects by dealing an additional 0  spell damage.\nIf the target dies during Bladesurge's dash, the cooldown is fully refunded and Irelia may also cast her other abilities during the dash.\nIf the target dies to Bladesurge and was also marked, the cooldown is still fully refunded.\nBladesurge will only allow Irelia to dash through walls if there is enough space for her on the other side.\nBladesurge deals its damage and consumes marks when Irelia collides with the target, or at the end of the dash if the target moves away.\nBladesurge will not deal damage if the  dash is  interrupted beforehand.\nThe damage will be dealt if the target is in collision range when the dash is interrupted however.\n Flash will interrupt the  dash but Irelia will still collide with and deal damage to her target if the blink leaves her in contact with it at the new location.\nIrelia will complete her remaining dash distance even if the damage is dealt earlier.\nIf the target is  untargetable, Bladesurge will instead deals its damage at the end of the dash, rather than on collision.\nIrelia will automatically be ordered to acquire and attack Bladesurge's target as soon as the dash completes.\nIf a different target than Bladesurge's is selected during the dash, she will acquire that different target instead.","blurb":"Active:  Irelia  dashes through the target enemy, dealing physical damage, applying  on-hit effects, and  healing herself.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1400 + 100% movement speed","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"600"}],"W":[{"name":"Defiant Dance","icon":"https://cdn.communitydragon.org/latest/champion/Irelia/ability-icon/w","effects":[{"description":"Active: Irelia charges for up to 1.5 seconds, during which she increases Defiant Dance's damage over the first 0.75 seconds of the channel and reduces incoming physical damage by 40% − 70% (based on level) (+ 7% per 100 AP) and incoming magic damage by 20% − 35% (based on level) (+ 3.5% per 100 AP).","leveling":[]},{"description":"Defiant Dance can be recast within the duration, and does so automatically afterwards. Defiant Dance's charge cannot be interrupted by crowd control.","leveling":[]},{"description":"Recast: Irelia swipes her blades in the target direction, dealing physical damage to enemies around her and within a line, increased by 0% − 200% (based on channel time). She also retains the damage reduction for 0.5 seconds.","leveling":[{"attribute":"Minimum Physical Damage","modifiers":[{"values":[10,25,40,55,70],"units":["","","","",""]},{"values":[40,40,40,40,40],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[40,40,40,40,40],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[30,75,120,165,210],"units":["","","","",""]},{"values":[120,120,120,120,120],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[120,120,120,120,120],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Defiant Dance's recast can be used while affected by cast-inhibiting crowd control. If Ionian Fervor would expire during the charge, it will instead refresh every 0.25 seconds for the remaining charge and be retained for 0.5 seconds after the recast is initiated.","leveling":[]}],"cost":{"modifiers":[{"values":[70,75,80,85,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[20,18,16,14,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto / Direction","affects":"Self / Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Enemies around Irelia will be dealt the damage once the recast's cast time ends, while enemies within the line are dealt the damage via a missile that reaches the furthest targets after a 0.066 seconds delay after the recast's cast time.\nQuick Casting utilizes hold-and-release for the two casts.\nDefiant Dance reaches 100% physical damage reduction at 857.14 − 428.57 (based on level) AP.\nDefiant Dance reaches 100% magic damage reduction at 2285.71 − 1857.14 (based on level) AP.\nDefiant Dance will also recast automatically upon entering  resurrection.\nThis ability will cast from wherever the caster is at the end of the cast time.\nThis refers to the recast.\nThe following table refers for interactions while Irelia is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled, but can still use trinkets\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall\n\n\nInterrupted by\n\n Hexflash (Recasts)\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Irelia  charges up for a brief moment, during which she gains damage reduction and increases Defiant Dance's damage. 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Flawless Duet can be recast after 0.15 seconds while the blade is active, and does so automatically at the end of its duration, though not if she is unable to cast abilities.","leveling":[]},{"description":"Recast: Irelia sends a second blade to the target location, or to her current position if Flawless Duet was recast automatically.","leveling":[]},{"description":"Once both blades have been placed, they fly toward each other regardless of distance and converge over 0.25 seconds, afterwards dealing magic damage to all enemies within a line between them and stunning them for 0.75 seconds, during which they are revealed.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[80,125,170,215,260],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Flawless Duet's recast can be used during Bladesurge and the cast time of Vanguard's Edge. Each of the blades' travel times are 0.264 seconds. Flawless Duet will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[50,50,50,50,50],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[16,15,14,13,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Area of effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Both casts count as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nIf the ability is not manually recasted, the secondary effect will trigger and it will be considered as an ability activation. This is the only ability with this interaction in the game.\nFlawless Duet will recast automatically at its end during  Defiant Dance despite being disabled.\nFlawless Duet will also recast automatically upon entering  resurrection.\nThe outgoing blades will stop flight upon touching  projectile blocking effects. The converging blades will instead be destroyed upon contact with such effects.\nThe blades will not stun nor deal damage if they fail to converge (i.e  Yasuo's  Wind Wall).\nBoth of Flawless Duet's casts will be buffered and cast when their cooldowns end if the player attempts to cast each within 0.3 seconds of their cooldown ending.","blurb":"Active:  Irelia sends a blade to the target location for a short time.\nFlawless Duet can be recast within the duration, and does so automatically after the duration. The recast cannot be  interrupted.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000","width":"Convergence hit width","angle":null,"castTime":"none","effectRadius":"Global","targetRange":"775"}],"R":[{"name":"Vanguard's Edge","icon":"https://cdn.communitydragon.org/latest/champion/Irelia/ability-icon/r","effects":[{"description":"Passive: Bladesurge's total cooldown is reduced by a flat amount.","leveling":[{"attribute":"Flat Cooldown Reduction","modifiers":[{"values":[0.5,1.5,2.5],"units":["","",""]}]}]},{"description":"Active: Irelia launches a barrage of blades in the target direction, expanding outward upon hitting an enemy champion, dealing magic damage to all enemies hit and revealing them for 1 second.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[125,250,375],"units":["","",""]},{"values":[70,70,70],"units":["% AP","% AP","% AP"]}]}]},{"description":"After expanding, the blades drop on the ground, knocking all enemy units away from them, though not rendering them airborne, and forming a spade-shaped perimeter around the enemy champion hit for 2.5 seconds that grants sight of its surroundings. Enemies that pass through the blades for the first time are dealt the same magic damage and are slowed by 90% for 1.5 seconds.","leveling":[]},{"description":"The perimeter will point at the same angle Irelia casted it from, but based on the target's center.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[125,105,85],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Bladesurge's cooldown reduction applies before ability haste.\nEnemies that cross the perimeter are not marked for  Bladesurge.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Irelia launches a barrage of blades in the target direction that expand outward upon hitting an enemy champion, dealing magic damage to enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000","width":"320","angle":null,"castTime":"0.4","effectRadius":null,"targetRange":"1000"}]},"releaseDate":"2010-11-16","releasePatch":"1.0.0.105","patchLastChanged":"14.4","price":{"blueEssence":3150,"rp":790,"saleRp":0},"lore":"The Noxian occupation of Ionia produced many heroes, none more unlikely than young Irelia of Navori. Trained in the ancient dances of her province, she adapted her art for war, using the graceful and carefully practised movements to levitate a host of deadly blades. After proving herself as a fighter, she was thrust into the role of resistance leader and figurehead, and to this day remains dedicated to the preservation of her homeland.","faction":"ionia","skins":[{"name":"Original","id":39000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":880,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"The Noxian occupation of Ionia produced many heroes, none more unlikely than young Irelia of Navori. Trained in the ancient dances of her province, she adapted her art for war, using the graceful and carefully practised movements to levitate a host of deadly blades. 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Despite this, she aspires to one day serve in the court of the Poro King.","release":"2012-04-30","set":["Winter Wonder"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/irelia/skins/skin04/images/irelia_splash_centered_4.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/irelia/skins/skin04/images/irelia_splash_uncentered_4.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/irelia/skins/skin04/images/irelia_splash_tile_4.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/irelia/skins/skin04/irelialoadscreen_4.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":true,"voiceActor":["Cherami Leigh"],"splashArtist":["Viktor Titov","Grafit Studio"]},{"name":"Order of the Lotus","id":39005,"isBase":false,"availability":"Available","formatName":"Order of the Lotus","lootEligible":true,"cost":750,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"A chance encounter with the Order of the Lotus changed Irelia's life forever, as she opened her mind to the cosmic cycles of death and rebirth over many human lifetimes. 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Instead, targeting a jungle camp initiates a 2.5 second channel that will plant a grove upon the camp. Placing a grove costs 94.5 − 0.14 (based on level) health and 90 − 0.37 (based on level) mana. The channel cannot be cancelled in the first 0.15 seconds and in the last 0.5 seconds.","leveling":[]},{"description":"Ivern cannot place a grove while he is unable to cast abilities.","leveling":[]},{"description":"The grove matures over 40 − 1 (based on level) seconds. When fully matured, Ivern can target the camp again to free it after a 0.5-second cast time, clearing the camp and receiving the full gold and full experience bounties. Using Smite on a monster within the grove will instantly free the camp regardless of maturity.","leveling":[]},{"description":"If the camp's large monster has already been slain prior to planting a grove, Ivern will free the camp upon completing the channel at no cost. Similarly, the grove will instantly mature if the large monster is slain.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Unit","affects":"Monsters","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Freeing a  Krugs camp will only give the  gold and experience of 1  Ancient Krug, 2  Krugs, and 3  Mini Krugs, for a total of 95 − 128.25 (based on monster's level) experience and  85.\nThe entire  Krugs camp is usually a total of 1  Ancient Krug, 3  Krugs, and 6  Mini Krugs, for a total of 153 − 206.55 (based on monster's level) and  131.\nIvern must be within  275 units of the large monster of the targeted camp to start channeling or collect a grove. The large monsters also must be  visible.\nIf Ivern cannot afford the cost to place a grove, Friend of the Forest is placed on a cooldown equal to the number of seconds it takes for his  health regeneration and/or  mana regeneration to restore him to the amount of health and/or mana needed to afford the cost.\nThe cooldown will update based on Ivern's current health and mana regeneration, as well as his current health and mana.\nFriend of the Forest can be used while Ivern or the camp is in combat and, once the grove is placed,  Smite can be used to instantly claim the camp.  Interrupting Ivern's channel is the only way to contest jungle camps, short of killing the camp during the channel time.\nSaplings cannot be gathered by allied champions in a  zombie state nor allied  clones.\nSaplings can be gathered while  untargetable.\nAllied  clones killing buff monsters will also cause a sapling to be spawned.\nFreeing a grove causes the monsters within the camp to be dealt 5000 true damage in the  internalraw damage source type by Ivern, despite his inability to damage them.\nFriend of the Forest will leave Ivern at 1 health if cast with exactly the required amount. Friend of the Forest cannot be cast with less, unlike other abilities with health costs.\nThe following table refers for interactions while Ivern is  channeling:\nIvern is unable to act during the first 0.15 and last 0.5 seconds of the channel.\n\n\nType\n\nChannel\n\n\nAttacking\n\nInterrupts\n\n\nAbilities\n\nInterrupts\n\n\nMovement\n\nInterrupts\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nAll item-actives not specified above interrupt\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nDamaging effectsDeath Cast-inhibiting effects","blurb":"Innate:  Ivern cannot attack nor damage non-epic  monsters. When he targets a jungle camp, he  plants a magical grove under it at the cost of health and mana.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Rootcaller","icon":"https://cdn.communitydragon.org/latest/champion/Ivern/ability-icon/q","effects":[{"description":"Active: Ivern throws a vine in the target direction, dealing magic damage to the first enemy hit and rooting them for a duration, during which they are also revealed. Rootcaller can be recast while the target is rooted.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[80,125,170,215,260],"units":["","","","",""]},{"values":[70,70,70,70,70],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Root Duration","modifiers":[{"values":[1.2,1.4,1.6,1.8,2],"units":["","","","",""]}]}]},{"description":"Ivern and allied champions can select the target rooted by Rootcaller to dash to their location, stopping at their attack range.","leveling":[]},{"description":"Recast: Ivern dashes to the rooted target.","leveling":[]},{"description":"Hitting a non-epic monster reduces Rootcaller's cooldown by 50%.","leveling":[]}],"cost":{"modifiers":[{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,13,12,11,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction / Auto","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Single target","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the start of the cast time.\n Daisy dashes to rooted minions.\nRootcaller will hit  monsters but does not deal damage to them unless they were an epic monster.\nIvern's pull/attack range is determined when he dashes to the target - not from when he initially casts Rootcaller and throws the vine.\nIvern is not able to dash to the target unless they are within approximately 1200 range.\n PENDING FOR TEST:: This also counts for allies.\nRootcaller cannot be used to  dash while  grounded or  rooted. This applies to Ivern and his allies.\nRootcaller's dash does not follow targets, their position at the time of starting the dash is the location Ivern and his allies will stop from.\nIvern and his teammates cannot dash to a target if the root was not applied to them.","blurb":"Active:  Ivern throws a vine in the target direction that deals magic damage and  roots the first enemy hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1300","width":"160","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"1150 /  0 /  475 /  Attack range"}],"W":[{"name":"Brushmaker","icon":"https://cdn.communitydragon.org/latest/champion/Ivern/ability-icon/w","effects":[{"description":"Passive: While Ivern is in brush, his basic attacks are empowered to deal bonus magic damage on-hit. This bonus persists for 3 seconds after leaving brush.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[20,27.5,35,42.5,50],"units":["","","","",""]},{"values":[20,20,20,20,20],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Active: Ivern grows a patch of brush at the target location for 45 seconds, granting sight of the area within and around it for 8 seconds. Brushes despawn instantly after allied vision of them is lost. Spawning brush near terrain or other brush increases its radius.","leveling":[]},{"description":"While allied champions are in any brush when Ivern is in range, their basic attacks are empowered to deal bonus magic damage on-hit. This bonus persists for 1.5 seconds after leaving brush.","leveling":[{"attribute":"Ally Bonus Magic Damage","modifiers":[{"values":[10,15,20,25,30],"units":["","","","",""]},{"values":[10,10,10,10,10],"units":["% of Ivern's AP","% of Ivern's AP","% of Ivern's AP","% of Ivern's AP","% of Ivern's AP"]}]}]},{"description":"Ivern periodically stocks a Brushmaker charge, up to a maximum of 3.","leveling":[]}],"cost":{"modifiers":[{"values":[30,30,30,30,30],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[0.5,0.5,0.5,0.5,0.5],"units":["","","","",""]}],"affectedByCdr":false},"targeting":"Location","affects":"Self, Allies","spellshieldable":"False","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"A  brush will be immediately  exposed if grown within the  sight of an enemy  turret.\nThe bonus damage does not apply to structures.\nThe bonus damage can be  blocked or  dodged.\n PENDING FOR TEST:: Passive's interactions with  blinding effects.\nThe empowerment given to allies respects  enchantment redirection.","blurb":"Passive: While  Ivern is in  brush, his basic attacks deal bonus magic damage.","missileSpeed":null,"rechargeRate":[20,20,20,20,20],"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"1000"}],"E":[{"name":"Triggerseed","icon":"https://cdn.communitydragon.org/latest/champion/Ivern/ability-icon/e","effects":[{"description":"Active: Ivern places a seed on the target allied champion, Daisy, or himself, granting the target a shield for 2 seconds.","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[85,125,165,205,245],"units":["","","","",""]},{"values":[50,50,50,50,50],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"After 2 seconds, the seed explodes to deal magic damage to nearby enemies and slow them for 2 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[70,90,110,130,150],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[45,50,55,60,65],"units":["%","%","%","%","%"]}]}]},{"description":"If the seed does not damage an enemy champion and the shield persists by the end of the duration, the shield is reapplied for the same strength and duration without the explosion effect.","leveling":[]}],"cost":{"modifiers":[{"values":[70,70,70,70,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[11,10,9,8,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Allies, Self, Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The explosion occurs regardless of whether the shield is maintained.\nThe damage of Triggerseed is attributed to the champion the shield was cast on.\nIf cast on  Daisy, the damage is attributed to Ivern.\nThe  slow debuff is always attributed to Ivern.\nTherefore, placing Triggerseed on allied champions:\ngrants them credit for all kills on enemy units that it causes.\ntriggers turret aggro on them if it deals damage to an enemy champion.\ntriggers their spell effects instead of Ivern's.\nbenefits from their  magic penetration stat.\nIvern's player can appreciate the damage Triggerseed from an ally deals via a yellow damage number intended to reflect the damage dealt.\nThis yellow damage number wrongfully uses Ivern's  magic penetration stat to calculate the expected damage dealt, instead of reflecting the actual damage dealt.","blurb":"Active:  Ivern can target an ally champion,  Daisy, or himself to  shield them for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"500","targetRange":"750"}],"R":[{"name":"Daisy!","icon":"https://cdn.communitydragon.org/latest/champion/Ivern/ability-icon/r","effects":[{"description":"Active: Ivern summons his sentinel friend Daisy to his side, who lands 350 units away from him in the target direction and remains on the field for up to 45 seconds as a controllable pet.","leveling":[]},{"description":"Daisy! can be recast at any time while Daisy is alive.","leveling":[]},{"description":"Recast: Ivern commands Daisy to move to the target location. 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He will reload over 2.5 seconds immediately after expending all rounds or withholding leftover rounds after 10 seconds of being out of combat and not being affected by crowd control. The latter reload can be interrupted by declaring an attack or casting an ability.","leveling":[]},{"description":"Jhin's final round attack has an uncancellable windup versus champions, always critically strikes, including against structures, and deals bonus physical damage equal to 15 / 20 / 25% (based on level) of the target's missing health.","leveling":[]},{"description":"Innate - Every Moment Matters: Jhin gains bonus attack damage equal to 4% − 44% (based on level)[ (+ 0.3% per 1% critical strike chance) (+ 0.25% per 1% bonus attack speed) ][ (+ 30% critical strike chance) (+ 25% bonus attack speed) ]AD.","leveling":[]},{"description":"Additionally, critical strikes grant Jhin 14% (+ 0.4% per 1% bonus attack speed) bonus movement speed for 2 seconds.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":null,"resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The penalty to Jhin's critical damage also reduces the base damage ((100 + 75) × 0.86 rather than 100 + (75 × 0.86) and stacks with other sources (i.e  Infinity Edge) ((100 + 75 + 35) × 0.86).\nThis penalty does not affect  Curtain Call.\nThe  missing health damage benefits from  life steal.\nThe 4th attack cannot be canceled by Jhin himself.\nThe 4th attack versus a structure is classified as a critical strike.\nThe attack damage multiplier stacks additively with  Dragon Slayer's.\nEvery Moment Matters'  bonus AD will benefit from any amount of bonus attack speed, even in excess of an amount that would usually reach the attacks per second cap (2.5).\nThe maximum modifier without attack speed is 74%.\n44% base modifier at level 18.\n30% from critical strike chance on account of the 100% cap.\nAttack speed slows will not affect Jhin's bonus attack damage from his passive and will ignore his attack speed as it is fixed.\nAttack damage reductions apply before the multiplier causing them to be stronger against Jhin than advertised or versus other champions.\nThe bonus damage based on the target's missing health does not affect structures.","blurb":"Innate - Death in 4 Acts:  Jhin's gun may fire up to 4 times before needing to reload. The final round will  critically strike, dealing bonus physical damage based on the target's missing health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Dancing Grenade","icon":"https://cdn.communitydragon.org/latest/champion/Jhin/ability-icon/q","effects":[{"description":"Active: Jhin throws a grenade at the target enemy that deals physical damage and can bounce to up to three additional nearby enemies.","leveling":[{"attribute":"Minimum Physical Damage","modifiers":[{"values":[44,69,94,119,144],"units":["","","","",""]},{"values":[44,51.5,59,66.5,74],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[90.2,141.45,192.7,243.95,295.2],"units":["","","","",""]},{"values":[90.2,105.575,120.95,136.325,151.7],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[123,123,123,123,123],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"The damage is increased by 35% of the base damage if the enemy the grenade last bounced off of dies.","leveling":[]}],"cost":{"modifiers":[{"values":[40,45,50,55,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[7,6.5,6,5.5,5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Spell shield will not prevent the canister from bouncing.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Jhin throws a grenade at the target enemy that can bounce to up to three additional nearby enemies, dealing physical damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1800 / 600","width":null,"angle":null,"castTime":"0.25","effectRadius":"450","targetRange":"550"}],"W":[{"name":"Deadly Flourish","icon":"https://cdn.communitydragon.org/latest/champion/Jhin/ability-icon/w","effects":[{"description":"Passive: Enemy champions that trigger a Lotus Trap to bloom or are damaged by Jhin or allied champions are marked for 4 seconds.","leveling":[]},{"description":"Active: Jhin fires a shot in the target direction that deals physical damage to all enemies in a line until colliding with an enemy champion, reduced by 25% against minions.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[60,95,130,165,200],"units":["","","","",""]},{"values":[50,50,50,50,50],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Minion Damage","modifiers":[{"values":[45,71.25,97.5,123.75,150],"units":["","","","",""]},{"values":[37.5,37.5,37.5,37.5,37.5],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Hitting a marked champion roots them for a duration and grants Jhin Every Moment Matters' bonus movement speed.","leveling":[{"attribute":"Root Duration","modifiers":[{"values":[1.25,1.5,1.75,2,2.25],"units":["","","","",""]}]}]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,12,12,12,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Special","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Applies  spell damage to the enemy champion and  area damage to all other enemy units.\nThe Caught Out mark only appears if Deadly Flourish can potentially  root the target, and will not if the ability's cooldown is longer than 4 seconds or isn't ranked up.\nThis ability will cast from wherever the caster is at the start of the cast time.\nDeadly Flourish is blocked by  Wind Wall but not  Blade Whirl.\nDeadly Flourish is special cased to be intercepted by the former because it looks like a blockable missile, even though it isn't functionally a missile.","blurb":"Passive: Enemy champions that trigger a  Lotus Trap or damaged by Jhin and his allies are marked with  Caught Out for a few seconds.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"90","angle":null,"castTime":"0.75","effectRadius":null,"targetRange":null}],"E":[{"name":"Captive Audience","icon":"https://cdn.communitydragon.org/latest/champion/Jhin/ability-icon/e","effects":[{"description":"Passive - Beauty in Death: Whenever Jhin kills an enemy champion, he summons a Blooming Lotus Trap on their corpse.","leveling":[]},{"description":"Active: Jhin places a Lotus Trap at the target location which, upon landing, becomes stealthed after arming over 1 second, lasting for up to 180 seconds and granting sight within its radius. The Lotus Trap blooms upon enemy contact, with enemies in the area at the time of its trigger becoming revealed for 4 seconds.","leveling":[]},{"description":"Jhin periodically stocks a Lotus Trap charge, up to a maximum of 2.","leveling":[]},{"description":"Blooming Lotus Traps slow enemies within the area by 35% for 2 seconds before exploding, dealing magic damage to enemies. Lotus Traps deal 65% damage against minions as well as champions who have been struck by another Lotus Trap in the last 1 second.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[20,80,140,200,260],"units":["","","","",""]},{"values":[120,120,120,120,120],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Reduced Damage","modifiers":[{"values":[13,52,91,130,169],"units":["","","","",""]},{"values":[78,78,78,78,78],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[65,65,65,65,65],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"See Pets for more details about Lotus Traps.","leveling":[]}],"cost":{"modifiers":[{"values":[30,30,30,30,30],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[2,2,2,2,2],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Beauty in Death does not consume Lotus Trap charges.\nThe Lotus Trap will stop upon encountering a  Wind Wall or  Unbreakable.\nBeauty in Death does not trigger after killing a  clone.\nThe reveal debuff is named  Caught Out.\nThis debuff is shared between Captive Audience and  Curtain Call.","blurb":"Passive - Beauty in Death: Killing an enemy champion summons a free Blooming Lotus Trap under them.","missileSpeed":null,"rechargeRate":[24,21.5,19,16.5,14],"collisionRadius":"160","tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":"260 / 260","targetRange":"750"}],"R":[{"name":"Curtain Call","icon":"https://cdn.communitydragon.org/latest/champion/Jhin/ability-icon/r","effects":[{"description":"Active: Jhin channels for up to 10 seconds, transforming his weapon into a cannon and gaining the ability to recast Curtain Call 4 times within the duration.","leveling":[]},{"description":"Recast: After 0.25 seconds, Jhin fires a round in the target direction that grants sight around its trajectory for 0.5 seconds and deals physical damage to enemies hit, increased by 0% − 300% (based on target's missing health). The bullet stops upon hitting an enemy champion, slowing them by 80% for 0.5 seconds and revealing them for 2 seconds. Each cast has a static cooldown of 1 second.","leveling":[{"attribute":"Minimum Physical Damage per Bullet","modifiers":[{"values":[64,154,244],"units":["","",""]},{"values":[25,25,25],"units":["% AD","% AD","% AD"]}]},{"attribute":"Maximum Physical Damage per Bullet","modifiers":[{"values":[256,616,976],"units":["","",""]},{"values":[100,100,100],"units":["% AD","% AD","% AD"]}]}]},{"description":"The fourth shot critically strikes for (100% + 50%) bonus physical damage.","leveling":[{"attribute":"Minimum Fourth Shot Damage","modifiers":[{"values":[128,308,488],"units":["","",""]},{"values":[50,50,50],"units":["% AD","% AD","% AD"]}]},{"attribute":"Maximum Fourth Shot Damage","modifiers":[{"values":[512,1232,1952],"units":["","",""]},{"values":[200,200,200],"units":["% AD","% AD","% AD"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[120,105,90],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Applies  spell damage to enemy champions and  area damage to other enemy units.\nEach cast counts as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nCurtain Call's shooting range is fixed in front of Jhin.\nThe opening sound effect and area of range are audible and visible to both teams.\nLeveling up the ability while channeling will change the final cooldown.\nJhin will turn to face in the target direction whenever he uses a recast.\nJhin gains a wider field of view during Curtain Call.\nThe reveal debuff is named  Caught Out.\nThis debuff is shared between  Captive Audience and Curtain Call.\nThis ability will cast from wherever the caster is at the end of the cast time.\nThe following table refers for interactions while Jhin is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nInterrupts\n\n\nAbilities\n\nInterrupts\n\n\nMovement\n\nInterrupts\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nAll item-actives not specified above interrupt\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Hexflash\n\n\nInterrupted by\n\n Teleport  Recall\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects\n\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Jhin  channels up to a period, being able to fire up to four shots in a large cone in front of him.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"5000","width":"160","angle":"60°","castTime":"1","effectRadius":null,"targetRange":null}]},"releaseDate":"2016-02-01","releasePatch":"6.2","patchLastChanged":"14.8","price":{"blueEssence":4444,"rp":880,"saleRp":0},"lore":"Jhin is a meticulous criminal psychopath who believes murder is art. Once an Ionian prisoner, but freed by shadowy elements within Ionia's ruling council, the serial killer now works as their cabal's assassin. Using his gun as his paintbrush, Jhin creates works of artistic brutality, horrifying victims and onlookers. He gains a cruel pleasure from putting on his gruesome theater, making him the ideal choice to send the most powerful of messages: terror.","faction":"ionia","skins":[{"name":"Original","id":202000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":880,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Jhin is a meticulous criminal psychopath who believes murder is art. Once an Ionian prisoner, but freed by shadowy elements within Ionia’s ruling council, the serial killer now works as their cabal's assassin. Using his gun as his paintbrush, Jhin creates works of artistic brutality, horrifying victims and onlookers. 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This is Bang's second World Champion skin, following his win with SKT at the 2015 World Championship.","release":"2017-06-27","set":["World Champions: 2016"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin03/images/jhin_splash_centered_3.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin03/images/jhin_splash_uncentered_3.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin03/images/jhin_splash_tile_3.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin03/jhinloadscreen_3.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Quinton Flynn"],"splashArtist":["Alvin Lee"]},{"name":"PROJECT","id":202004,"isBase":false,"availability":"Available","formatName":"PROJECT: Jhin","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[],"lore":"After a botched surgery, Jhin went from being a black-market augment hacker to a notorious mechanized killer for hire. Still programmed with a taste for high-clearance upgrades, the tech Jhin takes from his victims has left him with a severe personality fragmentation, and a dark vision for the future of PROJECT... and humanity.","release":"2017-11-22","set":["PROJECT"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin04/images/jhin_splash_centered_4.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin04/images/jhin_splash_uncentered_4.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin04/images/jhin_splash_tile_4.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin04/jhinloadscreen_4.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin04/jhinloadscreen_4_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Quinton Flynn"],"splashArtist":["Alex 'alexplank' Flores"]},{"name":"Dark Cosmic","id":202005,"isBase":false,"availability":"Available","formatName":"Dark Cosmic","lootEligible":true,"cost":1820,"sale":0,"distribution":null,"rarity":"Legendary","chromas":[],"lore":"Jhin was an interstellar entity, consumed by the Dark Star and given new purpose. 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He scours entire regions of space seemingly on a whim, using the remnants to create bizarre, silent objets d'art.","release":"2019-06-13","set":["Dark Star"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin05/images/jhin_splash_centered_5.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin05/images/jhin_splash_uncentered_5.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin05/images/jhin_splash_tile_5.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin05/jhinloadscreen_5.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/jhin/skins/skin05/jhinloadscreen_5_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":true,"newQuotes":false,"voiceActor":["Quinton Flynn"],"splashArtist":["Bo 'chenbowow' Chen"]},{"name":"Shan Hai Scrolls","id":202014,"isBase":false,"availability":"Available","formatName":"Shan Hai Scrolls","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[{"name":"Catseye","id":202020,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/202/202020.png","colors":["#FFEE59","#FFEE59"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Emerald","id":202017,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/202/202017.png","colors":["#2DA130","#2DA130"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Obsidian","id":202022,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/202/202022.png","colors":["#27211C","#27211C"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Pearl","id":202021,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/202/202021.png","colors":["#ECF9F8","#ECF9F8"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Ruby","id":202015,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/202/202015.png","colors":["#D33528","#D33528"],"descriptions":[{"description":"This chroma was released as a bundle exclusive in 2021.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Sapphire","id":202016,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/202/202016.png","colors":["#2756CE","#2756CE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Tanzanite","id":202018,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/202/202018.png","colors":["#54209B","#54209B"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Turquoise","id":202019,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/202/202019.png","colors":["#73BFBE","#73BFBE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]}],"lore":"A mad god who resides within a mysterious painting older than creation, Jhin has grown bored of the canvas in which he dwells and wishes to bring his art to new, fresh eyes. 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Each stack of Rev'd up grants bonus attack speed, with all stacks beyond the first one being 50% effective. Stacks expire by one when the duration ends.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[15,27.5,40,52.5,65],"units":["%","%","%","%","%"]}]},{"attribute":"Attack Speed per Subsequent Stack","modifiers":[{"values":[7.5,13.75,20,26.25,32.5],"units":["%","%","%","%","%"]}]},{"attribute":"Maximum Attack Speed","modifiers":[{"values":[30,55,80,105,130],"units":["%","%","%","%","%"]}]}]},{"description":"Fishbones: Basic attacks with Fishbones cost mana on-attack to deal 110% AD modified physical damage to the target and nearby enemies. The damage is affected by critical strike modifiers. 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This damage is capped at 50 − 475 (based on level) against monsters.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[20,40,60,80,100],"units":["","","","",""]},{"values":[50,50,50,50,50],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[85,85,85,85,85],"units":["% bonus armor","% bonus armor","% bonus armor","% bonus armor","% bonus armor"]},{"values":[85,85,85,85,85],"units":["% bonus magic resistance","% bonus magic resistance","% bonus magic resistance","% bonus magic resistance","% bonus magic resistance"]},{"values":[6,7,8,9,10],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]}]},{"description":"All Out Bonus: Path Maker no longer applies its knock back and stun, but its damage reduction is increased to 57.35% − 75% (based on level), and the dash speed is increased by 20%. 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Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the stat requirement is no longer met.","leveling":[]},{"description":"Innate - Plasma: Kai'Sa's basic attacks on-hit and Void Seeker apply stacks of Plasma to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 5 times. Basic attacks each apply 1 stack and Void Seeker applies 2 stacks, increased to 3 if it is evolved. Her and nearby allies' immobilizing effects and polymorphs against enemy champions will also apply a stack of Plasma.","leveling":[]},{"description":"Innate - Caustic Wounds: Plasma stacks applied by Kai'Sa's basic attacks or Void Seeker deal 5 − 23 (based on level) (+ 1 − 12 (based on level) per Plasma stack before application) (+ 15% − 25% (based on Plasma stacks before application) AP) bonus magic damage. The fifth stack against a target consumes them all to deal additional bonus magic damage equal to 15% (+ 6% per 100 AP) of the target's missing health, capped at 400 against monsters.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":"special","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"Proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Kai'Sa receives the evolution even if she dies while in cast time.\nKai'Sa can evolve an ability even if she hasn't learned it yet.\nThe bonus missing health damage is evaluated after the initial damage from Caustic Wounds is evaluated, and after  Void Seeker's damage if triggered by it, but before a triggering basic attack's is.\nThis effectively increases the \"flat\" Caustic Wounds damage preceding the expunge proc and (if applicable)  Void Seeker damage and any potential preceding on-hit damage (usually not possible to acquire due to buff slot order) by 15% (+ 6% per 100 AP) divided by (1+the target's MR post penetration/100).\nPlasma stacks that exceed the rupture are reapplied normally.\n Spell shield will block the Plasma application from  Void Seeker only.\nWith  Void Seeker, if the stacks detonate Plasma, any remaining stacks are reapplied afterwards.  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Basic boots increase the dash speed by 75, and Finished boots increase it by 135.\nThe dash speed is affected by  multiplicative movement speed modifiers such as  slows.\n Additive movement speed modifiers do not affect it.\nThere are a total of 24 different dash ranges based on direction with Boots and  Pierce being cast.\nDash distance decreases exponentially as the dash direction becomes closer to the minimum direction (forward for basic attacks, backward for  Pierce.\nKalista will attempt to attack her target again at the end of the dash, allowing the player to kite with only movement commands as long as they remain in attack range.\nAttack move click checks for targets in brief intervals, but only while Kalista is not in a dash, resulting in lost DPS if it is used to automatically dash.\nKalista's facing direction when dashing is considered to be in the direction of the dash, not her visual facing direction.","blurb":"Innate: During each basic attack or  Pierce,  Kalista can choose a target direction to quickly  dash to. The range and speed is based on the tier of Kalista's Boots.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1025 / 1100 / 1160 (based on Boots Tier)","width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":"250 / 265 / 280 (based on Boots Tier)"}],"Q":[{"name":"Pierce","icon":"https://cdn.communitydragon.org/latest/champion/Kalista/ability-icon/q","effects":[{"description":"Active: Kalista launches a spear in the target direction that deals physical damage to the first enemy hit.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[20,85,150,215,280],"units":["","","","",""]},{"values":[105,105,105,105,105],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"If Pierce kills the target, the spear continues onward to transfer all of the target's Rend stacks to the next enemy it hits. This can repeat indefinitely until the spear reaches its maximum range.","leveling":[]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[8,8,8,8,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Single target","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Kalista throws a spear in the target direction that deals physical damage to the first enemy hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2400","width":"80","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"1200"}],"W":[{"name":"Sentinel","icon":"https://cdn.communitydragon.org/latest/champion/Kalista/ability-icon/w","effects":[{"description":"Passive - Soul-Marked: While Kalista and her Oathsworn are tethered, their basic attacks and Pierce apply a Soul-Mark to their targets.","leveling":[]},{"description":"If both Soul-Marks are applied to the same target within 4 seconds, they take bonus magic damage, capped against non-champions, and cannot be Soul-Marked again for a few seconds. 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Kalista applies the damage on-attack while the Oathsworn does so on-hit.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[14,15,16,17,18],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]},{"attribute":"Maximum Non-Champion Damage","modifiers":[{"values":[100,125,150,175,200],"units":["","","","",""]}]}]},{"description":"Active: Kalista summons a Sentinel that patrols back and forth on a path along the target location, granting sight of its surroundings as it travels.","leveling":[]},{"description":"Kalista periodically stocks a Sentinel charge, up to a maximum of 2.","leveling":[]},{"description":"See Pets for more details about Sentinels.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[30,30,30,30,30],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":null,"resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Soul-Marked's bonus damage is credited to Kalista and will benefit from both her  magic penetration and spell effects.\nIf her  Oathsworn ally scores a kill using Soul-Marked's bonus damage they will get a message stating 'Kill Secured' in place of the usual gold pop-up (the gold itself is credited to Kalista).\nThe Sentinel's  sight reveal on enemy  champions is accredited for assists and potentially kills (if they die shortly after being spotted).\nIt does not reveal  stealthed targets.\nSentinel will cast from wherever Kalista is at the end of the cast time.\n PENDING FOR TEST:: Soul Mark's interaction with parrying effects ( dodge,  block,  blind).\n PENDING FOR TEST: If Pierce kills the target by Soul-Mark's additional damage, it will/will not continue.","blurb":"Passive - Soul-Marked: While  Kalista and her  Oathsworn are  tethered, their basic attacks and  Pierce apply a Soul-Mark to their targets. 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Kalista cleanses the Oathsworn from all crowd control and renders them invulnerable and untargetable for the duration, and pulls them to her over 1 second.","leveling":[]},{"description":"While held, the Oathsworn is vanished and may select to end Fate's Call's invocation and dash with displacement immunity, reappearing at the target location, and doing so at maximum range from Kalista's facing direction when the duration expires. The Oathsworn stops upon colliding with an enemy champion, knocking up all nearby enemies for a duration and finally landing to their base attack range from the target collided with.","leveling":[{"attribute":"Knockup Duration","modifiers":[{"values":[1,1.5,2],"units":["","",""]}]}]},{"description":"The Oathsworn must be nearby to cast this ability, and is also silenced and unable to perform movement or attack commands while Fate's Call is in effect.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[150,120,90],"units":["","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Oathsworn Ally / Enemies","spellshieldable":"True","resource":"MANA","damageType":null,"spellEffects":"False","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The following will defer Fate's Call's effects at the time of cast to the end of their duration if the Oathsworn is:\nIn a cast time.\n Channeling.\nFate's Call will not defer by the following channels:  Recall,  Defiant Dance,  Realm Warp, and  The Culling.\nFate's Call cannot be cast during the following channels:  Teleport,  Gate,  Grand Starfall,  Hero's Entrance and  Stand United.\nUsing an ability that preloads UnstoppableForceMarker.\nIf the Oathsworn is still occupied after 6 seconds of being deferred from this time, Fate's Call will cancel.\nFate's Call will not pull the Oathsworn if they are  dashing but they will be retrieved after 1 second regardless.\nFate's Call can be cast even if the Oathsworn is  untargetable.\nFate's Call is disabled if the Oathsworn is  resurrecting or is being affected by another Fate's Call.\nFate's Call can be used even if the Oathsworn is in a  zombie state.\nFate's Call does not render the target  vanished while being held if they are creating  Curse of the Black Mist's aura.\nThe Oathsworn being held is represented by a light over Kalista's head.\nKalista's death does not cancel Fate's Call.","blurb":"Active:  Kalista invokes her  tether to retrieve her Oathsworn,  vanishing and  cleansing them from all  crowd control, and hold them for a few seconds.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":"1100","onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"1200"}]},"releaseDate":"2014-11-20","releasePatch":"4.20","patchLastChanged":"14.4","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"A specter of wrath and retribution, Kalista is the undying spirit of vengeance, an armored nightmare summoned from the Shadow Isles to hunt deceivers and traitors. 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Movement commands applied during cast time will override the automatic attack, but they may not override an already active manually applied attack command. If no enemy is in range, pre-cast commands will remain active, and attack commands applied during the cast time will be ignored (bug).\nIf a Dagger is picked during the cast time, pre-cast commands will be cancelled, even if no enemy is nearby. And if an enemy is nearby, Katarina may or may not start an automatic attack (bug).\nIf the target is very close to a wall and Katarina targets Shunpo behind the target, she can blink over the wall.\nShunpo  will still deal damage but not apply on-hit effects if  dodged. It cannot be  blocked nor can it be missed while Katarina is  blinded.\nShunpo does not require the enemy to be within targeting range to damage them. 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She ascends upon spending a skill point at levels 1, 6, 11, and 16.","leveling":[]},{"description":"Level 1 - Zealous: Kayle's basic attacks on-attack generate a stack of Zeal for 5 seconds, refreshing on subsequent hits and stacking up to 5 times. For each stack, she gains 6% (+ 0.5% per 100 AP) bonus attack speed, up to a maximum 30% (+ 2.5% per 100 AP). At max stacks, she becomes Exalted, gaining 10% bonus movement speed.","leveling":[]},{"description":"Level 6 - Arisen: Kayle becomes ranged and gains 350 bonus attack range for a total of 525.","leveling":[]},{"description":"Level 11 - Aflame: Kayle gains 10% bonus size. While Kayle is Exalted, her basic attacks on-attack also launch a wave of fire forward that deals 20 − 41 (based on level) (+ 10% bonus AD) (+ 25% AP) magic damage to all enemies it passes through. The wave is affected by critical strike modifiers.","leveling":[]},{"description":"Level 16 - Transcendent: Kayle gains an additional 100 bonus attack range for a total of 625, and permanently gains the full effects of Zealous.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":null,"resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"AoE","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Zealous\nThe stacking attack speed can be tracked in the HUD via a buff called  Zeal, while the maximum stacks bonus grants the buff  Exalted.\nSubsequent applications will also refresh the duration of all stacks, but all of them are lost when expired.\nIf Kayle is in her attack animation after the stacks expire, she gains another 0.5 seconds to refresh/stack  Zeal.\nEach stack increase attack speed based on the amount of ability power Kayle has at the time the stack is acquired and will not update if it is changed.\nFor example, if a stack acquired while she has no ability power, it will the increase attack speed by  6%. If  200 acquired afterwards, the next stack will grant  8%. The two increased attack speed by  14% (6 + 8) and not  16% (8 + 8).\nArisen\n\nBasic attacks within  175 will still use Kayle's melee basic attack animations and do not utilize  projectiles.\nThey are still classified as  ranged attacks.\nDue to this fact, projectile blocking effects cannot intercept basic attacks while Kayle's target is within her \"melee\" range.\nAflame\n\nOn becoming Aflame, Kayle's bonus size grows linearily over 1 second.\nBasic attacks against structures and wards do not trigger fire waves.\nWhile at 4 stacks of  Zeal, the next on-attack reaching the fifth stack will be empowered by Aflame, releasing the first fire wave.\nTranscendent\n\n Zeal and  Exalted buffs swapped to a new buff that grants the benefit of both and it is not visible on Kayle's HUD.\nThis buff also updates its attack speed value whenever a stat update happens and ability power is changed, however, it does not track ability power from other buffs, unless they have been specifically special cased. The following buffs are not special cased yet and will not grant bonus attack speed:\nRunes (including  Adaptive Force rune shards )\n Infernal Might\nFire Waves Details\n\n     Hitboxes shows by a graph side by side.   A wave consists of three projectiles for the hitbox and a fourth for visuals.\nThe hitbox projectiles spawn 75 units behind Kayle, travel through her, and are destroyed once they've traveled 850 units. Their technical details are:\nRange:  850 (755 effective)\nWidth:  200\nProjectile Speed: 2800\nAngle: 18° (left and right at 9° to their side, respectively)\n Projectile blocking effects can block each projectile individually.\nIt is possible to block the visuals, but still get hit by an unblocked \"invisible\" hitbox projectile.\nHitting an enemy with multiple projectiles of the same wave will not increase the damage dealt.\nThe fire wave shares cast instance with the triggering basic attack.\nThe amount of  Conqueror stacks gained will be ( 2 /  1) if the basic attack deals damage first or 2 if the wave does so.\nKeep in mind that it's still two damage instances. If one triggers  Bone Plating, the other's damage will be blocked.\nFire waves roll  critical strike chance on each target hit individually.\nThe distance of the fire waves scales with bonus attack range.\nA known issue is that despite dealing  area spell damage the fire wave does not:\nconsume Mana Charge from  Tear of the Goddess and its upgrades,\nor trigger  Manaflow Band.\nInteractions & Other\n\nBecause Kayle is both a  melee and  ranged champion, she can purchase both ranged and melee exclusive items at anytime, but their effects will function depending on her current range type; the same principle also applies to runes.\nHowever, keep in mind that, prior to ascending to Arisen,  Starfire Spellblade also changes this behaviour based on its usage.\nWaves are fired in the direction that Kayle is facing. Changing that during the attack windup via  Flash will also change the direction of the wave.\nEach ascension has an unique animation and a voice line. (See: Kayle's quotes)\nThe ascensions' animation will override the current one, but it does not cancel Kayle's current action, nor her previous orders.","blurb":"Kayle ascends through four forms that each grant additional bonuses:\nLevel 1 - Zealous: Kayle's basic attacks grant her stacking  attack speed, and at maximum stacks she also gains  move speed.\nLevel 6 - Arisen: Kayle gains  range and becomes a ranged champion.\nLevel 11 - Aflame: While at maximum stacks, Kayle's basic attacks launches a fire wave that deals magic damage.\nLevel 16 - Transcendent: Kayle is permanently at maximum stacks, in addition to gaining even more  range.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Radiant Blast","icon":"https://cdn.communitydragon.org/latest/champion/Kayle/ability-icon/q","effects":[{"description":"Active: Kayle conjures a portal in front of her that faces the target direction, from which a celestial sword launches forward. The sword expands upon hitting an enemy, targets struck in the area are dealt magic damage, slowed for 2 seconds, and inflicted with 15% reduced armor and magic resistance for 4 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[60,100,140,180,220],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[50,50,50,50,50],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[26,32,38,44,50],"units":["%","%","%","%","%"]}]}]}],"cost":{"modifiers":[{"values":[70,75,80,85,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,11,10,9,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"true","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Details\nThis ability has a cast time and cast delay. The former represents the amount of time Kayle needs to spend to cast and is equal to her attack windup time. The latter is the amount of time the portal needs to launch the sword, which is always 0.264 seconds seconds, starting from the beginning of the cast time.\nAs implied by the previous point, the portal is created at the start of the cast time and Kayle does not have to be alive for it to launch the sword.\nThe portal does not follow Kayle's movements, using  Flash or getting displaced won't change its position nor direction either.\nThe cast time can be calculated by dividing Kayle's windup percent value (0.193555) with her current total attack speed.\nRadiant Blast's cast time is 0.33 seconds at base attack speed, is at most 0.99 seconds at the minimum attack speed of  0.2, and is 0.099 seconds at the attack speed cap of  2.5. The cast time can be further decreased with effects that allows the player to bypass the attack speed cap.\nAdditionally, it should be noted that due to action only taking place on whole game ticks, the cast time can only be changed in fractions of 0.033 seconds. This also means that the lowest possible cast time is 0.033 seconds, requiring at least  5.8652 attack speed.\nCorrection: Important to note that in patch V9.17, Radiant Blast's cast time was changed to be a flat 0.25 seconds, rather than scaling with the attack windup time. In patch V10.4, this was undocumentedly changed back. Whether the change to scale with windup time again was intentional or not is unknown.\nThe resistance reduction is applied after the damage has been dealt.\nThe expansion consist of 5 hitboxes, forming a cross-like shape centered 100 units ahead from the impact in its direction. Their technical details can be seen below and visualized on the image to the right.      The left side shows projectile's width and the total area traveled if it does not hit a target, while the right side shows the explosions when it hits a target.  \nExplosionCenter: 100 radius\nExplosionLeft: 150 distance, 125 width\nExplosionRight: 150 distance, 125 width\nExplosionBackward: 100 distance, 90 width\nExplosionForward: 400 distance, 90 width\nInteractions & Other\n\nThe visual effects of the explosion shows the blade and guard of Kayle's swords.\nThe resistance reduction can be tracked on the HUD as a debuff called Sundered and has a special icon that can be seen below.\nCorrection: Note that the  PsyOps skin still uses the old shred VFX, which also only shows for 3 seconds (effect duration is not affected). This is possibly an oversight as all existing, and at the time released Dragon Slayer, skins were updated properly in V11.18.\nhttps://leagueoflegends.fandom.com/wiki/File:Celestine_Wish_Kayle_PsyOps_Shred_Indicator_Issue.mp4","blurb":"Active:  Kayle summons a celestial sword that travels forward and expands upon hitting a target, dealing magic damage,  slowing, and reducing the  armor and  magic resist of all targets struck.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1600","width":"150","angle":null,"castTime":"Attack Windup Time","effectRadius":null,"targetRange":null}],"W":[{"name":"Celestial Blessing","icon":"https://cdn.communitydragon.org/latest/champion/Kayle/ability-icon/w","effects":[{"description":"Active: Kayle and the target allied champion are healed and gain bonus movement speed for 2 seconds.","leveling":[{"attribute":"Heal","modifiers":[{"values":[55,80,105,130,155],"units":["","","","",""]},{"values":[25,25,25,25,25],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Bonus Movement Speed","modifiers":[{"values":[24,28,32,36,40],"units":["%","%","%","%","%"]},{"values":[8,8,8,8,8],"units":["% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP"]}]}]},{"description":"If cast without a valid target, or self-cast, Celestial Blessing will automatically target the closest allied champion in range, prioritizing the one with the lowest health.","leveling":[]}],"cost":{"modifiers":[{"values":[90,100,110,120,130],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[15,15,15,15,15],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit / Auto","affects":"Self, Allies","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Details\nCelestial Blessing's cast time does not interrupt movement and the effects are applied at the start.\nInteractions & Other\n\nIf cast with auto-targeting, Celestial Blessing may target allies who are  untargetable, or allied clones that cannot be targeted by allies (such as  Wukong's  Warrior Trickster).","blurb":"Active:  Kayle  heals herself and an allied champion. Additionally, both of them gains  move speed for a brief time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"900"}],"E":[{"name":"Starfire Spellblade","icon":"https://cdn.communitydragon.org/latest/champion/Kayle/ability-icon/e","effects":[{"description":"Passive: Kayle deals bonus magic damage on-hit.","leveling":[{"attribute":"Passive Damage","modifiers":[{"values":[15,20,25,30,35],"units":["","","","",""]},{"values":[10,10,10,10,10],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[20,20,20,20,20],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Active: Kayle kindles her blade, empowering her next basic attack within 6 seconds to have an uncancellable windup and deal additional bonus magic damage on-hit that is capped at 400 against monsters. If Kayle is not yet Arisen, this attack becomes ranged with 525 range.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[8,8.5,9,9.5,10],"units":["%  of target's missing health","%  of target's missing health","%  of target's missing health","%  of target's missing health","%  of target's missing health"]},{"values":[1.5,1.5,1.5,1.5,1.5],"units":["% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP"]}]}]},{"description":"Aflame Bonus: The attack explodes upon the target, dealing its damage to surrounding enemies and applying on-hit effects. This is affected by critical strike modifiers.","leveling":[]},{"description":"Starfire Spellblade resets Kayle's basic attack timer.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[8,7.5,7,6.5,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"true","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"Special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Details\nStarfire Spellblade will be buffered and cast when the cooldown ends if the player attempts to cast it within 0.1 seconds of the cooldown ending.\nStarfire Spellblade consist of 3 parts, each dealing different type of damage source type:\nThe basic attack part deals  basic.\nThe passive's on-hit effect deals  proc.\nThe active's portion deals  spell.\nAdditionally, the damage against secondary targets caught in the explosion is also tagged as area of effect.\nThe basic attack and the active's portion shares the same cast instance since patch V11.1. (Exception:  Muramana, see under Interactions & Other.)\nParry interactions:\n Blind: The main target will never receive damage, but the secondary targets will receive the active's spell damage.\n Block: Blocking will always negate all damage. Keep in mind that if a secondary target is outside of  Spirit's Refuge's zone, they won't block damage.\n Dodge: Dodging will always negate all damage.\n PENDING FOR TEST:: All parry interactions are marked for retesting because of patch V11.1 changes.\nInteractions & Other\n\nWhile the active's effect is up, a circle is visible to Kayle, indicating her  range, however, this circle only takes into account  Divine Ascent's effect on her range, not other sources such as  Rapid Firecannon.\nThe increased range (with the item's effect included) will be  675 prior to ascending to Transcendent, after which it's  725.\nTo clarify the description, Starfire Spellblade can behave both as a  ranged and  melee attack based on how far the target is prior to Kayle ascending to  Arisen, after which the attack will be always using ranged standards.\nIf the target is 200 units away or closer, the attack will be considered melee. This also uses her melee animations, not utilizing projectiles even after ascending.\nIf the target is over 200 units, the attack will be considered ranged.\nTo further expand on this: Using the ranged empowered attack will change Kayle's range type to ranged while the projectile is alive. This means that if the target could outrun the projectile, Kayle would be stuck on being ranged, although the bonuses from the active are not kept. 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This is only possible with very strict timing and perhaps high latency.\nIt's recommended to avoid both of the afformentioned interactions, as they renders the usage of Divine Judgment useless in many cases.\nInteractions & Other\n\nWhile the target is invulnerable, a number indicator will appear beneath them whenever they would receive damage to show the amount that was entirely mitigated. This is calculated pre-mitigation, meaning before resistances and reductions are taken into account.\n Rapid Firecannon's Energized effect behaves strangely with the set basic attack range:\nIf the ability is cast while the effect is ready, the range goes from  400 to  385 over 4 stat updates (400 -> 390 -> 387 -> 385). 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He gathers orbs from champion takedowns and each instance of damage (excluding damage over time) dealt against champions. Once he has earned enough orbs, he unlocks a form based on whether he earned more from melee or ranged champions (for Darkin and Shadow Assassin, respectively), with the other form unlocked later.","leveling":[]},{"description":"Kayn can move near the summoning platform to transform over 6 seconds, restoring to full health and mana and becoming invulnerable, untargetable, and unable to act for the duration. Kayn cannot choose a form if he is unable to cast abilities. The transformation will grant a passive bonus and permanently empower some of Kayn's abilities based on the form chosen. He gains a one-time Homeguard once the transformation is complete.","leveling":[]},{"description":"Shadow Assassin Bonus: If Kayn has been out of combat with enemy champions for over 8 seconds, or he casts Umbral Trespass, he deals 15% − 45% (based on level) of post-mitigation damage dealt against enemy champions as bonus magic damage, lasting for 3 seconds upon entering combat and also applying on the first instance of damage dealt. If this effect is ready, it will not be lost by taking damage.","leveling":[]},{"description":"Darkin Bonus: Rhaast heals for 25% (+ 0.5% per 100 bonus health) of the post-mitigation physical damage that he deals to enemy champions with his abilities.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Entering transformation will not  destroy in-flight  projectiles.\nThe Orb System\nThe experience is depicted as orbs that drop upon the ground.  Melee champions drop red orbs that grant progress towards  Darkin, while  ranged champions drop blue orbs that grant progress for  Shadow Assassin. Orbs will remain on the ground until automatically collected by Kayn regardless of range once he leaves combat. The orbs will be collected even if Kayn  dies.\nThe experience bar above his portrait gauges his current progression, the color reflects the form with greater progress. Kayn can transform by interacting with his portrait, and can wait 4 minutes until the other form becomes available, reduced by 5 seconds for each collected orb of their type after that.\n\nMelee orbs grant 2 points per hit and 6 points per takedown.\nRanged orbs grant 3 points per hit and 7 points per takedown.\nThe amount of points received per orb is multiplied by 3 − 10.39 (based on minutes).\nThe bar gets filled up completely at 500 points.\nIf the two forms are within 8% of each other, the last champion range type hit will determine the winner. If both types are hit at the same time, the trasformation will default to  Darkin.\nEach side's bar has a bucket system, starting at 60 points.\nEach time an orb is taken the system checks if there's an amount of points in the bucket equal to or higher than the amount received from the orb.If there is, Kayn is given an additional orb of the same type he received, while also subtracting that amount of points from the bucket.\nThe bucket fills by 0.8 points per second if out of champion combat for 70 seconds.\nDamage dealt by  damage over time effects and specifically  First Strike and  Summon Aery will not grant orbs.","blurb":"Innate: Whenever  Kayn scores champion  takedowns or deals damage against champions, he earns orbs that unlocks his  Darkin and  Shadow Assassin forms. Kayn can return to the summoning platform to transform, permanently empowering his abilities.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Reaping Slash","icon":"https://cdn.communitydragon.org/latest/champion/Kayn/ability-icon/q","effects":[{"description":"Active: Kayn dashes in the target direction, dealing physical damage to enemies he passes through. He then swings his scythe, dealing the same damage to nearby enemies.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[75,95,115,135,155],"units":["","","","",""]},{"values":[85,85,85,85,85],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Total Physical Damage","modifiers":[{"values":[150,190,230,270,310],"units":["","","","",""]},{"values":[170,170,170,170,170],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Both instances of Reaping Slash deal 40 bonus physical damage against minions and monsters.","leveling":[{"attribute":"Non-Champion Damage","modifiers":[{"values":[115,135,155,175,195],"units":["","","","",""]},{"values":[85,85,85,85,85],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Total Non-Champion Damage","modifiers":[{"values":[230,270,310,350,390],"units":["","","","",""]},{"values":[170,170,170,170,170],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Darkin Bonus: Reaping Slash's damage is modified to deal 65% AD (+ 6% (+ 3.5% per 100 bonus AD) of the target's maximum health) physical damage with each hit, for a total of 130% AD (+ 12% (+ 7% per 100 bonus AD) of the target's maximum health). This damage has a cap against monsters that does not include the bonus damage.","leveling":[{"attribute":"Capped Monster Damage per Hit","modifiers":[{"values":[200,250,300,350,400],"units":["","","","",""]}]},{"attribute":"Total Capped Monster Damage","modifiers":[{"values":[400,500,600,700,800],"units":["","","","",""]}]}]},{"description":"Reaping Slash's dash speed scales with Kayn's total movement speed.","leveling":[]}],"cost":{"modifiers":[{"values":[50,50,50,50,50],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[7,6.5,6,5.5,5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Spell shields will block only a single instance of damage - either the dash or the slash.\nIf the  dash is  interrupted, Kayn will not swing his scythe.\nReaping Slash's  swing can be performed quicker if the dash stops prematurely upon colliding with terrain.\nAs the  Shadow Assassin, an  alternate icon for Reaping Slash is used but has no modified effect.\nOther abilities can be queued while casting Reaping Slash.\nItem actives are locked out while casting.\nThe swing's animation has a 0.25-second  lockout time.\nKayn will only be able to move after 0.416 seconds.","blurb":"Active:  Kayn  dashes in the target direction, dealing physical damage to enemies he passes through. 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Kayn conjures an untargetable shadow at the casting position to perform Blade's Reach's sweep over 0.55 seconds in his stead, removing the ability's cast time.","leveling":[]},{"description":"Darkin Bonus: Blade's Reach knocks up enemies hit for 1 second.","leveling":[]}],"cost":{"modifiers":[{"values":[60,65,70,75,80],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[13,12,11,10,9],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"The shadow is considered an allied champion and can interact with effects such as  World Atlas' and  Runic Compass' Quest and local reward from structures.(bug)\nBlade's Reach's indicator is visible to enemies while cast inside terrain and towards enemy champions.\nThis ability will cast from wherever the caster is at the start of the cast time.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Kayn swings his scythe in the target direction, dealing physical damage and briefly  slowing enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.55 / None","effectRadius":null,"targetRange":"700 / 900"}],"E":[{"name":"Shadow Step","icon":"https://cdn.communitydragon.org/latest/champion/Kayn/ability-icon/e","effects":[{"description":"Active: Kayn gains 40% bonus total movement speed, ghosting and the ability to ignore terrain collision for a duration. If he has been in combat with enemy champions within the last 3 seconds, Shadow Step will instead last 1.5 seconds.","leveling":[{"attribute":"Duration","modifiers":[{"values":[7,7.5,8,8.5,9],"units":["","","","",""]}]}]},{"description":"Kayn heals himself upon entering terrain for the first time from casting Shadow Step and he gains unobstructed vision while inside.","leveling":[{"attribute":"Heal","modifiers":[{"values":[90,100,110,120,130],"units":["","","","",""]},{"values":[45,45,45,45,45],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Receiving damage from or dealing damage to an enemy champion while Shadow Step is active reduces its remaining duration to 1.5 seconds. This effect also cannot remain active out of terrain for longer than 1.5 seconds and will cancel immediately if Kayn performs a basic attack or becomes immobilized, excluding from sleep(bug), or polymorphed.","leveling":[]},{"description":"Shadow Assassin Bonus: Shadow Step's cooldown is reduced to 10 seconds at all ranks. Kayn gains 100% slow resist while active and, upon entering terrain, the bonus total movement speed is increased to 70% for the remaining duration.","leveling":[]}],"cost":{"modifiers":[{"values":[90,90,90,90,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[21,19,17,15,13],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":"Heal","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"As  Rhaast, an  alternate icon for Shadow Step is used but has no modified effect.\nThe bonus movement speed  stacks multiplicatively with other sources of movement speed boosts.\nSelf  immobilizations such as  Zhonya's Hourglass also count for interrupting Shadow Step.\n Recall is disabled while Kayn is inside terrain.\nEnemies cannot see Kayn while he is inside of terrain unless they have terrain-piercing vision, such as  Heightened Senses,  Hawkshot or  unobstructed vision.\nHowever, enemies and allies (including Kayn) will be notified when nearby terrain is infested if Kayn is within 1000 units of an enemy champion - with an indicator being placed on the terrain with a direct line between Kayn and the enemy champion. Slightly less than standard sight radius, but more than the  camouflage detection radius.\nKayn can move up to 550 units beyond the outer-edge of the battlefield.\nShadow Step can interact with player-generated terrain.\nIf Kayn is inside terrain when the effect ends, he will be placed correspondingly to the nearest valid space.\n Sleep will not interrupt Shadow Step.(bug)","blurb":"Active:  Kayn gains  bonus movement speed,  ghosting and the ability to enter terrain for a duration. If he has recently been in combat with enemy champions, the duration is dramatically reduced.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"R":[{"name":"Umbral Trespass","icon":"https://cdn.communitydragon.org/latest/champion/Kayn/ability-icon/r","effects":[{"description":"Passive: Kayn marks enemy champions he damaged in the last 3.15 seconds.","leveling":[]},{"description":"Active: Kayn vanishes and dashes to a marked enemy champion. Upon arrival, he channels for up to 2.5 seconds, attaching to the target and revealing them. Umbral Trespass can be recast after 0.75 seconds during the channel, and does so automatically after the duration or if it is interrupted.","leveling":[]},{"description":"Recast: After a 0.75-second delay, Kayn deals physical damage to the target and dashes out from their body in the target direction, detaching himself from them and becoming targetable again at the end of the dash.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[150,250,350],"units":["","",""]},{"values":[150,150,150],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Shadow Assassin Bonus: Umbral Trespass gains 200 bonus cast range and emerge range. 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This does not occur if Kayn is in the process of emerging from the target.\nIf those same conditions occur before the attachment, Kayn will reappear at the target's location after completing the dash.\nIn both of these cases, Umbral Trespass will occasionally not go on cooldown.(bug)\nKayn will automatically emerge when attached to a  clone that expires.\nIf Kayn dies while  attached and the recast is available, Umbral Trespass'  damage is dealt immediately. If the recast is not available, Umbral Trespass'  damage is not dealt at all.\nEntering  resurrection while  attached does not deal Umbral Trespass'  damage regardless of if the recast is available or not.\nKayn will detach immediately in both cases.\nDuring Umbral Trespass, Kayn will not take the self-inflicted damage from  Death's Dance's Ignore Pain if the damage was sourced from a  turret.\nAs  Rhaast, Umbral Trespass will grant the  heal automatically if the target dies during the channel.\nThe heal is not granted if the target dies before the channel starts.\nUmbral Trespass'  interactions with  crowd control:\nBeing  stunned or  silenced or falling  asleep while  attached will cause the ability to recast automatically (even during the 0.75-second delay before Kayn is able to recast after attaching).\nUmbral Trespass  cleanses Kayn from  drowsiness.\nKayn is immune to  fear during Umbral Trespass.\n Roots will not prevent Kayn from initiating the recast.\n Displacements cannot interrupt the initial dash and neither can they apply while Kayn is attached. If the airborne source applies a debuff, Kayn attaches to his target immediately, ending the dash prematurely in the process. The debuff is also removed instantly.\nUntil the recast or after the duration, the ability will have had no effect on the target for the purposes of  Electrocute or the 'in-combat' status.\n Spell shields will prevent Kayn from infesting the target, but will do nothing to mitigate the recast when used once he has already infested them.\nIf Kayn targets an enemy that is currently being protected by a spell shield, the ability will simply go on cooldown without making him infest his target.\nThis is also true for  Fiora's  Riposte.\nUmbral Trespass cannot be cast on targetable  zombie states such as  Sion during  Glory in Death.\nKayn will draw  turret aggro after the recast's dash, despite the damage occurring while he was untargetable.\nThe damage is not blocked if the target becomes  untargetable.\nKayn will copy his target's total size for Umbral Trespass'  duration, even if their size is smaller than his.\nThe screen will direct to the target's position upon attaching.\nAs  Rhaast, an  alternate icon is used for the initial activation of Umbral Trespass.\nThe following table refers for interactions while Kayn is  channeling and dashing out of the victim:\nThe dash out is not interrupted by  cast-inhibiting crowd control.\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall\n\n\nInterrupted by\n\n Hexflash\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Passive:  Kayn marks enemy champions he damaged for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"300 / 500","targetRange":"550 / 750"}]},"releaseDate":"2017-07-12","releasePatch":"7.14","patchLastChanged":"14.7","price":{"blueEssence":3150,"rp":790,"saleRp":0},"lore":"A peerless practitioner of lethal shadow magic, Shieda Kayn battles to achieve his true destiny—to one day lead the Order of Shadow into a new era of Ionian supremacy. 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Kled's base health cannot be improved through any means, his movement speed is reduced, and his basic attacks against  champions deal less physical damage. However, Kled gains a large amount of bonus movement speed when moving toward  visible enemy champions, and he has the ability to restore  Skaarl's  Courage to  mount again.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Bear Trap on a Rope","icon":"https://cdn.communitydragon.org/latest/champion/Kled/ability-icon/q","effects":[{"description":"Active: Kled throws a bear trap in the target direction that deals physical damage to enemies hit, increased by 50% against minions and small monsters. The bear trap collides against the first enemy champion or large monster hit, forming a tether between Kled and the target for 1.75 seconds, during which they are revealed.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[30,55,80,105,130],"units":["","","","",""]},{"values":[65,65,65,65,65],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Minion and Small Monster Damage","modifiers":[{"values":[45,82.5,120,157.5,195],"units":["","","","",""]},{"values":[90,90,90,90,90],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"The tether's radius shrinks over its duration, and if it is not broken before then, Kled pulls the target 100 units toward him, deals physical damage, inflicts Grievous Wounds for 5 seconds, and slows them for 1.5 seconds.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[60,110,160,210,260],"units":["","","","",""]},{"values":[130,130,130,130,130],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Total Physical Damage","modifiers":[{"values":[90,165,240,315,390],"units":["","","","",""]},{"values":[195,195,195,195,195],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Slow","modifiers":[{"values":[40,45,50,55,60],"units":["%","%","%","%","%"]}]}]},{"description":"Bear Trap on a Rope can be cast while Jousting.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[11,10,9,8,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the end of the cast time.\nBear Trap on a Rope will not  pull the target if they are in  stasis.","blurb":"Active:  Kled throws a bear trap in the target direction that deals physical damage to enemies hit and forms a  tether against the first  champion or large  monster hit,  revealing them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":"800 − 650 (based on time active)","onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null},{"name":"Pocket Pistol","icon":"https://cdn.communitydragon.org/latest/champion/Kled/ability-icon/q","effects":[{"description":"Active: Kled sprays a cone of five pellets in the target direction while recoiling 300 units in the opposite direction, dealing physical damage to enemies hit.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[35,50,65,80,95],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Kled periodically stocks a Pocket Pistol charge, up to a maximum of 2. He will store charges even while mounted.","leveling":[]},{"description":"Pellets collide with the first enemy champion they hit, and deal 20% damage per pellet beyond the first. Each pellet that hits an enemy champion or epic monster restores Courage, by 5 and 2.5 respectively.","leveling":[{"attribute":"Reduced Damage","modifiers":[{"values":[7,10,13,16,19],"units":["","","","",""]},{"values":[16,16,16,16,16],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Maximum Damage","modifiers":[{"values":[63,90,117,144,171],"units":["","","","",""]},{"values":[144,144,144,144,144],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]}],"cost":{"modifiers":[{"values":[1,1,1,1,1],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[3,3,3,3,3],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"CHARGE","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The backwards dash from Pocket Pistol can pass terrain.\nPocket Pistol can be cast while  grounded or  rooted but Kled will not  dash backwards.\nThis ability will cast from wherever the caster is at the end of the cast time.\n Black Cleaver will specifically apply a stack for every pellet hit.","blurb":"Active:  Kled sprays a cone of pellets in the target direction that deal physical damage to enemies hit, during which he also  recoils backward. Each pellet that hits an enemy  champion or epic  monster restores  Courage.","missileSpeed":null,"rechargeRate":[20,19.235294117647058,18.470588235294116,17.705882352941178,16.941176470588236,16.176470588235293,15.411764705882353,14.647058823529413,13.882352941176471,13.117647058823529,12.352941176470589,11.588235294117649,10.823529411764707,10.058823529411764,9.294117647058824,8.529411764705884,7.764705882352942,7],"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"3000","width":"80","angle":"20°","castTime":"0.25","effectRadius":null,"targetRange":null}],"W":[{"name":"Violent Tendencies","icon":"https://cdn.communitydragon.org/latest/champion/Kled/ability-icon/w","effects":[{"description":"Passive: Kled periodically gains Violent Tendencies, which starts expiring upon his next basic attack.","leveling":[]},{"description":"Violent Tendencies: Kled gains 150% bonus attack speed on his next 4 basic attacks within 4 seconds. The fourth attack deals bonus physical damage, capped against monsters.","leveling":[{"attribute":"Bonus Physical Damage","modifiers":[{"values":[20,30,40,50,60],"units":["","","","",""]},{"values":[4.5,5,5.5,6,6.5],"units":["% (+ 5% per 100 bonus AD) of target's maximum health","% (+ 5% per 100 bonus AD) of target's maximum health","% (+ 5% per 100 bonus AD) of target's maximum health","% (+ 5% per 100 bonus AD) of target's maximum health","% (+ 5% per 100 bonus AD) of target's maximum health"]}]},{"attribute":"Capped Monster Damage","modifiers":[{"values":[220,230,240,250,260],"units":["","","","",""]}]}]},{"description":"Turrets are only affected by the base damage.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[11,9.5,8,6.5,5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Passive","affects":"Enemies","spellshieldable":"False","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The bonus damage applies  life steal.\nAttacking a plant will not activate the effect.\nThis is intentional to prevent Kled from \"wasting\" the cooldown.","blurb":"Passive:  Kled periodically gains Violent Tendencies, which starts expiring upon his next basic attack.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"E":[{"name":"Jousting","icon":"https://cdn.communitydragon.org/latest/champion/Kled/ability-icon/e","effects":[{"description":"Active: Skaarl dashes in the target direction, though not through terrain, dealing physical damage to enemies he passes through and pulling minions and small monsters hit towards them.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[35,60,85,110,135],"units":["","","","",""]},{"values":[65,65,65,65,65],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Upon hitting an enemy champion or large monster, Skaarl dashes a fixed 200-units through them, marking them for 3 seconds, during which they are revealed. After the dash ends, the duo gain 50% bonus movement speed for 1 second. Jousting can be recast after 0.5 seconds of the first dash ending while the target is marked.","leveling":[]},{"description":"Recast: Skaarl consumes the mark to dash through the marked target, applying the same effects as the first cast.","leveling":[{"attribute":"Total Physical Damage","modifiers":[{"values":[70,120,170,220,270],"units":["","","","",""]},{"values":[130,130,130,130,130],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"The mark will remain even if the target dies, and ends prematurely if the duo are too far away or Kled dismounts.","leveling":[]},{"description":"Bear Trap on a Rope and Chaaaaaaaarge!!! can be cast during either of the dashes.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[13,12,11,10,9],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction / Auto","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Both casts count as ability activations for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nCasting  Chaaaaaaaarge!!! during Jousting will not interrupt the dash.\nRecasting Jousting while outside of maximum range will cause the ability to go on cooldown without activation.\nJousting can be recast even while the target is  untargetable.","blurb":"Active:   Skaarl  dashes in the target direction, dealing physical damage to enemies he passes through and marking enemy  champions hit. 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If the charge does not complete within 15 seconds, it will end prematurely. The charge is interrupted instantly if Kled dismounts during it.","leveling":[]},{"description":"While charging, the duo gain bonus movement speed and a shield for every 0.25 seconds of traveling, up to 950 total movement speed over 3 seconds and 10% − 100% (based on time traveling) of the maximum shield amount over 2.25 seconds respectively. The shield lasts for 2 seconds upon finishing the charge. The duo trails a directional draft in their wake, lasting 9 seconds. Allied champions following the draft gain Mr. Kled's Wild Ride.","leveling":[{"attribute":"Minimum Shield","modifiers":[{"values":[20,30,40],"units":["","",""]},{"values":[30,30,30],"units":["% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Maximum Shield","modifiers":[{"values":[200,300,400],"units":["","",""]},{"values":[300,300,300],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Mr. Kled's Wild Ride: Gain 650 total movement speed.","leveling":[]},{"description":"Skaarl dashes toward the first enemy champion in range, colliding with the first visible enemy champion in his path to deal physical damage, increased by 0% − 200% (based on time traveling), and knock them back 100 units, though not through terrain.","leveling":[{"attribute":"Minimum Physical Damage","modifiers":[{"values":[4,5,6],"units":["%  of target's maximum health","%  of target's maximum health","%  of target's maximum health"]},{"values":[4,4,4],"units":["% per 100 bonus AD","% per 100 bonus AD","% per 100 bonus AD"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[12,15,18],"units":["%  of target's maximum health","%  of target's maximum health","%  of target's maximum health"]},{"values":[12,12,12],"units":["% per 100 bonus AD","% per 100 bonus AD","% per 100 bonus AD"]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[140,125,110],"units":["","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Kled and  Skaarl will track the target if they change locations.\nThey will dash to the target's previous location if the target is too far away or moves beyond 2500 units.\nDuring the charge the duo gain:\n(950 − (current movement speed)) ÷ 12 × (time ÷ 0.25) bonus movement speed\nKled and  Skaarl are  immune to crowd control during the charge as well while dashing to the target.\nThe bonus movement speed is not affected by movement speed caps.\nThe charge will not give any movement speed to Kled if he has more than 1440 movement speed.\nThe trail will not give Kled and his allies any movement speed if they have more than 840 movement speed.\nMovement speed is granted merely by facing the direction of the draft.\nEnemies gain partial vision of Kled when he charges nearby.\nKled will re-path if his current pathing is blocked by a newly created terrain (either player created or by the  Mountainous Rift).\nThe charge will continue towards the target location even if Kled's location changes drastically.\nThe following table refers for interactions while Kled is charging:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nAllowed, but cannot input movement commands.\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash  Mark  Dash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nN/A","blurb":"Active: Kled &  Skaarl  unstoppably charge to a location, building up  bonus movement speed and  shield and leaving a draft in their wake that grants Mr. Kled's Wild Ride to allied champions that follow the draft.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"950","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"3500 / 3750 / 4000 / 4250 / 4500"},{"name":"Unmounted Chaaaaaaaarge!!!","icon":"https://cdn.communitydragon.org/latest/champion/Kled/ability-icon/r","effects":[{"description":"This ability is unusable while dismounted.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"N/A","affects":null,"spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"No additional details.","blurb":null,"missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}]},"releaseDate":"2016-08-10","releasePatch":"6.16","patchLastChanged":"14.9","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"A warrior as fearless as he is ornery, the yordle Kled embodies the furious bravado of Noxus. He is an icon beloved by the empire's soldiers, distrusted by its officers, and loathed by the nobility. Many claim Kled has fought in every campaign the legions have waged, has “acquired” every military title, and has never once backed down from a fight. Though the truth of the matter is often questionable, one part of his legend is undeniable: Charging into battle on his un-trusty steed, Skaarl, Kled fights to protect what's his… and to take whatever he can get.","faction":"noxus","skins":[{"name":"Original","id":240000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"A warrior as fearless as he is ornery, the yordle Kled embodies the furious bravado of Noxus. He is an icon beloved by the empire’s soldiers, distrusted by its officers, and loathed by the nobility. 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position.\nIf the target of Dragon Rage  dies initially on the first hit there will be no displacement of any kind.\nThe  displacement's direction is decided at the moment of impact and not by Lee Sin and his target's relative locations at the start of the cast (the only way for Lee Sin to control where his target is displaced is by using  Flash before the cast time of Dragon's Rage ends).\nIf the  airborne debuff is removed from the target, its ability to collide with enemies is removed aswell, even if the target has not come to a stop yet.(bug)\nThe airborne debuff and with it collision of the target remains for the normal duration even if its trajectory is  displaced by another source (i.e -  Headbutt).\nThe target may still collide with other enemies for the remaining airborne duration after they reach their destination, as the airborne debuff lasts longer than the displacement.\nThe knockback distance is intended to be 800, but due to a bug, this is reduced by up-to the sum of Lee 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The seed detonates upon hitting an enemy or terrain while on the ground, dealing magic damage to enemies in a cone, slowing them by 40% for 3 seconds and revealing them for 2 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[70,95,120,145,170],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Swirlseed will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[70,70,70,70,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,14,14,14,14],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoe","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Swirlseed's origin is determined from Lillia's position at the start of cast, the rolling direction is determined from Lillia's position at the end of cast (when the projectile is created, not when the seed starts rolling).\n Spell shield does not prevent the seed from detonating thus striking nearby targets.\n Projectile destroying effects will still make the rolling seed detonate upon colliding with them, but not when the initial arcing missile is destroyed.\nIf  Braum's  Unbreakable blocks the initial projectile, it is destroyed and deals 0 damage to him, as well as not triggering the cone-shaped area of effect.\nThe spot at which the seed will collide with terrain is highlighted while it is rolling.\n     Collision indicator","blurb":"Active:  Lillia lobs a seed at the target area that rolls forward indefinitely. 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He can store up to 4 empowered shots at a time.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Enemies","spellshieldable":null,"resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"attack","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Lightslinger is triggered and consumed by the first attack, even if no target can be found upon firing the second attack.\nThe second attack, if the initial target was killed, will prioritize enemy champions regardless of having  sight of them or not and enemy  minions with  low health.\nLucian can perform actions freely while firing Lightslinger since the second attack is integrated into the first one.\nThe second attack has special movement animations depending on the direction Lucian is moving while firing.\nThe second attack counts as a separate hit for effects such as  Electrocute,  Muramana's Shock, and  Eclipse's Ever Rising Moon.\nThe second attack separately rolls  critical strike.\nThe empowered shots will apply against structures.","blurb":"Innate: After casting an ability,  Lucian's next basic attack within a few seconds fires a second attack that deals reduced physical damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Piercing Light","icon":"https://cdn.communitydragon.org/latest/champion/Lucian/ability-icon/q","effects":[{"description":"Active: Lucian fires a laser in a line in the direction of the target enemy that deals physical damage to enemies hit.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[95,125,155,185,215],"units":["","","","",""]},{"values":[60,75,90,105,120],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Piercing Light's cast time ends prematurely if the initial target dies, allowing Lucian to attack and move freely, or to immediately begin casting either Ardent Blaze or The Culling.(bug)","leveling":[]}],"cost":{"modifiers":[{"values":[48,56,64,72,80],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[9,8,7,6,5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"AoE","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Piercing Light will attempt to lead the target if it is moving but does not adjust further during the cast time (enemies can dodge the laser if they change their position by a sufficient amount during the cast time).\nLucian can buffer  Ardent Blaze or  The Culling during the cast time.  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If there is at least one, it'll apply the effects to the closest one instead of the initial target.\n PENDING FOR TEST: Allies or enemies or proximity take priortity?\nThis effect does not respect that the champion may not be visible to Lulu and not a valid target for normal selection for this reason. Therefore it can for instance apply the effects to stealthed enemy champions this way.(bug)\nSince the original cast did not target the champion, some effects (such as  Guardian) may behave incorrectly.(bug)\nIt is not known in which patch this effect was added.\n Spell shield and  Riposte will block the damage but Pix will still follow regardless.\nPix will continue to assist the target ally for the full duration even if the shield breaks (the same applies for the shield if the target ally leaves Pix's leash range).\nPix's  Glitterlance bolt can be fired while he is away from Lulu from his location and towards the cursor (effectively extending  Glitterlance's range).","blurb":"Active:  Lulu can cast Help, Pix! on herself or a unit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"650"}],"R":[{"name":"Wild Growth","icon":"https://cdn.communitydragon.org/latest/champion/Lulu/ability-icon/r","effects":[{"description":"Active: Lulu enlarges herself or the target allied champion, knocking up nearby enemies for 0.75 seconds. 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Void Shift triggers even if the shield negated the damage entirely.\nHowever, if Malzahar has a  spell shield and the  shield fully mitigates the damage, Void Shift does not trigger.(bug) The damage taken must be from an effect that cannot be negated by spell shields.\n Spell shields take priority over Void Shift. If the triggering hostile ability does not contain a  crowd control effect, both Void Shift and the spell shield break simultaneously.\nSince spell shields are precedent over Void Shift, applied  crowd control from effects that cannot be blocked by spell shields (i.e.  Wall of Pain) will also ignore Void Shift despite its  crowd control immunity. 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For example, if  Malefic Visions is cast and the ability cancels under certain circumstances, a Zz'Rot Swarm stack will still be granted despite the ability's failure to complete.","blurb":"Passive:  Malzahar generates a stack of Zz'Rot Swarm when he casts another ability, up to a maximum.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"150"}],"E":[{"name":"Malefic Visions","icon":"https://cdn.communitydragon.org/latest/champion/Malzahar/ability-icon/e","effects":[{"description":"Active: Malzahar infects the target enemy's mind, dealing magic damage every 0.25 seconds over 4 seconds, which refreshes upon damaging them with Call of the Void or Nether Grasp. 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He then channels for up to 2.5 seconds, suppressing and revealing the target and dealing them magic damage every 0.25 seconds, revealing himself in the process.","leveling":[{"attribute":"Total Magic Damage","modifiers":[{"values":[125,200,275],"units":["","",""]},{"values":[80,80,80],"units":["% AP","% AP","% AP"]}]},{"attribute":"Magic Damage Per Tick","modifiers":[{"values":[12.5,20,27.5],"units":["","",""]},{"values":[8,8,8],"units":["% AP","% AP","% AP"]}]}]},{"description":"Malzahar will continue to channel as long as the tether is not broken, even if the suppression is removed.","leveling":[]},{"description":"Additionally, a Null Zone is opened beneath the target's location at the time of cast that lasts 5 seconds, dealing magic damage every 0.5 seconds to enemies within, capped at 120 per tick against minions and monsters.","leveling":[{"attribute":"Total Magic Damage","modifiers":[{"values":[10,15,20],"units":["%  of target's maximum health","%  of target's maximum health","%  of target's maximum health"]},{"values":[2.5,2.5,2.5],"units":["% per 100 AP","% per 100 AP","% per 100 AP"]}]},{"attribute":"Magic Damage Per Tick","modifiers":[{"values":[1,1.5,2],"units":["%  of target's maximum health","%  of target's maximum health","%  of target's maximum health"]},{"values":[0.25,0.25,0.25],"units":["% per 100 AP","% per 100 AP","% per 100 AP"]}]}]},{"description":"Null Zone will persist even if the channel is interrupted.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[140,110,80],"units":["","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Special","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Applies  persistent damage for the tether and  persistent area damage to enemies within the Null Zone.\nThe tether will not break if the target enters a  zombie state or enters  resurrection.\nRemoving the  suppression will also remove the  reveal.\nNether Grasp and Null Zone count as two different abilities for effects such as  Electrocute.\nMalzahar places himself onto the ground and interrupts  displacements affecting him upon starting the channel.\nThe following table refers for interactions while Malzahar is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled if attacking Nether Grasp target. 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If Double Up kills the primary target, the bounce will critically strike.","leveling":[]},{"description":"The bounce prioritizes units directly behind the primary target. A target does not have to be visible be hit by the bounce.","leveling":[]}],"cost":{"modifiers":[{"values":[43,46,49,52,55],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[7,6,5,4,3],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Double Up deals  basic damage to both targets, but also triggers spell effects by dealing an additional 0  spell damage.\n Spell shields can be used by either target. If it is on the primary target, the spell shield will not prevent the shot from bouncing.\nNeutral units count as valid targets to bounce.\nThe bounce follows a priority order on targets behind in a certain angle:\n500 units in 20°.\n500 units in 40°.\n500 units in 110°.\n150 units in 160°.\nDouble Up's cast range adjusts based on Miss Fortune's  attack range, which can be increased by items such as  Rapid Firecannon.\nThe damage of a  critically striking shot is 35 / 70 / 105 / 140 / 175 (+ 175% AD) (+ 61.25% AP) physical damage, increased to 42 / 84 / 126 / 168 / 210 (+ 210% AD) (+ 73.5% AP) physical damage by  Infinity Edge's bonus critical damage.\nIf there is no secondary target, the shot will not bounce and the dud will instead fall to the ground.\nThe dud lands on the ground 176 units behind the primary target and has a missile speed of 400 on its way there.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Active:  Miss Fortune fires a shot at the target enemy that deals physical damage, which then bounces to hit another enemy behind them. This applies  on-hit effects to both enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1400","width":null,"angle":"160°","castTime":"Basic Attack Timer","effectRadius":"500","targetRange":"Miss Fortune's  attack range"}],"W":[{"name":"Strut","icon":"https://cdn.communitydragon.org/latest/champion/MissFortune/ability-icon/w","effects":[{"description":"Passive: Miss Fortune gains 25 bonus movement speed after 5 seconds without taking non- persistent damage. 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Times between waves are equally spread between these values.\nMiss Fortune may cancel the last ~0.1 seconds of channel time at no loss of effect.\nThe following table refers for interactions while Miss Fortune is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nInterrupts\n\n\nAbilities\n\nInterrupts\n\n\nMovement\n\nInterrupts\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nAll item-actives not specified above interrupt\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Active: Miss Fortune  channels for a short time, firing several waves of bullets in the target direction that deal physical damage to enemies hit. 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At 3 stacks, he gains Darkness Rise.","leveling":[]},{"description":"Darkness Rise: Mordekaiser gains 3 / 6 / 9% (based on level) bonus movement speed and deals[ 5 − 15.2 (based on level) (+ 30% AP) (+ 1% − 5% (based on level) of target's maximum health) magic damage every second ][ 0.63 − 1.9 (based on level) (+ 3.75% AP) (+ 0.13% − 0.63% (based on level) of target's maximum health) magic damage every 0.125 seconds ]to nearby enemies. Against monsters, the damage is capped at[ 28 − 164 (based on level) per second. ][ 3.5 − 20.5 (based on level) per 0.125 seconds. ]","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self / Enemies","spellshieldable":null,"resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"aoedot","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Mordekaiser has a stack counter under his health-bar that is not visible to other champions.\nDarkness Rise's damage doesn't refresh Darkness Rise's buff.","blurb":"Innate:  Mordekaiser's basic attacks deal bonus magic damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"375","targetRange":null}],"Q":[{"name":"Obliterate","icon":"https://cdn.communitydragon.org/latest/champion/Mordekaiser/ability-icon/q","effects":[{"description":"Active: Mordekaiser strikes his mace down in a line in the target direction, dealing magic damage to enemies within, increased if only one enemy is hit.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[5,12.882352941176471,20.764705882352942,28.647058823529413,36.529411764705884,44.411764705882355,52.294117647058826,60.1764705882353,68.05882352941177,75.94117647058823,83.82352941176471,91.70588235294119,99.58823529411765,107.47058823529412,115.3529411764706,123.23529411764707,131.11764705882354,139],"units":["","","","","","","","","","","","","","","","","",""]},{"values":[75,95,115,135,155],"units":["","","","",""]},{"values":[70,70,70,70,70],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Damage Increase","modifiers":[{"values":[40,45,50,55,60],"units":["%","%","%","%","%"]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[8,7,6,5,4],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"special","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Applies  spell damage if it hits one target and  area damage to multiple targets.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Mordekaiser smashes the area in the target direction, dealing magic damage to enemies within,  increased if it hits only one enemy.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"160","angle":null,"castTime":"0.5","effectRadius":null,"targetRange":null}],"W":[{"name":"Indestructible","icon":"https://cdn.communitydragon.org/latest/champion/Mordekaiser/ability-icon/w","effects":[{"description":"Passive: Mordekaiser stores 45% of the post-mitigation damage he deals and 7.5% of the pre-mitigation damage he takes,[ reduced by 75% for non-champion sources, ][ reduced to 11.25% of damage dealt and 3.75% of damage taken for non-champion sources, ]as Potential Shield on his secondary resource bar, up to 30% of his maximum health. The Potential Shield decays by 8 − 25 (based on level) every second after not dealing or taking damage for 1 second. While Indestructible is not on cooldown, the Potential Shield will not decay below a minimum of 5% of his maximum health, and it will be set to that amount when it comes off cooldown if it was previously below it.","leveling":[]},{"description":"Active: Mordekaiser consumes his Potential Shield to grant himself a shield for the same amount for 4 seconds. The shield decays exponentially over the duration. Indestructible can be recast after 0.5 seconds while the shield is active.","leveling":[]},{"description":"Recast: Mordekaiser consumes the remaining shield, healing for a portion of the amount.","leveling":[{"attribute":"Shield to Healing","modifiers":[{"values":[35,37.5,40,42.5,45],"units":["%","%","%","%","%"]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[12,11,10,9,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Both casts count as ability activations for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.","blurb":"Passive:  Mordekaiser stores a portion of the damage he deals and receives as Potential Shield, up to a portion of his maximum health. This begins to decay after a brief time without fighting.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"E":[{"name":"Death's Grasp","icon":"https://cdn.communitydragon.org/latest/champion/Mordekaiser/ability-icon/e","effects":[{"description":"Passive: Mordekaiser gains magic penetration.","leveling":[{"attribute":"Magic Penetration","modifiers":[{"values":[5,7.5,10,12.5,15],"units":["%","%","%","%","%"]}]}]},{"description":"Active: Mordekaiser summons a claw in the target direction that grants sight of the area. 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Mordekaiser also consumes the target's soul for 7 seconds, healing himself for 10% of their maximum health and reducing their current attack damage, ability power, total attack speed, maximum health, armor, magic resist, and size by 10%, in addition to gaining them for himself. If the target dies while inside the Death Realm, Mordekaiser keeps their partial stats until they respawn.","leveling":[]},{"description":"Units between realms see each other as spirits, considering each other dead and negating any interactions between each other. Only Mordekaiser and the target will enter the realm; other champions cannot follow them. Everything that occurs inside the Death Realm is hidden to units outside of it, and vice versa. All pets still inside the realm are killed at its end.","leveling":[]},{"description":"If one of the two affected champions leave the Death Realm, because of having died or having it dispelled, the other will do so as well.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[140,120,100],"units":["","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"special","resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Mordekaiser's Realm of Death. Champions outside of the death realm are seen as spirits. Blue spirits are allied champions while red spirits are enemy champions.  \n     Ally spirit  \n     Enemy spirit  \nThe Realm of Death is a battlefield that exists outside of the normal realm in an alternate \"dimension\". It exists only for Mordekaiser and his target. It consists of an arena that has a radius of 1200 units and includes any terrain features that would exist in the map of the normal realm, including walls and  brushes.\nThe boundaries of the arena are impassable but not considered terrain themselves ( Unstoppable Onslaught exception), and enemies that try to move out of the area will be displaced back inside.\n Dashes,  blinks,  displacements and other forms of movement will cap their effect range to the boundary. Targets will stop at the boundary even after it expired.\nRealm of Death retains Mordekaiser's previous current health percentage when granting him a portion of the target's maximum health.\nRealm of Death will cancel and go on cooldown after its cast time if:\nThe target is  displacement immune,  crowd control immune or protected by a  spell shield.\nNote that all of the above plus any  cleanse effect are ineffective if they are applied after the target has been banished.\nThe target is a  clone or  Sion's  Glory in Death.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).\nIf Mordekaiser or the target cast another Realm of Death, the affected champions will remain stuck for the duration of the new circle.\nThe previous circle will be overridden by the new one; it will be dispelled to enter the new circle.\n Spell shield will not block the initial  slow.\nThe reveal effect lasts for 1.25 seconds from the start of the cast time if the cast does not complete. Otherwise, the reveal ends as soon as the cast time completes.\nIf the target's  health is lower than the amount that should be stolen, they will be brought down to 1 health. Mordekaiser will still get the usual amount of maximum health.\nEntering or leaving the Death Realm will cause all targeted  projectiles to be  destroyed.\nThe transition in and out of the Death Realm doesn't interrupt  channels.\n Grand Starfall will always be interrupted from the transition into the realm.\nRealm of Death will not be dispelled if either of the two affected champions enter  resurrection after taking lethal damage. It is dispelled if the target enters a  zombie state.\nAny active  tether effects (both friendly and hostile ones) existing on either of the two champions entering the realm will be broken (unless the tether is between those two).\nUpon entering the realm, Mordekaiser and the target are  cleansed from all  forced action effects\nThe cleanse will occur even if the source enters the realm.(bug)\nUnlike the other stats, Mordekaiser does not steal enemy total size; instead he gains 10% of his own size and reduces the enemy's size by 10% of theirs (all size modifiers stack additively).\nMordekaiser grows in size over 0.25 seconds after successfully stealing his targets' stats, and shrinks over 0.25 seconds after the buff runs out again. The target shrinks over 0.25 seconds after their stats are stolen, but grows back to normal size instantly when the effect ends.\nRealm of Death's interactions with other elements/abilities (list is incomplete):\nMultiple Death Realms (possible through a  hijacked Realm of Death or if multiple Mordekaisers are in the same match) spawned will exist in the same dimension, allowing champions to see and interact with champions bound to other circles. Champions are only affected by their boundaries and are not able to see the others.\n Tahm Kench's  Devour can carry a target outside of their circle, but they will be displaced back inside once  Regurgitated.\nAn active  Cease and Desist on a target outside the perimeter will cause  Vi to continue her charge until her circle ends. She can knock back and damage secondary targets multiple times.\nStructures exist in all realms at the same time.  Turrets will behave normally as if all units were in the same realm.\nHex-gates on  Hextech Rift will not be present between realms.\n Brushes will maintain their presence between realms.\nSwitching realms detaches all  attached champions on either of the two champions entering the realm.\n Kayn's  Umbral Trespass will cause him to detach immediately when Realm of Death ends.\nThe allied health, resource, and ultimate indicators (champion portraits located on the screen) will not update between realms as the players have no  vision of them.\n Camille's  The Hextech Ultimatum, catching  Draven's  Spinning Axe,  Ekko's  Timewinder and  Parallel Convergence,  Malzahar's  Null Zone,  Maokai's  Twisted Advance,  Lulu's  Pix,  Pyke's  Death from Below,  Taliyah's  Worked Grounds,  Viktor's  Gravity Field,  Ziggs'  Satchel Charge, and  Rift Scuttler's  Speed Shrine are exceptions and may still take effect between dimensions if the conditions are valid.\nEffects such as  Requiem,  Absolute Zero,  Grand Starfall and  Final Spark will only deal damage to enemies of the dimension they're in at time of cast. Ending the channel or cast time while inside another dimension will not do damage to nearby enemies.\nAny spawned terrain while in the Death Realm will remain inside until expired. They will not be destroyed.\n Akali's  Shuriken Flip can be recast even if the target is in another realm.\n Kindred's  Lamb's Respite is one of many area of effect abilities that will not take presence between realms.\n Malzahar's  Void Shift is special cased to not resist the slow but instead resist the dimension swap after the cast completes.\n Nocturne's  Paranoia only applies  nearsight to enemy champions in the same dimension as him.\n Orianna's  Ball will snap back to her the moment she switches realms.\nIf Mordekaiser uses Realm of Death on  Sion while charging  Decimating Smash,  Sion will continue charging in the realm, however  Decimating Smash will not deal any damage.\nThe target of  Devour will immediately leave  Tahm Kench's belly when he enters or leaves the Realm of Death.\n Taliyah's  Weaver's Wall is interrupted both for if she enters or leaves the Realm of Death.\n Urgot's  Fear Beyond Death cannot be recast while the target is in a different dimension than him. If the target is being reeled in however, then the execution at the end of the channel will take place regardless of the dimension either he or the target is in.\nThe fear upon a successful execution will occur in  Urgot's realm.\n Viego's  Mist Wraiths will spawn between realms.  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The  drag and  root are not applied if Nautilus did not initiate the dash.\nThis ability will cast from wherever the caster is at the start of the cast time.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Nautilus hurls his anchor in the target direction that stops on the first enemy or terrain hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000","width":"180 /  0","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null}],"W":[{"name":"Titan's Wrath","icon":"https://cdn.communitydragon.org/latest/champion/Nautilus/ability-icon/w","effects":[{"description":"Active: Nautilus grants himself a shield for 6 seconds, and while it holds, his basic attacks are empowered to apply Pain of Wrath to the target and surrounding enemies.","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[50,60,70,80,90],"units":["","","","",""]},{"values":[8,9,10,11,12],"units":["% maximum health","% maximum health","% maximum health","% maximum health","% maximum health"]}]}]},{"description":"Pain of Wrath: The target takes magic damage over time, half dealt immediately and the other half dealt after 1.25 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[30,40,50,60,70],"units":["","","","",""]},{"values":[40,40,40,40,40],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Titan's Wrath resets Nautilus' basic attack timer.","leveling":[]}],"cost":{"modifiers":[{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,12,12,12,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Nautilus'  empowered attacks use different attack animations.\nThe damage over time will always apply when this animation plays (even if the shield fades during a basic attack).\nThe Pain of Wrath damage over time debuff replaces itself when reapplied to the target, restarting its tick timer. 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The first wave has 8, the seconds has 9, and the third wave has 10 explosions, equally distributed around the rings, starting with one explosion directly in Nautilus' facing direction on each.","blurb":"Active:  Nautilus sends three waves of explosions that radiate from him, each dealing magic damage and briefly  slowing enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":"0 - 350 / 215 - 465 / 350 - 590","targetRange":null}],"R":[{"name":"Depth Charge","icon":"https://cdn.communitydragon.org/latest/champion/Nautilus/ability-icon/r","effects":[{"description":"Active: Nautilus sends out a Depth Charge that chases the target enemy champion, accelerating over time and creating eruptions every 0.264 seconds in its wake that also briefly grant sight of the area. 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If she does so for a monster and is near its respective jungle camp, she will leap to that monster's usual position in the camp.\nShe will fail to activate the disguise after the leap if she is affected by the same conditions that would break a disguise.\nNeeko will copy aesthetics as well as superficial mechanical statistics. 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Willump's basic attacks additionally deal 30% AD physical damage to secondary targets in a cone in front of him.","leveling":[]},{"description":"Nunu and Willump cannot trigger Call of the Freljord from the same enemy again for a time. Successive triggers of Call of the Freljord while it is active will extend the duration by 4 seconds.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Allies","spellshieldable":null,"resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"periodic","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The splash damage will critically strike when the basic attack does, but will not deal any bonus damage.\nCall of the Freljord range to be shared with allies is based on Nunu and Willump's location.\nIf no ally is prioritized based on their stats, it will be given to the one closest to them.\nEnemies that can trigger Call of the Freljord have a marker overhead.\nThis marker isn't present on inhibitors or the nexus (because they cannot hold buffs and debuffs including the one that hosts this VFX), but they still trigger Call of the Freljord when attacked.\nCall of the Freljord's maximum remaining duration is 44 seconds.\nThe buff has no cap for its maximum total duration.","blurb":"Innate: When  Nunu and  Willump deal damage against an enemy  champion, large  monster or  structure, they and a nearby allied champion gain Call of the Freljord for a few seconds, prioritizing the ally with  highest attack speed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":"10","innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":"1000 / 700"}],"Q":[{"name":"Consume","icon":"https://cdn.communitydragon.org/latest/champion/Nunu/ability-icon/q","effects":[{"description":"Active: Willump takes a bite out of the target enemy, dealing damage and healing himself. The heal is increased by 50% while he is below 50% maximum health.","leveling":[]},{"description":"Against minions and monsters, he deals true damage. Additionally, if Consume would kill the target minion or small or medium monster, the target is stunned and pulled towards Willump over the cast time.","leveling":[{"attribute":"Non-Champion True Damage","modifiers":[{"values":[400,600,800,1000,1200],"units":["","","","",""]}]},{"attribute":"Base Non-Champion Heal","modifiers":[{"values":[65,95,125,155,185],"units":["","","","",""]},{"values":[90,90,90,90,90],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[10,10,10,10,10],"units":["% bonus health","% bonus health","% bonus health","% bonus health","% bonus health"]}]},{"attribute":"Empowered Non-Champion Heal","modifiers":[{"values":[97.5,142.5,187.5,232.5,277.5],"units":["","","","",""]},{"values":[135,135,135,135,135],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[15,15,15,15,15],"units":["% bonus health","% bonus health","% bonus health","% bonus health","% bonus health"]}]}]},{"description":"Against champions, he deals magic damage and the heal is reduced to 60%.","leveling":[{"attribute":"Champion Magic Damage","modifiers":[{"values":[60,100,140,180,220],"units":["","","","",""]},{"values":[65,65,65,65,65],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[5,5,5,5,5],"units":["% bonus health","% bonus health","% bonus health","% bonus health","% bonus health"]}]},{"attribute":"Base Champion Heal","modifiers":[{"values":[39,57,75,93,111],"units":["","","","",""]},{"values":[54,54,54,54,54],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[6,6,6,6,6],"units":["% bonus health","% bonus health","% bonus health","% bonus health","% bonus health"]}]},{"attribute":"Empowered Champion Heal","modifiers":[{"values":[58.5,99.375,140.25,181.125,222],"units":["","","","",""]},{"values":[81,81,81,81,81],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[9,9,9,9,9],"units":["% bonus health","% bonus health","% bonus health","% bonus health","% bonus health"]}]}]}],"cost":{"modifiers":[{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,11,10,9,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies, Self","spellshieldable":"True","resource":"MANA","damageType":"MIXED_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Icon border glows when he is within the maximum healing threshold.\n Spell shields will block the damage and the heal.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Active:  Willump takes a bite out of the target enemy, dealing damage and  healing himself. 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Biggest Snowball Ever! can be recast after 0.5 seconds during the channel, and does so automatically after the channel or if interrupted.","leveling":[]},{"description":"The snowball explodes upon hitting an enemy champion, large pet, medium / large monster or terrain, dealing magic damage to nearby enemies, increased by 0% − 400% (based on charge time), knocking them up for 0.5 − 0.75 (based on charge time) seconds and subsequently stunning them for 0 − 0.5 (based on charge time) seconds.","leveling":[{"attribute":"Minimum Magic Damage","modifiers":[{"values":[36,45,54,63,72],"units":["","","","",""]},{"values":[30,30,30,30,30],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Magic Damage","modifiers":[{"values":[180,225,270,315,360],"units":["","","","",""]},{"values":[150,150,150,150,150],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"The snowball rolls over enemy minions and small monsters hit, dealing 33.3% of the damage as magic damage.","leveling":[{"attribute":"Minimum Reduced Damage","modifiers":[{"values":[11.988,14.985,17.982,20.979,23.976],"units":["","","","",""]},{"values":[9.99,9.99,9.99,9.99,9.99],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Reduced Damage","modifiers":[{"values":[59.94,74.925,89.91,104.895,119.88],"units":["","","","",""]},{"values":[49.95,49.95,49.95,49.95,49.95],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Recast: Willump releases the snowball, sending it rolling forward up to a maximum distance during which it will not grow any larger and will explode upon hitting an enemy.","leveling":[]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,14,14,14,14],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self, Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as  Spellblade and  Force Pulse.\nThe movement speed reduction the duo receive from initially casting Biggest Snowball Ever! is not considered a  slow, thus it will not be resisted by their  slow immunity.\nThere are 3 stages where the turn rate increases from the original one:\nAfter turning for 1 second, the turn rate is increased to 175%.\nAfter turning for 3 seconds, the turn rate is increased to 250%.\nAfter turning for 6 seconds, the turn rate is increased to 325% where it caps.\nThe time threshold to begin gaining bonus movement speed may be bugged, as Flat Bonus MS increases the time while % Bonus MS decreases the time.\nThe formula appears to be (X ÷ 100) - Y, where:\nX = Total Flat MS after caps\nY = 0.1 per 1% %MS\nThe delay is not modified from its initially calculated value on-cast, even if additional movement speed is gained.\nNunu and Willump keep all increases in movement speed at time of cast for the duration of the charge.\nNunu and Willump's movement speed always increases in increments of ~14, reaching the greater value between [ Total MS + 85 − 255 (based on level) ][ Total Uncapped Flat MS + 85 − 255 (based on level) ] (click to toggle).\nThis takes 6 increments to reach the Total MS + 85, but may take more to reach the Uncapped Flat + 85. Due to flat bonuses increasing the time threshold, it is possible for the ability's effects to end before reaching the total uncapped movement speed.\nThe bonus movement speed ignores the movement speed cap.\nIf Nunu turns continuously he will create a 600 unit circle, increased with bonus movement speed, striking the same point up to 3 times, for a maximum of 180 / 225 / 270 / 315 / 360 (+ 300% AP) magic damage. The damage can be further increased by detonating the snowball, for a total of 360 / 450 / 540 / 630 / 720 (+450% AP) magic damage.\n Ryze's  Realm Warp will only teleport Nunu and Willump, leaving the  snowball behind.\nHovering the cursor on the HUD (e.g mini map / champion portraits) does not affect the cast and steering of Biggest Snowball Ever!.\nNunu gains a slightly larger field of view during Biggest Snowball Ever!.\nBiggest Snowball Ever! is disabled for the first 15 seconds of the game.\n Displacement immunity will not resist the application of the  stun.\nThe following table refers for interactions while Nunu & Willump are  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nAllowed, but cannot input movement commands.\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\nN/A\n\n\nDisabled\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Teleport  Recall  Hexflash  Mark  Dash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath Grounding effects Immobilizing effects Cast-inhibiting effects","blurb":"Active:  Willump becomes  slow-immune and  ghosted, and  channels for a long duration to create a  snowball that grows in size and speed. Willump can gradually steer the snowball during this time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"350","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"750 − 1750 (based on charge time)"}],"E":[{"name":"Snowball Barrage","icon":"https://cdn.communitydragon.org/latest/champion/Nunu/ability-icon/e","effects":[{"description":"Active: Nunu swiftly throws a volley of 3 snowballs in the target direction over 0.4 seconds that each shatter upon hitting an enemy, dealing magic damage to enemies in a cone.","leveling":[{"attribute":"Magic Damage Per Hit","modifiers":[{"values":[16,24,32,40,48],"units":["","","","",""]},{"values":[15,15,15,15,15],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[48,72,96,120,144],"units":["","","","",""]},{"values":[45,45,45,45,45],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Enemies hit 3 times are slowed for 1 second. Champions and large monsters hit once are marked Snowbound for 4 seconds, refreshing on each hit. Snowball Barrage can be recast twice within 3 seconds at no additional cost and with a cooldown in between casts.","leveling":[{"attribute":"Slow","modifiers":[{"values":[30,35,40,45,50],"units":["%","%","%","%","%"]}]}]},{"description":"Recast: Nunu hurls another volley of snowballs, mimicking the first cast's effects. An enemy may only be slowed once for being hit by snowballs.","leveling":[{"attribute":"Maximum Total Magic Damage","modifiers":[{"values":[144,216,288,360,432],"units":["","","","",""]},{"values":[135,135,135,135,135],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"After 3 seconds from the first cast, Snowbound enemies near Willump take magic damage and are rooted for 0.5 − 1.5 (based on level) seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[20,30,40,50,60],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,13,12,11,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Each cast volley of snowballs counts as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive\nEach volley of snowballs is also a separate cast instance, allowing Snowball Barrage to trigger  Phase Rush on its own or trigger 6 stacks of  Conqueror.\nSnowbound consumption does not trigger on-cast effects, neither does it count as a separate cast instance (e.g. for the purposes of  Conqueror).\nThe three snowballs are thrown independently from one another over the 0.4 seconds and their direction is determined from Nunu & Willump's position at any given moment.","blurb":"Active:  Nunu swiftly throws a volley of 3 snowballs in the target direction that each shatter upon hitting an enemy, dealing magic damage to enemies in a cone. Enemies hit 3 times are briefly  slowed.  Champions and large  monsters hit once are marked Snowbound for a few seconds. Shortly after activating Snowball Barrage, Snowbound enemies near  Willump take magic damage and are briefly  rooted.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"None","effectRadius":null,"targetRange":"690"}],"R":[{"name":"Absolute Zero","icon":"https://cdn.communitydragon.org/latest/champion/Nunu/ability-icon/r","effects":[{"description":"Active: Nunu and Willump channel a blizzard for up to 3 seconds, granting themself a shield and slowing nearby enemies by 0% − 95% (based on channel time).","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[65,75,85],"units":["","",""]},{"values":[150,150,150],"units":["% AP","% AP","% AP"]},{"values":[30,40,50],"units":["% bonus health","% bonus health","% bonus health"]}]}]},{"description":"Absolute Zero can be recast after 0.5 seconds during the channel, and does so automatically when the channel ends by any means.","leveling":[]},{"description":"Recast: Nunu and Willump explode, dealing magic damage to nearby enemies, modified to 0% − 100% (based on channel time). Affected enemies will remain slowed for 0 − 3 (based on channel time) seconds and any of the duo's remaining shield will decay over 3 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[625,950,1275],"units":["","",""]},{"values":[300,300,300],"units":["% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[110,100,90],"units":["","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as  Spellblade and  Force Pulse.\nThe affected area is hidden if the duo is not  visible to the enemy team.\nWhile it's unlikely to happen normally, it is possible to deal zero damage with Absolute Zero if canceled as soon as it's started.\nThe following table refers for interactions while Nunu & Willump are  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nInterrupts\n\n\nAbilities\n\nInterrupts\n\n\nMovement\n\nInterrupts\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nAll item-actives not specified above interrupt\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Active:  Nunu and  Willump  channel a blizzard for a short time, gaining a  shield and gradually  slowing nearby enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"650","targetRange":null}]},"releaseDate":"2009-02-21","releasePatch":"Alpha Week 2","patchLastChanged":"13.19","price":{"blueEssence":450,"rp":260,"saleRp":0},"lore":"Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. 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The Ball attaches to Orianna when she approaches it, and snaps back to her when she moves too far away. The Ball incurs a  brief cooldown on Orianna's abilities whenever it moves.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"1290 / 1355 / 135","targetRange":null}],"Q":[{"name":"Command: Attack","icon":"https://cdn.communitydragon.org/latest/champion/Orianna/ability-icon/q","effects":[{"description":"Active: Orianna commands The Ball to fly to the target location and remain there, dealing magic damage to enemies it passes through and nearby enemies upon arrival, reduced to 70% against those hit beyond the first.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[60,90,120,150,180],"units":["","","","",""]},{"values":[50,50,50,50,50],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Reduced Damage","modifiers":[{"values":[42,63,84,105,126],"units":["","","","",""]},{"values":[35,35,35,35,35],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[30,35,40,45,50],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[6,5.25,4.5,3.75,3],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Spellaoe","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"If The Ball is currently on Orianna herself, Command: Attack will have it cast to fly at least 150 units if the player attempts to cast it closer.\nThe Ball does not grant  sight while in flight, but the sound effect of striking an enemy is audible through the Fog of War.\nOrianna cannot use  Command: Protect while The Ball is in transit with Command: Attack but she may buffer  Command: Dissonance and  Command: Shockwave to cast once it has reached the location.\nThe Ball will remain at the target location until Orianna retrieves it or if she goes beyond its leash range.\nOrianna will attempt to walk to Command: Attack's cast point if it lies outside cast range (The Ball will never exceed its leash range regardless of target direction).\n PENDING FOR TEST: The Ball will drop to the ground upon colliding with  Yasuo's  Wind Wall but not with  Braum's  Unbreakable.\n Samira's  Blade Whirl?","blurb":"Active:  Orianna commands  The Ball to fly to the target location and remain there, dealing magic damage to enemies it passes through and nearby enemies upon arrival.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1400","width":"160","angle":null,"castTime":"None","effectRadius":"175","targetRange":"825"}],"W":[{"name":"Command: Dissonance","icon":"https://cdn.communitydragon.org/latest/champion/Orianna/ability-icon/w","effects":[{"description":"Active: Orianna commands The Ball to emit an electric pulse that deals magic damage to nearby enemies.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[70,120,170,220,270],"units":["","","","",""]},{"values":[70,70,70,70,70],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"The pulse leaves behind an electric field that last 3 seconds, granting bonus movement speed to Orianna and her allies when they move within. 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AP"]}]}]}],"cost":{"modifiers":[{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[9,9,9,9,9],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies, Allies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The Ball does not grant  sight while in flight, but the sound effect of striking an enemy is audible through the Fog of War.\nOrianna cannot cast her other abilities while the The Ball is moving to the target with Command: Protect.\nOrianna gains Command: Protect's bonus resistances whenever The Ball is attached to her (even if she didn't self-cast).\nThe Ball will remain where Command: Protect's target ally died or, if they died or became  untargetable before The Ball reaches them, it will instead snap back to Orianna.\nThe Ball will return to Orianna if Command: Protect's target ally moves too far away 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The odds aren't looking great.","release":"2023-06-28","set":["Star Guardian Season 4"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/orianna/skins/skin29/images/orianna_splash_centered_29.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/orianna/skins/skin29/images/orianna_splash_uncentered_29.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/orianna/skins/skin29/images/orianna_splash_tile_29.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/orianna/skins/skin29/oriannaloadscreen_29.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/orianna/skins/skin29/oriannaloadscreen_29_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Heath Pennington"],"splashArtist":["Félix Donadio","West Studio"]}],"antiDive":false,"burst":4,"control":3,"damage":4,"damageType":95,"difficulty":[{"flatData":{"level":2,"name":"Hard","slug":"hard"}}],"difficultyLevel":7,"divePotential":false,"engage":1,"gankDenial":false,"gankReliability":false,"gankTurnAround":false,"kite":5,"mobility":2,"pick":1,"poke":3,"postControl":5,"postDamage":5,"postMobility":1,"postToughness":1,"powerSpikes":[{"early":2,"late":1,"mid":2}],"preControl":2,"preDamage":5,"preMobility":1,"preToughness":1,"riotSlug":"Orianna","skirmish":2,"slug":"orianna","split":3,"sustained":2,"tags":["Mage","Support"],"toughness":1,"utility":5,"waveclear":4,"placeholder":"U68|hr-@000JoaInM|-p00M_^--qaK%2x]Io"},"Ornn":{"id":516,"key":516,"name":"Ornn","title":"The Fire below the Mountain","fullName":"","icon":"data/img/champions/Ornn.webp","resource":"MANA","attackType":"MELEE","adaptiveType":"PHYSICAL_DAMAGE","stats":{"health":{"flat":660,"percent":0,"perLevel":109,"percentPerLevel":0},"healthRegen":{"flat":9,"percent":0,"perLevel":0.9,"percentPerLevel":0},"mana":{"flat":341,"percent":0,"perLevel":65,"percentPerLevel":0},"manaRegen":{"flat":8,"percent":0,"perLevel":0.6,"percentPerLevel":0},"armor":{"flat":33,"percent":0,"perLevel":5.2,"percentPerLevel":0},"magicResistance":{"flat":32,"percent":0,"perLevel":2.05,"percentPerLevel":0},"attackDamage":{"flat":69,"percent":0,"perLevel":3.5,"percentPerLevel":0},"movespeed":{"flat":335,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":600,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":125,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":25.7665996551513,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":80,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.625,"percent":0,"perLevel":2,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.625,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.349999994039535,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.60000002384185,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":0,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":1.05,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":0.9,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":0.95,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":1.05,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["TOP"],"roles":["FIGHTER","TANK","VANGUARD"],"attributeRatings":{"damage":1,"toughness":3,"control":3,"mobility":1,"utility":2,"abilityReliance":60,"difficulty":2},"abilities":{"P":[{"name":"Living Forge","icon":"https://cdn.communitydragon.org/latest/champion/Ornn/ability-icon/p","effects":[{"description":"Innate - Living Forge: Ornn can purchase non-consumable items from anywhere on the field by forging them himself, and is also presented a Forge Menu to quickly forge his recommended items. Once Ornn selects an item to forge, he channels for 4 seconds, building the item and paying its gold cost upon completion. The channel is interrupted if Ornn takes damage from enemy champions or turrets. Living Forge is disabled for 4 seconds after starting the channel.","leveling":[]},{"description":"Innate - Master Craftsman: Ornn uses his craftsmanship in forgery to upgrade certain Legendary items into Masterwork items, increasing their stats by roughly 1000 in gold value. When Ornn reaches level 13, the first eligible Legendary item in his inventory is upgraded automatically. For each level after 13 and before 18 (levels 14-17, total of 4), Ornn can upgrade one of an allied champion's eligible Legendary items into its Masterwork variant, once per ally. He can do so by selecting the ally while within 600 range, forging the item by performing Living Forge's channel. See details for a list of all eligible items.Additionally, Ornn increases his bonus armor, bonus magic resistance and bonus health by 10% from all sources, further increased by 4% each time he upgrades a Legendary item into a Masterwork item, for a total increase of 30% to each stat after the maximum of 5 upgrades.","leveling":[]},{"description":"Innate - Temper: Ornn's basic attacks against Brittle enemies knock them back a short distance. Ornn's and allies' immobilizing effects against Brittle enemies will consume the debuff to deal bonus magic damage equal to 10% − 18% (based on Ornn's level) of the target's maximum health, capped at 250 against monsters, and cause the crowd control to last 30% longer (if applicable).","leveling":[]},{"description":"Ornn will prioritize upgrading the first Legendary item eligible for a Masterwork upgrade based on its position in the inventory, detecting each slot until an eligible item is found.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Allies","spellshieldable":"True","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"Proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The following table shows a list of all Masterwork items and the additional stats they provide compared to their non-upgraded version, as well as the gold value of these stats: (edit)\n\nItemBonus statsGold value\n Ataraxia Hubris15 attack damage  =  5255 ability haste  =  2509 lethality  =  270 1045\n Certainty Opportunity15 attack damage  =  5259 lethality  =  2703% movement speed  =  161.85 956.85\n Cry of the Shrieking City Echoes of Helia100 health  =  266.675 ability haste  =  25050% base mana regeneration  =  25020 ability power  =  400 1166.67\n Daybreak Dawncore150% base mana regeneration  =  75010 ability power  =  200 950\n Dreamshatter Stridebreaker10 attack damage  =  350150 health  =  40010% attack speed  =  300 1050\n Edge of Finality Infinity Edge15 attack damage  =  525 525\n Enmity of the Masses Malignance10 ability haste  =  500200 mana  =  28030 ability power  =  600 1380\n Force of Arms Luden's Companion10 ability haste  =  500350 mana  =  49025 ability power  =  500 1490\n Frozen Fist Iceborn Gauntlet10 armor  =  20010 ability haste  =  500100 health  =  266.67 966.67\n Heavensfall Sundered Sky15 attack damage  =  5255 ability haste  =  250150 health  =  400 1175\n Hope Adrift Unending Despair10 armor  =  20010 ability haste  =  500200 health  =  533.33 1233.33\n Icathia's Curse Riftmaker5 ability haste  =  250100 health  =  266.6710 ability power  =  200 716.67\n Infinite Convergence Rod of Ages250 mana  =  350150 health  =  40020 ability power  =  400 1150\n Infinity Force Trinity Force10 attack damage  =  3505 ability haste  =  250100 health  =  266.6710% attack speed  =  300 1166.67\n Leviathan Heartsteel250 health  =  666.67100% base health regeneration  =  300 966.67\n Liandry's Lament Liandry's Torment250 health  =  666.6720 ability power  =  400 1066.67\n Obsidian Cleaver Black Cleaver10 attack damage  =  3505 ability haste  =  250200 health  =  533.33 1133.33\n Rabadon's Deathcrown Rabadon's Deathcap50 ability power  =  1000 1000\n Reliquary of the Golden Dawn Locket of the Iron Solari10 armor  =  20010 ability haste  =  500150 health  =  40010 magic resistance  =  180 1280\n Seething Sorrow Guinsoo's Rageblade10% attack speed  =  30010 attack damage  =  35020 ability power  =  400 1050\n Shojin's Resolve Spear of Shojin10 attack damage  =  3505 ability haste  =  250200 health  =  533.33 1133.33\n Shurelya's Requiem Shurelya's Battlesong2% movement speed  =  107.910 ability haste  =  50075% base mana regeneration  =  37515 ability power  =  300 1282.9\n Starcaster Moonstone Renewer50 health  =  133.335 ability haste  =  25075% base mana regeneration  =  37520 ability power  =  400 1158.33\n Swordnado Voltaic Cyclosword15 attack damage  =  5255 ability haste  =  2509 lethality  =  270 1045\n Syzygy Eclipse20 attack damage  =  70010 ability haste  =  500 1200\n T.U.R.B.O. Experimental Hexplate10 attack damage  =  350150 health  =  40010% attack speed  =  300 1050\n The Baron's Gift Nashor's Tooth10% attack speed  =  3005 ability haste  =  25030 ability power  =  600 1150\n The Unspoken Parasite Jak'Sho, The Protean10 armor  =  20010 magic resistance  =  180250 health  =  666.67 1046.67\n Upgraded Aeropack Hextech Rocketbelt5 ability haste  =  250150 health  =  40025 ability power  =  500 1150\n Wyrmfallen Sacrifice Kraken Slayer10 attack damage  =  35015% attack speed  =  450 800\n Youmuu's Wake Youmuu's Ghostblade15 attack damage  =  5259 lethality  =  270 795\n\nHealth and mana items built on the field will retain Ornn's previous health and mana percentage. Returning to base still brings health and mana items back to full.\nOrnn's basic attacks against  Brittle enemies will end the duration of the debuff on-hit prematurely even if the  knock back is not applied.\nHis basic attacks against  Brittle epic  monsters will still render the debuff without the  knock back being applied against them.\n Brittle's  Tenacity reduction will benefit all applicable types of  crowd control, not just  immobilizes. The following do not consume Brittle but benefit from the reduction:  blinds,  cripples,  disarms,  grounding,  silences, and  slows.\nThe bonus magic damage inflicted by Brittle is credited to Ornn, and benefits from his  magic penetration.\nIf an enemy champion has a  Spell shield, Ornn's empowered attack against  Brittle targets does not  knock them back or deal the empowered damage, as they both get absorbed by the  Spell shield.\nMasterwork items and their components are not the same item and so in theory any unnamed passives would stack and any unnamed actives would only put themselves on cooldown upon activated. This is however not true. Actives will always place their counterpart on cooldown.\nThe following table refers for interactions while Ornn is  channeling:\nAll of Ornn's actions are disabled during the first 0.5 seconds of the channel.\n\n\nType\n\nChannel\n\n\nAttacking\n\nInterrupts\n\n\nAbilities\n\nInterrupts\n\n\nMovement\n\nInterrupts\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nAll item-actives not specified above interrupt\n\n\nConsumables\n\nInterrupts\n\n\nSpells\n\nUsable\n\nN/A\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Teleport  Recall  Hexflash  Mark  Dash\n\n\nInterrupted by\n\nDamaging effectsDeath Cast-inhibiting effects","blurb":"Innate - Living Forge:  Ornn can  purchase items from anywhere by  channeling for a few seconds.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Volcanic Rupture","icon":"https://cdn.communitydragon.org/latest/champion/Ornn/ability-icon/q","effects":[{"description":"Active: Ornn sends a fissure in the target direction that deals physical damage to enemies hit and slows them by 40% for 2 seconds.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[20,45,70,95,120],"units":["","","","",""]},{"values":[110,110,110,110,110],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"The fissure stops at maximum range or 200 units behind the first enemy champion struck. After 1.125-seconds, a magma pillar then erupts to knock aside enemies, though not through terrain, and linger as impassible terrain for 4 seconds.","leveling":[]},{"description":"The pillar will not expire while Ornn is charging.","leveling":[]}],"cost":{"modifiers":[{"values":[45,45,45,45,45],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[9,8.5,8,7.5,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The fissure will move an 200 units beyond the first champion it hits, not exceeding the maximum range of the ability. It can still damage additional targets.\nIf launched in a wall, pillar will try to appear on the other side of the wall, if it cannot the pillar will be destroyed.\n Spell shield will not prevent the  knock aside from the magma pillar forming.\nThis ability will cast from wherever the caster is at the start of the cast time.","blurb":"Active:  Ornn sends a fissure in the target direction that deals physical damage and  slows enemies hit for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1800","width":"130","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"750"}],"W":[{"name":"Bellows Breath","icon":"https://cdn.communitydragon.org/latest/champion/Ornn/ability-icon/w","effects":[{"description":"Active: Ornn marches forward 90 units in the target direction over 0.75 seconds, gaining displacement immunity and becoming unable to act for the duration.","leveling":[]},{"description":"Over the march he belches fire over a cone in front of him, dealing magic damage every 0.15 seconds to enemies hit. The final gout of flame will apply Brittle for 3 seconds.","leveling":[{"attribute":"Total Magic Damage","modifiers":[{"values":[12,13,14,15,16],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]},{"attribute":"Magic Damage Per Tick","modifiers":[{"values":[2.4,2.6,2.8,3,3.2],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]}]},{"description":"Bellows Breath has a minimum damage threshold, which is also the damage dealt to minions. Monsters take modified damage as well.","leveling":[{"attribute":"Total Minimum/Minion Damage","modifiers":[{"values":[80,130,180,230,280],"units":["","","","",""]}]},{"attribute":"Minimum/Minion Damage Per Tick","modifiers":[{"values":[16,26,36,46,56],"units":["","","","",""]}]},{"attribute":"Total Monster Damage","modifiers":[{"values":[155,180,205,230,255],"units":["","","","",""]}]},{"attribute":"Monster Damage Per Tick","modifiers":[{"values":[31,36,41,46,51],"units":["","","","",""]}]}]}],"cost":{"modifiers":[{"values":[45,50,55,60,65],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,11.5,11,10.5,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self / Enemies","spellshieldable":"Special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Spell shield will negate the final instance of damage and prevents  Brittle from being applied.\nOrnn can see the on-target VFX on targets that are being struck even while they are in the fog of war.\nOrnn places himself onto the ground and interrupts  displacements affecting him upon casting Bellow's Breath.\nThe following table refers for interactions while Ornn is performing Bellows Breath:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Ornn marches in the target direction with  displacement immunity, belching fire in a cone that continually deals magic damage for a brief time. The final gout of flame will apply  Brittle for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"175","targetRange":"500"}],"E":[{"name":"Searing Charge","icon":"https://cdn.communitydragon.org/latest/champion/Ornn/ability-icon/e","effects":[{"description":"Active: Ornn charges in the target direction, dealing physical damage to enemies he passes through and stopping upon colliding with terrain.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[80,125,170,215,260],"units":["","","","",""]},{"values":[40,40,40,40,40],"units":["% bonus armor","% bonus armor","% bonus armor","% bonus armor","% bonus armor"]},{"values":[40,40,40,40,40],"units":["% bonus magic resistance","% bonus magic resistance","% bonus magic resistance","% bonus magic resistance","% bonus magic resistance"]}]}]},{"description":"If Ornn collides with terrain during the charge, he creates a shockwave that knocks up and stuns nearby enemies for 1.25 seconds and deals the same damage if they were not already hit by the charge.","leveling":[]},{"description":"The shockwave destroys the pillar formed by Volcanic Rupture and partially destroys terrain created by enemy champions.","leveling":[]}],"cost":{"modifiers":[{"values":[35,40,45,50,55],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,13.5,13,12.5,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Spell shields may only block one instance of damage.\nThe area in which enemies will be knocked up is indicated at Ornn's impact location.\nThe indicator is not shown for player-generated terrain.\n Brittle enemies without  Tenacity of their own will be  stunned for a total of 1.625 seconds.\nSearing Charge can interact with player-generated terrain.\nOrnn will not  dash after the cast time if he is  airborne or  resurrecting.\n Displacement immunity will also resist the application of the  stun.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Ornn charges in the target direction, dealing physical damage to enemies he passes through.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1600","width":null,"angle":null,"castTime":"0.35","effectRadius":"360 / 150","targetRange":"800 / 650"}],"R":[{"name":"Call of the Forge God","icon":"https://cdn.communitydragon.org/latest/champion/Ornn/ability-icon/r","effects":[{"description":"Active: Ornn sounds his horn, summoning a lava elemental at maximum range from the target direction that stampedes towards his casting position at increasing speed. The elemental deals magic damage to enemies it passes through and slows them for 2 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[125,175,225],"units":["","",""]},{"values":[20,20,20],"units":["% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[40,50,60],"units":["%","%","%"]}]}]},{"description":"Call of the Forge God can be recast after 1.25 seconds while the elemental is active.","leveling":[]},{"description":"Recast: Ornn dashes in the target direction, though not through terrain. If he collides with the elemental, he sends it stampeding in the same direction. The elemental deals the same damage to enemies it passes through and knocks them up and stuns them for 1 second, reduced to 0.5 seconds after the first enemy champion hit.","leveling":[{"attribute":"Total Magic Damage","modifiers":[{"values":[250,350,450],"units":["","",""]},{"values":[40,40,40],"units":["% AP","% AP","% AP"]}]}]},{"description":"Each pass applies Brittle to targets for 3 seconds and can affect enemies only once. The elemental briefly grants sight around its trajectory as it travels.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[140,120,100],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies / Elemental","spellshieldable":"Special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Both casts count as ability activations for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nDespite this, the effects of both casts count as the same cast instance.\nCall of the Forge God cannot be recast while  grounded or  rooted.\n Brittle enemies without  Tenacity of their own will be  stunned for a total of 1.3 seconds.\n Spell shields may only block one pass.\nThis ability will cast from wherever the caster is at the start of the cast time.\n Displacement immunity will also resist the application of the  stun.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\n Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Ornn summons a lava elemental that stampedes toward him, dealing magic damage and  slowing enemies hit for a short time. Call of the Forge God can be recast while the elemental is active.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1200 / 100","width":"340","angle":null,"castTime":"0.5","effectRadius":"3000 / 2550","targetRange":"300"}]},"releaseDate":"2017-08-23","releasePatch":"7.17","patchLastChanged":"14.7","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"Ornn is the Freljordian spirit of forging and craftsmanship. He works in the solitude of a massive smithy, hammered out from the lava caverns beneath the volcano Hearth-Home. There he stokes bubbling cauldrons of molten rock to purify ores and fashion items of unsurpassed quality. 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Deals  basic damage on all the attacks from the empowered ability.\nDespite the multi-hit attack only having a hidden 0.375-second cast time, Pantheon will remain  unable to act until the last strike has been dealt.\nThe empowered attack's total time is affected by Pantheon's  attack speed.\n PENDING FOR TEST: The attack's total time is the cast time plus Pantheon's attack windup time.\nThe 3 strikes that occurs after Empowered Shield Vault each apply a stack of  Mortal Will, even if the attacks are  dodged,  blocked, or missed while Pantheon is  blinded.\nThe empowered attack will not trigger against structures.","blurb":"Active:  Pantheon  leaps to the target enemy, dealing physical damage and briefly  stunning them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"600"}],"E":[{"name":"Aegis Assault","icon":"https://cdn.communitydragon.org/latest/champion/Pantheon/ability-icon/e","effects":[{"description":"Active: Pantheon braces his shield in the target direction and channels for 1.5 seconds, during which he becomes invulnerable to non- turret damage dealt by enemies from the target direction. 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If they are in range upon arrival, she deals physical damage and carries them along with her for up to 400 units.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[60,80,100,120,140],"units":["","","","",""]},{"values":[50,50,50,50,50],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"If the target hits terrain, she stops to deal the same physical damage again and stuns them for a duration.","leveling":[{"attribute":"Stun Duration","modifiers":[{"values":[1.6,1.7,1.8,1.9,2],"units":["","","","",""]}]},{"attribute":"Total Physical Damage","modifiers":[{"values":[120,160,200,240,280],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]}],"cost":{"modifiers":[{"values":[70,70,70,70,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,13,12,11,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Poppy will be ordered to basic attack the target.\nHeroic Charge can apply spell effects twice (once when Poppy hits her target and once she stuns them against a wall).\nBoth instances of damage and crowd control are all the same cast instance. Effects that only trigger once per spell cast will not trigger twice.\nPoppy dashes slightly less far than the distance she pushes the target.\nHeroic Charge can interact with player-generated terrain.\nThe  dash does not follow targets. The target's position at the time of Heroic Charge's cast is the direction Poppy will dash towards.\nPoppy does not  carry nor deal damage to the target if they have left a certain radius before she collides with them.","blurb":"Active:  Poppy  dashes to the target enemy, dealing physical damage and  carrying them forward. If the target hits terrain, Poppy deals the same physical damage again and briefly  stuns them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"475"}],"R":[{"name":"Keeper's Verdict","icon":"https://cdn.communitydragon.org/latest/champion/Poppy/ability-icon/r","effects":[{"description":"Active: Poppy charges while being slowed by 15% for up to 4 seconds to increase Keeper's Verdict's range and knock back distance over 0.5 seconds after the first 0.5 seconds of the channel. 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They still receive the full damage.\nKeeper's Verdict does not destroy in-flight  projectiles for enemies hit if they are rendered  untargetable.\nThe  knock back will only displace enemies as far as they can go (e.g. to the furthest current spot available of  Realm of Death's and  The Hextech Ultimatum's borders and to the corner of the fountain).\nThe displacement's duration will remain unchanged regardless of if the knock back cannot achieve its full distance due to the affected target being restricted by boundaries they are unable to cross. In order for this to be possible, the speed of the knock back is decreased (based on where the actual landing point is) to match the amount of distance covered to time spent displaced.\nKeeper's Verdict's  airborne debuff is non-dispellable and thus cannot be removed by  cleansing effects.\nThe debuff will remove itself automatically when the forced movement ends.\nThe following table refers for interactions while Poppy is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nAll item-actives not specified above interrupt\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Teleport  Recall  Hexflash (Recasts)\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects\n\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Poppy  charges up to a few seconds, increasing the  range and  knockback distance of her hammer. 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Little does she know the hammer is the weapon, and the hero… is herself.","release":"2010-08-24","set":["Medieval"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/poppy/skins/skin03/images/poppy_splash_centered_3.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/poppy/skins/skin03/images/poppy_splash_uncentered_3.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/poppy/skins/skin03/images/poppy_splash_tile_3.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/poppy/skins/skin03/poppyloadscreen_3.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Kate Higgins"],"splashArtist":["Xi Zhang"]},{"name":"Lollipoppy","id":78002,"isBase":false,"availability":"Legacy","formatName":"Lollipoppy","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Lollipoppy is a legend to the people of the Candy Kingdom. Everyone remembers her face. 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Now she leads her people to war, their cotton hearts filled with vengeance.","release":"2010-12-14","set":["Toy 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Resolve Shojin's Resolve3100 100.7Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidSolstice Sleigh Solstice Sleigh400 14.3Classic Summoner's Rift 5v5Spear of Shojin Spear of Shojin3100 76.4Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidSpectre's Cowl Spectre's Cowl1250 14.3Nexus Blitz, Classic Summoner's Rift 5v5, All Random All MidSpirit Visage Spirit Visage2900 32.1Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidStarcaster Starcaster2200 21.4Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidSterak's Gage Sterak's Gage3200 28.6Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidStridebreaker Stridebreaker3300 82.1Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidSundered Sky Sundered Sky3100 77.1Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidSunfire Aegis Sunfire Aegis2700 25Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidSword of the Blossoming Dawn Sword of the Blossoming Dawn2500 14.3ArenaT.U.R.B.O. T.U.R.B.O.3000 97.1Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidTalisman of Ascension Talisman of Ascension0 0ArenaThe Golden Spatula The Golden Spatula0 125Nexus Blitz, ArenaThe Unspoken Parasite The Unspoken Parasite3200 39.3Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidThornmail Thornmail2700 25Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidTitanic Hydra Titanic Hydra3300 89.3Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidTrailblazer Trailblazer2500 14.3Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidTrinity Force Trinity Force3333 66.4Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidTunneler Tunneler1150 32.9Nexus Blitz, Classic Summoner's Rift 5v5, All Random All MidTurbo Chemtank Turbo Chemtank0 78.6ArenaUnending Despair Unending Despair2800 28.6Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidUpgraded Aeropack Upgraded Aeropack2600 32.1Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidVigilant Wardstone Vigilant Wardstone2300 17.9Classic Summoner's Rift 5v5Warmog's Armor Warmog's Armor3100 71.4Nexus Blitz, Classic Summoner's Rift 5v5, All Random All MidWatchful Wardstone Watchful Wardstone1100 10.7Classic Summoner's Rift 5v5Winged Moonplate Winged Moonplate800 10.7Nexus Blitz, Classic Summoner's Rift 5v5, All Random All MidWinter's Approach Winter's Approach2400 39.3Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All MidWorld Atlas World Atlas400 2.1Classic Summoner's Rift 5v5Zaz'Zak's Realmspike Zaz'Zak's Realmspike400 14.3Classic Summoner's Rift 5v5Zeke's Convergence Zeke's Convergence2200 21.4Nexus Blitz, Arena, Classic Summoner's Rift 5v5, All Random All Mid","blurb":"Innate:  Pyke gains  attack damage equal to a portion of his  bonus health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"1500","targetRange":null}],"Q":[{"name":"Bone Skewer","icon":"https://cdn.communitydragon.org/latest/champion/Pyke/ability-icon/q","effects":[{"description":"Active: Pyke charges while being slowed by 20% for up to 3 seconds to increase Bone Skewer's range over the first second of the channel. Bone Skewer can be recast within the duration.","leveling":[]},{"description":"Recast: Pyke hurls his harpoon in the target direction that deals physical damage to the first enemy hit and pulls them, during which they are also revealed, then slows them by 90% for 1 second.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[100,150,200,250,300],"units":["","","","",""]},{"values":[75,75,75,75,75],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Releasing the ability within 0.4 seconds causes Pyke to instead thrust his blade in the target direction, dealing the same damage to the closest enemy champion, or closest enemy otherwise.","leveling":[]},{"description":"If the charge is interrupted or completes without reactivation, Bone Skewer is cancelled and the ability is put on full cooldown but refunds 75% of the mana cost. Bone Skewer's mana cost is also refunded if it hits an enemy champion.","leveling":[]}],"cost":{"modifiers":[{"values":[70,75,80,85,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10,9.5,9,8.5,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto / Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Spell","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Only the charged version of Bone Skewer will be  intercepted.\nThe pull can fling an enemy behind Pyke if the harpoon hits at close range.\nThis ability will cast from wherever the caster is at the end of the cast time.\nPyke can still use summoner spells besides  Flash,  Teleport,  Hexflash, and  Mark /  Dash while hurling the harpoon but he cannot perform any other action.\nThe following table refers for interactions while Pyke is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nInterrupts\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled, but can use trinkets\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\n Teleport  Recall\n\n\nInterrupted by\n\n Hexflash (Recasts)\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Active:  Pyke  charges up to a short time, increasing the  range of his harpoon. After a brief period, it becomes empowered with a new effect.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"140 / 200","angle":null,"castTime":"0.25","effectRadius":"550","targetRange":"400 − 1100 (based on channel time)"}],"W":[{"name":"Ghostwater Dive","icon":"https://cdn.communitydragon.org/latest/champion/Pyke/ability-icon/w","effects":[{"description":"Active: Pyke submerges into water for 5 seconds, entering camouflage and gaining 45% (+ 2% per 1 Lethality) bonus movement speed that decays over the duration. Attacking or casting abilities ends Ghostwater Dive immediately.","leveling":[]},{"description":"Enemy champions within 1500 units of Pyke are alerted of his presence and whether he can execute them with Death from Below.","leveling":[]}],"cost":{"modifiers":[{"values":[65,65,65,65,65],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,13,12,11,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"When an enemy is alerted, sharks will circle underneath their feet while a sound will be played to them that changes based on health threshold.","blurb":"Active:  Pyke submerges into water, entering  camouflage and gaining a burst of  movement speed for a few seconds. Nearby enemies are alerted of his presence.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"E":[{"name":"Phantom Undertow","icon":"https://cdn.communitydragon.org/latest/champion/Pyke/ability-icon/e","effects":[{"description":"Active: Pyke dashes in the target direction, leaving behind a Phantom.","leveling":[]},{"description":"After 1 second, the Phantom homes back to Pyke to stun enemies around it and those it passes through along the way for 1.25 (+ 0.1 per 10 Lethality) seconds. Enemy champions hit also take physical damage.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[100,150,200,250,300],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]}],"cost":{"modifiers":[{"values":[65,65,65,65,65],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,13,12,11,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self, Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The  dash distance can be extended to up to 900 units (estimated) when targeting across terrain.\nLike most projectiles, the flying Phantom cannot hit targets whose  center is behind the position it originates at or beyond the position it catches up to Pyke at, but the spell can hit targets behind its origin as long as their  hitbox radius overlaps with the original unit Phantom's 110-radius check at the end of its lifespan.","blurb":"Active:  Pyke dashes in the target direction, leaving behind a phantom.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"3000","width":"110","angle":null,"castTime":"none","effectRadius":"110","targetRange":"550"}],"R":[{"name":"Death from Below","icon":"https://cdn.communitydragon.org/latest/champion/Pyke/ability-icon/r","effects":[{"description":"Active: Pyke marks the target location with an X before striking it, executing enemy champions within the area that are below 250 − 550 (based on level) (+ 80% bonus AD) (+ 1.5 per 1 Lethality) health. Other enemies hit and enemy champions above the threshold are instead dealt[ 50% of the amount as physical damage. ][ 125 − 275 (based on level) (+ 40% bonus AD) (+ 0.75 per 1 Lethality) physical damage. ]","leveling":[]},{"description":"If Death from Below hits an enemy champion or at least one is killed inside the X by the execution or an ally, Pyke will blink to the center of the X. For the latter case Pyke can also recast the ability within 20 seconds at no cost.","leveling":[]},{"description":"Each successful execution grants one Your Cut to the last assisting ally, instead of its natural assist gold. Otherwise, Pyke is granted a Your Cut for each enemy champion killed inside the X by an ally during Death from Below's cast time.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[100,85,70],"units":["","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Self, Enemies","spellshieldable":"True","resource":"MANA","damageType":"MIXED_DAMAGE","spellEffects":"special","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Applies  raw damage to executed targets and  area damage to targets above the threshold.\nDeath from Below's execute against an enemy champion will aggro nearby enemy minions.\nDeath from Below cannot execute  clones. They are always dealt 50% physical damage.\nIf the target is in a  zombie state, does not enter the  death state, or is killed by the ability while above the execution threshold, Death from Below does not grant  Your Cut nor the recast.\n Spell shield does not prevent Pyke from  blinking.\nIf an enemy champion dies inside the X during Death from Below's cast time, Pyke will be shown as having received an assist in the kill feed, but this will not trigger  takedown effects.\nDeath from Below cannot be  interrupted; Pyke will always appear at the target location if enemy champions are caught inside the X even if he is moved (e.g. by being  displaced) during the cast time.\nThe only exception is if he is being  suppressed, in which case he will not  blink.","blurb":"Active:  Pyke strikes the target location in a X pattern, which  executes enemy  champions hit that are at low health. Other enemies hit are instead dealt physical damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.5","effectRadius":"125 / 282.5  ×  100","targetRange":"750"}]},"releaseDate":"2018-05-31","releasePatch":"8.11","patchLastChanged":"14.9","price":{"blueEssence":3150,"rp":790,"saleRp":0},"lore":"A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.","faction":"bilgewater","skins":[{"name":"Original","id":555000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. 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Elemental Wrath deals 150% damage against monsters.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[50,85,120,155,190],"units":["","","","",""]},{"values":[75,75,75,75,75],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Reduced Damage","modifiers":[{"values":[37.5,63.75,90,116.25,142.5],"units":["","","","",""]},{"values":[56.25,56.25,56.25,56.25,56.25],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Brush: The blade creates a grass field around Qiyana that lasts for up to 3 seconds, granting her invisibility and 20% bonus movement speed until she attacks, casts an ability other than Terrashape, or exits the field.","leveling":[]},{"description":"River: The blast roots enemies hit for 0.5 seconds, then slows them by 20% for 1 second.","leveling":[]},{"description":"Terrain: The blast deals increased damage equal to 60% of the damage to the first target against all enemies below 50% of their maximum health.","leveling":[{"attribute":"Increased Damage","modifiers":[{"values":[80,136,192,248,304],"units":["","","","",""]},{"values":[120,120,120,120,120],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Subsequent Increased Damage","modifiers":[{"values":[67.5,114.75,162,209.25,256.5],"units":["","","","",""]},{"values":[101.25,101.25,101.25,101.25,101.25],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]}],"cost":null,"cooldown":null,"targeting":"Direction","affects":"Enemies, Self","spellshieldable":"true","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Qiyana hurls her blade in the target direction that blasts in a line upon hitting an enemy or max range, dealing physical damage, reduced against enemies beyond the closest. This consumes the current Element to empower the blade with an additional effect.\nBrush: The blade creates a grass field around Qiyana that lasts a short time, granting her  invisibility and  bonus movement speed until she attacks or exits the field.\nRiver: The blast briefly  roots enemies hit, then briefly  slows them.\nTerrain: The blast deals  bonus damage against enemies below half health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1600 / 2000","width":"250 / 200","angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"W":[{"name":"Terrashape","icon":"https://cdn.communitydragon.org/latest/champion/Qiyana/ability-icon/w","effects":[{"description":"Passive: While holding an Element, Qiyana gains bonus attack speed, 25 bonus attack range and bonus magic damage on her basic attacks on-hit and basic abilities. While out-of-combat and moving near the Element currently being held, she gains bonus movement speed.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[5,10,15,20,25],"units":["%","%","%","%","%"]}]},{"attribute":"Bonus Magic Damage","modifiers":[{"values":[8,22,36,50,64],"units":["","","","",""]},{"values":[10,10,10,10,10],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[45,45,45,45,45],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Bonus Movement Speed","modifiers":[{"values":[3,5,7,9,11],"units":["%","%","%","%","%"]}]}]},{"description":"Active: Qiyana dashes up to 300 units towards the target location to gather the Element of the nearest Brush, River or Terrain she targeted.","leveling":[]},{"description":"A target Element is required to cast this ability.","leveling":[]},{"description":"Once Terrashape has been learned, Qiyana is automatically given the Terrain element upon respawning.","leveling":[]},{"description":"Qiyana can cast any of her abilities during the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[25,30,35,40,45],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[7,7,7,7,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":"OTHER_DAMAGE","spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Terrashape does not interact with player-generated terrain.\nThe water puddles formed by the  Ocean Rift on  Summoner's Rift count as valid terrain for obtaining the  River element.\nThe  brushes grown by  Ivern's  Brushmaker count for gathering the  Brush element.\nPassive bonus damage from basic attacks can be  blocked.\nThe passive damage works with  Guinsoo's Rageblade's Phantom Hit.\n PENDING FOR TEST:: Passive bonus damage interaction with parrying effects ( dodge,  blind).","blurb":"Passive: While holding an Element,  Qiyana gains bonus  attack speed and  attack range, as well as bonus magic damage on her basic attacks and basic abilities. Qiyana gains  bonus movement speed speed while moving near the current Element.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"440 + 100% movement speed","width":null,"angle":null,"castTime":"none","effectRadius":"366","targetRange":"1100"}],"E":[{"name":"Audacity","icon":"https://cdn.communitydragon.org/latest/champion/Qiyana/ability-icon/e","effects":[{"description":"Active: Qiyana dashes a fixed distance in the direction of the target enemy. If they are in range upon arrival, she deals physical damage.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[50,90,130,170,210],"units":["","","","",""]},{"values":[50,50,50,50,50],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Qiyana can cast any of her abilities during the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[40,45,50,55,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[11,10,9,8,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies, Self","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Single","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Audacity only damages targets if within 250 range upon completion of the dash.","blurb":"Active:  Qiyana  dashes toward the target enemy and deals physical damage upon arrival.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"600 + 100% movement speed","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"650"}],"R":[{"name":"Supreme Display of Talent","icon":"https://cdn.communitydragon.org/latest/champion/Qiyana/ability-icon/r","effects":[{"description":"Active: Qiyana sweeps a windblast in the target direction that knocks back enemies hit, though not through terrain, and stops upon hitting Terrain.","leveling":[]},{"description":"The windblast creates a cascading shockwave across any River or Brush it passes through, as well as around the borders of Terrain it reaches, dealing physical damage to enemies hit, stunning them for 0.5 − 1 (based on proximity) seconds, and briefly granting sight of the area along its path. The damage based on the target's health ratio is capped against monsters.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[100,200,300],"units":["","",""]},{"values":[170,170,170],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[10,10,10],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]},{"attribute":"Capped Monster Health Damage","modifiers":[{"values":[500,750,1000],"units":["","",""]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[120,120,120],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies, Terrain","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"The windblast needs only to reach near terrain to trigger the terrain shockwave.\nThe shockwave grants sight along each part of its path for 0.75 seconds.\nArtificial terrain (e.g,  Anivia's  Crystallize,  Taliyah's  Weaver's Wall,  Trundle's  Pillar of Ice) touching map terrain will be treated as a single piece of terrain, even when bridging two pieces of map terrain together; the shockwave will wrap around all connecting terrain. The shockwave's path is determined once it initially spreads; any expired terrain will be treated as if it were still there.\n Projectile-intercepting effects will block the windblast but not the shockwave.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Qiyana sweeps a windblast in the target direction that  knocks back enemies hit and stops upon hitting Terrain.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000 / 2840","width":"280 / 120","angle":null,"castTime":"0.25","effectRadius":"11000","targetRange":"875"}]},"releaseDate":"2019-06-28","releasePatch":"9.13","patchLastChanged":"14.1","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"In the jungle city of Ixaocan, Qiyana plots her own ruthless path to the high seat of the Yun Tal. Last in line to succeed her parents, she faces those who stand in her way with brash confidence and unprecedented mastery over elemental magic. With the land itself obeying her every command, Qiyana sees herself as the greatest elementalist in the history of Ixaocan—and by that right, deserving of not only a city, but an empire.","faction":"ixtal","skins":[{"name":"Original","id":246000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"In the jungle city of Ixaocan, Qiyana plots her own ruthless path to the high seat of the Yun Tal. Last in line to succeed her parents, she faces those who stand in her way with brash confidence and unprecedented mastery over elemental magic. 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This effect is increased during  Defensive Ball Curl.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Powerball","icon":"https://cdn.communitydragon.org/latest/champion/Rammus/ability-icon/q","effects":[{"description":"Active: Rammus channels for up to 6 seconds to roll into a ball, gaining 25% − 39.17% (based on level) bonus total movement speed per second over the duration, up to a maximum of 150% − 235% (based on level). Powerball can be recast after 1 second within the duration, and does so automatically afterwards or when interrupted.","leveling":[]},{"description":"Rammus stops rolling upon colliding with an enemy, dealing magic damage to all nearby enemies and knocking them back 125 units, though not through terrain. Enemies hit are then stunned and revealed for 0.4 seconds, as well as slowed for 1 second.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[80,110,140,170,200],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[40,50,60,70,80],"units":["%","%","%","%","%"]}]}]},{"description":"Recast: Rammus ends Powerball.","leveling":[]}],"cost":{"modifiers":[{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[16,13.5,11,8.5,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Area of effect","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nIf the ability is not manually recasted, the secondary effect will trigger without being considered as an ability activation.\nThe bonus movement speed  stacks multiplicatively with other sources of movement speed boosts.\nPowerball will still collide with enemies if Rammus is  ghosted.\nFor the purpose of moving closer to an enemy when right clicking them, Powerball also reduces Rammus'  attack range[ to 0 ][ by 125 ]for the duration.\nRegardless of this, during Powerball Rammus will also always attempt to path towards his target's center instead.\nRammus will ignore unit collision for the purpose of pathfinding during Powerball.\nRammus acts as if he were  ghosted for the duration of Powerball.\nPowerball is not a movement channel, and so will not be  interrupted by  root and  ground.\n Displacement immunity will also resist the application of the  stun.\nThe following table refers for interactions while Rammus is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Defensive Ball Curl interrupts.  Frenzying Taunt is disabled.  Soaring Slam modifies this ability. This ability recasts to end channel.\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nAll item-actives not specified above interrupt\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Active:  Rammus  channels for a few seconds to roll into a ball, gradually gaining  bonus movement speed. Powerball can be recast within the duration, and does so automatically afterwards.","missileSpeed":null,"rechargeRate":null,"collisionRadius":"75","tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"250","targetRange":null}],"W":[{"name":"Defensive Ball Curl","icon":"https://cdn.communitydragon.org/latest/champion/Rammus/ability-icon/w","effects":[{"description":"Active: Rammus enters a defensive stance for 6 seconds, gaining bonus armor and bonus magic resistance. While active, enemies that use a basic attack on-hit against Rammus are dealt magic damage equal to Spiked Shell's bonus damage.","leveling":[{"attribute":"Bonus Armor","modifiers":[{"values":[40,40,40,40,40],"units":["","","","",""]},{"values":[35,45,55,65,75],"units":["% total armor","% total armor","% total armor","% total armor","% total armor"]}]},{"attribute":"Bonus Magic Resistance","modifiers":[{"values":[10,10,10,10,10],"units":["","","","",""]},{"values":[30,35,40,45,50],"units":["% total magic resistance","% total magic resistance","% total magic resistance","% total magic resistance","% total magic resistance"]}]}]},{"description":"Rammus' basic attacks extend the remaining duration of Defensive Ball Curl by 0.4 seconds, up to a maximum of 4 additional seconds.","leveling":[]},{"description":"Defensive Ball Curl can be recast after 1 second within the duration, and does so automatically upon casting Powerball.","leveling":[]},{"description":"Recast: Rammus ends Defensive Ball Curl.","leveling":[]}],"cost":{"modifiers":[{"values":[40,40,40,40,40],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[7,7,7,7,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"False","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The initial cast counts as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nDeactivating the ability manually does not.\nDefensive Ball Curl ends immediately if  Powerball is cast.\nDefensive Ball Curl will return damage from attacks and/or abilities that apply on-hit effects ( Mystic Shot) as well as from  Runaan's Hurricane's Wind's Fury (will not return damage from turrets,  H-28G Evolution Turret, or  Jack in the Box).\nThe resistance scaling will factor from all sources, including Defensive Ball Curl's flat bonus. This will recalculate over the duration.","blurb":"Active:  Rammus enters a defensive stance for a few seconds, gaining  bonus armor and  bonus magic resist. During this time,  Spiked Shell's damage is increased and also applies to enemies that land a basic attack against Rammus.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"E":[{"name":"Frenzying Taunt","icon":"https://cdn.communitydragon.org/latest/champion/Rammus/ability-icon/e","effects":[{"description":"Active: Rammus taunts the target enemy champion or monster for a duration and gains bonus attack speed for the same duration.","leveling":[{"attribute":"Taunt Duration","modifiers":[{"values":[1.2,1.4,1.6,1.8,2],"units":["","","","",""]}]},{"attribute":"Bonus Attack Speed Duration","modifiers":[{"values":[1.2,1.4,1.6,1.8,2],"units":["","","","",""]}]},{"attribute":"Bonus Attack Speed","modifiers":[{"values":[20,25,30,35,40],"units":["%","%","%","%","%"]}]}]},{"description":"The duration of the bonus attack speed continuously refreshes during Powerball, Defensive Ball Curl and Soaring Slam.","leveling":[]}],"cost":{"modifiers":[{"values":[50,50,50,50,50],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,12,12,12,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies, Self","spellshieldable":"True","resource":"MANA","damageType":null,"spellEffects":"false","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Frenzying Taunt, despite being usable on  monsters, does not force them to attack Rammus. He does not draw aggro since the ability does not deal damage.\nThe bonus attack speed duration is separate from the  taunt duration.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Active:  Rammus briefly  taunts the target enemy  champion or  monster, and gains  bonus attack speed for the same duration.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"325"}],"R":[{"name":"Soaring Slam","icon":"https://cdn.communitydragon.org/latest/champion/Rammus/ability-icon/r","effects":[{"description":"Active: Rammus leaps to the target location with immunity to crowd control. Upon arrival, he creates an impact that deals magic damage to nearby enemies and slows them for 1.5 seconds. The impact deals increased damage at the epicenter if Soaring Slam was cast further than 800 units, capped at 1700 units with 50% increased damage.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[100,175,250],"units":["","",""]},{"values":[60,60,60],"units":["% AP","% AP","% AP"]}]},{"attribute":"Center Increased Damage","modifiers":[{"values":[150,262.5,375],"units":["","",""]},{"values":[90,90,90],"units":["% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[15,17.5,20],"units":["%","%","%"]}]}]},{"description":"If Soaring Slam was cast during Powerball, enemies within the epicenter are also knocked up for 0.75 seconds and are dealt Powerball's damage. Powerball will not collide with enemies during the dash, and its channel will be maintained for the dash and end afterwards.","leveling":[{"attribute":"Center Minimum Damage","modifiers":[{"values":[100,175,250],"units":["","",""]},{"values":[60,60,60],"units":["% AP","% AP","% AP"]},{"values":[80,140,200],"units":[" (+ 100% AP)"," (+ 100% AP)"," (+ 100% AP)"]}]},{"attribute":"Center Maximum Damage","modifiers":[{"values":[150,262.5,375],"units":["","",""]},{"values":[90,90,90],"units":["% AP","% AP","% AP"]},{"values":[80,140,200],"units":[" (+ 100% AP)"," (+ 100% AP)"," (+ 100% AP)"]}]}]},{"description":"The impact causes 3 aftershocks to burst from the area over 3.5 seconds, each one dealing magic damage to enemies within and applying the initial slow, which stacks up to 4 times.","leveling":[{"attribute":"Magic Damage per Hit","modifiers":[{"values":[20,30,40],"units":["","",""]},{"values":[10,10,10],"units":["% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[60,90,120],"units":["","",""]},{"values":[30,30,30],"units":["% AP","% AP","% AP"]}]},{"attribute":"Maximum Slow","modifiers":[{"values":[60,70,80],"units":["%","%","%"]}]}]},{"description":"Soaring Slam's damage affects structures and is doubled against turrets.","leveling":[]},{"description":"Soaring Slam will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[90,90,90],"units":["","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"special","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Applies  area damage for the impact and  persistent area damage for the aftershocks.\n Spell shield will block the impact (including with  Powerball) but not each aftershock.\nRammus is required to have had at least 461.5 movement speed average over the last second to be able to cast Soaring Slam further than its minimum cast range and thereby deal the increased center damage.\nThe maximum increased center damage is reachable once  Rammus has had at least 1307.69 movement speed average for the past second.\nSoaring Slam will not impact nor generate aftershocks if the dash is interrupted.\nThe following table refers for interactions while Rammus is dashing:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Rammus  leaps to the target location with  Cc-immunity, dealing magic damage to nearby enemies and briefly  slowing them. 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Her next basic attack within the duration will have an uncancellable windup and deal bonus physical damage to the target and surrounding enemies.","leveling":[{"attribute":"Bonus Physical Damage","modifiers":[{"values":[30,35,40,45,50],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"If Rek'Sai completes an attack, the duration is refreshed, for up to 3 total empowered attacks.","leveling":[]},{"description":"Queen's Wrath resets Rek'Sai's basic attack timer.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[4,3.5,3,2.5,2],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"false","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Only the damage to the primary target is affected by  critical strike modifiers.\nDamage to the primary target applies  proc damage and damage to secondary targets applies  default damage.\nQueen's Wrath's bonus damage applies against structures.\nWhen  dodged or  blocked, or if Rek'Sai is  blinded, the damage dealt to the primary target is nullified, but the damage around her will still occur.","blurb":"Active:  Rek'Sai empowers her next 3 basic attacks within a few seconds to gain a moderate amount of  attack speed and deal bonus physical damage to the target and surrounding enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"325","targetRange":null},{"name":"Prey Seeker","icon":"https://cdn.communitydragon.org/latest/champion/RekSai/ability-icon/q","effects":[{"description":"Active: Rek'Sai fires a void bolt in the target direction that detonates on the first enemy hit, dealing magic damage to all nearby enemies and revealing them for 5 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[50,80,110,140,170],"units":["","","","",""]},{"values":[25,25,25,25,25],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[70,70,70,70,70],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[10,10,10,10,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"Area of effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the end of the cast time.\nPrey Seeker's effect radius is centered around the location of the missile as it collides.","blurb":"Active:  Rek'Sai fires a void bolt in the target direction that detonates on the first enemy hit, dealing magic damage to all nearby enemies and  revealing them for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1950","width":"130","angle":null,"castTime":"0.1","effectRadius":"150","targetRange":"1500"}],"W":[{"name":"Burrow","icon":"https://cdn.communitydragon.org/latest/champion/RekSai/ability-icon/w","effects":[{"description":"Active: Rek'Sai becomes Burrowed, reducing her sight radius to 385 units while gaining access to her Burrowed abilities. 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At maximum stacks, Samira can cast Inferno Trigger.","leveling":[]},{"description":"Innate: Samira's basic attacks against targets in 200 range use her blade, becoming non-projectile. Blade attacks post-hit, Blade Whirl, Wild Rush, and the slash and explosives of Flair deal 2 − 19 (based on level) (+ 3.5% − 10.5% (based on level) AD) bonus magic damage, increased by 0% − 100% (based on target's missing health).","leveling":[]},{"description":"Samira's basic attack against an immobilized target is empowered to have an uncancellable windup and deal the attack's damage over 6 strikes in 0.5 seconds. If the target is a monster or is airborne, the attack also knocks them up for 0.5 seconds. Samira will dash into her attack range of the target if they are nearby, though not through terrain.","leveling":[]},{"description":"The empowered attack resets Samira's basic attack timer, is affected by critical strike modifiers, applies on-hit effects only once, and cannot occur on the same target more than once every few seconds.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":"special","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"special","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"The stack count is represented by the grades       to the left of her health bar for Samira herself, and a stack counter underneath the bar that is visible to all players.\nThe empowered attack can trigger on  immobilizes from both ally and enemy sources.\nThose applied by the neutral team (e.g.  Dragon's initial knock back) can be targeted.\nIt cannot trigger against enemies knocked  airborne by a  Blast Cone triggered by anyone.(bug)\nThe empowered attack's interaction with immunities to crowd control:\nIt will not trigger against  crowd control immune and  displacement immune targets.\nThe knock up will be resisted by  Riposte, but the ability does not trigger its on- immobilization effect.(bug)\nThe empowered attack will not apply the knock up against  suspended enemies.\nThe empowered attack will only apply the knock up if the target is still  immobilized or  airborne upon being hit. It will not apply if they are no longer disabled when hit.\nThe empowered attack cannot be used against a target with a  spell shield.\nThe application of the knock up can occur on any of the missiles of the empowered attack if it had not already occurred on the first missile.\nA missile that is parried by  Riposte or is  dodged,  blocked, or missed while Samira is  blinded cannot apply the knock up.\nWhile  grounded or  rooted, Samira cannot  dash into range to use the empowered attack. She can only use it if her target is within her  attack range while under this condition.\nThe on-target cooldown will apply even if the empowered attack is parried.\nThe empowered attack rolls  critical strike for each shot of the flurry.\nThe bonus magic damage dealt with the blade is  default damage. The empowered attack is first 1 instance of  basic damage and then 5 instances of  default damage.\nThe attacks do not deal the bonus damage against structures.\nThe empowered attack is unaffected by  attack speed modifiers.\n Guinsoo's Rageblade's Phantom Hit and  Runaan's Hurricane's bolts will not apply the bonus magic damage, since it is a hit effect of specifically the melee attack casts.\nAttacks with the gun and blade do not count as different attacks for stacking Style.\nBasic attacks using the blade are still classified as  ranged.\nThe melee attack's range condition is unaffected by  attack range modifiers (e.g.  Rapid Firecannon).\nBlade range is calculated edge-to-edge just like basic attack ranges are, hence both Samira gaining bonus size or her target increases the total distance at which Samira can attack them with the blade.\nSince the  knock up requires an exterior source to  immobilize the enemy,  Aftershock will be swapped with  Grasp of the Undying for Samira at the start of the game.\nSince  Inferno Trigger's cooldown is static,  Ultimate Hunter will be swapped with  Treasure Hunter for Samira at the start of the game.\nAbilities blocked by  spell shields will still grant Samira Style stacks.\nSamira still gains Style stacks from damaging attacks and abilities landed against  clones.","blurb":"Innate:  Samira's different basic attacks and damaging abilities against enemy  champions generate a Style stack, up to a cap.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":"10","innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":"650 / 727.5 / 805 / 882.5 / 960 (based on level)"}],"Q":[{"name":"Flair","icon":"https://cdn.communitydragon.org/latest/champion/Samira/ability-icon/q","effects":[{"description":"Active: Samira fires a shot in the target direction that deals physical damage to the first enemy hit.","leveling":[{"attribute":"Physical 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caster is at the end of the cast time.\nFlair will fire or slash from wherever Samira is at the end of the cast time.\nSamira will always slash in her facing direction, and she will turn to face the target direction only once at the start of the cast time.\nFlair can be buffered 0.5 seconds before it comes off cooldown.\nOnly the shot will be destroyed by  projectile-intercepting effects.\nThe explosive placement is illustrated in  Wild Rush regardless of whether Flair is available.\nThe VFX always covers the the full dash's distance even if  Wild Rush is interrupted mid-dash.","blurb":"Active:  Samira fires a shot in the target direction that deals physical damage to the first enemy hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2600","width":"120 / 130","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"340"}],"W":[{"name":"Blade Whirl","icon":"https://cdn.communitydragon.org/latest/champion/Samira/ability-icon/w","effects":[{"description":"Active: Samira spins her blade over 0.75 seconds, destroying all hostile non- turret projectiles within the area for the duration.","leveling":[]},{"description":"Samira slashes twice during Blade Whirl, each one dealing physical damage to all nearby enemies. The first slash occurs immediately and the second one occurs after the duration.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[20,35,50,65,80],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Total Physical Damage","modifiers":[{"values":[40,70,100,130,160],"units":["","","","",""]},{"values":[160,160,160,160,160],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Samira cannot attack nor cast Flair during Blade Whirl. Casting Inferno Trigger will end Blade Whirl early.","leveling":[]}],"cost":{"modifiers":[{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[30,28,26,24,22],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"true","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"aoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Spell shield will block the damage from one slash.\nWhile the ability has a cast time - the cast time has no effect on the ability's usability. All effects begin immediately and Samira can move throughout.\nBlade Whirl can be buffered 0.5 seconds before it comes off cooldown.\nBoth slashes count as the same ability for stacking  Style.\nThe effect ending early includes the second slash not being performed, if applicable.\nEntering  stasis will also end Blade Whirl early.\nOther item actives and channeling  Teleport or  Recall will not end the effect early.\nSamira can ignore the lockout for  Flair and basic attacks if she uses  Wild Rush and queues up  Flair and/or a basic attack at the start of it.(bug)","blurb":"Active:  Samira briefly spins her blade twice, dealing physical damage to nearby enemies each time. During this time, she destroys all incoming enemy  projectiles.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.1","effectRadius":"325","targetRange":null}],"E":[{"name":"Wild Rush","icon":"https://cdn.communitydragon.org/latest/champion/Samira/ability-icon/e","effects":[{"description":"Active: Samira dashes a fixed distance in the direction of the target enemy or enemy structure, dealing magic damage to enemies she passes through. She also gains bonus attack speed for 3 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[50,60,70,80,90],"units":["","","","",""]},{"values":[20,20,20,20,20],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Bonus Attack Speed","modifiers":[{"values":[20,25,30,35,40],"units":["%","%","%","%","%"]}]}]},{"description":"Scoring a takedown against an enemy champion within 3 seconds of damaging them resets Wild Rush's cooldown.","leveling":[]},{"description":"Flair and Inferno Trigger can be cast during the dash. Casting Blade Whirl will buffer it to cast at the end of the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[40,40,40,40,40],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[20,18,16,14,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Self, Enemies","spellshieldable":"true","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Samira gains the attack speed buff at the start of the dash, and it lasts for 3 seconds from that point on.\nWild Rush does not deal its damage to turrets.\nWild Rush prioritizes targeting champions over turrets.\nWild Rush can be buffered 0.5 seconds before it comes off cooldown.\n Inferno Trigger will be buffered to cast at the end of the dash if  Flair was cast during the dash.\nCasting  Flash during Wild Rush will interrupt the dash but deal damage to nearby enemies at the location.\nIf  Flair was cast during this time, an explosive will also be placed at that location.\nWild Rush will also reset if Samira kills or gets assist credit on a  clone that dies (to hostiles).(bug)","blurb":"Active:  Samira  dashes at the target enemy or enemy structure, dealing magic damage to enemies she passes through. She also gains  bonus attack speed for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1600","width":"300","angle":null,"castTime":"none","effectRadius":null,"targetRange":"600"}],"R":[{"name":"Inferno Trigger","icon":"https://cdn.communitydragon.org/latest/champion/Samira/ability-icon/r","effects":[{"description":"Active: Samira unleashes a torrent of shots for 2.277 seconds, reducing her movement speed by 30% and rapidly shooting at nearby enemies over 2.013 seconds at sporadic times in 0.2-second intervals each, dealing physical damage with each shot, reduced by 75% against minions.","leveling":[{"attribute":"Physical Damage Per Shot","modifiers":[{"values":[5,15,25],"units":["","",""]},{"values":[50,50,50],"units":["% AD","% AD","% AD"]}]},{"attribute":"Total Physical Damage","modifiers":[{"values":[50,150,250],"units":["","",""]},{"values":[500,500,500],"units":["% AD","% AD","% AD"]}]},{"attribute":"Minion Damage Per Shot","modifiers":[{"values":[1.25,3.75,6.25],"units":["","",""]},{"values":[12.5,12.5,12.5],"units":["% AD","% AD","% AD"]}]},{"attribute":"Total Minion Damage","modifiers":[{"values":[12.5,37.5,62.5],"units":["","",""]},{"values":[125,125,125],"units":["% AD","% AD","% AD"]}]}]},{"description":"Each shot can critically strike for (175% + 50%) physical damage and applies life steal at 50% effectiveness.","leveling":[]},{"description":"A nearby visible enemy is required to cast this ability, and targets do not have to be visible to be shot at. Style stacks are consumed at the end of the effect.","leveling":[]},{"description":"Samira cannot attack nor cast Flair and Blade Whirl during Inferno Trigger, but she can still move. Inferno Trigger will end prematurely by all forms of cast-inhibiting crowd control as well as disarm.","leveling":[]}],"cost":{"modifiers":[{"values":[6,6,6],"units":[" Style"," Style"," Style"]}]},"cooldown":{"modifiers":[{"values":[5,5,5],"units":["","",""]}],"affectedByCdr":false},"targeting":"Auto","affects":"Enemies","spellshieldable":"special","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"aoedot","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Samira's facing direction remains as it had been or, if she is moving, towards that direction during Inferno Trigger.\nThe  movement speed reduction stacks additively with other movement speed bonuses.\nIt is a negative bonus, not a  slow, and is thus not reduced by  slow resist.\nInferno Trigger's area of effect is fixed around Samira.\n Spell shield will block the damage of one shot.\nInferno Trigger will not end if there are no enemies that remain in range.\nInferno Trigger can be buffered 0.5 seconds before it becomes unsealed or off cooldown.\nThe bottom of the player's screen will have a fiery visual effect while Samira is at S rank and Inferno Trigger has at least one rank.","blurb":"Active:  Samira unleashes a torrent of shots, reducing her  movement speed and rapidly firing shots that deal physical damage to nearby enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"600","targetRange":null}]},"releaseDate":"2020-09-21","releasePatch":"10.19","patchLastChanged":"13.23","price":{"blueEssence":3150,"rp":790,"saleRp":0},"lore":"Samira stares death in the eye with unyielding confidence, seeking thrill wherever she goes. After her Shuriman home was destroyed as a child, Samira found her true calling in Noxus, where she built a reputation as a stylish daredevil taking on dangerous missions of the highest caliber. Wielding black-powder pistols and a custom-engineered blade, Samira thrives in life-or-death circumstances, eliminating any who stand in her way with flash and flair.","faction":"noxus","skins":[{"name":"Original","id":360000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Samira stares death in the eye with unyielding confidence, seeking thrill wherever she goes. After her Shuriman home was destroyed as a child, Samira found her true calling in Noxus, where she built a reputation as a stylish daredevil taking on dangerous missions of the highest caliber. 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A Mist Wraith lasts 8 seconds and Senna can basic attack or hit it with Piercing Darkness or Dawning Shadow to kill them instantly, granting her 8 and collecting their Mist.\nEnemy champions and large monsters will spawn a Mist Wraith.\nEpic monsters will spawn 2 Mist Wraiths.\n Minions and lesser monsters that Senna kills have a 8.4% chance to spawn a Mist Wraith.\nLarge minions that Senna does not kill will spawn a Mist Wraith, while lesser minions and lesser monsters that Senna does not kill have a 28% chance to spawn.\nLesser minions executed by an allied champion's Quest item have a 8.4% chance to spawn a Mist Wraith.","leveling":[]},{"description":"Mist: For each stack of Mist, Senna gains 0.75 bonus attack damage. For every 20 stacks, she also gains 20 bonus attack range and 10% critical strike chance, capped at 100% critical strike chance. Additionally, 35% of the generated excess critical strike chance is converted into life steal.","leveling":[]},{"description":"Innate - Relic Cannon: Senna's basic attacks on-hit deal 20% AD bonus physical damage and grant her 10 / 15 / 20% (based on level) of the target's movement speed as bonus movement speed for 0.5 seconds. This damage applies life steal at 100% effectiveness.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":"False","resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Despite Senna dealing 1 damage to Mist Wraiths, attacking them will calculate the attack's damage (including  critical strike modifiers) and any on-hit effects for the purposes of  life steal and  drain effects.\nRelic Cannon is only applied if the attack deals more than 0 damage.\nHence, it is not applied if the target is  invulnerable or Senna's basic attack's  attack damage is reduced to 0 or below.\nDealing 0 damage is valid for marking and collecting Mist from champions, but dealing no damage at all is not.\nHence, Senna can mark and collect from  invulnerable enemies.\n Dodge prevents marking and collecting a Mist via Senna's basic attacks and  Piercing Darkness.\n PENDING FOR TEST:: Mist interaction with  block and  blind.\n Nunu & Willump spawn a wraith each.\nEnemies will not see newly spawned wraiths while Senna is not visible.\nA wraith can be hit by  Cosmic Binding and it will interact with it the same way minions or monsters interact with Cosmic Binding but it will not take damage.\nMist Wraith has a spawn animation, but is targetable immediately.\nMist Wraith grants a small amount of  sight around itself.\n Runaan's Hurricane secondary bolts will ignore Mist Wraiths.\nAttacking a Mist Wraith will not consume energized stacks, but you can benefit from the range increase of  Rapid Firecannon when collecting wraiths.\nExcluding the range increase and the bonus shielding on  Dawning Shadow, one stack of Mist is worth approximately  44.55 ( +8 from Mist Wraith pickup),  32.8125 if the critical chance is converted to life steal. The bonuses have a gross value of  46.25 ( 32.8125 with life steal).\n 0.75 AD is worth  26.25‬.\n 0.5% critical strike chance is worth  20. Absolution reduces its efficiency by 8.5%, making the value  18.3.\n 0.175% life steal is worth ≈ 6.5625.\nThe bonus on-hit damage does not apply an additional stack of  Black Cleaver's Carve to offset Senna's low attack speed.(bug)","blurb":"Innate - Weakened Soul:  Senna's basic attacks and abilities against enemy  champions apply a stack of Mist for a few seconds. 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The damage against champions applies life steal at 100% effectiveness.","leveling":[{"attribute":"Healing","modifiers":[{"values":[40,50,60,70,80],"units":["","","","",""]},{"values":[30,30,30,30,30],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[40,40,40,40,40],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[1.6,1.6,1.6,1.6,1.6],"units":[" per 1 Lethality"," per 1 Lethality"," per 1 Lethality"," per 1 Lethality"," per 1 Lethality"]}]},{"attribute":"Physical Damage","modifiers":[{"values":[30,60,90,120,150],"units":["","","","",""]},{"values":[40,40,40,40,40],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Slow Duration","modifiers":[{"values":[1,1.25,1.5,1.75,2],"units":["","","","",""]}]}]},{"description":"Upon being hit, enemy turrets, wards, jungle plants, Mist Wraiths and any other attack-interactive units are considered basic attacked once, while champions and turrets* are applied on-hit effects at 100% effectiveness.","leveling":[]},{"description":"Piercing Darkness' current cooldown is reduced by 1 second on-hit.","leveling":[]}],"cost":{"modifiers":[{"values":[70,80,90,100,110],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[15,15,15,15,15],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Allies, Enemies, Turrets, Wards","spellshieldable":"special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"AoE","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Piercing Darkness also applies most on-attack effects to one enemy champion struck, and ocassionally to two.(bug)\n Hail of Blades will spend a stack on hitting a champion with Piercing Darkness but only if  Hail of Blades was activated first by an auto-attack.\nPiercing Darkness' cast time is always 80% of the caster's attack windup time.\nBecause Senna's windup percent scales down with levels but her windup time also only scales with 60% attack speed, the precise numbers get complicated quickly.\nAt base attack speed and level 1, Senna's attack windup is 0.5 seconds.\nReducing Senna's attack speed via  attack speed reductions also increases Piercing Darkness' cast time by 60% of the fraction.\nPiercing Darkness' cast time reduction per level via her own windup-per-level-reduction mirrors  Lucian's  Piercing Light's cast time values.\nSenna can generally target anything that is not either explicitly  untargetable or herself.\nValid targets include anything that can be targeted by a basic attack from someone.\nPiercing Darkness will attempt to lead the target if it is moving but does not adjust further during cast time (enemies can dodge the laser if they change their position by a sufficient amount during the cast time).\nIt leads by (up-to?) 80 units.\nOn-hit effects are applied in order of struck units' spawn IDs. This matters for effects that are consumed on-hit (e.g.  Spellblade), which are applied to the target with the lowest Spawn ID.\n\"Spawn ID\" is an unofficial abbreviation to describe the spawn order for all units at the beginning of games, below are some examples.\nIf Senna targets an enemy champion but hits at least one more enemy champion simultaneously,  Press the Attack's first stack will be applied to that target. If no champion was targeted, it will default to the champion with the lowest Spawn ID out of the ones struck by the ability. Whether the effect stacks up on a champion or not when multiple enemy champions are stuck also depends on Spawn ID.\nIf Piercing Darkness struck an enemy champion and turret simultaneously, with  Rapid Firecannon fully charged, the passive effect will most likely proc on the turret since towers are often spawned before champions.\nFor on-attack effects, they are also applied in order of struck units' spawn IDs. However, there are some specific on-attack effects that will apply to both the target of Piercing Darkness and the target with the lowest Spawn ID if the two unit is not identical. 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If Senna breaks the camouflage, she regains it after 1.75 seconds without performing actions that break stealth.","leveling":[{"attribute":"Effect Duration","modifiers":[{"values":[6,6.5,7,7.5,8],"units":["","","","",""]}]}]},{"description":"Allied champions who enter the mist gain Wraith Form for a duration equal to the aura's remaining duration.","leveling":[]},{"description":"Wraith Form: Gain camouflage. Enemies will have obscured vision of camouflaged Wraiths moving outside of the mist. Wraith Form can be regained if lost by breaking the camouflage after 1.75 seconds without performing actions that break stealth. Wraith Form ends immediately upon Senna's death.","leveling":[]},{"description":"Senna and allies camouflaged by Curse of the Black Mist also gain 20% (+ 5% per 100 AP) bonus movement speed.","leveling":[]}],"cost":{"modifiers":[{"values":[70,70,70,70,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[26,24.5,23,21.5,20],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Senna can move while casting Curse of the Black Mist.\nAllies affected by the Curse of the Blast Mist aura receive a buff called Cloak of Mist.\nObscured units appear as Wraiths, hence the name. The wraith model does not distinguish which champion is obscured.\nOn the mini-map, obscured champions will be displayed as wraith icons instead of champion icons to the enemy team.\nIn-game, the 'Cloak of Mist' buff grants camouflage and the 'Wraith Form' buff obscures the unit and grants movement speed. However, 'Cloak of Mist' has the unspecified effect of negating the obscuring effects of 'Wraith Form' (i.e. the unit is not a wraith while inside the mist); the unit has the bonus movement speed even when they are not a wraith (e.g. inside the mist or an enemy is nearby); and 'Wraith Form' also grants the functionality of camouflage (i.e. the unit is treated as a camouflaged unit with regards to  True Sight,  Control Wards, and enemy  champions).\nGiven this overly complex interaction between the two buffs granted as well as the overlapping effects, it is easier to describe the effects as a single buff that is modified in specific circumstances rather than trying to establish a new game mechanic.\nSenna likewise has her aura buff and the 'Wraith Form' buff, but her 'Wraith Form' does not share gameplay functionality with other allies benefiting from Wraith Form. For Senna, the appearance of being a wraith is a form-swap while camouflaged (similar to  Evelynn's  Demon Shade). Senna will remain in her wraith form when she is detected so long as the camouflage effect isn't broken, and her wraith's appearance is very distinct from other wraiths.\nAllied champions who enter the mist and have  stealth of their own will still gain the Wraith Form buff but they will not grant  obscured vision of themselves to the enemy while out of the mist nor will they appear as a Wraith.\nAllies who have their own  camouflage and also have Wraith Form will be revealed to enemies from their stealth's detection range, not Wraith Form's.\nCurse of the Black Mist will not activate if Senna enters  resurrection during the cast time.\nWraith Form will not be granted to allies that are in a  zombie state or are  channeling. It will be granted to allies even if they are  untargetable.","blurb":"Active:  Senna creates an aura of mist and gains  camouflage for a few seconds. 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It also collects Mist Wraiths it hits.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[250,400,550],"units":["","",""]},{"values":[115,115,115],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[70,70,70],"units":["% AP","% AP","% AP"]}]}]},{"description":"The broad wave grants a shield to Senna and allied champions hit for 3 seconds.","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[100,150,200],"units":["","",""]},{"values":[40,40,40],"units":["% AP","% AP","% AP"]},{"values":[1.5,1.5,1.5],"units":[" per Mist collected"," per Mist collected"," per Mist collected"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[140,120,100],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Allies / Enemies","spellshieldable":"true","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"aoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the start of the cast time.\nSenna reveals herself during the cast time.","blurb":"Active:  Senna fires two waves of spectral light in the target direction. 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The area indicator shows the proper 350 area of effect radius and cast location.","blurb":"Active:  Seraphine hurls a soundwave to the target location that quickly expands upon arrival, dealing magic damage to enemies within based on their missing health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1300","width":null,"angle":null,"castTime":"0.25","effectRadius":"350","targetRange":"900"}],"W":[{"name":"Surround Sound","icon":"https://cdn.communitydragon.org/latest/champion/Seraphine/ability-icon/w","effects":[{"description":"Active: Seraphine grants a shield to herself and nearby allied champions for 2.5 seconds. For the same duration, she also gains 20% (+ 2% per 100 AP) decaying bonus movement speed and grants allies 8% (+ 1.6% per 100 AP) bonus movement speed.","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[60,85,110,135,160],"units":["","","","",""]},{"values":[20,20,20,20,20],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"If Seraphine already had a shield at the time of cast, Surround Sound will pulse after the duration, healing herself and nearby allied champions, increased for each ally.","leveling":[{"attribute":"Heal Per Ally","modifiers":[{"values":[3,3.5,4,4.5,5],"units":["% of target's missing health","% of target's missing health","% of target's missing health","% of target's missing health","% of target's missing health"]}]}]},{"description":"Surround Sound's effects can stack up to 2 times.","leveling":[]}],"cost":{"modifiers":[{"values":[70,75,80,85,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[22,21,20,19,18],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Allies","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":"Shield","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Surround Sound uses a modified icon for the  second and  third stack of  Stage Presence.\nAll effects are gained at the start of the cast time.\nSeraphine can move during the cast time.\nSurround Sound's  shield buff can have up to 2 stacks, for a total of 200% shield strength at a time.\nMost shields in the game can only have one stack, refreshing their shield strength when reapplied.\n PENDING FOR TEST: StackingType\nSurround Sound will empower from any  shield that Seraphine has. 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He leaps another 600 units in the same direction to slam the target into the ground, creating a massive shockwave and quickly sliding forward 250 units beyond the impact.","leveling":[]},{"description":"Enemies within the epicenter take physical damage, and other enemies hit by the shockwave take physical damage that is reduced by up to 75% based on proximity. 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This includes if the target:\nHas a  spell shield.\nIs  crowd control immune or  displacement immune.\nUses a  cleansing effect, either before or after the attachment.\n Dies or enters  resurrection.\nIs  Devoured.\nSett will only attach the target to him if they are still suppressed upon his arrival.\nIf the dash is interrupted, the target will be detached from Sett and the suppression will end immediately.\nIf Sett enters  resurrection the moment before the attachment, Sett will continue to perform the dash.(bug)\nIf the target is  untargetable upon Sett's arrival, he will stop the dash immediately.\nIf the target is 2000 or more units away before Sett's arrival, he will not attach them to him. The  suppression will last 5 seconds in this case.(bug)\nThe \"crater\" VFX originates from the target's landing, which inaccurately illustrates the damage's area of effect (from Sett).(bug)","blurb":"Active:  Sett  carries the target enemy  champion and  dashes through the air with  displacement immunity, then slams them into the ground to deal physical damage to nearby enemies based on the target's bonus health. Enemies hit are also briefly  slowed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"600","targetRange":"400"}]},"releaseDate":"2020-01-14","releasePatch":"10.1","patchLastChanged":"14.5","price":{"blueEssence":1350,"rp":585,"saleRp":0},"lore":"A leader of Ionia's growing criminal underworld, Sett rose to prominence in the wake of the war with Noxus. Though he began as a humble challenger in the fighting pits of Navori, he quickly gained notoriety for his savage strength, and his ability to take seemingly endless amounts of punishment. Now, having climbed through the ranks of local combatants, Sett has muscled to the top, reigning over the pits he once fought in.","faction":"ionia","skins":[{"name":"Original","id":875000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"A leader of Ionia's growing criminal underworld, Sett rose to prominence in the wake of the war with Noxus. Though he began as a humble challenger in the fighting pits of Navori, he quickly gained notoriety for his savage strength, and his ability to take seemingly endless amounts of punishment. 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If this occurs, Shen will not receive the empowered attacks.\nWhen it is called, the Spirit Blade also checks for units which's  gameplay radius it overlaps which (equal to a  0 radius check) before flying off, allowing it to hit enemies whose center is behind the missile origin.\nThe empowered attack will not trigger against structures nor wards.","blurb":"Active:  Shen recalls his Spirit Blade to his location, which shortly  slows enemies hit while moving away from him.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000 - 5000","width":"160","angle":null,"castTime":"none","effectRadius":"Global","targetRange":null}],"W":[{"name":"Spirit's Refuge","icon":"https://cdn.communitydragon.org/latest/champion/Shen/ability-icon/w","effects":[{"description":"Active: Shen primes his Spirit Blade, creating an area around it. 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(bug)\nStand United can target allies via the mini map or on their portraits or by using the F2 - F5 keys (none of this can be done if Shen is affected by  nearsight or his target is  untargetable).\nShen will turn to face towards his target ally at the start of the channel.\nIf the target is  stealthed, enemies could, in theory, use this to estimate their location.\nShen will channel so long as his target is alive (even if the granted shield is broken). 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Sion's health regeneration and any healing (except life steal) he receives during this time is 0% effective.","leveling":[]},{"description":"Sion can only move and use his basic attacks and item actives, and empowers himself with the following effects:\n 1.75 attack speed minimum and maximum\n 100% life steal\nDeals bonus physical damage on-hit equal to 10% of the target's maximum health, capped at 75 against non-champions\n Ghosting\nOne cast of Death Surge, which replaces all of his abilities","leveling":[]},{"description":"Sion's damage to structures is reduced to 40% under the effects of Glory in Death.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self","spellshieldable":null,"resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Details\nSion's death timer starts when he dies and not when Glory in Death ends.\nIf Sion lives longer than what his death timer lasts for, he will not revive until Glory in Death has ended. When it ends, he instantly revives. This may result in some odd interactions and bugs at times.\nThe effect that heals Sion back to full health at the start of Glory in Death cannot be modified by  healing reductions and does not count towards the 'Damage Healed' statistic at the end of game lobby.\nThe health loss is unaffected by  Invulnerability.\nGlory in Death has a capped 60 seconds duration. If the player manages to survive for so long, Sion dies instantly, regardless of his current health.\nThe healing modifier during Glory in Death reduces all incoming healing, it does not matter if they are sourced from Sion himself or an ally. This does not affect life steal.\nThis healing modifier stacks additively with  Spirit Visage and does not stack with heal and shield power.\nThis means that purchasing Spirit Visage enables Sion to have regeneration and use healing effects at 25% effectiveness, and the life steal gained will be increased to 125% as expected.\nThe fixed attack speed is achieved by lowering and increasing the maximum and minimum attack speed to  1.75, respectively.\nThis also means that it's unaffected by other attack speed modifiers for the duration, such as bonus attack speed or  cripples.\nHowever,  Hail of Blades, which allows for the normal attack speed cap ( 2.5) to be surpassed, will also break this limit. This means that while it is active, Sion may exceed his  1.75 cap, but cannot fall below it.\nWhen  Hail of Blades ends, the attack speed cap will revert to  2.5 and not to  1.75, however Sion still can't fall below  1.75.\nSome item passives do not persist through death and will be lost for the initial few seconds of Glory in Death.\n Phase Rush cooldown is reset upon entering Glory in Death.\nThe bonus on-hit damage granted by Glory in Death is unaffected by life steal, but is applied against structrures that are not turrets.\nHowever, it can be applied against structures that are not turrets.(bug)\nThe reduction of damage against structures includes Sion's attacks as well as on-hit effects that can be applied to structures, such as  Demolish,  Titanic Hydra and the magic damage based on AP conversion based on  adaptive force.\nIt even includes  true damage from sources such as  Elixir of Sorcery.(bug)\nSion, during Glory in Death, will not lose health while being carried by  Fate's Call.\nGlory in Death does not trigger on clones of Sion, such as with  Test of Spirit.\nGlory in Death's  untargetability from the  stasis does not  destroy in-flight  projectiles.\nProjectiles created while Sion is in the zombie form will still travel to him even after he dies.\nUpon death, the current cooldowns of Sion's summoner spells are increased to 4 seconds. Afterwards, he is still unable to use them until he respawns.\nHowever, it is possible for another lock-out effect to unlock them when their duration ends (excluding  crowd control with the exception of  stasis).\nAfter Glory in Death ends, the corpse of Sion will retain unit collision despite being dead on the ground.\nBuffs from jungle monsters that Sion acquired during Glory in Death will not be lost when the duration ends. ( Crest of Cinders,  Crest of Insight)\nInteractions & Other\n\nBy surviving for the full duration of 60 seconds, Sion will have suffered 41.8k − 443.7k (based on level) in health costs.\nSion can also heal from  spell vamp, althought the stat is currently unobtainable and it would be also unusable during Glory in Death, since there would be no available abilities that would apply it.\nEven though its visuals are present,  Dark Harvest can never be gained from Sion under the effect of Glory in Death.\nAt the start of Glory in Death, Sion's  mana drops to 0, but his  mana regeneration will remain in effect.\nZombie info\nZombie states trigger upon taking  lethal damage.\n Raw damage effects will not prevent zombie states from triggering.\nAll  resurrection effects will take precedence over effects that reanimate as a zombie.\nA champion that enters a zombie state will start their death timer upon triggering the effect.\nMost buffs and debuffs will be lost upon transitioning into a zombie state.\nThose that persist through death, such as  Brand's  Blaze, will remain.\nUndisplayed marker buffs, such as those imposed by  Veigar's  Event Horizon and  Viktor's  Gravity Field to prevent being affected multiple times by the same effect, will be lost.(bug)\nThis does not apply when transitioning from one zombie state to another zombie state.(bug)\nUnits within a zombie state cannot:\nUse  Recall or  Refillable Potion.\nActivate  resurrection effects.\nTake  Dark Passage, Catapult, or gates.\nPick up the  Eye of the Herald.\nBe targeted by the following:\n Bailout\n Chronoshift\n Umbral Trespass.\nBe affected by the following:\n Curse of the Black Mist\n Fear Beyond Death's chain missile\n Test of Spirit's initial missile\n Lamb's Respite\n Realm of Death\nFountain health restore","blurb":"Innate: Upon dying,  Sion  reanimates into a frenzy where he is restored to max health that rapidly decays, and reduces incoming  healing.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null},{"name":"Death Surge","icon":"https://cdn.communitydragon.org/latest/champion/Sion/ability-icon/p","effects":[{"description":"Active: Sion gains 67% bonus movement speed(bug) that decays over 2.376 seconds.\nOnce at least one ability has been learned, Death Surge can be cast using any ability key, even for the abilities that haven't been learned yet.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[100,100,100],"units":["","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Death Surge will grant the bonus movement speed after a brief delay.\nThe buff is intended to grant 75% decaying movement speed, but instead grants 67% movement speed decaying with -8% per stat update.\nPrecisely this leaves him at 0% − 0% (based on time passed) bonus movement speed.\nDeath Surge has a shared cooldown across each ability key, regardless of which key is used to activate it. Thus, activating Death Surge with any ability key will put the others on cooldown.\nDeath Surge's cooldown resets upon death.\nDeath Surge's cooldown is affected by  ability haste and thus the ability is technically able to be used up to twice during a single instance of Glory in Death, but this isn't practical.\nDeath Surge is not affected by  Ultimate Hunter, even if cast from the ultimate ability slot.\nDespite showing the cooldown being reduced, Death Surge in the ultimate ability slot will be not reduced by  Axiom Arc's Flux on  takedown.(bug)\nDeath Surge's cooldown is not reduced by  Navori Flickerblade's.","blurb":"Active:  Sion gains a burst of  movement speed for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Decimating Smash","icon":"https://cdn.communitydragon.org/latest/champion/Sion/ability-icon/q","effects":[{"description":"Active: Sion charges for up to 2 seconds to increase Decimating Smash's range over an area, knock up duration, stun duration, and damage every 0.25 seconds, which has up to a maximum bonus for the base damage and up to a 200% bonus for the scaling damage.","leveling":[{"attribute":"Maximum Base Damage Increase","modifiers":[{"values":[125,158.33,175,185,191.67],"units":["%","%","%","%","%"]}]},{"attribute":"Minimum Physical Damage","modifiers":[{"values":[40,60,80,100,120],"units":["","","","",""]},{"values":[40,50,60,70,80],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[90,155,220,285,350],"units":["","","","",""]},{"values":[120,150,180,210,240],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Decimating Smash can be recast within the duration, and does so automatically afterwards. If the charge is interrupted, Decimating Smash is placed on a 2-second cooldown.","leveling":[]},{"description":"Recast: Sion flails his axe in the target direction, dealing physical damage to enemies hit and slowing them by 50% for 0.25 seconds. Decimating Smash deals 150% damage against monsters and 60% damage against minions.","leveling":[{"attribute":"Minimum Monster Damage","modifiers":[{"values":[60,90,120,150,180],"units":["","","","",""]},{"values":[60,75,90,105,120],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Maximum Monster Damage","modifiers":[{"values":[135,232.5,330,427.5,525],"units":["","","","",""]},{"values":[180,225,270,315,360],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Minimum Minion Damage","modifiers":[{"values":[24,36,48,60,72],"units":["","","","",""]},{"values":[24,30,36,42,48],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Maximum Minion Damage","modifiers":[{"values":[54,93,132,171,210],"units":["","","","",""]},{"values":[72,90,108,126,144],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"If Decimating Smash was charged for at least 1 second, Sion instead slams his axe down in the target direction, dealing physical damage to enemies hit, knocking them up for 0.5 − 1 (based on channel time) seconds, and stunning them for 1.25 − 2.25 (based on channel time) seconds.","leveling":[]}],"cost":{"modifiers":[{"values":[45,45,45,45,45],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10,9,8,7,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"For the target to be hit, their center needs to be inside the red or blue areas (based on charge time), and their edge must hit the yellow part of the cone. If their edge also hits the white part of the cone they will be excluded from being hit. Cone is at 16 degrees and starts 800 range behind Sion's center. White cone has a radius of 720, while yellow cone has a radius of 1550.  \nSion himself remains  locked out of all actions for 0.25 seconds when releasing Decimating Smash.\n Soul Furnace can be cast during this time, but  Roar of the Slayer and  Unstoppable Onslaught cannot and neither will they be buffered.\n Displacement immunity will also resist the application of the  stun.\nSince the  stun duration is longer than the  airborne duration, and both start at the same time,  Tenacity is still fully effective against Decimating Smash up to a cap.\nThis virtual cap is 60%-55.5%  Tenacity based on channel time beyond 1 second. Every value below this cap will lower the CC duration with no diminished returns.\nA flash of the axe and change in brightness of the indicator on the ground indicates when the 1 second time frame is reached.\nThe damage of Decimating Smash is calculated when it is released. Gaining AD or upgrading the ability during its channel will update the damage of the coming hit.\nEven though the cooldown starts when the ability is released, it will not be changed by gaining or losing AH, or upgrading the ability, during the cast time.\nThe indicator is visible to the enemy only if they  see Sion himself.\nIf the channel is released before 1 second, enemies may see a particle at the far end of the hitbox, if it itself isn't outside of their  vision.\nIf the channel is released after 1 second, the only remaining indication is the visual effects and audio that plays on any units the spell strikes (these play on-target), provided the enemy does have  vision on those.\nForced movement without a  stun component (or the stun being  cleansed previously) will not stop Sion from starting or continuing to channel. Its direction will not change with Sion's travel, however the location will update with him.\nThe location of the indicator updates at the beginning of the ability, at 1 second and at release.\nThe indicator of the ability is slightly shorter at its front than the hitbox of the ability is for  Original Sion,  Mecha Zero Sion and related skins and chromas, while on  Worldbreaker Sion, the indicator is slightly thinner at the front than the hitbox is, instead.\nThe following table refers for interactions while Sion is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Soul Furnace and its  recast are usable.  Roar of the Slayer and  Unstoppable Onslaught are disabled. This ability recasts to end channel.\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall\n\n\nInterrupted by\n\n Hexflash (Recasts)\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Active:  Sion  charges for a short time, increasing the  range of his strike over an area. After a brief moment, it becomes empowered with a new effect.\nDecimating Smash can be recast within the duration, and automatically does so afterwards.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"W":[{"name":"Soul Furnace","icon":"https://cdn.communitydragon.org/latest/champion/Sion/ability-icon/w","effects":[{"description":"Passive: Sion gains 4 bonus health whenever he kills an enemy, increased to 15 for large enemies and takedowns against enemy champions.","leveling":[]},{"description":"Active: Sion grants himself a shield that lasts for up to 6 seconds. Soul Furnace can be recast after 3 seconds while the shield holds, and does so automatically at the end of the duration.","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[60,75,90,105,120],"units":["","","","",""]},{"values":[40,40,40,40,40],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[8,10,12,14,16],"units":["% maximum health","% maximum health","% maximum health","% maximum health","% maximum health"]}]}]},{"description":"Recast: Sion consumes the shield to deal magic damage to nearby enemies, capped at 400 against minions and monsters.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[40,65,90,115,140],"units":["","","","",""]},{"values":[40,40,40,40,40],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[10,11,12,13,14],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]}]},{"description":"Both of Soul Furnace's casts can be activated during Sion's other abilities.","leveling":[]}],"cost":{"modifiers":[{"values":[65,70,75,80,85],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[15,14,13,12,11],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"A buff icon in the HUD will show the current shield strength, so that the player can better calculate the timing of the second cast.\nThe initial shown value does not interact with  shield strength modifiers. Whenever the shield takes damage, it updates to the proper current shield amount, however.\nThe initial cast counts as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nDetonating the ability manually does not.\nGaining or losing AP or health, or ranking up the skill while the shield is active will not change its shield value but it will change the damage of the shield's detonation.\nThe cooldown of Soul Furnace begins once the shield is removed.\nGaining or losing  ability haste between the first cast and breaking of the shield will affect the resuming cooldown accordingly.\nSoul Furnace also automatically detonates if Sion is killed without the shield being destroyed, e.g. by dying to the  Nexus Obelisk, even if Sion could not have detonated it manually yet.\nSoul Furnace's bonus health can be obtained by any of Sion's damage sources (basic attacks, abilities, summoner spells, item actives).\nThis does not include last hits transferred to Sion artificially.\nIf the gold efficiency of a  Ruby Crystal is considered 100%, each last hit or  takedown after Soul Furnace has been learned can be considered worth an extra  10.6 or  40g.\nSion must learn Soul Furnace before he can stack up its passive.\nSion does not gain bonus health from units that enter  resurrection on-death.\nKilling the following unit types grants Sion 15 bonus health:\n Champions (kills and assists)\n Large minions and  large monsters (including both summoned and pit  Rift Herald)\n Large pets - Explicitly  Tibbers,  Daisy and  The Maiden\nKilling the following unit types grants Sion 4 bonus health:\n Minions and  small monsters\n Wards and other champion summoned units (e.g.  Noxious Trap,  Powder Keg,  Dark Procession)\nAll  pets, with the exceptions of those listed above and below\n Clones\nKilling the following unit types grants Sion no bonus health:\n Turrets (including  Sun Disk) and other structures\nJungle plants (destroying which does not grant kill credit).\nUnits destroyed by 'trampling' such as  Zyra's  seeds,  Zac's  goo or  Rek'Sai's  tunnels.","blurb":"Passive:  Sion gains  bonus health whenever he kills an enemy, increased against large enemies and  champion  takedowns.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"525","targetRange":null}],"E":[{"name":"Roar of the Slayer","icon":"https://cdn.communitydragon.org/latest/champion/Sion/ability-icon/e","effects":[{"description":"Active: Sion bellows a shockwave in the target direction that deals magic damage to the first enemy hit, slows them for 2.5 seconds and inflicts them with 20% armor reduction for 4 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[65,100,135,170,205],"units":["","","","",""]},{"values":[55,55,55,55,55],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[40,45,50,55,60],"units":["%","%","%","%","%"]}]}]},{"description":"If the target is a minion or non-epic monster, they are also stunned for 0.75 seconds and knocked back for up to 1350 units further, though not through terrain, applying Roar of the Slayer's effects to enemies they pass through as well as briefly granting sight of the area around their trajectory.","leveling":[]}],"cost":{"modifiers":[{"values":[35,40,45,50,55],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,11,10,9,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Area of effect","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Minions or monsters that are flung away are immune to minion damage and take their damage once they are stopped if they would die to Roar of the Slayer's damage, by either colliding with terrain, reaching the end of their trajectory, or having their displacement interrupted.\nUnlike the intial single-target projectile, a thrown minion or monster is not blocked by  Wind Wall or  Unbreakable.\nGaining or losing AP, or upgrading the ability while its projectile is traveling will change its damage for every future hit. This applies to both the intial single-target projectile, as well as the minion-projectile.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Sion bellows a shockwave in the target direction that deals magic damage and shortly  slows the first enemy hit,  reducing their armor for a few seconds.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1800","width":"160","angle":null,"castTime":"0.25","effectRadius":"80","targetRange":null}],"R":[{"name":"Unstoppable Onslaught","icon":"https://cdn.communitydragon.org/latest/champion/Sion/ability-icon/r","effects":[{"description":"Active: Sion becomes immune to crowd control and ghosted and, after a brief delay, charges forward in the direction of the cursor for up to 8 seconds, during which he is able to steer at a slow turn rate while automatically navigating his movement. Unstoppable Onslaught can be recast after 0.4 seconds during the channel.","leveling":[]},{"description":"The charge ramps up Sion's movement speed at the time of cast by 40 movement speed every 0.1 seconds, up to 950 total movement speed.","leveling":[]},{"description":"At the end of the charge's duration, Sion leaps forward 300 units, landing after 0.55 seconds and slamming the ground beneath him. Sion will stop upon colliding with an enemy champion or terrain during the charge, ending Unstoppable Onslaught with a slam. Crashing into terrain stuns Sion for 0.5 seconds.","leveling":[]},{"description":"Enemies hit by Sion's charge are dealt physical damage. The base damage increases by 0% − 166.67% (based on channel time) and the scaling increases by 0% − 100% (based on channel time).","leveling":[{"attribute":"Minimum Physical Damage","modifiers":[{"values":[150,300,450],"units":["","",""]},{"values":[40,40,40],"units":["% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[400,800,1200],"units":["","",""]},{"values":[80,80,80],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Enemies, including turrets, hit by the slam are dealt the same damage and are slowed for 3 seconds. Enemies in a smaller radius are also pulled towards Sion over 0.5 seconds and become stunned after a brief delay for 0.25 − 1.75 (based on channel time) seconds.","leveling":[{"attribute":"Slow","modifiers":[{"values":[40,45,50],"units":["%","%","%"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[140,100,60],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction / Auto","affects":"Self, Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"When Sion casts Unstoppable Onslaught a global warning can be heard.\nUnstoppable Onslaught does not apply the knock up nor stun to enemies from slamming on collision with terrain.\nUnstoppable Onslaught does not  knock up non-champions hit by the charge.(bug)\nUnstoppable Onslaught can be activated twice or held down and released on both normal cast and quick cast. There is no other difference between normal cast and quick cast for this ability, either.\nThe initial cast counts as an ability activation for the purposes of on-cast effects such as  Spellblade.\nThe recast does not.\nAn enemy can only be affected by Unstoppable Onslaught once every 1 second.\nAfter reaching maximum damage and stun duration (at 3 seconds) Sion will transition from using his haste animation to his unique charging one.\nReaching the threshold on  Mecha Zero Sion changes his particle effects instead, most notably the 'Boosters' behind the vehicle.\nThe turning angle is not based on time and can easily be seen in practice when a Sion charges in-place due to bugs.\nSion's movement speed gains during the charge are unaffected by movement speed caps. Effects that would increase or decrease his movement speed do not affect him as well.\n Nami's  Surging Tides is the only known effect that can affect Sion's movement speed during the charge and that can place him above the normal MS value. However, without further multipliers, surpassing the 950 movement speed cap will require  Nami to have over 2150 ability power.\nSion does not always crash with terrain immediately upon touching it, enabling the player to turn beyond his maximum turning angle.\nCasting the ability at point blank of a terrain will most often automatically change the charge's direction.\nThis is not usually possible with player-generated terrain.\nUnstoppable Onslaught cannot charge through but can leap over player-generated terrain.\nSion loses the  crowd control immunity after finishing the  leap.\nSion is not immune to an allied  Bard's  Tempered Fate if it hits Sion during the 0.05-second delay before he starts the channel, he will not resist the effect and will initiate the slam immediately while in  stasis.(bug)\nUnstoppable Onslaught cannot strike the same non-champion twice in less than 1 second.\nEven though the cooldown of Unstoppable Onslaught starts at the end of the effect, gaining or losing ability haste, or upgrading the ability during the effect, will not change the resuming cooldown.\n Removing the  airborne before 0.5 seconds will not prevent the  stun from being applied.\n Displacement immunity will also resist the application of the  stun.\nSion can occasionally cast Unstoppable Onslaught while  rooted. In this case, he will stand in place until the root's debuff duration ends. During this time, the damage, stun duration and movement speed granted by the ability will still ramp up, and enemies that come into contact with him will be affected by the collision normally.(bug)\nA similar case allows him to cast it during crowd control that would disable it. However, the channel would be interrupted almost immediately, and he will initiate the leap as well.\n Fate's Call deferment of Unstoppable Onslaught will still allow Sion to leap forward at the end of the channel.\nMoving the cursor onto HUD elements (e.g mini map / champion portraits) does not jeopardize the cast and steering of Unstoppable Onslaught. The targeting will act as if the ground was targeted below the display element.\n PENDING FOR TEST: The distance between Sion's center and the center of the ground slam scales slightly with movement speed. This is suspected because running into a wall within half a second of charge time after starting at multiple thousands of movement speed shows a considerable difference, however this could also be due to a bug.\n PENDING FOR TEST: The leap appears to always have the same speed regardless of Sion's, at roughly 750.\nThe following table refers for interactions while Sion is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Soul Furnace and its  recast are usable.  Decimating Smash and  Roar of the Slayer are disabled. This ability recasts to end channel.\n\n\nMovement\n\nAllowed, but cannot input movement commands.\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\nN/A\n\n\nDisabled\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Teleport  Recall  Hexflash  Mark  Dash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath\n\nIf Unstoppable Onslaught's channel is interrupted despite the immunity to crowd control or  Decimating Smash is cast within 0.25 seconds after starting the charge, it will also initiate the leap. If the channel ends due to collision or death, there is no  leap and the effect occurs immediately.","blurb":"Active:  Sion becomes  Cc-immune and  charges forward for a period, gradually gaining bonus movement speed and dealing physical damage to enemies hit based on the charge time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}]},"releaseDate":"2009-02-21","releasePatch":"Alpha Week 2","patchLastChanged":"14.6","price":{"blueEssence":1350,"rp":585,"saleRp":0},"lore":"A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his way, regardless of allegiance, proving he no longer retained his former humanity. Even so, with crude armor bolted onto rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.","faction":"noxus","skins":[{"name":"Original","id":14000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":585,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"A war hero from a bygone era, Sion was revered in Noxus for choking the life out of a Demacian king with his bare hands—but, denied oblivion, he was resurrected to serve his empire even in death. His indiscriminate slaughter claimed all who stood in his way, regardless of allegiance, proving he no longer retained his former humanity. Even so, with crude armor bolted onto rotten flesh, Sion continues to charge into battle with reckless abandon, struggling to remember his true self between the swings of his mighty axe.","release":"2009-02-21","set":[],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/base/images/sion_splash_centered_0.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/base/images/sion_splash_uncentered_0.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/base/images/sion_splash_tile_0.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/base/sionloadscreen.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Scott McNeil"],"splashArtist":["Joshua 'HUGEnFAST' Brian Smith"]},{"name":"Hextech","id":14001,"isBase":false,"availability":"Legacy","formatName":"Hextech","lootEligible":true,"cost":520,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Over the years, many have asked—should art be chained by the fleeting concept of morality? 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At this point he's spent more time working on character sheets than actually playing Rift Quest, and it shows: his newest barbarian's backstory reads, “Is a barbarian.”","release":"2010-09-26","set":["Rift Quest"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/skin02/images/sion_splash_centered_2.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/skin02/images/sion_splash_uncentered_2.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/skin02/images/sion_splash_tile_2.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/skin02/sionloadscreen_2.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Scott McNeil"],"splashArtist":["Jessica 'OwleyCat' Oyhenart","Christian Fell"]},{"name":"Lumberjack","id":14003,"isBase":false,"availability":"Available","formatName":"Lumberjack","lootEligible":true,"cost":520,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"He's a lumberjack, and he's okay.","release":"2011-01-24","set":["Day Job"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/skin03/images/sion_splash_centered_3.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/skin03/images/sion_splash_uncentered_3.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/skin03/images/sion_splash_tile_3.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/sion/skins/skin03/sionloadscreen_3.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Scott McNeil"],"splashArtist":["Christian Fell"]},{"name":"Warmonger","id":14004,"isBase":false,"availability":"Available","formatName":"Warmonger","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"No memory of the man that Sion was remains. 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Structures within the radius of an explosion will be hit as they are valid targets to the effect.\nUpheaval's effect values are based on the effect values of the third attack of  Shattered Earth.\nIt applies the bonus damage of an empowered attack as well as its bonus health scaling plus the third attack's additional percent health damage.\nIt applies a slow effect that is the same strength and duration as the slow applied with the third attack.\nBoth slows from both abilities apply a generic slow debuff.\n Spell shield will not prevent the explosion from occurring.","blurb":"Active:  Skarner ends  Shattered Earth by throwing the boulder he picked up in the target direction, exploding upon colliding with the first enemy hit to deal physical damage to enemies in the area and briefly  slow them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1600","width":"180","angle":null,"castTime":"0.25 / none","effectRadius":"300","targetRange":null}],"W":[{"name":"Seismic Bastion","icon":"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/w","effects":[{"description":"Active: Skarner slams his claws into the ground, shielding himself equal to 8% of his maximum health for 2.5 seconds and releasing a shockwave that quickly expands in a radius around him to deal magic damage to enemies hit and slow them by 20% for 1 second.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[50,70,90,110,130],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Skarner can move during Seismic Bastion's cast time.","leveling":[]}],"cost":{"modifiers":[{"values":[60,65,70,75,80],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10,9,8,7,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"true","resource":"MANA","damageType":"OTHER_DAMAGE","spellEffects":"spellaoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"The shield is granted at the start of the cast time.\nThe shield ratio is equal to 58.5 − 214.56 (based on level) (+ 9% of his bonus health).\nSeismic Bastion does not affect enemies inside of Skarner.(bug)\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Skarner slams his claws into the ground,  shielding himself based on his maximum health and releasing a shockwave that quickly expands in a radius around him to deal magic damage to enemies hit and briefly  slow them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1650","width":null,"angle":null,"castTime":"0.3","effectRadius":"600 / 700","targetRange":null}],"E":[{"name":"Ixtal's Impact","icon":"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/e","effects":[{"description":"Active: Skarner charges forward in the direction of the cursor for up to 2.75 seconds, during which he gains slow immunity, becomes ghosted, ignores terrain collision, and has unobstructed vision of the surrounding 650 units. He automatically navigates his movement along the way and is able to steer himself with a slow turn rate that increases over time, resetting upon changing direction. Ixtal's Impact can be recast after 1 second, and does so automatically after the duration.","leveling":[]},{"description":"Skarner begins the charge at a static amount of 150 movement speed that increases by 100 every 0.264 seconds, up to 950 total movement speed by the end of the duration. If Skarner collides with an enemy champion or large monster, he grabs them with his claws for the time of the remaining charge, attaching them to himself, suppressing them, revealing them, increasing the charge's turn rate to the maximum, and gaining 300 bonus movement speed, with a minimum total of 650 and a maximum total of 1150. If a target has been grabbed before the first 1.75 seconds of the charge, the remaining duration is set to 1 second, and set to 0.5 seconds otherwise. The charge does not ramp up in speed while a target is grabbed.","leveling":[]},{"description":"If Skarner's attached target collides with terrain while being held, the charge ends, detaching them from him, dealing physical damage, stunning them for 1.5 seconds, and reducing Ixtal's Impact's cooldown by 35%.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[30,60,90,120,150],"units":["","","","",""]},{"values":[8,8,8,8,8],"units":["% of his maximum health","% of his maximum health","% of his maximum health","% of his maximum health","% of his maximum health"]}]}]},{"description":"Recast: Skarner ends Ixtal's Impact. If a target has been grabbed, he detaches them from himself.","leveling":[]},{"description":"Ixtal's Impact ends immediately if Skarner becomes immobilized, grounded, or silenced during the charge, detaching any grabbed targets. While the target is grabbed, they are attached to Skarner in a position that is directly in front of him.","leveling":[]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[20,19,18,17,16],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":null,"spellshieldable":"true","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"While Ixtal's Impact is active, Skarner's movement speed is set to a static amount that cannot change by any means other than by the ability itself.\nAny movement speed modifiers gained before or during the charge are retained however, and will take effect after the charge if the duration permits.\nThe bonus movement speed from grabbing a target is 300 only if Skarner's movement speed was between 350 and 850 at the time.\nIf Skarner was at less than 350 movement speed when he grabbed the target, his total movement speed is instead set to 650. If he was at 950 movement speed, his total movement speed is set to the cap of 1150.\nSkarner gains a slightly larger field of view during Ixtal's Impact's charge.\nIxtal's Impact's attachment depends on the application of the  suppression; if the suppression is not applied, neither is the attachment. Similarly, if the suppression is removed, so is the attachment.\nIf the target resists the suppression through  total crowd control immunity,  displacement immunity, or a  spell shield. Skarner will not attach them to himself, causing the charge to end instantly. The collision's damage is special-cased to still apply to a target under these effects immediately upon contact.\nIf the target removes the suppression by any means, including with an applicable  cleanse effect or  dispel, they will detach themselves from Skarner immediately which forces the charge to end instantly and not apply any damage.\nSkarner can move up to 550 units beyond the outer-edge of the battlefield with the charge.\nOnce he has surpassed this boundary, Ixtal's Impact ends immediately and Skarner is moved to the nearest valid space.\nIxtal's Impact can interact with player-generated terrain.\nIf Skarner is inside terrain when the effect ends, he will be moved to the nearest valid space.\nEnemies cannot see Skarner while he is inside terrain, unless they grant sight into the area of terrain he is inside (such as with  Hawkshot or  Heightened Senses) or have  unobstructed vision.\nHowever, enemies will be notified when Skarner is inside nearby terrain while within a certain distance of him. An indicator will be visible to the enemy player's perspective to represent this.\nThe following table refers for interactions while Skarner is charging:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nAllowed, but cannot input movement commands.\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath Grounding effects Immobilizing effects Cast-inhibiting effects\n\nA special indicator for Ixtal's Impact's direction and expected ending location is visible to Skarner only during his charge.","blurb":"Active:  Skarner charges in the target direction for a duration while ignoring terrain collision and having  slow immunity. He starts slowly but ramps up in  movement speed over the course of the charge, and is able to steer himself increasingly fast when keeping the same direction. Ixtal's Impact can be recast after 1 second, and does so automatically after the duration.","missileSpeed":null,"rechargeRate":null,"collisionRadius":"160","tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"R":[{"name":"Impale","icon":"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/r","effects":[{"description":"Active: Skarner winds up his stingers over the cast time, then lashes them forward in an isosceles trapezoid in the target direction, dealing magic damage to enemies hit and impaling up to 3 of the closest enemy champions within the area to suppress them for 1.5 seconds. While suppressed, the targets are revealed and attached to Skarner. If he successfully impales at least one enemy champion, Skarner gains 40% bonus movement speed for the same duration.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[150,250,350],"units":["","",""]},{"values":[100,100,100],"units":["% AP","% AP","% AP"]}]}]},{"description":"If Impale is cast during Shattered Earth, Skarner automatically casts Upheaval in the direction of Impale's cast. Skarner is unable to basic attack, cast Shattered Earth or Ixtal's Impact, or use Flash during Impale. While the targets are impaled, they are attached to Skarner 300 units in front of him. Targets are placed 200 units in the same direction at the end of the effect.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[120,105,90],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":null,"spellshieldable":"true","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Impale's attachment depends on the application of the  suppression; if the suppression is not applied, neither is the attachment. Similarly, if the suppression is removed, so is the attachment.\nIf a target resists the suppression by being  immune to crowd control,  displacement immune, or having a  spell shield, Skarner will not attach them to himself.\nIf all targets hit resist the suppression, Skarner will fail to attach any of them to himself and thus will not initiate Impale, causing the ability to behave as if no valid impale targets were hit.\nIf a target removes the suppression by any means, including with an applicable  cleanse effect or  dispel, they will detach themselves from Skarner immediately.\nIf all targets remove the suppression, Impale ends prematurely and is cancelled for Skarner.\nIf a target would be inside of terrain at the end of the effect, they are moved to the nearest valid space.\nIf a target would be on the other side of a wall, they are moved to the same side as Skarner.\nDuring Impale, Skarner always faces in the direction of the nearest attached target.\nThe following table refers for interactions while Skarner is in cast time:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection\n\nThe following table refers for interactions while Skarner is performing Impale:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Shattered Earth and  Ixtal's Impact are disabled, but can be buffered.  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If he successfully impales at least one enemy champion, Skarner gains  bonus movement speed for Impale's duration.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"350 / 200","angle":null,"castTime":"0.65","effectRadius":null,"targetRange":null}]},"releaseDate":"2011-08-09","releasePatch":"1.0.0.123","patchLastChanged":"14.9","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"The ancient, colossal brackern Skarner is revered in Ixtal as one of the founding members of its ruling caste, the Yun Tal. Devoted to keeping his nation safe from the rest of the world, Skarner dwells in a chamber beneath Ixaocan where he can hear the vibrations of the earth and detect potential threats. As more members of the Yun Tal begin questioning Ixtal's self-isolation, Skarner grows increasingly paranoid and will do anything to keep Ixtal and its people safe—no matter the cost.","faction":"ixtal","skins":[{"name":"Original","id":72000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":880,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Skarner is an immense crystalline scorpion from a hidden valley in Shurima. Part of the ancient Brackern race, Skarner and his kin are known for their great wisdom and deep connection to the land, as their souls are fused with powerful life crystals which hold the living thoughts and memories of their ancestors. In an age long past, the Brackern entered hibernation to avoid untold magical destruction, but recent, threatening events have roused Skarner. 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Lost souls hear the Demon of the Old Deserts, the supposed Savior of the Wayward, long before they feel his hellish tremor. His voice rings out, crooning of safety, of protection. Reject this demon's tune—or be embalmed with sin and sand to join his mummified masses.","release":"2011-08-09","set":["High Noon"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/skarner/skins/skin01/images/skarner_splash_centered_1.skarner_rework.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/skarner/skins/skin01/images/skarner_splash_uncentered_1.skarner_rework.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/skarner/skins/skin01/images/skarner_splash_tile_1.skarner_rework.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/skarner/skins/skin01/skarnerloadscreen_1.skarner_rework.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Imari Williams"],"splashArtist":["Herbie Wang","Kudos Productions"]},{"name":"Earthrune","id":72002,"isBase":false,"availability":"Available","formatName":"Earthrune","lootEligible":true,"cost":520,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Once the guardian of an ancient civilization, Skarner was forced to watch it collapse before his eyes. He clings to a desperate hope that one day he and his companion can rebuild what was ripped away. Until then, he vows to remain vigilant, deterring any trespassers who dare threaten the ruins and the magic that pulses through them.","release":"2011-08-09","set":["Legacy"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/skarner/skins/skin02/images/skarner_splash_centered_2.skarner_rework.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/skarner/skins/skin02/images/skarner_splash_uncentered_2.skarner_rework.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/skarner/skins/skin02/images/skarner_splash_tile_2.skarner_rework.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/skarner/skins/skin02/skarnerloadscreen_2.skarner_rework.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Imari Williams"],"splashArtist":["Fortune 'Fortuneee' K"]},{"name":"Battlecast Alpha","id":72003,"isBase":false,"availability":"Available","formatName":"Battlecast Alpha","lootEligible":true,"cost":1820,"sale":0,"distribution":null,"rarity":"Legendary","chromas":[],"lore":"An early prototype that would pave the way for the Battlecast machines, Alpha Skarner is possessed of an extreme rage not seen in later models. 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His basic abilities deal bonus magic damage based on stacks.\n Super Scorcher Breath: Deals bonus magic damage equal to 40% − 52% (based on critical strike chance) of Dragon Practice stacks.\n Achooo!: Explosions deal bonus magic damage equal to 55% of Dragon Practice stacks.\n Flap, Flap, Flap: Attacks each deal bonus magic damage equal to 20% of Dragon Practice stacks.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self/Enemies","spellshieldable":"true","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Super Scorcher Breath still grants stacks if the target dies while the initial missile is in flight.\n Achooo! can only grant a stack of Dragon Practice with the first hit against each enemy champion.","blurb":"Innate:  Smolder generates a stack of Dragon Practice from damaging champions with abilities, or when  Super Scorcher Breath kills  minions and  monsters. His basic abilities deal bonus magic damage based on stacks.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Super Scorcher Breath","icon":"https://cdn.communitydragon.org/latest/champion/Smolder/ability-icon/q","effects":[{"description":"Active: Smolder spits a fireball at the target enemy that deals physical damage, increased by 0% − 50% (based on critical strike chance), and applies on-hit and on-attack effects at 100% effectiveness and life steal at 50% effectiveness.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[15,25,35,45,55],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[15,15,15,15,15],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Non-Champion Damage","modifiers":[{"values":[16.5,27.5,38.5,49.5,60.5],"units":["","","","",""]},{"values":[110,110,110,110,110],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[16.5,16.5,16.5,16.5,16.5],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[22.5,37.5,52.5,67.5,82.5],"units":["","","","",""]},{"values":[150,150,150,150,150],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[22.5,22.5,22.5,22.5,22.5],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Non-Champion Damage","modifiers":[{"values":[24.75,41.25,57.75,74.25,90.75],"units":["","","","",""]},{"values":[165,165,165,165,165],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[24.75,24.75,24.75,24.75,24.75],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Super Scorcher Breath becomes empowered with new effects based on Dragon Practice stacks:","leveling":[]},{"description":"Tier 1 - 25 stacks: The fireball explodes upon collision to deal the same physical damage to nearby enemies and apply on-hit effects at 100% effectiveness and life steal at 50% effectiveness.","leveling":[]},{"description":"Tier 2 - 125 stacks: The fireball sends forth 1 (+ 1.5 per 100 Dragon Practice stacks) bolts of fire in an arc upon collision that explode at maximum range, dealing 75% of the same damage to enemies hit and applying on-hit effects at 75% effectiveness and life steal at 50% effectiveness.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[11.25,18.75,26.25,33.75,41.25],"units":["","","","",""]},{"values":[75,75,75,75,75],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[11.25,11.25,11.25,11.25,11.25],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Non-Champion Damage","modifiers":[{"values":[12.375,20.625,28.875,37.125,45.375],"units":["","","","",""]},{"values":[82.5,82.5,82.5,82.5,82.5],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[12.375,12.375,12.375,12.375,12.375],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[16.875,28.125,39.375,50.625,61.875],"units":["","","","",""]},{"values":[112.5,112.5,112.5,112.5,112.5],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[16.875,16.875,16.875,16.875,16.875],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Non-Champion Damage","modifiers":[{"values":[18.5625,30.9375,43.3125,55.6875,68.0625],"units":["","","","",""]},{"values":[123.75,123.75,123.75,123.75,123.75],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[18.5625,18.5625,18.5625,18.5625,18.5625],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Tier 3 - 225 stacks: Enemies hit are set on fire for 3 seconds, causing them to take bonus true damage equal to[ 2% per 100 bonus AD (+ 1% per 100 AP) (+ 0.8% per 100 Dragon Practice stacks) of their maximum health over the duration, capped at 300 against monsters. ][ 0.67% per 100 bonus AD (+ 0.33% per 100 AP) (+ 0.27% per 100 Dragon Practice stacks) of their maximum health each second, capped at 100 per tick against monsters. ]Subsequent applications of the burn stack, though not refreshing the duration of the previous burn. Enemy champions afflicted with the burn are also executed once Smolder damages them while they are below 6.5% of their maximum health.","leveling":[]}],"cost":{"modifiers":[{"values":[23,26,29,32,35],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[5.5,5,4.5,4,3.5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"true","resource":"MANA","damageType":"MIXED_DAMAGE","spellEffects":"special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Applies  default damage for the burn,  spell damage for the fireball, and  area damage for the explosions.\nSmolder can't declare basic attacks for a brief moment after the cast time.\nOnly Smolder's damage counts for triggering the execute.\nIf the target is below the threshold while afflicted with the burn, they will be executed on the next instance of damage dealt by Smolder, which includes the burn tick.\nIf Super Scorcher Breath would damage the target to below the execution threshold, they are executed on the same damage instance.\nAt 125  Dragon Practice stacks, the fireball will launch 2 bolts.\nAt 225  Dragon Practice stacks, the burn's damage based on the target's health ratio will increase by at least 1.8%.\nSuper Scorcher Breath can only hit enemies once per cast.\nThe minion and monster damage modifier applies only to the physical damage.\nThe bolts apply the bonus magic damage from  Dragon Practice at 75% damage.\nThis damage does not benefit from life steal.\nOnly Super Scorcher Breath's initial fireball missile can be  blocked and  dodged.\nThe application of the burn is negated in both cases.\nThe fireball can still explode on-collision and fire the bolts in both cases.","blurb":"Active:  Smolder spits a fireball that deals physical damage to the target enemy.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1800 / 900","width":null,"angle":"15°","castTime":"0.25","effectRadius":"285 / 150","targetRange":"550 (+ 100% bonus range)"}],"W":[{"name":"Achooo!","icon":"https://cdn.communitydragon.org/latest/champion/Smolder/ability-icon/w","effects":[{"description":"Active: Smolder sneezes a fiery glob in the target direction that deals physical damage to enemies hit and slows them by 35% for 1.5 seconds, slowing down in missile speed after travelling 1200 units. Hitting an enemy champion creates an explosion that deals physical damage to nearby enemies, with subsequent explosions against the same target dealing 75% damage of the previous explosion's damage.","leveling":[{"attribute":"Glob Physical Damage","modifiers":[{"values":[50,80,110,140,170],"units":["","","","",""]},{"values":[25,25,25,25,25],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[20,20,20,20,20],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Explosion Physical Damage","modifiers":[{"values":[25,40,55,70,85],"units":["","","","",""]},{"values":[25,25,25,25,25],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[80,80,80,80,80],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Achooo! deals 140% damage against minions and monsters.","leveling":[{"attribute":"Glob Non-Champion Damage","modifiers":[{"values":[70,112,154,196,238],"units":["","","","",""]},{"values":[35,35,35,35,35],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[28,28,28,28,28],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Explosion Non-Champion Damage","modifiers":[{"values":[35,56,77,98,119],"units":["","","","",""]},{"values":[35,35,35,35,35],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[112,112,112,112,112],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[60,60,60,60,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,13,12,11,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Smolder can't declare basic attacks for a brief moment after the cast time.\n Spell shield can block either the glob or the explosion, but not both.","blurb":"Active:  Smolder sneezes forth a glob that deals physical damage to enemies hit and  slows them. Hitting an enemy  champion creates an explosion that deals physical damage to nearby enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000 / 400","width":"115","angle":null,"castTime":"0.35","effectRadius":"385","targetRange":null}],"E":[{"name":"Flap, Flap, Flap","icon":"https://cdn.communitydragon.org/latest/champion/Smolder/ability-icon/e","effects":[{"description":"Active: Smolder takes flight for 1.25 seconds, gaining 75% bonus movement speed, unobstructed vision, and the ability to ignore terrain collision. While in flight, he automatically fires up to 5 (+ 0.75 per 100 Dragon Practice stacks) bolts at the nearest and most wounded visible enemy, dealing physical damage with each hit and prioritizing enemy champions.","leveling":[{"attribute":"Physical Damage per Hit","modifiers":[{"values":[15,20,25,30,35],"units":["","","","",""]},{"values":[10,10,10,10,10],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Minimum Total Physical Damage","modifiers":[{"values":[75,100,125,150,175],"units":["","","","",""]},{"values":[50,50,50,50,50],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Flap, Flap, Flap ends immediately if Smolder casts one of his abilities or becomes immobilized.","leveling":[]}],"cost":{"modifiers":[{"values":[65,65,65,65,65],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[24,22,20,18,16],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The number of additional bolts based on  Dragon Practice stacks are rounded down.\nSmolder reveals himself while attacking enemies, even inside terrain.\n Spell shield will block only one bolt.\nSelf  immobilizations such as  Zhonya's Hourglass also count for ending Flap, Flap, Flap.\n Recall is disabled while Smolder is inside terrain.\nFlap, Flap, Flap can interact with player-generated terrain.\nIf Smolder is inside terrain when the effect ends, he will be placed correspondingly to the nearest valid space.\nSmolder's  attack range is reduced to 0 during Flap, Flap, Flap, further reduced to -203 with  Rapid Firecannon.\nThe following table refers for interactions while Smolder is flying:\n\n\nAttacking\n\nCauses Smolder to move towards the attack target.\n\n\nAbilities\n\nInterrupts\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\n\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Zhonya's Hourglass\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Teleport  Recall  Hexflash  Mark  Dash\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath Immobilizing effects","blurb":"Active:  Smolder takes flight for a short time, gaining  bonus movement speed and the ability to ignore terrain collision. 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The wave heals Smolder and deals physical damage to enemies hit, with those in the center taking 50% increased damage and becoming slowed by 40% for 2 seconds.","leveling":[{"attribute":"Self Heal","modifiers":[{"values":[100,135,170],"units":["","",""]},{"values":[50,50,50],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[75,75,75],"units":["% AP","% AP","% AP"]}]},{"attribute":"Physical Damage","modifiers":[{"values":[200,300,400],"units":["","",""]},{"values":[110,110,110],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[100,100,100],"units":["% AP","% AP","% AP"]}]},{"attribute":"Increased Physical Damage","modifiers":[{"values":[300,450,600],"units":["","",""]},{"values":[165,165,165],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[150,150,150],"units":["% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[140,130,120],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies, Self","spellshieldable":"true","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"MMOOOMMMM!'s cooldown starts at the end of the cast time.\nSmolder can move 0.4 seconds into MMOOOMMMM!'s cast time.\nThis ability will cast from wherever the caster is at the start of the cast time.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Smolder shouts for his mother to attack from above, causing her to exhale a wave of fire along his path. The wave  heals Smolder and deals physical damage to enemies hit, enemies within the center are dealt  increased damage and  slowed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1700","width":"125","angle":null,"castTime":"0.75","effectRadius":"1000","targetRange":null}]},"releaseDate":"2024-01-31","releasePatch":"14.2","patchLastChanged":"14.9","price":{"blueEssence":6300,"rp":975,"saleRp":0},"lore":"Hidden amongst the craggy cliffs of the Noxian frontier, under the watchful eyes of his mother, a young dragon is learning what it means to be heir to the Camavoran imperial dragon lineage. Playful and eager to grow up, Smolder looks for any excuse to practice his burgeoning abilities. Though he's still a fledgling, his skills are nothing to sneeze at, easily setting fire to anything that burns.","faction":"unaffiliated","skins":[{"name":"Original","id":901000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Hidden amongst the craggy cliffs of the Noxian frontier, under the watchful eyes of his mother, a young dragon is learning what it means to be heir to the Camavoran imperial dragon lineage. Playful and eager to grow up, Smolder looks for any excuse to practice his burgeoning abilities. 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He may have missed the part of the plan that involves disguising himself as a human, but hey—he will show them that dragons don't need to dress up to be the life of the party!","release":"2024-01-31","set":["Heavenscale"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/smolder/skins/skin01/images/smolder_splash_centered_1.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/smolder/skins/skin01/images/smolder_splash_uncentered_1.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/smolder/skins/skin01/images/smolder_splash_tile_1.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/smolder/skins/skin01/smolderloadscreen_1.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/smolder/skins/skin01/smolderloadscreen_1_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Georgie Cordova Kidder"],"splashArtist":["Fortune 'Fortuneee' K"]}],"antiDive":true,"burst":2,"control":1,"damage":4,"damageType":20,"difficulty":[{"flatData":{"level":2,"name":"Hard","slug":"hard"}}],"difficultyLevel":6,"divePotential":true,"engage":1,"gankDenial":true,"gankReliability":null,"gankTurnAround":true,"kite":4,"mobility":3,"pick":1,"poke":4,"postControl":1,"postDamage":5,"postMobility":4,"postToughness":1,"powerSpikes":[{"early":2,"late":3,"mid":3}],"preControl":1,"preDamage":4,"preMobility":3,"preToughness":1,"riotSlug":"Smolder","skirmish":4,"slug":"smolder","split":3,"sustained":5,"tags":["Marksman"],"toughness":1,"utility":2,"waveclear":4,"placeholder":"UCG7lE=s00tk}==wjXt70KtP^+iwX4b^JAIC"},"Sona":{"id":37,"key":37,"name":"Sona","title":"Maven of the Strings","fullName":"Sona Buvelle","icon":"data/img/champions/Sona.webp","resource":"MANA","attackType":"RANGED","adaptiveType":"MAGIC_DAMAGE","stats":{"health":{"flat":550,"percent":0,"perLevel":91,"percentPerLevel":0},"healthRegen":{"flat":5.5,"percent":0,"perLevel":0.55,"percentPerLevel":0},"mana":{"flat":340,"percent":0,"perLevel":45,"percentPerLevel":0},"manaRegen":{"flat":11.5,"percent":0,"perLevel":0.4,"percentPerLevel":0},"armor":{"flat":26,"percent":0,"perLevel":4.2,"percentPerLevel":0},"magicResistance":{"flat":30,"percent":0,"perLevel":1.3,"percentPerLevel":0},"attackDamage":{"flat":49,"percent":0,"perLevel":3,"percentPerLevel":0},"movespeed":{"flat":325,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":800,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":110,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":35,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":65,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.644,"percent":0,"perLevel":2.3,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.643999993801116,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.3,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.6,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":-0.12817870080471,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":550,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":1.1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":0.85,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":0.85,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":0.9,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":0.7,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["SUPPORT"],"roles":["ENCHANTER","MAGE","SUPPORT"],"attributeRatings":{"damage":2,"toughness":1,"control":2,"mobility":1,"utility":2,"abilityReliance":90,"difficulty":1},"abilities":{"P":[{"name":"Power Chord","icon":"https://cdn.communitydragon.org/latest/champion/Sona/ability-icon/p","effects":[{"description":"Innate - Accelerando: Sona generates a stack of Accelerando each time she hits an enemy champion with Hymn of Valor and each time she mitigates sufficient damage or heals damaged allies with Aria of Perseverance, stacking up to 120 times. At maximum stacks, she instead reduces the current cooldown of Crescendo by 1.5 seconds each time.\n Accelerando: For each stack, Sona gains 0.5 basic ability haste, up to 60 at maximum stacks.","leveling":[]},{"description":"Innate - Melody: Whenever Sona casts a basic ability, her other basic abilities incur a 0.5-second global cooldown and she generates a unique aura for 3 seconds that empowers herself and nearby allied champions.","leveling":[]},{"description":"Innate - Power Chord: Sona's basic abilities generate a stack of Power Chord, stacking up to 3 times. At 3 stacks, her next basic attack is empowered to consume them all to have an uncancellable windup, deal 20 − 240 (based on level) (+ 20% AP) bonus magic damage, and apply an additional effect based on the last basic ability she casted:\n Hymn of Valor - Staccato: Deals 30 − 360 (based on level) (+ 30% AP) modified magic damage.\n Aria of Perseverance - Diminuendo: Reduces the target's size by 8% and damage dealt by 25% (+ 4% per 100 AP) for 3 seconds.\n Song of Celerity - Tempo: Slows the target by 50% (+ 4% per 100 AP) for 2 seconds, capped at a maximum of 99%.","leveling":[]},{"description":"Gaining Power Chord's empowered attack resets Sona's basic attack timer.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self","spellshieldable":"True","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Sona has a stack counter under her health-bar that is not visible to other champions.\nWhen Power Chord is ready, Sona gains a ring around her. This ring will have a different color depending on the last ability used ( blue,  green or  purple).\nThe effect does not change if abilities are used while the projectile is in motion.\nThe triggering attack will apply other on-hit effects and can  critically strike as normal.\nSona retains Power Chord's stacks when entering  resurrection.\nThe empowered attack will trigger but not be consumed nor apply its effects against wards.","blurb":"Innate - Accelerando:  Sona gains a permanent stack of Accelerando each time she hits an enemy champion with  Hymn of Valor and each time she mitigates sufficient damage or heals damaged allies with  Aria of Perseverance. If she has max stacks, she instead  reduces the cooldown of  Crescendo each time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Hymn of Valor","icon":"https://cdn.communitydragon.org/latest/champion/Sona/ability-icon/q","effects":[{"description":"Active: Sona sends out bolts of sound to the two nearest visible enemies, prioritizing champions. Each bolt deals magic damage and grants sight of the area around the target for 1 second.Sona gains a stack of Accelerando for each bolt that hits an enemy champion.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[50,80,110,140,170],"units":["","","","",""]},{"values":[40],"units":["% AP"]}]}]},{"description":"Melody Bonus: Sona and tagged allied champions deal bonus magic damage on their next basic attack within 5 seconds.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[10,15,20,25,30],"units":["","","","",""]},{"values":[10],"units":["% of Sona's AP"]}]}]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[8],"units":[""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Sight of the targets' area is granted on-cast.\nThe Melody empowerment given to tagged allies respects  enchantment redirection.\nThe empowered attack will trigger but not be consumed against wards.","blurb":"Active:  Sona projects sound bolts to the two nearest enemies that each deal magic damage, and she gains a stack of  Accelerando for each bolt that damages an enemy  champion.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1300","width":null,"angle":null,"castTime":"none","effectRadius":"825 /  400","targetRange":null}],"W":[{"name":"Aria of Perseverance","icon":"https://cdn.communitydragon.org/latest/champion/Sona/ability-icon/w","effects":[{"description":"Active: Sona heals herself and sends out a tone to heal the most wounded allied champion nearby.","leveling":[{"attribute":"Heal","modifiers":[{"values":[30,45,60,75,90],"units":["","","","",""]},{"values":[30],"units":["% AP"]}]}]},{"description":"Melody Bonus: Sona and tagged allied champions are granted a shield for 1.5 seconds.","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[25,45,65,85,105],"units":["","","","",""]},{"values":[25],"units":["% of Sona's AP"]}]}]},{"description":"Sona gains a stack of Accelerando whenever she heals a wounded ally or shields a minimum amount of damage for an ally with Aria of Perseverance.","leveling":[{"attribute":"Minimum Damage Mitigated","modifiers":[{"values":[25,45,65,85,105],"units":["","","","",""]}]}]}],"cost":{"modifiers":[{"values":[80,85,90,95,100],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10],"units":[""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Allies","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":"Heal","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"If no one is injured, Aria of Perseverance will target the closest allied champion.\nThe projectile of Aria of Perseverance will follow an ally in stealth but will not reveal them.","blurb":"Active:  Sona  heals herself and projects a sound bolt that heals the most wounded allied champion nearby.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1300","width":null,"angle":null,"castTime":"none","effectRadius":"1000 /  400","targetRange":null}],"E":[{"name":"Song of Celerity","icon":"https://cdn.communitydragon.org/latest/champion/Sona/ability-icon/e","effects":[{"description":"Active: Sona gains 20% (+ 2% per 100 AP) bonus movement speed for 7 seconds. 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Demonic Ascension is maintained with Demonic Energy, which decays by 5 every 0.5 seconds, increased to 7.5 after 5 seconds have elapsed. Swain generates 10 Demonic Energy every 0.5 seconds while draining from at least one enemy champion, and fully restores it to the maximum of 50 upon scoring a champion takedown.","leveling":[]},{"description":"Demonic Ascension: Swain is ghosted and drains the lifeforce of nearby enemies, both dealing magic damage and healing himself every 0.5 seconds per target affected. The heal is reduced by 90% against minions and monsters. 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While he has stacks, he gains tremendous  bonus attack speed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"300","targetRange":null}],"Q":[{"name":"Chain Lash","icon":"https://cdn.communitydragon.org/latest/champion/Sylas/ability-icon/q","effects":[{"description":"Active: Sylas lashes out two chains that converge to the target location and extend beyond it up to a maximum range, dealing magic damage to enemies hit and slowing them for 1.5 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[40,60,80,100,120],"units":["","","","",""]},{"values":[40,40,40,40,40],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[15,20,25,30,35],"units":["%","%","%","%","%"]}]}]},{"description":"After a 0.6-second delay, the chains' intersection explodes to deal magic damage to enemies within, reduced to 40% against minions.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[70,125,180,235,290],"units":["","","","",""]},{"values":[90,90,90,90,90],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[110,185,260,335,410],"units":["","","","",""]},{"values":[130,130,130,130,130],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Minion Damage","modifiers":[{"values":[28,50,72,94,116],"units":["","","","",""]},{"values":[36,36,36,36,36],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Minion Damage","modifiers":[{"values":[68,110,152,194,236],"units":["","","","",""]},{"values":[76,76,76,76,76],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Chain Lash will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[55,55,55,55,55],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[11,10,9,8,7],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"The detonation's effect radius center is placed at the intersection between the chains from the initial cast, meaning a max range cast can create a detonation that reaches further than the chains do.","blurb":"Active:  Sylas lashes out two chains that converge at the target location, dealing magic damage to enemies hit and  slowing them for a brief moment.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.4","effectRadius":"180 / 200","targetRange":"50 / 775"}],"W":[{"name":"Kingslayer","icon":"https://cdn.communitydragon.org/latest/champion/Sylas/ability-icon/w","effects":[{"description":"Active: Sylas dashes to the front of the target enemy's location then strikes them to deal magic damage.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[65,100,135,170,205],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"If this damages a champion, Sylas is also healed, increased by 0% − 100% (based on his missing health).","leveling":[{"attribute":"Minimum Heal","modifiers":[{"values":[20,40,60,80,100],"units":["","","","",""]},{"values":[35,35,35,35,35],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Heal","modifiers":[{"values":[40,80,120,160,200],"units":["","","","",""]},{"values":[70,70,70,70,70],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[50,60,70,80,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,10.5,9,7.5,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"true","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Single target","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The damage will be dealt if the dash completed uninterrupted, and regardless of how far the target's location is at the end of the dash.\nSylas will heal even if the target champion dies before the dash is completed.\nThe only exception is if the target becomes  untargetable, in which case Kingslayer will have no effect.","blurb":"Active:  Sylas  dashes to the target enemy and strikes them to deal magic damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"E":[{"name":"Abscond","icon":"https://cdn.communitydragon.org/latest/champion/Sylas/ability-icon/e","effects":[{"description":"Active: Sylas dashes to the target location. Within 3.5 seconds, he can cast Abduct after a 0.2-second delay from casting Abscond.","leveling":[]},{"description":"Kingslayer can be cast during the dash. Abscond will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[65,65,65,65,65],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[13,12,11,10,9],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"No additional details.","blurb":"Active:  Sylas  dashes to the target location. He can then cast  Abduct within a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1450","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"400"},{"name":"Abduct","icon":"https://cdn.communitydragon.org/latest/champion/Sylas/ability-icon/e","effects":[{"description":"Active: Sylas whips out his chains in the target direction that deal magic damage to the first enemy hit and reveal and stun them for 0.5 seconds. Upon hitting the target, Sylas dashes to their location and knocks them up for 0.5 seconds upon arrival.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[80,130,180,230,280],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Sylas is unable to cast Chain Lash while the chains are in flight.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"Single target","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Abduct counts as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nSylas will not dash to his target if the chains are blocked by  spell shield.\nThe target will be revealed for 2 seconds if the dash is interrupted.\nAbduct will still apply the  knock up if the target is  untargetable by the end of the dash.\nThis ability will cast from wherever the caster is at the start of the cast time.\nSylas is unable to perform actions while dashing to the target, and becomes able to again after 0.05 seconds of the dash ending.\nSylas will not dash to the target hit if he is  channeling or  dashing from a  Hijacked ability.\nAbduct will not apply the  knock up when this happens.\nIf the chains connect before a pre-channel cast time is complete then Sylas will dash to the target and the ability will cancel.","blurb":"Active: Sylas whips his chains in the target direction that deal magic damage and briefly  stun the first enemy hit,  revealing them. He will then  dash to the target and briefly  knock them up upon arrival.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2500 - 400 / 1800","width":"120","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null}],"R":[{"name":"Hijack","icon":"https://cdn.communitydragon.org/latest/champion/Sylas/ability-icon/r","effects":[{"description":"Active: Sylas launches his chains at the target enemy champion, gaining a copy of their ultimate ability and revealing them for 0.825 seconds at the start of the cast time. Sylas cannot select the same champion again for a set duration, and can hold the hijacked ultimate for up to 90 seconds, during which he can recast Hijack.","leveling":[]},{"description":"Recast: Sylas casts his hijacked ultimate ability at no cost, scaling based on Hijack's rank and his own statistics.","leveling":[]},{"description":"Hijacked ultimates and abilities that do not scale with ability power have their attack damage ratios converted to ability power ratios, scaling with 0.6% AP per 1% total AD, and 0.4% AP per 1% bonus AD respectively.","leveling":[]}],"cost":{"modifiers":[{"values":[75,75,75],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[80,55,30],"units":["","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Self, Enemies","spellshieldable":"True","resource":"MANA","damageType":null,"spellEffects":null,"projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Petricite Burst's stack from casting Hijack is given after Sylas receives the Hijacked ability.\nHijack's per target cooldown is indicated by a ring under recently targetted enemy champions, and is only visible to Sylas and each individual enemy.\nIf Sylas casts Hijack on a  clone, no ultimate is stolen and the ability will be placed on full cooldown.\nThe same does not occur for champions within a  zombie state.\n Clones do not copy Hijack's target cooldown indicator, potentially revealing them to Sylas.\n Neeko's  Inherent Glamour does not hide her personal cooldown indicator, nor does she copy her allies'.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).\nIf the same happens when casting an on-target stolen ability, the ability will instead cancel and go on cooldown.\nIf Hijack is intercepted by  Braum's  Unbreakable, Sylas will gain a copy of  Glacial Fissure instead and an on-target cooldown will be applied to him.\nIf  Braum has an on-target cooldown on him (by being previously Hijacked) upon interception, no ultimate will be stolen.\nSince the copied ability scales based on Hijack's rank, abilities can be copied regardless of their rank.\nHijack will copy all components of the ability: their passives and actives as well as recast effects. Hijack will not trigger the effects of other abilities unless absolutely necessary.\nShape-shifting ultimates will transform Sylas into the target's alternate form, replacing his basic abilities and base stats. Namely:  Cougar Form,  Spider Form,  Cannon Form and  Dragon Form.\nDragon's Descent transforms Sylas'  mana, into Shyvana's  fury, being able to replenishing it by basic attacking. At the end of the effect, Sylas gains his previous mana.\nDragon's Descent does not refresh ability cooldowns upon transforming.\nSpider Form freezes Sylas' original cooldowns on their current values, causing them to not come off cooldown during Spider Form. (bug)\nUpon transforming back from  Cannon Form, Sylas' next basic attack deals  Transform Mercury Hammer's bonus magic damage and uses his critical strike animation.\nTransforming into  Cannon Form with more than 2 stacks of Unshackled and then casting  Hypercharge will limit its effect until the currently held Unshackled stacks are spent. (bug)\nTransforming into Cougar Form with more than 2 stacks of Unshackled and then casting  Takedown will disable Takedown's effect until the buff timer runs out. (bug)\nPermanent transformations last for ~5 minutes or until toggled off.\nThe alternate abilities of transforming champions will cost mana and scale with the ranks as appropriate for the ability (e.g. ranks in R for Nidalee and ranks in Q/W/E for Jayce/Elise).\nUpon transforming, a  Petricite Burst stack will be deducted.\n Petricite Burst stacks will still be gained from abilities cast in alternate forms, but the stacks are gained independently from the normal ones.\nIf Sylas has both normal and transformed stacks, Petricite Burst will prioritize consuming Sylas stacks before the transformed ones.\nUltimates comply with  One for All rules if an ally is playing the hijacked champion. For example, an allied  Darius'  Hemorrhage stacks will increase the damage of the hijacked  Noxian Guillotine; or an allied  Syndra's  Dark Sphere will add extra damage to hijacked  Unleashed Power as well as producing 3 spheres that she can use.\nUltimate Interactions\n Ahri's  Spirit Rush - Does not gain  Essence Theft's takedown effect thus cannot grant additional recasts.\n Akshan's  Comeuppance - Sylas can cast  Abscond, but doing so ends the channel prematurely. If Comeuppance is cast after  Abduct but before the chains hit a target, Sylas isn't pulled to the target and the channel continues as usual.\n Amumu's  Curse of the Sad Mummy - Does not apply  Cursed Touch.\n Aphelios'  Moonlight Vigil - Based on the  main weapon at the moment of steal.\n Crescendum empowers his basic attacks temporarily.\n Calibrum does not apply marks.\n Severum grants a shield if healed while at full health.\n Ashe's  Enchanted Crystal Arrow - Does not apply  Frost Shot to secondary targets.\n Brand's  Pyroclasm - Does not apply stacks of  Blaze.\n Cho'Gath's  Feast - Gains permanent Feast stacks on-kill.\n Corki's  Missile Barrage - Gains max charges.\n Darius'  Noxian Guillotine - Does not apply a stack of  Hemorrhage. Upon gaining a reset from a Rank 3 Noxian Guillotine, Sylas can hold onto the ability for up to 300 seconds.\n Fiora's  Grand Challenge - Gains movement speed in the effect and deals bonus  Vitals true damage and can trigger the area healing.\n Galio's  Hero's Entrance - Gives Sylas and allies  Shield of Durand's magic  shield, based on  Kingslayer rank.\n Gangplank's  Cannon Barrage - Does not steal cannon upgrades.\n Gnar's  GNAR! - Gains a usable ultimate regardless of cast on  Mini Gnar or  Mega Gnar.\n Gwen's  Needlework - Does not apply  Thousand Cuts.\n Heimerdinger's  UPGRADE!!! - Sylas's basic abilities are replaced with Heimerdinger's empowered abilities. The upgrade buff lasts until the ultimate can be stolen again.\n Illaoi's  Leap of Faith - Does not reduce  cooldown of  Kingslayer.\n Irelia's  Vanguard's Edge - Applies marks of  Bladesurge.\n Jax's  Grandmaster-At-Arms - Applies magic damage on-hit while holding onto Grandmaster's Might, this effect is lost upon activation.\n Kassadin's  Riftwalk - Only provides one use.\n Kai'Sa's  Killer Instinct - Sylas' basic attacks,  Abduct and nearby allies'  immobilizations apply stacks of  Plasma, up to 4. Sylas is unable to apply the 5th stack necessary to expunge the stacks.\n Kalista's  Fate's Call - Only castable with a  link (purchasable in the Shop for  0 gold).\n Karma's  Mantra - Sylas' basic abilities are replaced with Karma's empowered abilities, according to Sylas' own ability ranks (including Hijack for Mantra bonuses).\n Katarina's  Death Lotus - Can be cast without a target.\n Kayn's  Umbral Trespass - Based on current form ( Shadow Assassin /  Rhaast).\n Kha'Zix's  Void Assault - Can steal the ability's  evolution bonus effects.\n Kennen's  Slicing Maelstrom - Applies  Mark of the Storm.\n Kled's  Chaaaaaaaarge!!! - Does not need  mount to cast.\n Kog'Maw's  Living Artillery - Only provides one use.\n LeBlanc's  Mimic - Uses the empowered version of  LeBlanc's last cast basic ability.  Mimic Sigil of Malice does not apply its mark. If she has not cast any abilities,  Mimic Sigil of Malice is copied.\n Leona's  Solar Flare - Does not apply  Sunlight.\n Lillia's  Lilting Lullaby - Sylas' abilities apply  Dream-Laden Bough's debuff, which does not deal its damage over time.\n Lucian's  The Culling - Can cast  Abscond and  Abduct freely during the channel.\n Lux's  Final Spark - Does not apply  Illumination.\n Master Yi's  Highlander -  Takedowns reduce basic ability cooldowns while holding onto Highlander, this effect is lost upon activation.\n Mordekaiser's  Realm of Death - Can join the dimension of outgoing realms if cast in the proper range (does not extend their duration).\n Nasus'  Fury of the Sands - Does not reduce  cooldown of  Chain Lash.\n Neeko's  Inherent Glamour - Always steals  Pop Blossom, regardless of the champion Neeko is disguised as.\n Olaf's  Ragnarok - Does not grant AD based on Sylas' AP, despite the tooltip indicating so.\n Orianna's  Command: Shockwave - Cast on self without a  Ball.\n Pantheon's  Grand Starfall - The spear deals damage based on  Chain Lash rank and scales with 46% AP.\n Quinn's  Behind Enemy Lines - Does not cast  Skystrike upon attacking an enemy champion. It can be casted manually however.\n Rengar's  Thrill of the Hunt - Sylas will gain  Unseen Predator on his next attack.\n Renekton's  Dominus - Grants Sylas 20 mana on cast and then 5 mana per second (up to 75 total mana over the duration).\n Rek'Sai's  Void Rush - Sylas' attacks against enemy champions will apply a  mark which can be used to cast the ability.\n Riven's  Blade of the Exile - Grants AD based on Sylas' AP on cast and grants him 75 bonus attack range for his auto attacks aswell for  Chain Lash and  Kingslayer.\n Samira's  Inferno Trigger - Can use without a  Grade.\n Seraphine's  Encore - Allies do not gain  Notes.\n Shaco's  Hallucinate - Creates a Sylas Clone that also copies Sylas' stolen ultimate indicator. The clone behaves like a Shaco clone, being able to  Backstab, apply  Two-Shiv Poison's slow scaling with  Abscond rank, and summoning  mini-boxes that deal damage based on  Hijack rank.\n Shyvana's  Dragon's Descent - Has a 200 second base cooldown.\n Skarner's  Impale - Can freely cast abilities during the suppression, but cannot basic attack or  Flash.\n Sylas'  Hijack - Steals the ability that the enemy Sylas has stolen. Cannot be targeted if no ability has been stolen.\n Syndra's  Unleashed Power - Throws a minimum of 3  spheres, which are left on the ground afterwards and vanish after 6 seconds.\n Talon's  Shadow Assault - Does not apply  Blade's End.\n Tahm Kench's  Devour - Sylas' basic attacks apply  An Acquired Taste, allowing him to cast Devour on enemies.\n Teemo's  Noxious Trap - Gains max charges.\n Tristana's  Buster Shot - Always has 525 cast range as Sylas does not benefit from  Draw a Bead's per-level cast range increase.\n Twitch's  Spray and Pray - Gains 300 attack range and his attacks produce missiles that travel 850 range. These attacks are classified as  melee.\n Udyr - Steals  Wingborne Storm, and can recast to  Awaken it. Effects are based on Hijack's rank.\n Urgot's  Fear Beyond Death - Can cast  Kingslayer during the recast.\n Varus'  Chain of Corruption - Applies stacks of  Blight to targets hit that can be detonated by Sylas' other abilities, dealing damage based on  Kingslayer rank.\n Vayne's  Final Hour - Gains the AD and MS bonuses. Additionally, Sylas gains  invisibility when he casts  Chain Lash.\n Vel'Koz's  Life Form Disintegration Ray - Does not apply  Organic Deconstruction.\n Viego's  Sovereign's Domination - Always steals  Heartbreaker, regardless of the champion Viego is possessing.\n Viktor's  Chaos Storm - Can steal the ability's  evolution bonus effects.\n Xayah's  Featherstorm -  Feathers do not interact with an ally or enemy  Xayah.\n Yasuo's  Last Breath -  Critical strikes ignore 50% of the target's  bonus armor after activation.\n Yuumi's  Final Chapter - Can freely cast abilities during the channel.\n Zac's  Let's Bounce! - Cannot declare attacks nor use any abilities nor while bouncing. Sylas does not create  chunks.\n Zeri's  Lightning Crash - Can gain Overcharge's effects and refresh it on basic attacks (even without being charged) and abilities.\n Zed's  Death Mark -  Shadow does not mimic abilities but can be reactivated to  swap places.","blurb":"Active:  Sylas launches his chains at the target enemy champion, gaining a copy of their ultimate ability and briefly  revealing them. 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Spheres thrown will stop upon colliding with the wall.\nSpheres spawned at close range of the ability are more likely to be hit.\nEnemies and spheres will be knocked into the direction directly away from Syndra, and the knock back has no dispersion.\nScatter the Weak will knock back Spheres even farther if they are inside terrain, up until they reach open space. If the terrain they're inside in cannot be surpassed, the Spheres will be knocked in the opposite direction.\nScatter the Weak will delay the expiration of a Sphere until after it finishes being knocked back.\nThis ability will cast from wherever the caster is at the end of the cast time.\nOnce Scatter the Weak has been learned, an arrow directly in front of every  Dark Sphere will appear to signify the direction the sphere will be knocked towards, each one corresponding to Syndra's position. 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However, their duration will still get reset.\nA Dark Sphere summoned very shortly before Unleashed Power will be used as one of the spheres that get thrown.\nDepending on how many spheres are on the map and how far away the enemy is upon casting Unleashed Power it is possible that Syndra would conjure the sphere behind her as if she was going to throw it, but she won't.\nUnleashed Power will not add a Sphere that Syndra is holding with  Force of Will.\nSpheres that are being pushed by  Scatter the Weak (normally ones that were made late during the push) will not get picked up for Unleashed Power.\n Spell shield will only block the damage of a single sphere.","blurb":"Active:  Syndra creates a few  Dark Spheres and grabs a few more nearby, then barrages them at the target enemy champion. 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If this hits an enemy champion, Tahm Kench also heals himself.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[80,130,180,230,280],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]},{"values":[6,8.470588235294118,10.941176470588236,13.411764705882353,15.882352941176471,18.352941176470587,20.823529411764707,23.294117647058826,25.764705882352942,28.235294117647058,30.705882352941178,33.1764705882353,35.64705882352941,38.11764705882353,40.58823529411765,43.05882352941177,45.529411764705884,48],"units":[" (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"," (+ 2% AP per 100 bonus health) (+ 4% bonus health)"]}]},{"attribute":"Heal","modifiers":[{"values":[10,15,20,25,30],"units":["","","","",""]},{"values":[5,5.5,6,6.5,7],"units":["% of missing health","% of missing health","% of missing health","% of missing health","% of missing health"]}]}]},{"description":"An Acquired Taste Bonus: The target is stunned for 1.5 seconds. Devour can be cast during Tongue Lash at no cost to pull the target to Tahm Kench before swallowing them.","leveling":[]},{"description":"Tahm Kench is unable to move, attack, or cast Abyssal Dive or Devour on a different target while his tongue is in flight. Tongue Lash's range and travel speed can be increased by Tahm Kench's size.","leveling":[]}],"cost":{"modifiers":[{"values":[50,46,42,38,34],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[7,6.5,6,5.5,5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Tongue Lash's range and speed scale 1:1 alongside any size modifiers to Tahm Kench, but will not be reduced below their base values if his overall size modifier is smaller than 100%.\nAs the missile range and speed scale simultaneously, Tongue Lash will always take 0.33 seconds to reach its maximum range (no matter the cast range).\nBecause of this, increasing Tahm Kench's size with items such as  Elixir of Iron allows him to hit targets at even the same distance more quickly and giving them less time to dodge.\n Devour can be 'queued' at any point during Tongue Lash (including the wind-up animation) and will not go on cooldown if Tahm Kench fails to hit a valid target with Tongue Lash.\nAll three  An Acquired Taste stacks will be consumed even if Tongue Lash's  stun is negated.\nThis ability will cast from wherever the caster is at the start of the cast time.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active: Tahm Kench lashes his tongue in the target direction that deals magic damage to the first enemy hit and shortly  slows them. If this hits an enemy  champion, Tahm Kench also  heals based on his missing health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2800","width":"140","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null}],"W":[{"name":"Abyssal Dive","icon":"https://cdn.communitydragon.org/latest/champion/TahmKench/ability-icon/w","effects":[{"description":"Active: Tahm Kench channels for 1.35 seconds as he dives into the waters, then blinks to the target location after a 0.15-second delay and remains unable to act for 0.65 seconds after the channel completes. Abyssal Dive grants sight of the area during the channel.","leveling":[]},{"description":"Tahm Kench emerges to deal magic damage to nearby enemies, as well as knock up and stun them for 1 second. If this hits at least one enemy champion, 40% of Abyssal Dive's mana cost as well as a percentage of its cooldown are refunded.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[100,135,170,205,240],"units":["","","","",""]},{"values":[150,150,150,150,150],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Cooldown Refund","modifiers":[{"values":[40,42.5,45,47.5,50],"units":["%","%","%","%","%"]}]}]},{"description":"Enemies can see the indicator for Tahm Kench's destination after he has channeled for 0.75 seconds. 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This means Tahm Kench can technically heal more than the normal amount of grey health and get a shield bigger than his maximum health.\nAt level 18 Tahm Kench would need 53.8%  heal power to heal for 100% of the damage he takes, reduced to 34.9% with  Revitalize, 23.1% with  Spirit Visage, and 6.9% with both.\nGrey health converts all post-mitigation damage, Thick Skin effectively grants Tahm Kench a form of true damage mitigation.\nGrey health can temporarily exceed 100% of his missing health when Tahm Kench heals through other means with a grey health bar at 100%. In that case he will keep the higher grey health value for a few moments until it updates and removes the amount that he healed.","blurb":"Passive:  Tahm Kench stores grey health equal to a portion of damage taken, increased while he is near at least 2 enemy champions.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null}],"R":[{"name":"Devour","icon":"https://cdn.communitydragon.org/latest/champion/TahmKench/ability-icon/r","effects":[{"description":"Active: Tahm Kench swallows the target champion for up to 3 seconds, rendering them untargetable and displacement immune. 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They are instead hidden underground to maintain ongoing effects such as  Senna's  Curse of the Black Mist.\nThe following table refers for interactions while the target is unable to act:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nIf an ally, forces Tahm Kench to use  Regurgitate unless movement commands are otherwise restricted. 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This effect will be put on  cooldown while in combat or casting an ability.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Threaded Volley","icon":"https://cdn.communitydragon.org/latest/champion/Taliyah/ability-icon/q","effects":[{"description":"Active: Taliyah barrages 5 Stone Shards in the target direction over 1.5 seconds that each shatter upon the first enemy hit, dealing magic damage to nearby enemies and revealing them for 0.5 seconds. 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Subsequent inflictions refresh the duration.","leveling":[{"attribute":"Magic Damage per Tick","modifiers":[{"values":[50,81.25,112.5],"units":["","",""]},{"values":[12.5,12.5,12.5],"units":["% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[200,325,450],"units":["","",""]},{"values":[50,50,50],"units":["% AP","% AP","% AP"]}]}]},{"description":"A mushroom has 6 maximum health and can only be damaged by champion basic attacks (2 damage from ranged and 3 from melee).","leveling":[]}],"cost":{"modifiers":[{"values":[75,55,35],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[0.25,0.25,0.25],"units":["","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"aoedot","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The bounce can occur an indefinite amount of times while Teemo is alive. 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no!","release":"2010-10-27","set":["Astronauts"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin04/images/teemo_splash_centered_4.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin04/images/teemo_splash_uncentered_4.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin04/images/teemo_splash_tile_4.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin04/teemoloadscreen_4.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":[],"splashArtist":[]},{"name":"Cottontail","id":17005,"isBase":false,"availability":"Available","formatName":"Cottontail","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[{"name":"Amethyst","id":17013,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/17/17013.png","colors":["#5F52BD","#5F52BD"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":0,"region":"riot"}]},{"name":"Aquamarine","id":17009,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/17/17009.png","colors":["#73C2DA","#73C2DA"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":0,"region":"riot"}]},{"name":"Rose 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They're round. They break easily. Eggs need a major facelift. Introducing… Teemo! He's cute. He's annoying. But most of all, he'll paint all your eggs for you, maybe turning one or two (or seven) into life-threatening explosives.","release":"2011-04-18","set":["Cottontail"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin05/images/teemo_splash_centered_5.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin05/images/teemo_splash_uncentered_5.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin05/images/teemo_splash_tile_5.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin05/teemoloadscreen_5.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":[],"splashArtist":["Jem Flores"]},{"name":"Super","id":17006,"isBase":false,"availability":"Available","formatName":"Super","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Evildoers beware! 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Thanks, Teemo!","release":"2011-10-10","set":["Silver Age"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin06/images/teemo_splash_centered_6.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin06/images/teemo_splash_uncentered_6.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin06/images/teemo_splash_tile_6.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin06/teemoloadscreen_6.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":[],"splashArtist":[]},{"name":"Panda","id":17007,"isBase":false,"availability":"Available","formatName":"Panda","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Pandas aren't naturally aggressive towards humans, but this isn't a panda. 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His dream: to connect all the planets he can to the Hyperfunk Supervibeway.","release":"2022-11-17","set":["Space Groove"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin47/images/teemo_splash_centered_47.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin47/images/teemo_splash_uncentered_47.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin47/images/teemo_splash_tile_47.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin47/teemoloadscreen_47.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/teemo/skins/skin47/teemoloadscreen_47_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":true,"newQuotes":false,"voiceActor":["Melissa Hutchison"],"splashArtist":["Horace 'Hozure' Hsu"]}],"antiDive":false,"burst":2,"control":2,"damage":5,"damageType":85,"difficulty":[{"flatData":{"level":2,"name":"Hard","slug":"hard"}}],"difficultyLevel":6,"divePotential":false,"engage":1,"gankDenial":false,"gankReliability":true,"gankTurnAround":true,"kite":5,"mobility":2,"pick":4,"poke":1,"postControl":1,"postDamage":5,"postMobility":2,"postToughness":1,"powerSpikes":[{"early":1,"late":2,"mid":2}],"preControl":1,"preDamage":4,"preMobility":2,"preToughness":1,"riotSlug":"Teemo","skirmish":5,"slug":"teemo","split":5,"sustained":4,"tags":["Marksman","Assassin"],"toughness":1,"utility":2,"waveclear":1,"placeholder":"UHFgwQAD0fM|IpI;=xtQ0M%0?FWX~Bt657NG"},"Thresh":{"id":412,"key":412,"name":"Thresh","title":"the Chain Warden","fullName":"","icon":"data/img/champions/Thresh.webp","resource":"MANA","attackType":"RANGED","adaptiveType":"PHYSICAL_DAMAGE","stats":{"health":{"flat":600,"percent":0,"perLevel":120,"percentPerLevel":0},"healthRegen":{"flat":7,"percent":0,"perLevel":0.55,"percentPerLevel":0},"mana":{"flat":274,"percent":0,"perLevel":44,"percentPerLevel":0},"manaRegen":{"flat":6,"percent":0,"perLevel":0.8,"percentPerLevel":0},"armor":{"flat":33,"percent":0,"perLevel":0,"percentPerLevel":0},"magicResistance":{"flat":30,"percent":0,"perLevel":1.55,"percentPerLevel":0},"attackDamage":{"flat":56,"percent":0,"perLevel":2.2,"percentPerLevel":0},"movespeed":{"flat":330,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":475,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":125,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":36,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":65,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.625,"percent":0,"perLevel":3.5,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.625,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.3,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.6,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":-0.0604166686534881,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":450,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":0.87,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1.2,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["SUPPORT"],"roles":["CATCHER","FIGHTER","SUPPORT"],"attributeRatings":{"damage":1,"toughness":2,"control":3,"mobility":1,"utility":3,"abilityReliance":75,"difficulty":3},"abilities":{"P":[{"name":"Damnation","icon":"https://cdn.communitydragon.org/latest/champion/Thresh/ability-icon/p","effects":[{"description":"Innate: Thresh's armor does not increase through growth (per level).","leveling":[]},{"description":"Innate: Enemy champions, large minions and large monsters that die near Thresh drop a Soul for 8 seconds. Epic monsters drop 2 Souls while lesser minions and monsters have a 33.3% chance to drop a Soul.","leveling":[]},{"description":"Thresh automatically collects Souls near him or a placed Dark Passage.","leveling":[]},{"description":"Soul: For each stack, Thresh gains 1 ability power and 1 bonus armor.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Souls grant a small area of  sight.\nSouls are visible to allies and only become visible to enemies if their team has  sight of Thresh.\nThe probability for souls dropping from small minions and monster on  Summoner's Rift starts at 33% but adjusts dynamically to match the expected quota of souls dropped (lowers if above, rises if below, remains if even). Souls collected are not considered when adjusting the probability.\n Nunu & Willump drop a soul each.","blurb":"Innate:  Thresh's  armor does not increase by  leveling up.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"1900","targetRange":null}],"Q":[{"name":"Death Sentence","icon":"https://cdn.communitydragon.org/latest/champion/Thresh/ability-icon/q","effects":[{"description":"Active: Thresh throws out his scythe in the target direction, becoming unable to move or attack while it is in flight.","leveling":[]},{"description":"The scythe catches the first enemy hit to deal magic damage and stun and reveal them for 1.5 seconds, as well as reduce Death Sentence's current cooldown by 2 seconds. Thresh will also mark the target Shackled for 1.5 seconds, during which he is unable to declare basic attacks, and is slowed by 20% for 1 second.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[100,150,200,250,300],"units":["","","","",""]},{"values":[90,90,90,90,90],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"While the target is stunned, Thresh tugs twice over 0.8 seconds, pulling the target a short distance with each tug. After 0.5 seconds of hitting an enemy or instantly after hitting a minion or monster, Thresh can recast the ability while the target is Shackled, which will cause him to stop tugging.","leveling":[]},{"description":"Recast - Deathly Leap: Thresh dashes to the Shackled enemy, becoming able to attack again upon arrival. He can cast Dark Passage and Flay during the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[70,70,70,70,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[19,16.5,14,11.5,9],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction / Auto","affects":"Enemies / Self","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Thresh will track the target if they change locations.\nHe will dash to the target's previous location if the target is too far away or moves beyond 2000 units.\nThis ability will cast from wherever the caster is at the end of the cast time.\nThresh will not tug if the target is too close to him.\nThresh will turn his facing direction towards the cast direction only after Death Sentence's cast is complete.\nIf Thresh is facing more than 90° away from the cast direction in either direction, he will turn to face exactly 90° away from the cast direction over the cast time, then turn towards the cast direction when the missile is fired.\nIf Thresh is facing less than 90° away from the cast direction, he will keep his facing direction until the missile is fired.\nThis prevents the enemy from knowing where exactly Thresh is aiming at before the cast animation is complete.\nDeath Sentence triggers on-cast effects (such as  Spellblade and triggering  Force Pulse's passive) once at the start of the cast, and once at the end of the cast. It may trigger on-cast effects a third time when casting Deathly Leap.\nThis is because a separate spell is cast to prevent Thresh from facing towards the target direction immediately, which is (incorrectly) flagged to trigger on-cast effects.(bug)\nDeathly Leap has a maximum cast range. If Thresh or his victim move too far away from one another, Death Sentence will show its cooldown prematurely, preventing Deathly Leap from being cast.\nThis behaves similarly to a tether range.\nIf Thresh is already outside the maximum range when the scythe lands and the hook is created, Death Sentence will not be on cooldown(bug), however actually casting Deathly Leap will cause it to fizzle unless Thresh has walked into range again.\nDeath Sentence cannot be recast while  grounded or  rooted.\nDeath Sentence can be recast even while the target is  untargetable.\nOnly Death Sentence's first chain tug puts the target  airborne. Outside the first ~0.3 seconds, the target is only stunned.(bug)\nDeath Sentence will not  stun enemies that are  displacement immune or  immune to crowd control but the target will still be hooked and Thresh is still granted the ability to recast for his dash.\nThresh will not tug at all if the  stun is not active on the target or if he used the recast.\n Spell shield will block all of Death Sentence's effects, including the hook as well as prevent the cooldown reduction.\nDeath Sentence's  stun duration is affected by  tenacity but the hook will always persist for 1.5 seconds, unless the target uses a  cleansing effect, in which case the hook is removed.\nDeath Sentence's  stun will persist even if Thresh dies before the duration ends. The tug will not occur as Thresh is not alive.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Thresh casts out his scythe in the target direction that catches the first enemy hit, dealing magic damage,  reducing the cooldown, and briefly  stunning and  revealing them. 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An ally can select the lantern while in proximity of it, dashing to Thresh and gaining the shield.","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[50,70,90,110,130],"units":["","","","",""]},{"values":[2,2,2,2,2],"units":[" per Soul collected"," per Soul collected"," per Soul collected"," per Soul collected"," per Soul collected"]}]}]},{"description":"An ally cannot select the lantern while immobilized, grounded, or silenced. The lantern will not expire from Thresh moving too far away if he is dashing with Deathly Leap.","leveling":[]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[21,20,19,18,17],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Allies","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":"Shield","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The dashing ally will track Thresh if he changes locations.\nThey will dash to Thresh's previous location if he is too far away or moves beyond 2200 units.\nThe lantern is considered a unit and can be targeted by an allied  Teleport,  Leap Strike,  Shunpo, and  Safeguard.\nIt is  untargetable to enemies.\nThe lantern's duration and maximum leash range are each displayed as a circle on the ground.\nThresh will gain Dark Passage's shield from moving out of leash range of the lantern.\nDark Passage is special cased to trigger  Guardian.","blurb":"Active:  Thresh throws his lantern to the target location that remains for a few seconds while he remains nearby. He and the first allied champion to come near the lantern are granted a  shield for a few seconds, with the amount based on  Souls.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":"1500","onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"350 / 150","targetRange":"950"}],"E":[{"name":"Flay","icon":"https://cdn.communitydragon.org/latest/champion/Thresh/ability-icon/e","effects":[{"description":"Passive: Thresh's basic attacks are empowered to deal bonus magic damage, with the AD ratio increasing over 10 seconds without basic attacking enemies.","leveling":[{"attribute":"Minimum Bonus Magic Damage","modifiers":[{"values":[1.5,1.5,1.5,1.5,1.5],"units":[" per Soul collected"," per Soul collected"," per Soul collected"," per Soul collected"," per Soul collected"]},{"values":[0,0,0,0,0],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Maximum Bonus Magic Damage","modifiers":[{"values":[1.5,1.5,1.5,1.5,1.5],"units":[" per Soul collected"," per Soul collected"," per Soul collected"," per Soul collected"," per Soul collected"]},{"values":[80,110,140,170,200],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Active: Thresh sweeps his chain across the ground in a broad line and a radius around him, starting behind him and towards the target direction. Enemies hit are dealt magic damage and knocked 200 units in the target direction, and then are slowed for 1 second.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[75,120,165,210,255],"units":["","","","",""]},{"values":[70,70,70,70,70],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[20,25,30,35,40],"units":["%","%","%","%","%"]}]}]}],"cost":{"modifiers":[{"values":[60,65,70,75,80],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[13,12.25,11.5,10.75,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"special","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Flay's effects start at the start of the cast time. Thresh can cast other spells once the cast time completes, but remains unable to attack and move and use mobility spells (such as  Flash) until the chain completed its way entirely.\nApplies  area damage on the ability and deals  proc damage on the enhanced basic attack.\nThe knockback's  airborne debuff is set to last longer than the forced movement, but gets removed as soon as the forced movement from Flay ends or is overridden by another.\nFlay's passive's buff icon changes colors depending on charge level. At 100%, Thresh's scythe will glow green and a sound effect will play.\n0 - 50%50 - 75%75% - 100%100%\n Runaan's Hurricane's Wind's Fury will apply Flay's passive to each enemy hit, with the secondary targets taking minimum damage (charge resets upon hitting the primary target).\nThe enhanced attack applies other on-hit effects and can  critically strike as normal (the bonus damage cannot).\nFlay's passive enhanced attack can be  dodged (the enhanced attack is not consumed and the charge is not reset) and  blocked (the enhanced attack is consumed and the charge is reset).\nThe empowered attack will not trigger against structures nor wards.\n PENDING FOR TEST:: Enhanced attack's interactions with  blinding effects (regarding both bonus damage and charge reset).\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Passive:  Thresh's basic attacks deal bonus magic damage based on  Souls, which increases over a period without basic attacking enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000","width":"220","angle":null,"castTime":"0.3889","effectRadius":"270","targetRange":null}],"R":[{"name":"The Box","icon":"https://cdn.communitydragon.org/latest/champion/Thresh/ability-icon/r","effects":[{"description":"Active: Thresh erects a pentagon of spectral walls around him that each last for 5 seconds. A wall will break upon enemy champion contact, dealing magic damage and slowing them by 99% for 2 seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[250,400,550],"units":["","",""]},{"values":[100,100,100],"units":["% AP","% AP","% AP"]}]}]},{"description":"Enemies that break a wall cannot do so again for 1 second. Subsequent walls they break will deal no damage and slow for only 1 second.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[120,100,80],"units":["","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Area of effect","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"This ability will cast from wherever the caster is at the start of the cast time.\nThe Box always uses quick cast, regardless of player settings.\nThe Box always faces into the same direction (one of the walls is due North, and spreads West-East).\nThe cast indicator does not show this behavior.\nThe corners of The Box are placed 400 units around Thresh.\nEach wall is 470.228 units long.\nEach wall passes 323.607 units from the center of The Box at the closest approach (ignoring its width).\nA pentagon has an angle of 72° between each corner.","blurb":"Active:  Thresh erects a pentagon of spectral walls around him that each last a few seconds. A wall will break upon enemy champion contact, dealing magic damage and  slowing them for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"30","angle":null,"castTime":"0.45","effectRadius":null,"targetRange":null}]},"releaseDate":"2013-01-23","releasePatch":"1.0.0.154","patchLastChanged":"14.8","price":{"blueEssence":3150,"rp":790,"saleRp":0},"lore":"Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.","faction":"shadow-isles","skins":[{"name":"Original","id":412000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":880,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. 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Close-ranged jumps are much shorter while long-ranged jumps leave Tristana in the air significantly longer.\nIf Tristana has less than 850 movement speed, a full-range Rocket Jump (including its cast time) will make her arrive quicker at its destination than walking at this speed could.\nKilling  clones or detonating  Explosive Charge on them also resets Rocket Jump's cooldown.\nThe former may be unintended.","blurb":"Active:  Tristana jumps to the target location. Upon landing, she deals magic damage and  slows nearby enemies for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1100","width":null,"angle":null,"castTime":"0.25","effectRadius":"350","targetRange":"900"}],"E":[{"name":"Explosive Charge","icon":"https://cdn.communitydragon.org/latest/champion/Tristana/ability-icon/e","effects":[{"description":"Passive: Tristana's basic attacks are empowered to trigger an explosion when they kill the target, dealing magic damage to nearby enemies.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[55,80,105,130,155],"units":["","","","",""]},{"values":[25,25,25,25,25],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Active: Tristana tosses an explosive charge at the target enemy that attaches to them for 4 seconds. The charge then detonates, dealing physical damage to nearby enemies. Explosive Charge can target and damage turrets, and explodes in a larger radius on a turret.","leveling":[{"attribute":"Minimum Physical Damage","modifiers":[{"values":[70,80,90,100,110],"units":["","","","",""]},{"values":[50,75,100,125,150],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[50,50,50,50,50],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Tristana's basic attacks on-hit and abilities against the target increase Explosive Charge's damage by 30%, stacking up to 4 times for a maximum 120% increase, upon which the charge also detonates instantly.The charge's total damage is additionally increased by 0% − 33.3% (based on critical strike chance).","leveling":[{"attribute":"Bonus Damage Per Stack","modifiers":[{"values":[21,24,27,30,33],"units":["","","","",""]},{"values":[15,22.5,30,37.5,45],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[15,15,15,15,15],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[205,235,264,293,323],"units":["","","","",""]},{"values":[146.6,219.9,293.3,366.6,439.9],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[146.6,146.6,146.6,146.6,146.6],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"If Buster Shot is used to apply the last stack, the detonation will instead be delayed until the end of the knock back or the 4 seconds expire.","leveling":[]}],"cost":{"modifiers":[{"values":[50,55,60,65,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[16,15.5,15,14.5,14],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Explosive Charge's cast time is always 100% of the caster's attack windup time.\nAt base attack speed, Tristana's attack windup is 0.225625 seconds.\nAn easy formula to calculate the cast time is [ 0.14801 seconds divided by total attack speed ].\nReducing Tristana's attack speed via  attack speed reductions also increases Explosive Charge's cast time by the same fraction.\nIt is calculated from Tristana's total attack speed after cap (2.5) and floor (0.2), making the maximum possible cast time 0.759 seconds.\nTristana will be automatically ordered to basic attack the target after the cast time.\nExplosive Charge's initial application deals 0 physical damage, triggering  turret aggro.\nIt also triggers a stack of effects such as  Electrocute.\nAll explosions by Explosive Charge's passive count as the same cast instance. Every cast of the active is a separate cast instance:\nHitting a champion with the passive by killing a nearby unit, casting the active on them (see note above) and landing a basic attack against them triggers  Electrocute.\nHitting a champion with the passive by killing a nearby unit, casting the active on them and hitting them again with the Passive by killing another nearby unit does not trigger  Electrocute.\n Dodge,  block and  blind all prevent Explosive Charge's stack application via basic attacks.\nExplosive Charge's detonation will deal damage to the primary target even if they have become  untargetable.\nExplosive Charge's stacks from basic attacks are applied as an on-hit effect and will therefore interact with  Guinsoo's Rageblade's Phantom Hit and  Runaan's Hurricane's bolts.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Passive: Enemies explode when killed by  Tristana's basic attacks, dealing magic damage to nearby enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2400","width":null,"angle":null,"castTime":"0.226 (at base attack speed)","effectRadius":"300 / 300 / 600","targetRange":"525 − 661 (based on level)"}],"R":[{"name":"Buster Shot","icon":"https://cdn.communitydragon.org/latest/champion/Tristana/ability-icon/r","effects":[{"description":"Active: Tristana fires a massive cannonball at the target enemy that deals magic damage. They and surrounding enemies are also knocked back and stunned for up-to 0.75 seconds, during which they are revealed.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[300,400,500],"units":["","",""]},{"values":[100,100,100],"units":["% AP","% AP","% AP"]}]},{"attribute":"Knock Back Distance","modifiers":[{"values":[600,800,1000],"units":["","",""]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[120,110,100],"units":["","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Applies  spell damage to the primary target and deals 0  default damage to secondary targets.\nThe 0 damage to secondary targets triggers  turret aggro, but does not stack  Explosive Charge.\nTristana will attempt to basic attack the target afterwards.\nBuster Shot's  displacement direction is based on Tristana's location at the end of the cast time.\nThe primary target is pushed in a straight line away from that location, but the knockback distance and speed may be impeded by terrain.\nSecondary targets are displaced parallel to the primary target's displacement.\nThe   crowd control is removed early when the forced movement stops.\nAt normal knockback distance and knockback speed, this changes the duration of the disable to circa 0.4 / 0.5 / 0.6 seconds by default.\n Displacement immunity will also resist the application of the  stun.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Active:  Tristana fires a massive cannonball at the target enemy that deals magic damage. They and surrounding enemies are also briefly  knocked back and  stunned, during which they are  revealed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2000 / 1500","width":null,"angle":null,"castTime":"0.25","effectRadius":"200","targetRange":"525 − 661 (based on level)"}]},"releaseDate":"2009-02-21","releasePatch":"Alpha Week 2","patchLastChanged":"13.16","price":{"blueEssence":1350,"rp":585,"saleRp":0},"lore":"While many other yordles channel their energy into discovery, invention, or just plain mischief-making, Tristana was always inspired by the adventures of great warriors. She had heard much about Runeterra, its factions, and its wars, and believed her kind could become worthy of legend too. 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Then again, with a combination of determination, moxy, and explosives, she's more than capable of evading The Man. Whenever Tristana is \"off-duty,\" she can be found at a punk show or passing out the newest edition of her zine, \"Riot Riot!","release":"2009-12-15","set":["Riot"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin01/images/tristana_splash_centered_1.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin01/images/tristana_splash_uncentered_1.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin01/images/tristana_splash_tile_1.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin01/tristanaloadscreen_1.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Elspeth Eastman"],"splashArtist":["Jean 'Curing' Go"]},{"name":"Earnest Elf","id":18002,"isBase":false,"availability":"Legacy","formatName":"Earnest Elf","lootEligible":true,"cost":520,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Known for her warm smile and heartfelt sincerity, Tristana's love of holiday cheer brings joy to everyone. 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Often she'll go despite her support. Firefighter support. She fights fires.","release":"2010-06-03","set":["Day Job"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin03/images/tristana_splash_centered_3.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin03/images/tristana_splash_uncentered_3.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin03/images/tristana_splash_tile_3.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin03/tristanaloadscreen_3.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Elspeth Eastman"],"splashArtist":["Shuohan Zhou"]},{"name":"Guerilla","id":18004,"isBase":false,"availability":"Legacy","formatName":"Guerilla","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"The beauty of guerilla warfare is attacking an enemy that has their guard down, is unfamiliar with the terrain, and doesn't know who—or what—is engaging them. The beauty of being a two foot tall Yordle with a cannon the size of a mastiff hound is that no enemy would ever understand what hit them anyway.","release":"2010-08-10","set":["Commando"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin04/images/tristana_splash_centered_4.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin04/images/tristana_splash_uncentered_4.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin04/images/tristana_splash_tile_4.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/tristana/skins/skin04/tristanaloadscreen_4.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Elspeth Eastman"],"splashArtist":["Viktor Titov","Grafit Studio"]},{"name":"Buccaneer","id":18005,"isBase":false,"availability":"Available","formatName":"Buccaneer","lootEligible":true,"cost":520,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Gunners ahoy! Tristana leaps onto the high seas, sailing for new adventures beyond the Bandle borders. The hat's borrowed (stolen) from a pirate she blasted, and the eyepatch is purely for show. But her take-no-prisoner attitude and trusty cannon gun have sunk more ships than most captains in Bilgewater.","release":"2011-06-27","set":["Bilgewater: Burning 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(bug)\nUrgot's legs never change in orientation, with his body instead rotating on top of them; the leg that faces northeast will always face northeast. This does not affect Urgot's facing direction for the purposes of abilities such as  Petrifying Gaze.","blurb":"Innate:  Urgot's six legs each conceal a shotgun that covers an arc, together forming a circle around him. Each shotgun can fire once before incurring a unique  cooldown.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":"60°","castTime":null,"effectRadius":"700","targetRange":null}],"Q":[{"name":"Corrosive Charge","icon":"https://cdn.communitydragon.org/latest/champion/Urgot/ability-icon/q","effects":[{"description":"Active: Urgot launches a canister at the target location. Upon landing, it explodes after 0.3 seconds to deal physical damage to enemies hit and slow them for 1.25 seconds.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[25,70,115,160,205],"units":["","","","",""]},{"values":[70,70,70,70,70],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Slow","modifiers":[{"values":[45,50,55,60,65],"units":["%","%","%","%","%"]}]}]}],"cost":{"modifiers":[{"values":[70,70,70,70,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10,9.5,9,8.5,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of Effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Corrosive Charge prevents  Purge from firing for 0.3 seconds.","blurb":"Active:  Urgot launches a canister at the target location that explodes after a brief delay, dealing physical damage and briefly  slowing enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":"210","targetRange":"800"}],"W":[{"name":"Purge","icon":"https://cdn.communitydragon.org/latest/champion/Urgot/ability-icon/w","effects":[{"description":"Passive: Urgot's other abilities mark enemy champions hit for 5 seconds. Only one enemy can be marked at a time. Additionally, at maximum rank, Purge lasts indefinitely and becomes a toggled ability.","leveling":[]},{"description":"Active: Urgot equips his machine gun for 4 seconds, granting ghosting to minions and non-epic monsters around him and autonomously firing at the nearest enemy at a fixed 3.0 attack speed, prioritizing marked enemy champions and refreshing the mark with every attack. While firing, Urgot is able to move and gains 40% slow resist, but his base movement speed is reduced by 125.","leveling":[]},{"description":"Attacks with Purge deal modified physical damage, with a minimum threshold of 50 against monsters and minions, and apply on-hit and on-attack damage at 50% effectiveness, but they cannot critically strike. Urgot cannot perform attacks while unable to declare basic attacks.","leveling":[{"attribute":"Modified Physical Damage","modifiers":[{"values":[12,12,12,12,12],"units":["","","","",""]},{"values":[20,23.5,27,30.5,34],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Purge can be recast after 0.5 seconds within the duration, and does so automatically afterwards.","leveling":[]},{"description":"Recast: Urgot ends Purge.","leveling":[]}],"cost":{"modifiers":[{"values":[40,30,20,10,0],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,9,6,3,0],"units":["","","","",""]}],"affectedByCdr":false},"targeting":"Auto","affects":"Enemies","spellshieldable":"false","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"basic","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Autonomous attack range scales with bonus attack range.\nPurge uses  edge range for enemy targets only; Its range is center-to-edge.\nUrgot's size increasing does not increase its range.\nThe initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nBefore maximum rank, if Purge is not manually recasted, the effect will end without being considered as an ability activation.\nUrgot's facing direction during Purge is in the direction he's moving and not in the direction of his attack target.\nBefore maximum rank, if continuously attacking without being interrupted or interrupting or canceling the cast, Urgot will attack 13 times.\nThe bolts are considered basic attacks and thus apply  life steal at full efficiency.\nDuring Purge, Urgot's  attack range is reduced by 200 and his attack commands instead issue movement commands to walk into the respective range of his target.\n Slow resist does not modify flat reductions in movement speed.\nPercentage  slows apply after the flat movement reduction.\nPurge's attacks do not interact with Urgot's basic attack timer.\nAfter ending Purge, he can usually attack again immediately.\nIf Urgot is  berserked or  taunted, he will fire at the unit he is forced to attack.\nPurge will fire while Urgot is  dashing (e.g. while taking  Thresh's  Dark Passage), with the exception of  Disdain's dash.\nEach shot counts as a separate hit for effects such as  Electrocute,  Muramana's Shock, and  Eclipse's Ever Rising Moon.\nPurge will apply  Runaan's Hurricane on every shot at 100% of the listed damage.\nOn-hit damage applied by the bolts are still reduced by Purge.\nThe movement speed stat tooltip erroneously reads that the bonus movement speed is being reduced before base movement speed.(bug)","blurb":"Passive:  Urgot's other abilities mark enemy  champions hit for a few seconds, only one enemy can be marked at a time. At max rank, Purge lasts indefinitely and becomes a toggled ability.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2500","width":null,"angle":null,"castTime":"none","effectRadius":"490","targetRange":null}],"E":[{"name":"Disdain","icon":"https://cdn.communitydragon.org/latest/champion/Urgot/ability-icon/e","effects":[{"description":"Active: Urgot grants himself a shield for 4 seconds.","leveling":[{"attribute":"Shield Strength","modifiers":[{"values":[55,75,95,115,135],"units":["","","","",""]},{"values":[135,135,135,135,135],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[13.5,13.5,13.5,13.5,13.5],"units":["% bonus health","% bonus health","% bonus health","% bonus health","% bonus health"]}]}]},{"description":"After the cast time, Urgot dashes in the target direction, though not through terrain, dealing physical damage to enemies he passes through, knocking them aside and stunning them for 1 second.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[90,120,150,180,210],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Urgot will stop upon hitting an enemy champion, stunning them for 1.5 seconds and, after 0.25 seconds, also flinging them to the location 100 units behind him, though not through terrain.","leveling":[]},{"description":"Purge can be cast during the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[60,70,80,90,100],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[16,15.5,15,14.5,14],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of Effect","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Urgot turns around when tossing an enemy over him, always facing his victim.\nThe target will be  flung to the location behind Urgot over 0.5 seconds given that they do not move nor are moved from the position at which they collided with him while  stunned.\nDisdain prevents  Purge from firing for 1.25 seconds.\nThe range indicator length is 475 units, but the dash only moves Urgot 450 units.\nThis ability will cast from wherever the caster is at the end of the cast time.\nThe  shield is granted at the start of the cast time while the  dash begins after.\nThe  fling will occur after 0.25 seconds regardless of how far away the target is.\n Displacement immunity will not resist the application of the  stun.","blurb":"Active:  Urgot  shields himself for a few seconds and  dashes in the target direction, dealing physical damage and briefly  stunning enemies hit,  knocking them aside.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1200 + 100% movement speed","width":null,"angle":null,"castTime":"0.45","effectRadius":null,"targetRange":"450"}],"R":[{"name":"Fear Beyond Death","icon":"https://cdn.communitydragon.org/latest/champion/Urgot/ability-icon/r","effects":[{"description":"Active: Urgot fires a chem-drill in the target direction that impales the first enemy champion hit, dealing physical damage and leashing the target for 4 seconds, during which they are revealed and slowed by 0% − 75% (based on target's missing health).","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[100,225,350],"units":["","",""]},{"values":[50,50,50],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Fear Beyond Death can be recast if the leashed target is below 25% of their maximum health, and does so automatically if the chem-drill would kill the target, the ability is cast again while the target was above the threshold and is then brought within it, or the target is within the threshold at the end of the duration.","leveling":[]},{"description":"Recast - Mercy: Urgot launches chains at the leashed target, then channels for 1.5 seconds once they latch on. During this time, he reels them toward him, suppressing them, revealing them, rendering them untargetable, and preventing them from taking damage from other sources. If the target is near Urgot when the chains connect, they are pushed up to 1000 units away based on their proximity to him. This channel cannot be interrupted by crowd control.","leveling":[]},{"description":"Upon completing the channel, the target is executed. If the execution is successful, he fears nearby enemies for 1.5 seconds, during which they are slowed by 75%.","leveling":[]},{"description":"Fear Beyond Death's recast can be used while affected by cast-inhibiting crowd control.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[100,85,70],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction / Auto","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"MIXED_DAMAGE","spellEffects":"special","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Unlike most missiles, Fear Beyond Death can hit the edge of targets whose center is further than the missile range.\nHowever, it still cannot hit targets whose center is behind Urgot.\nApplies  spell damage on first cast and  raw damage on recast.\nUrgot is  revealed while the target is leashed and being reeled in.\nFear Beyond Death's execute against the enemy champion will aggro nearby enemy minions.\nWhile Fear Beyond Death is not on cooldown, all enemy champions will have an execution indicator on their health bar, and a visual indicator if below the execution threshold.\nMercy's granted  untargetability does not  destroy in-flight  projectiles for the target.\nUrgot will place himself onto the ground and interrupts  displacements affecting him upon starting the channel.\nIf the displacement effect is a knock up with no debuff source, the airborne status is not removed and he spends significantly less time in the air.\nThis ability will cast from wherever the caster is at the start of the cast time.\nFear Beyond Death prevents  Purge from firing for 0.8 seconds.\nThe recast prevents  Purge from firing for 1.5 seconds.\nIf Urgot is in cast time or is  dashing while the chains are in transit, Mercy's forced movement will be deferred (the debuff will continuously refresh) until the cast or dash is complete. The target will still be untargetable, prevented from taking damage from other sources, and suppressed during this time.\nIf Urgot is  channeling a spell, the channel is interrupted when the chains hit.\nRemoving or resisting the  slow has no effect on the mark debuff.\nThe initial cast always counts as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nIf the ability hits a target who is below the threshold, it will automatically recast itself and it won't be considered as an ability activation.\nIf the ability hits a target who is above the threshold and it's recast early, the recast will happen automatically when they reach the threshold and it won't be considered as an ability activation.\nIf the target got hit while above the threshold and it is recast after they fall below it, the recast will be considered as an ability activation.\nReactivating the ability early will reel the target as soon as they reach the 25% maximum health threshold.\nMercy can be cast and will automatically do so at the end of the duration if the target is below the execute threshold regardless of Urgot being affected by  crowd control, including self or enemy-imposed  stasis.\nFear Beyond Death can affect  clones and activates its fear when executing one.\nFear Beyond Death's recast cannot be used if the target is  untargetable.\nFear Beyond Death's recast cannot be used during  resurrection. Attempting to do so places the recast on a 5-second  cooldown.\nIf the target is below the threshold at the end of the duration and Urgot is revived, the recast will initiate regardless of this cooldown.\nThe recast's chains are classified as a  projectile and they will fail to affect their target if:\nUrgot or his target  dies or enters  resurrection.\nThe target becomes  untargetable, even if the granted source does not  destroy in-flight projectiles.\nUrgot will also fail to execute the target if they become  untargetable while the chains are being pulled.(bug)\nThey collide with  Wind Wall or  Unbreakable.\nIf  Unbreakable intercepts the chains and  Braum is not the target, they're destroyed.\nIf  Braum is the target, he will still be reeled in and executed as normal.\nThe target is  crowd control immune when the chains hit.\nThe target is  a zombie.\n Spell shield will not block the recast's chains.\nIf the target removes the  suppression by any means they will prevent themselves from being  executed and stop the forced movement from being renewed, though allowing the most recent one to be present and move them to Urgot's previous location.\nTheir untargetability and damage prevention of other sources granted by Fear Beyond Death is removed in the process.\nUrgot will still complete the full channel even if the target is freed.\nIf the target is  displacement immune when the chains collide, Urgot will not begin the channel until after their displacement immunity ends.\nThe target will be unaffected by Fear Beyond Death's forced movement during this time, but will still be suppressed, prevented from taking damage from other sources and rendered untargetable.\nIf the target's displacement immunity does not end within 10 seconds, Fear Beyond Death will cancel.\nWhen the chains start reeling in and suppressing a player's champion, chains will also cover the sides of their screen.\nThe target champion shrinks in size in several steps after reaching Urgot's grinder and before being executed.\nIf the suppression ends in any way, the target returns to its normal size.\nIf the execution is successful, the victim's corpse will be effectively invisible unless they enter a  zombie state.\nThe target will die regardless of their current health once the recast's chains hit, even if they are  healed.\nIf the target has  invulnerability that persists for the duration of the channel, it will protect them from the execution.\n Undying Rage will prevent  Tryndamere from dying by the execute. In this case, the execute will bypass his minimum health threshold though and reduce him to 1 health.\nThe effect will also not prevent the activation of  resurrection effects, such as  Guardian Angel or  Anivia's  Rebirth.\nPost-death events such as  Zombie State effects (e.g,  Karthus'  Death Defied,  Kog'Maw's  Icathian Surprise, and  Sion's  Glory in Death) will be triggered.\nOnly the target's current health will count as Urgot's damage in post-game statistics and  spell vamp healing.\nFear Beyond Death's initial cast will not perform the automatic recast from dealing enough damage to kill  Sion.\nFear Beyond Death's recast will be placed on a 5-second  cooldown if the target is below the threshold and becomes targetable again after completing the dash from  Hero's Entrance.\nThe following table refers for interactions while Urgot is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\n Teleport\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Urgot fires a chem-drill in the target direction that impales the first enemy champion hit, dealing physical damage and leashing them for a few seconds. 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The damage of the arrow as well as any detonated Blight stacks are increased by 0% − 50% (based on channel time), and the arrow's damage is reduced by 0% − 67% (based on enemies hit).","leveling":[{"attribute":"Minimum Physical Damage","modifiers":[{"values":[10,46.67,83.33,120,156.67],"units":["","","","",""]},{"values":[83.33,86.67,90,93.33,96.67],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[15,70,125,180,235],"units":["","","","",""]},{"values":[125,130,135,140,145],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Minimum Reduced Damage","modifiers":[{"values":[3.3,15.4,27.5,39.6,51.7],"units":["","","","",""]},{"values":[27.5,28.6,29.7,30.8,31.9],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Maximum Reduced Damage","modifiers":[{"values":[4.95,23.1,41.25,59.4,77.55],"units":["","","","",""]},{"values":[41.25,42.9,44.55,46.2,47.85],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]}],"cost":{"modifiers":[{"values":[65,70,75,80,85],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[16,15,14,13,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto / Direction","affects":"Self, Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"Area of effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The arrow missile range is 825 to 1525; The range increases by 140 per 0.25 seconds for the first 1.25 seconds. Upon reaching its maximum range, it also strikes additional targets in a  70 radius, rounding off the struck area.\nThe indicator for the range of the spell will be displayed for the entire channel.\nPiercing Arrow will cast from wherever Varus is at the end of the channel.\nPiercing Arrow's damage will display a  cosmetic critical strike when fully charged.\nThe following table refers for interactions while Varus is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Blighted Quiver is usable during the first 0.25 seconds, otherwise, it's disabled.  Hail of Arrows and  Chain of Corruption are disabled. 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Varus' abilities consume all Blight stacks on enemies hit to apply the effect.","leveling":[{"attribute":"Bonus Magic Damage","modifiers":[{"values":[7,13,19,25,31],"units":["","","","",""]},{"values":[35,35,35,35,35],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Blight: For each stack consumed, the target is dealt bonus magic damage. Against a champion or epic monster, this also reduces his basic abilities' current cooldowns by 12% of the total cooldown for each stack, up to 36% per target. This damage is capped at 360 against monsters.","leveling":[{"attribute":"Bonus Magic Damage per Stack","modifiers":[{"values":[3,3.5,4,4.5,5],"units":["%  of the target's maximum health","%  of the target's maximum health","%  of the target's maximum health","%  of the target's maximum health","%  of the target's maximum health"]},{"values":[1.5,1.5,1.5,1.5,1.5],"units":["% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP"]}]},{"attribute":"Maximum Bonus Magic Damage","modifiers":[{"values":[13.5,15.75,18,20.25,22.5],"units":["%  of the target's maximum health","%  of the target's maximum health","%  of the target's maximum health","%  of the target's maximum health","%  of the target's maximum health"]},{"values":[0,0,0,0,0],"units":["9% − 21% (based on level) of the target's missing health","9% − 21% (based on level) of the target's missing health","9% − 21% (based on level) of the target's missing health","9% − 21% (based on level) of the target's missing health","9% − 21% (based on level) of the target's missing health"]},{"values":[6.75,6.75,6.75,6.75,6.75],"units":["% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP"]}]}]},{"description":"Active: Varus' next Piercing Arrow within 5.5 seconds is empowered to deal 6% − 14% (based on level) of the target's missing health bonus magic damage, increased by 0% − 50% (based on Piercing Arrow's channel time), for a maximum of 9% − 21% (based on level) of the target's missing health. This damage is capped at 360 against monsters.","leveling":[]},{"description":"If Varus does not cast Piercing Arrow, Blighted Quiver can be recast after 1 second within the duration, and does so automatically afterwards or when he dies. 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They will become immune to the effects of Event Horizon for the period even after negating them.\n Displacement immune enemies will still be  stunned, but not  knocked down.\nAt the start of the cast time, all enemy  champions in a 390-radius become marked for Veigar to gain an  assist on them should they perish within the standard 10 seconds assist time.\nEvent Horizon may fail to catch enemies that move very quickly through the boundary distance.\nMore modern area checks such as  Thresh's  The Box or  Caitlyn's  Yordle Snap Trap do not have this issue.","blurb":"Active: After a brief delay,  Veigar erects a cage at the target location that lasts for a short time. 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If the charge is interrupted, it will be put on a 3-second cooldown.","leveling":[]},{"description":"Recast: Vi dashes in the target direction to deal physical damage to enemies within her path, increased by 0% − 100% (based on channel time), and pull all non-champions hit towards her.","leveling":[{"attribute":"Minimum Physical Damage","modifiers":[{"values":[45,70,95,120,145],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Maximum Physical Damage","modifiers":[{"values":[90,140,190,240,290],"units":["","","","",""]},{"values":[160,160,160,160,160],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"She stops upon hitting an enemy champion, knocking them back over 0.75 seconds.","leveling":[]},{"description":"Relentless Force and Cease and Desist can be cast during the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[50,60,70,80,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,10.5,9,7.5,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto / Direction","affects":"Enemies, Self","spellshieldable":"true","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"aoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Vault Breaker's dash range extends up to 50 units when going through a wall.\nTargets will be hit as soon as they come into contact with Vi.\nThe knockback direction will be toward Vi's facing direction regardless of where she hit the target.\nCasting  Flash during the dash will cause enemies at the destination to be hit by Vault Breaker.\nAs  Flash updates Vi's facing direction, affected champions will be knocked back in the direction the summoner spell was cast in.\nVi may cast spells that change her facing direction during the dash, including certain item actives and her own  Cease and Desist, to knock champions she collides with in a different direction.(bug)\nItems that also initiate their own  dash immediately without delay can only redirect targets struck at Vault Breaker's maximum range. These items include:\n Hextech Rocketbelt\n Stridebreaker\nStuck targets (including those that block Vault Breaker with a  spell shield) are briefly immune to being affected again by Vault Breaker from this player, for about 1.25 seconds.\nThe following table refers for interactions while Vi is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled, but can still use trinkets.\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\n Teleport  Recall\n\n\nInterrupted by\n\n Hexflash (Recasts)\n\n\nInterrupted by\n\nDeath Grounding effects Immobilizing effects Cast-inhibiting effects","blurb":"Active:  Vi charges up to a few seconds to increase the  range, speed, and damage of her punch. Vault Breaker can be recast within the duration and cancels automatically afterwards.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1250 − 1400 (based on channel time)","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"250 − 725 (based on channel time)"}],"W":[{"name":"Denting Blows","icon":"https://cdn.communitydragon.org/latest/champion/Vi/ability-icon/w","effects":[{"description":"Passive: Vi's basic attacks on-hit and Vault Breaker apply a stack of Denting Blows to enemies hit for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. The third stack consumes them all to deal bonus physical damage, capped at 300 against non-champions, and inflict 20% armor reduction for 4 seconds.","leveling":[{"attribute":"Bonus Physical Damage","modifiers":[{"values":[4,5.5,7,8.5,10],"units":["%  of target's maximum health","%  of target's maximum health","%  of target's maximum health","%  of target's maximum health","%  of target's maximum health"]},{"values":[0,0,0,0,0],"units":["[ 1% per 35 ][ 2.86% per 100 ]bonus AD","[ 1% per 35 ][ 2.86% per 100 ]bonus AD","[ 1% per 35 ][ 2.86% per 100 ]bonus AD","[ 1% per 35 ][ 2.86% per 100 ]bonus AD","[ 1% per 35 ][ 2.86% per 100 ]bonus AD"]}]}]},{"description":"After consuming Denting Blows, Vi gains bonus attack speed for 4 seconds, which refreshes on subsequent triggers.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[30,37.5,45,52.5,60],"units":["%","%","%","%","%"]}]}]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":"Self, Enemies","spellshieldable":"False","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Proc","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The armor penetration will apply after the triggering damage.\nThe enhanced attack applies other  on-hit effects and can both  critically strike as normal as well as apply  life steal (the bonus damage cannot do either).\nDenting Blows can be  blocked but cannot be  dodged nor missed while Vi is  blinded.\nThe attacks do not affect structures nor wards.","blurb":"Passive:  Vi's basic attacks and  Vault Breaker apply a stack of Denting Blows.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"E":[{"name":"Relentless Force","icon":"https://cdn.communitydragon.org/latest/champion/Vi/ability-icon/e","effects":[{"description":"Active: Vi empowers her next basic attack within 6 seconds to have an uncancellable windup, gain 50 bonus range and trigger a blast in the target's direction that deals modified physical damage to enemies hit in a cone. Relentless Force can critically strike for (75% + 50%) AD bonus physical damage against the primary target. The damage against the secondary targets will follow the critical strike's damage, but is not critical strikes.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[0,15,30,45,60],"units":["","","","",""]},{"values":[120,120,120,120,120],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Vi periodically stocks a Relentless Force charge, up to a maximum of 2.","leveling":[]},{"description":"Relentless Force resets Vi's basic attack timer.","leveling":[]}],"cost":{"modifiers":[{"values":[26,32,38,44,50],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[1,1,1,1,1],"units":["","","","",""]}],"affectedByCdr":false},"targeting":"Auto","affects":"Enemies","spellshieldable":"true","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Applies  spell damage to the primary target, applies  basic damage required effects on the primary target, and applies  area damage to secondary targets.\nThe empowered attack has the same windup time as Vi's basic attacks.\n Denting Blows will only apply a stack on Relentless Force's primary target (does not interact with the cone's damage).\nIf the Relentless Force buff is about to run out as Vi starts the attack windup, the duration will be updated and extended to allow Vi to still sucessfully attack.","blurb":"Active:  Vi's next basic attack gains  bonus range and deals modified physical damage to enemies hit in a cone.","missileSpeed":null,"rechargeRate":[12,11,10,9,8],"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"600","targetRange":null}],"R":[{"name":"Cease and Desist","icon":"https://cdn.communitydragon.org/latest/champion/Vi/ability-icon/r","effects":[{"description":"Active: Vi singles out the target enemy champion and dashes with displacement immunity towards them, during which they are revealed. Upon approaching within 300-units, she dashes through and grabs them, knocking them up for 1.3 seconds and dealing physical damage after 0.75 seconds.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[150,275,400],"units":["","",""]},{"values":[90,90,90],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Enemies she dashes through are dealt the same damage, knocked aside by 350 units over 0.25 seconds, and stunned for 0.75 seconds.","leveling":[]}],"cost":{"modifiers":[{"values":[100,125,150],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[140,115,90],"units":["","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spell","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Vi will track the target if they change locations.\nShe will stop dashing if the target is too far away or moves beyond 1500 units.\nVi will land to the opposite side of the target after a delay of grabbing them.\nSecondary targets will be affected as soon as they come into contact with Vi, and cannot be affected by this again for ~4 seconds.\nThe  airborne debuff cannot be overridden.\nThe dash will not end prematurely if Vi  blinks.\nThe  displacement immunity lasts until the ability fully ends.\nIf the dash ends from entering resurrection or the target being too far away, the displacement immunity will remain for 7 seconds, and will otherwise be lost.(bug)\nThe dash speed increases with time travelled.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).\nIf the target becomes untargetable during the dash, Vi ends the dash prematurely and moves towards the target briefly, ignoring any movement commands. If Vi enters grabbing range, she will apply the  airborne effect but not dealing any damage.\nIf Vi enters  resurrection during the cast time, she will still dash and apply the airborne effect to the target upon entering grabbing range though not dealing any damage.\nCease and Desist will cancel and go on full cooldown if Vi is affected by  Fear Beyond Death's recast during the cast time.\n Displacement immunity will not resist the application of the  stun.\nThe following table refers for interactions while Vi is  dashing:\n Flash cannot be used while Vi has grabbed the target.\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Relentless Force is usable.  Vault Breaker is disabled.\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Hexflash\n\n\nDisabled\n\n Teleport  Recall\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Vi  reveals the target enemy champion and  dashes to them with  displacement immunity, dealing physical damage to enemies she passes through and briefly  knocking aside and  stunning them.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"800","width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"800"}]},"releaseDate":"2012-12-19","releasePatch":"1.0.0.153","patchLastChanged":"14.5","price":{"blueEssence":1350,"rp":585,"saleRp":0},"lore":"Once a criminal from the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with only a very loose respect for authority figures. 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Casting Heartbreaker or attacking a Mist Wraith ends Possession immediately.","leveling":[]},{"description":"Viego will preserve his current health percentage between transformations.","leveling":[]}],"cost":null,"cooldown":null,"targeting":"Passive","affects":null,"spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Viego will copy the possessed champion's ability ranks.\nViego cannot level up their abilities with his available skill points.\nMist Wraiths will expire when Viego dies, and they will not expire while he is winding up on them.\nViego gains the bonus movement speed during possession even while moving towards nearby enemy champions that are  untargetable.\nFinishing the possessing attack against a Mist Wraith kills it, rewarding Viego an extra  3 as he becomes the target champion.\nThe wind up's  untargetability does not  destroy in-flight  projectiles from  turrets.\nThe possessed champion's abilities do not cost any  mana or  energy even if that specific champion normally uses either as a casting resource.\nAlternative resources, such as  Fury,  Flow, or  Health, will still be utilized.\nThe current cooldowns of Viego's abilities will not be reset between transformations.\nThose of the possessed champion's abilities will be reset between transformations.\nThis does not apply to the following long-cooldown abilities. Viego specifically tracks their proper cooldowns which can be seen via a buff in his hotbar for each when applicable.\n Anivia's  Rebirth\n Azir's  Shurima's Legacy\n Zac's  Cell Division\nThe passive cooldowns of items are shared between Viego's and the possessed champion's.\nThis does not apply to Lifeline items.(bug)\nOnce possession ends, Viego returns to his normal state and certain effects gained from the possessed champion's abilities will be immediately removed.\nSome buffs will be kept and some buffs will be lost.\nViego will almost always keep  shields and  spell shields.\nPassive effects will be lost by default, as Viego no longer has their abilities.\n Channeled abilities maintained will be interrupted.\nToggled abilities will be automatically toggled off.\nViego retains his own summoner spells, trinket item, and runes during possession.\nMist Wraiths will still spawn while Viego is in a zombie state.\nSovereign's Domination will not summon a Mist Wraith from  clones.\nThe possession will not expire while Viego is in a  zombie state.\nWhile in a zombie state,  Heartbreaker is disabled.\nIf Viego enters a zombie state while winding up on a Mist Wraith, the possession will still last its normal duration.(bug)\nThe possession will not end prematurely if Viego enters  resurrection.\nThe possession will acquire the basic abilities of shapeshifting champions (e.g.  Elise's  Spider Form / Human Form,  Jayce's  Transform Mercury Cannon /  Transform Mercury Hammer, and  Nidalee's  Aspect of the Cougar) based on which form they died as.\nMist Wraiths are considered  clones and can only be targeted by Viego.\nIf Viego possesses an enemy champion who owns  Dark Seal or  Mejai's Soulstealer, he will gain their Glory stacks for the possession.\nAs  Cull tracks its progress for each player even if they do not possess the item at the time, Viego may discharge stacks for the benefit of  1 each per  minion kill, and if Viego killed 100 minions possessing  Cull, no matter whether bought himself or acquired via a possessed champion's inventory, he receives the  350 payout and can no longer discharge stacks.\nThis entire interaction does not interact with the state of the  Cull stacks of the enemy.\nThe stacks shown on the item in the inventory and scoreboard may not update properly, however.\nIf Viego possesses an enemy champion who owns  Tear of the Goddess, the stacks it has will be transferred to his  Tear of the Goddess if he owns one.\nIf Viego possesses an enemy  Bel'Veth, his attack speed cap will be modified to 90 permanently.(bug)\nIf Viego possesses an enemy  K/DA Evelynn, he will still hear  Demon Shade's music upon discarding the possession if he does it while active.(bug)\nIf Viego targets a Mist Wraith while already  untargetable he will become targetable once again during the cast time.(bug)\nIf Viego possesses an enemy on  Howling Abyss, he will be able to use the shop upon returning to the fountain and discarding the possession.(bug)\nThe following table refers for interactions while Viego is winding up on a Mist Wraith:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Innate: Scoring an enemy champion  takedown will spawn a Mist Wraith for a period.  Viego can consume the Mist Wraith to briefly become  untargetable and  blink to it, which  heals him for a portion of the target's maximum health and grants Possession.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Blade of the Ruined King","icon":"https://cdn.communitydragon.org/latest/champion/Viego/ability-icon/q","effects":[{"description":"Passive: Viego's basic attacks are empowered to deal bonus physical damage on-hit, which has a minimum threshold and is capped at 80 against monsters. This damage is affected by critical strike modifiers.","leveling":[{"attribute":"Bonus Physical Damage","modifiers":[{"values":[2,3,4,5,6],"units":["% of target's current health","% of target's current health","% of target's current health","% of target's current health","% of target's current health"]}]},{"attribute":"Minimum Bonus Damage","modifiers":[{"values":[10,15,20,25,30],"units":["","","","",""]}]}]},{"description":"Additionally, his damaging abilities apply a mark to enemies hit for 4 seconds. Viego's next basic attack against a marked target is empowered to consume the mark on-hit to strike a second time, dealing 20% AD (+ 15% AP) physical damage and healing him for 135% of the post-mitigation damage dealt. The healing based on damage dealt is increased to 145% against monsters and reduced to 50% against minions.","leveling":[]},{"description":"The second strike applies on-hit effects at 100% effectiveness and can critically strike for (175% + 50%) physical damage if the triggering attack does.","leveling":[]},{"description":"Active: Viego stabs in a line in the target direction that deals physical damage to enemies hit. Blade of the Ruined King deals 20 bonus physical damage against monsters.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[15,30,45,60,75],"units":["  ×","  ×","  ×","  ×","  ×"]},{"values":[70,70,70,70,70],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[0,0,0,0,0],"units":["1 + (100% + 0%) critical strike chance","1 + (100% + 0%) critical strike chance","1 + (100% + 0%) critical strike chance","1 + (100% + 0%) critical strike chance","1 + (100% + 0%) critical strike chance"]}]},{"attribute":"Monster Damage","modifiers":[{"values":[35,50,65,80,95],"units":["  ×","  ×","  ×","  ×","  ×"]},{"values":[70,70,70,70,70],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[0,0,0,0,0],"units":["1 + (100% + 0%) critical strike chance","1 + (100% + 0%) critical strike chance","1 + (100% + 0%) critical strike chance","1 + (100% + 0%) critical strike chance","1 + (100% + 0%) critical strike chance"]}]}]},{"description":"Blade of the Ruined King's passive remains under Possession, and while transformed, the second strike is instead converted to bonus damage on-hit which no longer applies on-hit effects but can still critically strike (based on possessed stats).","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[5,4.5,4,3.5,3],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self, Enemies","spellshieldable":"true","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"The mark will not be applied to the primary target struck by  Heartbreaker, but it can triggered from it.\nBlade of the Ruined King's cast time is always 140% of the caster's attack windup time.\nAt base attack speed, Viego's attack windup is 0.25 seconds.\nAn easy formula to calculate the cast time is [ 0.23 seconds divided by total attack speed ].\nReducing Viego's attack speed via  attack speed reductions also increases Blade of the Ruined King's cast time by the same fraction.\nIt is calculated from Viego's total attack speed after cap (2.5) and floor (0.2), making the maximum possible cast time 1.155 seconds.\nBlade of the Ruined King's cast time becomes the same as the standard 0.264 seconds cast time for most abilities at 32.6% bonus attack speed.\nApplies  area damage for the thrust,  basic damage for the second strike, and  proc damage for the bonus damage on-hit.\nThis ability will cast from wherever the caster is at the end of the cast time.\nViego will not perform the second strike if the first attack was  dodged,  blocked, and  missed.\nIf the second strike hits a dead unit, Viego will still  heal based on the post-mitigation damage that he would deal with it.\nThe attacks do not deal the bonus damage against structures.","blurb":"Passive:  Viego's basic attacks deal bonus physical damage by a portion of the target's current health.\nViego's damaging abilities apply a mark to enemies hit, his next basic attack will consume the mark to strike a second time, dealing modified physical damage and  healing him based on the damage dealt.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"125","angle":null,"castTime":"0.35 (at base attack speed)","effectRadius":null,"targetRange":null}],"W":[{"name":"Spectral Maw","icon":"https://cdn.communitydragon.org/latest/champion/Viego/ability-icon/w","effects":[{"description":"Active: Viego charges while being slowed by 10% for up to 3 seconds to increase Spectral Maw's missile range and stun duration over the first second of the channel.","leveling":[]},{"description":"Spectral Maw can be recast within the duration. If the charge completes without reactivation, Spectral Maw is cancelled and placed on full cooldown. If the charge is interrupted, it will be placed on a 3-second cooldown.","leveling":[]},{"description":"Recast: Viego hurls a blast of mist in the target direction and dashes a fixed distance in the same direction, though not through terrain. The mist deals magic damage to the first enemy hit and stuns them for 0.25 − 1.25 (based on channel time) seconds.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[80,135,190,245,300],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Spectral Maw resets Viego's basic attack timer. Viego can cast any of his abilities during the dash.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[8,8,8,8,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto / Direction","affects":"Self, Enemies","spellshieldable":"true","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The reduced cooldown from the charge will not occur if Spectral Maw's cooldown is already below 3 seconds.\nThe following table refers for interactions while Viego is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Harrowed Path is usable.  Blade of the Ruined King and  Heartbreaker are disabled.\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled, but can still use trinkets.\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash\n\n\nDisabled\n\n Teleport  Recall\n\n\nInterrupted by\n\n Hexflash (Recasts)\n\n\nInterrupted by\n\nDeath Grounding effects Immobilizing effects Cast-inhibiting effects","blurb":"Active:  Viego  charges up to a short time to increase the  range and stun of his blast. Spectral Maw can be recast within the duration and automatically cancels afterwards.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1000 / 1300","width":"120","angle":null,"castTime":"none","effectRadius":null,"targetRange":"300 /  500 − 900 (based on channel time)"}],"E":[{"name":"Harrowed Path","icon":"https://cdn.communitydragon.org/latest/champion/Viego/ability-icon/e","effects":[{"description":"Active: Viego sends a spectre in the target direction that creates a trail of mist in its wake which lasts 8 seconds. If it hits terrain, the mist will spread further around either side.","leveling":[]},{"description":"While inside the mist, Viego gains bonus attack speed. If he does not attack or cast abilities, he also gains bonus movement speed and camouflage.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[30,35,40,45,50],"units":["%","%","%","%","%"]}]},{"attribute":"Bonus Movement Speed","modifiers":[{"values":[25,27.5,30,32.5,35],"units":["%","%","%","%","%"]},{"values":[4,4,4,4,4],"units":["% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP"]}]}]},{"description":"Declaring a basic attack or casting an ability will break the camouflage and remove the bonus movement speed, preventing Viego from gaining them again for 1 second, reduced to 0.6 seconds if he recasted Spectral Maw and increased to 2 seconds if he attacked a monster. This duration refreshes on subsequent attacks and ability casts.","leveling":[]},{"description":"Harrowed Path can be cast during any of Viego's abilities. He cannot gain the camouflage nor bonus movement speed from Harrowed Path for 0.75 seconds after starting the channel of Spectral Maw, recasting ends this duration prematurely.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[14,12,10,8,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"The bonus movement speed and camouflage are granted by the same buff.\nViego will enter camouflage even while  Recalling.\nViego can cast Harrowed Path during the cast time of any ability or spell.\nRanking up Harrowed Path while the effect is already active will still immediately improve the bonuses it grants.\nHarrowed Path can interact with player-generated terrain.\nViego can benefit from an enemy's Harrowed Path.\n PENDING FOR TEST:: Enemy's Harrowed Path grant Viego his ability's bonus or the enemy's.","blurb":"Active:  Viego sends a spectre in the target direction that creates a trail of mist in its wake for a period. If it hits terrain, the mist is spread further around either side.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1600 / 1200","width":"500 / 500","angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"R":[{"name":"Heartbreaker","icon":"https://cdn.communitydragon.org/latest/champion/Viego/ability-icon/r","effects":[{"description":"Active: Viego gains displacement immunity over the cast time, then blinks to the target location. Upon arrival, he strikes the most wounded enemy champion nearby, dealing physical damage, slowing them by 99% for 0.25 seconds, and applying on-hit effects at 100% effectiveness. Other nearby enemies are knocked back up to 400-units away based on proximity, though not through terrain.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[12,16,20],"units":["%  of target's missing health","%  of target's missing health","%  of target's missing health"]},{"values":[5,5,5],"units":["% per 100 bonus AD","% per 100 bonus AD","% per 100 bonus AD"]}]}]},{"description":"All targets hit are dealt 120% − 240% (based on critical strike chance) AD physical damage.","leveling":[]},{"description":"If a Possession is discarded, Heartbreaker will be placed on a 1.5-second cooldown if it is not already on cooldown. Heartbreaker will cast at max range if cast beyond that.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[120,100,80],"units":["","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Self, Enemies","spellshieldable":"true","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Heartbreaker will cast at the edge of its range if the target location is further beyond.\nHeartbreaker will cast at maximum range from the end of  Spectral Maw's dash if it is cast during the dash.\nThe knockback speed is 1000 units per second. The airborne is removed as soon as the displacement ends.\nThe maximum airborne duration is therefore 0.4 seconds. The minimum is 0.1 seconds.\nApplies  spell damage to the struck champion and  area damage to all other enemies.\nViego will enter a 0.25-second cast time if he strikes an enemy champion.\nAfter this cast time, he will automatically receive an attack command against that enemy. 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A stack is granted even if the attack is  blocked. In all cases, Lightning Claws will not apply (on-hit damage is parried and the bounce is prevented).\nSince  Frenzied Maul cannot be missed while Volibear is  blinded, gaining stacks from The Relentless Storm and applying Lighting Claws from the ability will not be prevented from that parry effect.\nVolibear has a hidden passive that grants him 1 armor for every enemy  Zilean within 800 range of him.\nLikewise,  Zilean gains 1 ability power for every nearby Volibear.\nNeither Volibear nor  Zilean need  sight of one another to gain these bonuses.\nThe empowered attacks do not affect structures nor wards.","blurb":"Innate:  Volibear's basic attacks and ability hits generate a stack of The Relentless Storm, which stacks up to 5 times. At 5 stacks, he gains Lightning Claws.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"450","targetRange":null}],"Q":[{"name":"Thundering Smash","icon":"https://cdn.communitydragon.org/latest/champion/Volibear/ability-icon/q","effects":[{"description":"Active: Volibear drops on all fours, becoming ghosted and gaining bonus movement speed for 4 seconds, doubled while facing a visible enemy champion within 2000 units.","leveling":[{"attribute":"Bonus Movement Speed","modifiers":[{"values":[12,16,20,24,28],"units":["%","%","%","%","%"]}]},{"attribute":"Increased Bonus Movement Speed","modifiers":[{"values":[24,32,40,48,56],"units":["%","%","%","%","%"]}]}]},{"description":"During this time, Volibear's next basic attack is empowered to have an uncancellable windup, gain 25 bonus range, and pounce on the target, dealing bonus physical damage and stunning them for 1 second. This damage applies life steal at 100% effectiveness.","leveling":[{"attribute":"Bonus Physical Damage","modifiers":[{"values":[10,30,50,70,90],"units":["","","","",""]},{"values":[120,120,120,120,120],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"If Volibear becomes immobilized or polymorphed by an enemy during Thundering Smash, the effect ends prematurely and the cooldown is reset.","leveling":[]},{"description":"Thundering Smash resets Volibear's basic attack timer.","leveling":[]}],"cost":{"modifiers":[{"values":[50,50,50,50,50],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[14,13,12,11,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"true","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"basic","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Thundering Smash's empowered attack scales with Volibear's  attack speed.\nThundering Smash deals  basic damage, but also triggers spell effects by dealing an additional 0  spell damage.\nThundering Smash will still apply its effects to the target even if the  dash is  interrupted, but not if he goes into  resurrection.\nThundering Smash can  dash over walls provided Volibear is in attack range of his target on the other side.\nThundering Smash's attack triggers against  structures and  wards, consuming the effect but dealing its bonus damage, if applicable.\nThe windup for the attack completes even if the target becomes  untargetable but the  stun and damage do not apply.\nThundering Smash's reset does not trigger from  drowsy and is only granted after falling  asleep.\nThe player's screen will flash red briefly and cue a sound effect when Volibear becomes  immobilized while Thundering Smash is active.\nThundering Smash's attack does not put Volibear's basic attack on cooldown.\nThis results in the same functionality as  Leona's  Shield of Daybreak, effectively being a double attack reset.\nIf Thundering Smash's buff appears as the first on the buff bar, the empowered attack will fail against  structures.(bug)","blurb":"Active:  Volibear becomes  ghosted and gains  bonus movement speed for a few seconds, increased while facing an enemy champion.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"W":[{"name":"Frenzied Maul","icon":"https://cdn.communitydragon.org/latest/champion/Volibear/ability-icon/w","effects":[{"description":"Active: Volibear strikes the target enemy to deal physical damage, apply on-hit and on-attack effects at 100% effectiveness, and mark them Wounded for 8 seconds.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[5,30,55,80,105],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[6,6,6,6,6],"units":["% of his bonus health","% of his bonus health","% of his bonus health","% of his bonus health","% of his bonus health"]}]},{"attribute":"Increased Damage","modifiers":[{"values":[7.5,45,82.5,120,157.5],"units":["","","","",""]},{"values":[150,150,150,150,150],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[9,9,9,9,9],"units":["% of his bonus health","% of his bonus health","% of his bonus health","% of his bonus health","% of his bonus health"]}]}]},{"description":"Wounded Bonus: Frenzied Maul deals 50% increased damage and heals Volibear. 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The Wound mark does not apply if  dodged, but will otherwise do so regardless.\nThe bite can be  blocked but Volibear still heals. It does not heal nor deal damage if the bite is  dodged. The bite cannot miss if Volibear is  blinded.\nFrenzied Maul deals bonus damage and heals if the target is still Wounded after the cast time. If the mark wares off before the cast time completes, the ability's animation will appear as if the bite was applied but there is no bonus damage or heal.\nIf the target becomes  untargetable,  dies, or is too far away or no longer in  sight during the cast time, this ability will cancel but does not go on  cooldown nor pay its cost (if applicable).","blurb":"Active:  Volibear strikes the target enemy to deal physical damage based on his bonus health, apply  on-hit and on-attack effects, and mark them Wounded for a period.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"325 / 350"}],"E":[{"name":"Sky Splitter","icon":"https://cdn.communitydragon.org/latest/champion/Volibear/ability-icon/e","effects":[{"description":"Active: Volibear summons a lightning bolt to strike at the target location after a 2-second delay, granting sight of the area for 1 second after the first second of the delay. 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Enemies within the epicenter are also dealt physical damage.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[300,500,700],"units":["","",""]},{"values":[250,250,250],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[125,125,125],"units":["% AP","% AP","% AP"]}]}]},{"description":"Volibear also disables enemy turrets in an area for a duration, rendering them unable to attack, as well as dealing them the same damage.","leveling":[{"attribute":"Turret Disable Duration","modifiers":[{"values":[2,3,4],"units":["","",""]}]}]},{"description":"Stormbringer will cast at max range if cast beyond that. Thundering Smash's duration will be paused for the leap.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[160,135,110],"units":["","",""]}],"affectedByCdr":true},"targeting":"Location","affects":"Enemies, Self","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Stormbringer will disable any turret that is not the  Nexus Obelisk, even if it is  untargetable.\nStormbringer will not deal damage to untargetable turrets.\nVolibear grows to his new size over 1.25 seconds, starting 0.25 seconds after landing, and shrinks back to his normal size over 0.5 seconds after Stormbinger's status ends, respectively.\nVolibear  leaps over 1 second regardless of distance or  movement speed.\nVolibear impacts immediately at his current location if Stormbringer is cast over terrain he cannot pass through (due to not being able to cover the distance required).(bug)\nThe additional bonuses are granted on-cast.\nThe turret disable debuff is named Ohmwrecker.\nDisabling a  turret does not prevent aggro of the current target it is locked onto. 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However, if the turret's desired target leaves range or has become an invalid target, it will lock onto the most previous target it was going to attack prior to becoming disabled, or instead, find a new one if that condition is not applicable.\nThe following table refers for interactions while Volibear is dashing:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Volibear gains Stormbringer and  leaps with  Cc-immunity to the target location. 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on-hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Jaws of the Beast","icon":"https://cdn.communitydragon.org/latest/champion/Warwick/ability-icon/q","effects":[{"description":"Active: Warwick lunges at the target enemy over 0.264 seconds and bites them, dealing magic damage, healing himself for a percentage of the post-mitigation damage dealt, as well as applying on-hit and on-attack effects, and life steal at 100% effectiveness. The damage based on the target's health ratio is capped against monsters.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[6,7,8,9,10],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]},{"values":[120,120,120,120,120],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Monster Damage","modifiers":[{"values":[150,165,180,195,210],"units":["","","","",""]},{"values":[120,120,120,120,120],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[100,100,100,100,100],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Healing Percentage","modifiers":[{"values":[25,37.5,50,62.5,75],"units":["%","%","%","%","%"]}]}]},{"description":"While Jaws of the Beast is active, Warwick is displacement immune and clamps his jaw on the target, following all of their movement. The ability can be held for additional effects.","leveling":[]},{"description":"Hold: Warwick performs the bite, and then begins to charge for 0.5 seconds, extended if the target is under effects of a dash or displacement. During the charge, he leaps behind the target.","leveling":[]}],"cost":{"modifiers":[{"values":[50,60,70,80,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[6,6,6,6,6],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies, Self","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"basic","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Details\nJaws of the Beast deals  basic damage, but also triggers spell effects by dealing an additional 0  spell damage.\nJaws of the Beast has a 0.264 seconds cast delay, which is the amount of time required for the bite to occur from the start of the cast. This should not be confused with [cast times].\nIf the cast started beforehand, both the damage and the heal occur even after Warwick's  death, or during  resurrection.\nIf the target dies prior to Warwick reaching them, Jaws of the Beast refunds its cooldown when tapped. The ability can be still held, however, Warwick is no longer eligible for the refund in this case.  Correction: The refund can occasionally fail. (bug)\nThe healing is calculated only from Jaws of the Beast's damage, while additional effects, such as on-hits, are not.\nWhile the bite always occurs after the same delay, the time spent lunging does not, which depends on the range Jaws of the Beast was cast away from the target, up to 0.5 seconds when cast at maximum range.\nThis does not affect the  lockout timer, which is the same as the bite's delay.\nThe lunge always places Warwick to his attack range to the center of his target, while the dash will place him up to the edge of his attack range from the target's edge.\nIt has been special cased so Warwick does not follow an enemy's  Recall or a  Sion that revives from  Glory in Death.Correction: This may occasionally fail. Also note that as of currently, if Warwick manages to bite the target in those conditions, he will almost always end up following them to their base. (bug)\nJaws of the Beast's channel cannot be initiated while  grounded or  rooted. Warwick can only use the normal cast.\nThe channel will not be interrupted by either of the two effects, despite the lock-on being a movement channel.\nInteractions & Other\n\nIn order to hit the cap, the target monster needs to have at least 1667 / 1786 / 1875 / 1945 / 2000 health.\nJaws of the Beast is the only ability in the game that combines  channeling with  displacement immunity. Every  interrupting crowd control effect that is not resisted by the displacement immunity will prematurely stop the  dash.\nThe bite can still occur if cast before the crowd control application, but Warwick cannot start channeling.\nAbilities that apply both  stun and  airborne at the same time cause Warwick to ignore the displacement, but prematurely stop the channel and the dash.\nThe only exception to this is  Sion's  Glory in Death.\nWarwick will follow enemies that move via  attachment effects but the lock-on will not be extended.\nWhile Jaws of the Beast does not use Quick Casting by default, click-and-hold is comparable to the input required to use  Bone Skewer or  Comet Spear. It does not accept two-click input (e.g. First Cast and Recast) that abilities like  Piercing Arrow or  Decimating Smash use in Standard Casting.\nWarwick will attempt to basic attack the target after a short delay.\nThe following table refers for interactions while Warwick is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Primal Howl is usable.  Blood Hunt and  Infinite Duress are disabled.\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nAll item-actives not specified above interrupt\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects\n\nKnown Issues\n\nJaws of the Beast will also refund its  cooldown if it kills the target after being held for exactly its bite delay. (bug)\nThe ability can be shortly cast on a dead target, with the ability going on cooldown.(bug)","blurb":"Active:  Warwick lunges at his target and bites them, dealing magic damage that is increased based on the target's maximum health and  healing himself for a portion of the damage dealt. When held, he also  charges briefly,  leaping behind his target.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"350"}],"W":[{"name":"Blood Hunt","icon":"https://cdn.communitydragon.org/latest/champion/Warwick/ability-icon/w","effects":[{"description":"Passive: Warwick gains bonus attack speed upon basic attacking an enemy who is below 50% of their maximum health, but loses it when not attacking them or switching to a target above the threshold.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[70,80,90,100,110],"units":["%","%","%","%","%"]}]},{"attribute":"Increased Attack Speed","modifiers":[{"values":[175,200,225,250,275],"units":["%","%","%","%","%"]}]}]},{"description":"Passive: Warwick senses all enemy champions on the map who are damaged below 50% of their maximum health by an allied source, marking them with Blood Hunt until they regenerate or heal above this threshold again. He sees trails leading toward them and gains bonus movement speed while following a trail. This bonus is lost for 0.5 seconds upon entering champion combat, but will build up again over 3.5 seconds.","leveling":[{"attribute":"Bonus Movement Speed","modifiers":[{"values":[35,42.5,50,57.5,65],"units":["%","%","%","%","%"]}]},{"attribute":"Increased Movement Speed","modifiers":[{"values":[87.5,106.25,125,143.75,162.5],"units":["%","%","%","%","%"]}]}]},{"description":"The attack speed and movement speed Passive bonuses are increased to 250% against enemies who are below 20% of their maximum health.","leveling":[]},{"description":"Active: Warwick senses the nearest enemy champion in the area, marking them with Blood Hunt for 8 seconds, gaining both passive bonuses against them regardless of their current health.","leveling":[]},{"description":"Blood Hunt is placed on a 3-second static cooldown during champion combat. Additionally, while no enemy champions are marked, the current cooldown of Blood Hunt runs out twice as quickly - it is reduced by an additional second for each second passed.","leveling":[]}],"cost":{"modifiers":[{"values":[70,70,70,70,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[100,85,70,55,40],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self / Enemies","spellshieldable":"False","resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Correction: The in-game description incorrectly states that the bonuses are tripled (300%) against enemies below  20% of their maximum health.\n Eternal Hunger had a similar issue which was eventually fixed when it was rewritten.\nIf Blood Hunt was cast with no enemy champions within range, the ability does nothing and goes on cooldown.\nAs mentioned by the description, Blood Hunt only marks enemy champions if they are damaged below the thresholds by an allied source. This includes Warwick himself, champions,  minions, and  turrets.\nThe only exception is the allied  Nexus Obelisk, because that deals  internalraw damage, which does not trigger damage-related events such as Blood Hunt's marking.\nNote that  monsters are neutral units.\nBlood Hunt can detect and target decoys.\nBlood Hunt will occur from wherever Warwick was at the start of the cast time.\nBlood Hunt has an indicator that appears above the target(s) when they are being hunted. Some skins have a unique indicator.\n Classic PROJECT Lunar Guardian Old God Winterblessed Prestige Winterblessed\nEach of  Old God's  Chromas have a unique color variation:\nRubyCitrineEmeraldSapphireRose QuartzObsidianAquamarinePearlDark Ritual\nCorrection: It should be noted that as of right now, skins that use the  original's assets are all using a purple-blueish indicator that was undocumentedly introduced. It was possibly meant for color blind mode, based on the color. It is unknown whether the change was intentional or is a wrongly implemented feature.","blurb":"Passive:  Warwick gains  attack speed against targets below 50% of their maximum health. Against champions, he also gains out of combat  movement speed.\nThese bonuses are massively increased, if the target is below 20% of their maximum health","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.5","effectRadius":"4000","targetRange":null}],"E":[{"name":"Primal Howl","icon":"https://cdn.communitydragon.org/latest/champion/Warwick/ability-icon/e","effects":[{"description":"Active: Warwick gains damage reduction for up to 2.5 seconds. Primal Howl can be recast after 1 second, and does so automatically after the duration.","leveling":[{"attribute":"Damage Reduction","modifiers":[{"values":[35,40,45,50,55],"units":["%","%","%","%","%"]}]}]},{"description":"Recast: Warwick howls, ending Primal Howl's effects and fearing nearby enemies for 1 second, slowing them by 90%.","leveling":[]},{"description":"Starting Infinite Duress' channel while Primal Howl is active will initiate the recast without ending the damage reduction buff prematurely.","leveling":[]}],"cost":{"modifiers":[{"values":[40,40,40,40,40],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[15,14,13,12,11],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nIf the ability is not manually recasted, the secondary effect will trigger without being considered as an ability activation.\nThe recast's howling animation has a 0.5-second  lockout time.\nThis will also cancel Warwick's basic attack.\nWarwick cannot attack or cast abilities during the animation, instead the last input will be buffered to play after it ends.\nWarwick will automatically recast if he enters  resurrection.","blurb":"Active:  Warwick gains damage reduction for a short time. Primal Howl can be recast within the duration, and does so automatically afterwards.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"375","targetRange":null}],"R":[{"name":"Infinite Duress","icon":"https://cdn.communitydragon.org/latest/champion/Warwick/ability-icon/r","effects":[{"description":"Active: Warwick leaps in the target direction with crowd control immunity, stopping upon hitting an enemy champion. He then knocks them down and channels for up to 1.5 seconds to suppress, reveal, and deal magic damage every 0.25 seconds, revealing himself in the process.","leveling":[{"attribute":"Total Magic Damage","modifiers":[{"values":[175,350,525],"units":["","",""]},{"values":[167,167,167],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Warwick heals for 100% of all post-mitigation damage he deals to the target during Infinite Duress.","leveling":[]},{"description":"Infinite Duress applies on-hit and on-attack effects 3 times, and life steal at 100% effectiveness.","leveling":[]},{"description":"Primal Howl can be cast during the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[110,90,70],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"basic","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Infinite Duress deals  basic damage, but also triggers spell effects by dealing an additional 0  spell damage.\nThe minimum range of the ability is 275 units, based on the minimum movement speed that a champion can have (110) while still being able to move. The \"base\" range of this ability is 837.5 because of his 335 base movement speed.\nConsidering movement speed soft caps, with  Blood Hunt, this range increases to 1112 / 1145.5 / 1179 / 1203.125 / 1224.0625, further increased to 1360.15625 / 1412.5 / 1464.84375 / 1517.1875 / 1569.53125 against enemy champions below 20% health.\nInfinite Duress deals a total of 6 damage instances:\nThe 1st, 3rd, and 5th ticks deals 2/9ths of the total damage as a single instance while applying both spell and on-hit effects.\nThe 2nd, 4th, and 6th ticks deal 1/9ths of the total damage as a single instance while applying spell effects but not on-hit effects.\nIf Warwick does not collide with a champion, he will slide a fixed distance past the maximum range during which he is no longer crowd control immune and unable to declare basic attacks or cast movement abilities, including  Flash, but being able to cast  Jaws of the Beast and  Blood Hunt, with the former also interrupting the slide.\nWarwick is able to cast  Primal Howl at any time during the dash.\nActivating  Zhonya's Hourglass during the dash interrupts it.\nEach hit counts as a separate hit for effects such as  Electrocute and  Eclipse's Ever Rising Moon.\nWarwick gains the  cc-immunity at the start of the cast time.\n Cleansing the  suppression does not interrupt the  channel and Warwick will continue to strike but not deal any damage.\nInfinite Duress is special cased to have its channel interrupted by  Fate's Call.\nIf the target is  crowd control immune or protected by  spell shield upon collision, Warwick will not start the  channel.\nIf the target is in a  zombie state, Warwick will stop the channel after ~0.5 seconds of hitting them.(bug)\nInfinite Duress covers Warwick's hitbox, meaning he will collide with enemy champions that are particularly close to him.\nThe following table refers for interactions while Warwick is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects\n\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Warwick  leaps a huge distance and stops on the first champion he collides with,  suppressing them while  channeling for a brief time. He mauls them over the duration, dealing magic damage and  healing for 100% of the damage dealt.","missileSpeed":null,"rechargeRate":null,"collisionRadius":"150","tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.1","effectRadius":null,"targetRange":null}]},"releaseDate":"2009-02-21","releasePatch":"Alpha Week 2","patchLastChanged":"14.9","price":{"blueEssence":450,"rp":260,"saleRp":0},"lore":"Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city's depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him.","faction":"zaun","skins":[{"name":"Original","id":19000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":260,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city’s depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him.","release":"2009-02-21","set":[],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/warwick/skins/base/images/warwick_splash_centered_0.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/warwick/skins/base/images/warwick_splash_uncentered_0.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/warwick/skins/base/images/warwick_splash_tile_0.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/warwick/skins/base/warwickloadscreen.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Dave B. Mitchell"],"splashArtist":["Victor '3rdColossus' Maury"]},{"name":"Urf the Manatee","id":19002,"isBase":false,"availability":"Limited","formatName":"Urf the Manatee","lootEligible":false,"cost":5000,"sale":0,"distribution":"Limited Availability","rarity":"NoRarity","chromas":[],"lore":null,"release":"2010-03-31","set":["Urf the Manatee"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/warwick/skins/skin02/images/warwick_splash_centered_2.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/warwick/skins/skin02/images/warwick_splash_uncentered_2.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/warwick/skins/skin02/images/warwick_splash_tile_2.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/warwick/skins/skin02/warwickloadscreen_2.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Dave B. Mitchell"],"splashArtist":["Bo 'chenbowow' Chen"]},{"name":"Big Bad","id":19003,"isBase":false,"availability":"Legacy","formatName":"Big Bad","lootEligible":true,"cost":520,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"Having recently eaten three stubborn hogs and a duck who couldn't run very fast, Warwick has pivoted into devouring kindly grandmothers and wearing their clothes. He then impersonates them to get close to their grandchildren, who he also devours. 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The damage cannot be dodged as or missed against a secondary target.\nThe empowered attack will not trigger against structures nor wards.\nThe duration will be refreshed when starting the attack windup against them.","blurb":"Innate: Feathers shot by  Xayah will linger in the ground at max range for a few seconds.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"4000","width":"120","angle":null,"castTime":null,"effectRadius":"1000","targetRange":null}],"Q":[{"name":"Double Daggers","icon":"https://cdn.communitydragon.org/latest/champion/Xayah/ability-icon/q","effects":[{"description":"Active: Xayah barrages two Feathers in the target direction that each deal physical damage to enemies hit.","leveling":[{"attribute":"Physical Damage Per Hit","modifiers":[{"values":[45,60,75,90,105],"units":["","","","",""]},{"values":[50,50,50,50,50],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Total Physical Damage","modifiers":[{"values":[90,120,150,180,210],"units":["","","","",""]},{"values":[100,100,100,100,100],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Targets hit after the first take 50% reduced damage.","leveling":[{"attribute":"Reduced Damage per Hit","modifiers":[{"values":[22.5,30,37.5,45,52.5],"units":["","","","",""]},{"values":[25,25,25,25,25],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Total Reduced Damage","modifiers":[{"values":[45,60,75,90,105],"units":["","","","",""]},{"values":[50,50,50,50,50],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]}],"cost":{"modifiers":[{"values":[50,50,50,50,50],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[10,9.5,9,8.5,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"Special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Daggers shoot from Xayah's left and right side.\nBecause of the usual tick intervals of the server, Double Daggers' minimum cast time is typically reached at 168.58% bonus attack speed already, for a cast time of 0.132 seconds (from the default 0.264 seconds), or the duration of 4 game ticks.\nIf the first 3 game ticks happen to be slightly longer than normal, the minimum cast time of 0.1 seconds can actually be reached in very rare cases because of that.\nXayah is unable to declare basic attacks for a set duration during the cast time of Double Daggers. The lock out duration is reduced by [ 0.007 seconds per every 1% bonus attack speed ][ 1 second per every 140% bonus attack speed ].\nThe Feathers will stop upon being intercepted by  projectile-blocking effects.\nAs the feathers are forming, they will deal damage in a small area around Xayah's before firing.\n Spell shield will only block a single instance of damage.\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Xayah barrages out two Feathers that each deal physical damage to enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"100 (plus offset)","angle":null,"castTime":"0.25 − 0.1 (based on bonus attack speed)","effectRadius":null,"targetRange":null}],"W":[{"name":"Deadly Plumage","icon":"https://cdn.communitydragon.org/latest/champion/Xayah/ability-icon/w","effects":[{"description":"Active: Xayah enters a frenzy for 4 seconds, gaining bonus attack speed and empowering her basic attacks to strike a second time, dealing 20% damage.","leveling":[{"attribute":"Bonus Attack Speed","modifiers":[{"values":[35,40,45,50,55],"units":["%","%","%","%","%"]}]}]},{"description":"Whenever Xayah hits an enemy champion with the strike, she gains 30% bonus movement speed for 1.5 seconds.","leveling":[]},{"description":"If Rakan is nearby upon cast, he also becomes empowered, and gains the bonus movement speed at the same time as Xayah.","leveling":[]}],"cost":{"modifiers":[{"values":[60,55,50,45,40],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[20,19,18,17,16],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Rakan","spellshieldable":null,"resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"periodic","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The lesser bolts count as additional sources of single target physical damage, and will apply bonus stacks of  The Black Cleaver and  Electrocute.\nThe lesser bolts from  Runaan's Hurricane will also deal 20% increased damage, which is represented with additional lesser bolts. The damage dealt by Deadly Plumage's bolts is 20% of the fired bolt from  Runaan's Hurricane, not of the initial basic attack.\nThe lesser bolts deal 20% of the triggering basic attack's damage, not based on her  attack damage. Thus, if the basic attack is a  critical strike, the lesser bolt will also deal increased damage.\nThe empowered attack will not trigger against wards.","blurb":"Active:  Xayah empowers herself for a few seconds, gaining  bonus attack speed and causing her basic attacks to strike a second time, dealing reduced damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"3000","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"E":[{"name":"Bladecaller","icon":"https://cdn.communitydragon.org/latest/champion/Xayah/ability-icon/e","effects":[{"description":"Active: Xayah recalls all planted Feathers to shoot back to her, each dealing physical damage to enemies hit, increased by 0% − 75% (based on critical strike chance). Bladecaller deals 50% damage to minions.","leveling":[{"attribute":"Physical Damage Per Feather","modifiers":[{"values":[50,60,70,80,90],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Minion Damage Per Feather","modifiers":[{"values":[25,30,35,40,45],"units":["","","","",""]},{"values":[30,30,30,30,30],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"An enemy takes 100% − 10% (based on previous feathers hit) damage from a Feather.","leveling":[]},{"description":"A target hit by at least three Feathers is rooted for 1.25 seconds.","leveling":[]},{"description":"Enemies can be hit by an individual Feather only once per pass.","leveling":[]}],"cost":{"modifiers":[{"values":[30,30,30,30,30],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[13,12,11,10,9],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Feathers that are 'in flight' will be called to Xayah too, but only once they've landed normally first.\n Spell shield will only block a single instance of damage.\nThis ability cannot be ranked at Level 1.\nThe damage dealt by Bladecaller follows a diminishing returns formula not mentioned in the ability's description, successively reducing extra damage from feathers beyond the first.\nThis formula is:\nFor feathers <=19: Damage of one feather × (n − 0.05 × (n − 1) ÷ 2 × n) where n stands for the number of feathers hit.\nFor feathers >=20: Damage of one feather × (19 − 0.05 × (19 − 1) ÷ 2 × 19 + 0.1 × (n − 19)) where n stands for the number of feathers hit.\nFor example, at rank 1 Bladecaller deals 55 − 574.75 (based on feathers hit).\nBladecaller cannot be cast without a Feather on the ground.","blurb":"Active:  Xayah recalls all Feathers to shoot back to her, each dealing physical damage to enemies hit based on her  critical strike chance.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"4000","width":"160","angle":null,"castTime":"none","effectRadius":"Global","targetRange":null}],"R":[{"name":"Featherstorm","icon":"https://cdn.communitydragon.org/latest/champion/Xayah/ability-icon/r","effects":[{"description":"Active: Xayah leaps into the air, becoming untargetable and ghosted for 1.5 seconds. After 1 second, she shoots 5 Feathers in a cone in the target direction that deal physical damage to enemies hit.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[200,300,400],"units":["","",""]},{"values":[100,100,100],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Xayah is unable to basic attack or cast abilities during Featherstorm, but can still move.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[140,120,100],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"PHYSICAL_DAMAGE","spellEffects":"spellaoe","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"The individual missiles have 1100 range but start slightly behind Xayah, reducing their total range.\nThe following table refers for interactions while Xayah is in Featherstorm:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Teleport  Recall  Hexflash  Mark  Dash\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Xayah leaps into the air and briefly becomes  untargetable, then throws five Feathers in a cone in the target direction that each deal physical damage to enemies hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":"30°","castTime":"none","effectRadius":"1060 /  1000","targetRange":null}]},"releaseDate":"2017-04-19","releasePatch":"7.8","patchLastChanged":"13.24","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"Deadly and precise, Xayah is a vastayan revolutionary waging a personal war to save her people. 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interactions with  dodging, and  blinding effects.","blurb":"Innate: Periodically,  Xerath's next basic attack restores  mana, doubled against an enemy  champion.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Arcanopulse","icon":"https://cdn.communitydragon.org/latest/champion/Xerath/ability-icon/q","effects":[{"description":"Active: Xerath charges while being slowed by 0% − 40% (based on channel time) for up to 3 seconds to increase Arcanopulse's range over the first 1.5 to 1.75 seconds of the channel.","leveling":[]},{"description":"Arcanopulse can be recast within the duration. 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If Yasuo becomes unable to cast abilities during the dash after buffering, Steel Tempest will not cast, but will still go on cooldown.(bug)\nThe one Gathering Storm stack is named Steel Wind Rising.\nThe whirlwind from consuming stacks of Gathering Storm can strike targets whose center is behind Yasuo, unlike most missiles.\nThe whirlwind is not released when cast during  Sweeping Blade, but instead  knocks up all enemies hit around Yasuo at the end of the dash.\nSteel Tempest applies  basic damage to the first (closest) enemy hit and  area damage to secondary enemies:\nSteel Tempest will apply  on-hit effects to the first target hit, but will not do so to the secondary ones.\nSteel Tempest will not apply spell effects to the first target hit, but will do so to the secondary ones.\n Spell vamp will only grant  healing from the damage dealt to secondary targets, and healing is reduced to 33% effectiveness, accordingly.\n Life steal will heal based on the damage dealt to the first target hit.\nThe whirlwind is a missile and can therefore be  intercepted.\nSteel Tempest will only draw minion aggro if the first target is a champion.\nThis ability will cast from wherever the caster is at the end of the cast time.\nEach parry has different interactions with this ability, whether it's the first target of Steel Tempest or the secondary one. In either case Yasuo still gains a stack of Gathering Storm and his whirlwind knock-up cannot be negated by parries:\n Dodge: both first target and secondary target do not take damage.\n Block: first target does not take damage, secondary target does take damage.\n Blind: both first target and secondary target do take damage.\nSteel Tempest rolls its  critical strikes individually against each enemy hit.\nCasting  Last Breath during Steel Tempest will buffer it to cast after the cast time has completed.\nHowever, if  Last Breath is used on a target affected by an  airborne source that is not Yasuo, it is cast immediately due to Steel Tempest's cast time ending prematurely. Steel Tempest will still cast in this case.\nIf Steel Tempest is buffered during Sweeping Blade and Yasuo uses  Recall,  Teleport or  Hextech Rocketbelt, Steel Tempest will go on cooldown without casting. In Protobelt's case Yasuo will also need to cast a movement command after it, else Steel Tempest will still trigger.\nIf, after this effect, Yasuo inputs a basic attack command quickly followed by a movement command, he will cast Steel Tempest around him and basic attack the target at the same time.(bug)\nSteel Tempest will not go on cooldown.\n Spell shield does not prevent a stack of Gathering Storm from being gained.\nWhile at two stacks, a range indicator will be shown for the effective range of the whirlwind.","blurb":"Active:  Yasuo thrusts his sword in a line in the target direction that deals physical damage to enemies hit and applies  on-hit and on-attack effects to the first enemy hit. This can  critically strike.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1200","width":"80 /  180","angle":null,"castTime":"0.35 − 0.175 (based on bonus attack speed) / 0.35 − 0.28 (based on bonus attack speed)","effectRadius":"215","targetRange":null}],"W":[{"name":"Wind Wall","icon":"https://cdn.communitydragon.org/latest/champion/Yasuo/ability-icon/w","effects":[{"description":"Active: Yasuo raises a wall of wind that travels in the target direction over 0.25 seconds. It then drifts another 50 units over 3.75 seconds, blocking all hostile non- turret projectiles that hit it and granting sight of its surroundings.","leveling":[{"attribute":"Wall Width","modifiers":[{"values":[320,390,460,530,600],"units":["","","","",""]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[25,23,21,19,17],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"None","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Wind Wall grants  sight in a small static area in front of the cast location.\nWind Wall starts blocking projectiles on-cast (despite not being fully formed).\nWind Wall travels via a missile, and thus stops upon colliding with an enemy Wind Wall.","blurb":"Active:  Yasuo raises a wind wall that drifts in the target direction for a few seconds, blocking all enemy  projectiles that hit it.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.013","effectRadius":"300","targetRange":null}],"E":[{"name":"Sweeping Blade","icon":"https://cdn.communitydragon.org/latest/champion/Yasuo/ability-icon/e","effects":[{"description":"Active: Yasuo dashes a fixed distance in the direction of the target enemy. Upon impact, he deals them magic damage, becomes ghosted for 2 seconds, and generates a stack of Ride the Wind for 5 seconds, which refreshes on subsequent hits and stacks up to 4 times.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[60,70,80,90,100],"units":["","","","",""]},{"values":[20,20,20,20,20],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Ride the Wind: Sweeping Blade's damage is increased by 15% − 25% (based on level) per stack, up to 60% − 100% (based on level) at maximum stacks.","leveling":[]},{"description":"Sweeping Blade can be cast on the same target only once every few seconds.","leveling":[]},{"description":"Yasuo will be knocked down by any immobilizing or polymorphing crowd control, excluding sleep(bug), during Sweeping Blade.","leveling":[]},{"description":"Last Breath can be cast during the dash. If Steel Tempest has been buffered, Wind Wall may also be cast during it. (bug)","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[0.5,0.4,0.3,0.2,0.1],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Unit","affects":"Enemies","spellshieldable":"True","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"Single target","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The on-target cooldown will be applied upon starting the dash.\nSweeping Blade's dash speed is affected by  movement speed.\nSweeping Blade will generate 7.5  Flow stacks per cast that travels the maximum distance.\nYasuo can use Sweeping Blade's fixed dash distance to cross walls both before and after hitting his target (provided his proximity to the wall and/or target allows it).\nAfter Sweeping Blade, Yasuo becomes  ghosted for a moment to prevent situations where he would face extreme cases of body block.\nIf Yasuo cancels a buffered  Steel Tempest by  Recalling, casting Sweeping Blade will allow him to cast it an additional time to the right by inputting a movement command.(bug)\nSweeping Blade will act as if Yasuo is the target, dealing the damage to himself and generating a stack of Ride the Wind.\nIf this kills Yasuo, he will not receive the gold and will gain a death on the leaderboard.","blurb":"Active:  Yasuo dashes in the target enemy's direction, dealing magic damage,  briefly becoming  ghosted, and generating a stack of Ride the Wind for a few seconds, stacking up to a cap.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":"10 / 9 / 8 / 7 / 6","innerRadius":null,"speed":"750 + 60% movement speed","width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":"475"}],"R":[{"name":"Last Breath","icon":"https://cdn.communitydragon.org/latest/champion/Yasuo/ability-icon/r","effects":[{"description":"Active: Yasuo blinks to the other side of a visible airborne enemy champion nearest to the cursor, instantly generating maximum Flow while resetting Gathering Storm stacks.","leveling":[]},{"description":"Upon arrival, he knocks up all nearby airborne enemy champions for 1 second, revealing them and slashing them with his sword over the duration, dealing physical damage thereafter. Surrounding enemy champions that become airborne during this time will also be affected by Last Breath through the remaining duration.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[200,350,500],"units":["","",""]},{"values":[150,150,150],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"For the next 15 seconds, Yasuo's critical strikes gain 50% bonus-armor penetration.","leveling":[]},{"description":"A nearby airborne enemy champion is required to cast this ability. If Yasuo would blink inside the attack range of an enemy turret (excluding the Nexus Obelisk), Last Breath will instead attempt to position him outside of it.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[70,50,30],"units":["","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"special","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"Single target","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Last Breath can be casted on targets  suspended in mid-air by  Nami's  Aqua Prison's  stun.\nThe wiki has adopted the term suspension for this unique property due to a statement by Yasuo's designer.[2]\nLast Breath requires the target to be affected by  airborne from an enemy source, and simultaneously that the target is not considered  cc-immune,  displacement immune, or  untargetable during it.\nLast Breath cannot be cast if there are no nearby enemy champions that meet the conditions.\nAttempting to cast the ability on an enemy champion that is not airborne will indicate that they \"Must Be Airborne!\"\nSelf-applied or allied-applied  displacements do not allow Last Breath to target the champion. Those applied by the neutral team (e.g.  Dragon's initial knock back) can be targeted.\nAn indicator will be placed towards enemy champions that meet the cast conditions within range of Last Breath to signify the ability can be cast.\n The Hextech Ultimatum will prevent Yasuo from casting Last Breath on an airborne enemy champion outside its borders.\nYasuo can only do so if the airborne enemy champion is inside the zone.\nUpon Last Breath's cast, the targets' facing directions snap to Yasuo. Afterwards, their facing directions shift in all other directions every 0.25 seconds over the duration of the airborne.\nThe last shift snaps them to the facing direction of the second one.\nOn the  Nightbringer Yasuo skin, these shifts in facing direction do not occur, but the targets' facing directions will still snap to Yasuo upon Last Breath's cast.\nYasuo does not need  sight of enemy champions near his target to affect them with the ability.\nEven if the target is protected by  spell shield the ability will still affect them and deal damage, but the spell shield will be consumed.\nLast Breath applies its damage and removes its forced movement on the target when it ends, including if it is removed early by being  cleansed.\nThis is in contrast to most other effects with  airborne, which have their forced movement linger if the disabling debuff is removed and have to be overridden by another movement spell (such as  Lucian's  Relentless Pursuit or  Flash).\nIt behaves similar to  Nami's  Aqua Prison in this but is not considered  suspension.\nTerrain displacing abilities (e.g.  Weaver's Wall,  Pillar of Ice,  Volcanic Rupture) that affect enemy champions are considered  airborne, and will therefore interact with Last Breath.\nWhile blinking, Yasuo creates an  untargetable clone of himself that cues a dashing animation (similar to  Sweeping Blade's) towards the target. This unit's rules do not follow those of a  clone's. As such, it is more alike a champion, unless special cased.\nWhile performing Last Breath, Yasuo is  locked out of performing actions.\nThe lock out will end prematurely if Yasuo dies as well as by the following if all targets:\n Cleanse the  knock up.\nAre too far away from Yasuo.\nLeave Yasuo's  sight (e.g. by  nearsight).\nBecome  untargetable.\n Die.\nEnter the  Realm of Death.\nThe following table refers for interactions while Yasuo is locked out:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nN/A","blurb":"Active:  Yasuo  blinks to the target  airborne enemy champion and instantly generates max  Flow. He then briefly  knocks up,  reveals, and deals physical damage to all nearby  airborne enemies.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"400","targetRange":"1400"}]},"releaseDate":"2013-12-13","releasePatch":"3.15","patchLastChanged":"14.9","price":{"blueEssence":1350,"rp":585,"saleRp":0},"lore":"An Ionian of deep resolve, Yasuo is an agile swordsman who wields the air itself against his enemies. As a proud young man, he was falsely accused of murdering his master—unable to prove his innocence, he was forced to slay his own brother in self defense. Even after his master's true killer was revealed, Yasuo still could not forgive himself for all he had done, and now wanders his homeland with only the wind to guide his blade.","faction":"ionia","skins":[{"name":"Original","id":157000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":880,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"An Ionian of deep resolve, Yasuo is an agile swordsman who wields the air itself against his enemies. As a proud young man, he was falsely accused of murdering his master—unable to prove his innocence, he was forced to slay his own brother in self defense. 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Even so, he has driven off entire bandit gangs as well as many of the desert's deadliest threats, saving hundreds of lives along the way.","release":"2013-12-13","set":["High Noon"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yasuo/skins/skin01/images/yasuo_splash_centered_1.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yasuo/skins/skin01/images/yasuo_splash_uncentered_1.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yasuo/skins/skin01/images/yasuo_splash_tile_1.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yasuo/skins/skin01/yasuoloadscreen_1.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Liam O'Brien"],"splashArtist":["Michal Ivan","Puppetworks Animation Studio"]},{"name":"PROJECT","id":157002,"isBase":false,"availability":"Available","formatName":"PROJECT: Yasuo","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[],"lore":"Yasuo returned from advanced combat only to be accused of a crime he did not commit. 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It will persist through  death.\n50% of  Spellblade and  Demolish damage will be converted to magic damage if applied by the Azakana Sword.\nThis will also occur if applied by  Guinsoo's Rageblade's Phantom Hit after having last attacked with the Azakana Sword.\nThis will also occur if applied by  Mortal Steel after having last attacked with the Azakana Sword.(bug)\nThe mixed damage is dealt in two simultaneous instances of damage, but will pretend to be a single instance for most effects (such as  Conqueror's stacks).\nBoth instances deal  basic damage and thus natively apply  life steal.\nThe attack applies on-hit effects only once, right at the start.\nEven if the target dies from the magic damage, the physical damage will still be applied to it.\nIf the target dies from on-hit damage, the magic damage portion will be skipped and only the physical damage applied.(bug)\nYone requires at least  50% critical strike chance in order to reach 100% critical strike chance from Way of the Hunter's multiplier.","blurb":"Innate - Intent:  Yone gains increased  critical strike chance, but his  critical strikes deal reduced damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Mortal Steel","icon":"https://cdn.communitydragon.org/latest/champion/Yone/ability-icon/q","effects":[{"description":"Active: Yone thrusts his Steel Sword in a line in the target direction that deals physical damage to enemies hit and applies on-hit and on-attack effects at 100% effectiveness to the first enemy hit. Mortal Steel's damage can critically strike for[ (47% + 42%) AD bonus physical damage. ][ 84% of the critical damage champions usually have. ]","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[20,40,60,80,100],"units":["","","","",""]},{"values":[105,105,105,105,105],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"If this hits at least one enemy, Yone generates a stack of Gathering Storm for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Mortal Steel consumes them all to become empowered with a new effect.","leveling":[]},{"description":"Gathering Storm Bonus: Yone dashes a fixed distance in the target direction and unleashes a whirlwind in the same direction, both dealing the same damage to enemies hit in their path and knocking them up for 0.75 seconds, but being unable to affect the same target twice.","leveling":[]},{"description":"Mortal Steel's thrust is interrupted if Yone is affected by disarming crowd control during the cast time but its cooldown is reset to 0.1 seconds.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[0,0,0,0,0],"units":["4 − 1.33 (based on bonus attack speed)","4 − 1.33 (based on bonus attack speed)","4 − 1.33 (based on bonus attack speed)","4 − 1.33 (based on bonus attack speed)","4 − 1.33 (based on bonus attack speed)"]}],"affectedByCdr":false},"targeting":"Direction","affects":"Self, Enemies","spellshieldable":"true","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"special","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Mortal Steel applies  basic damage for the first (closest) enemy hit and  area damage for secondary enemies:\nMortal Steel will apply on-hit effects to the first target hit, but will not do so to the secondary ones.\nMortal Steel will not apply spell effects to the first target hit, but will do so to the secondary ones.\n Spell vamp will only grant  healing from the damage dealt to secondary targets, and healing is reduced to 33% effectiveness, accordingly.\n Life steal will heal based on the damage dealt to the first target hit.\nMortal Steel will not benefit from the bonus attack speed gained by  Hail of Blades.(bug)\nAfter a successful crit roll against one of the targets, Mortal Steel's thrust is guaranteed to  critically strike all further targets aswell.(bug)\nThis is unlike the behaviour of  Yasuo's  Steel Tempest.\nThe whirlwind and dash roll their critical strike against each target individually.\n Blinking during Mortal Steel's cast with two stacks of Gathering Storm (after the cast time) will end the dash prematurely but enemies in range of Yone at the new location are affected. The whirlwind's trajectory cannot be changed once it has already been unleashed.\nOnly the whirlwind can be  intercepted.\nEach parry has different interactions with this ability, whether it's the first target of Mortal Steel or the secondary one. In either case Yone still gains a stack of Gathering Storm and his whirlwind  knock up cannot be negated by parries:\n Dodge and  Block: first target does not take damage, secondary target does take damage.\n Blind: both first target and secondary target take damage.\n Spell shield does not prevent Yone from receiving a stack.\nMortal Steel is disabled while  grounded or  rooted if Yone has two stacks of Gathering Storm.\nWhile at two stacks, a range indicator will be shown for the effective range of the whirlwind.\nThe  dash can cross terrain.\nThis ability will cast from wherever the caster is at the end of the cast time.\nYone will always cast Mortal Steel in his facing direction, and he will turn to face the target direction at the start of the cast time. While at two stacks, Yone will always cast it in the target direction.","blurb":"Active:  Yone thrusts his Steel Sword in a line in the target direction that deals physical damage to enemies hit and applies  on-hit and on-attack effects to the first enemy hit. This can  critically strike.","missileSpeed":null,"rechargeRate":null,"collisionRadius":"100","tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1500","width":"80 / 160","angle":null,"castTime":"0.35 − 0.175 (based on bonus attack speed)","effectRadius":null,"targetRange":null}],"W":[{"name":"Spirit Cleave","icon":"https://cdn.communitydragon.org/latest/champion/Yone/ability-icon/w","effects":[{"description":"Active: Yone cleaves his Azakana Sword in a cone in the target direction, dealing equal parts physical and magic damage to enemies hit. The total mixed damage has a minimum threshold of 40 − 410 (based on level) against minions and a maximum threshold of 150 − 320 (based on level) against monsters.","leveling":[{"attribute":"Total Mixed Damage","modifiers":[{"values":[10,20,30,40,50],"units":["","","","",""]},{"values":[11,12,13,14,15],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]},{"attribute":"Physical Damage","modifiers":[{"values":[5,10,15,20,25],"units":["","","","",""]},{"values":[5.5,6,6.5,7,7.5],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]},{"attribute":"Magic Damage","modifiers":[{"values":[5,10,15,20,25],"units":["","","","",""]},{"values":[5.5,6,6.5,7,7.5],"units":["% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health","% of target's maximum health"]}]}]},{"description":"If this hits an enemy, Yone grants himself a shield for 40 − 90 (based on level) (+ 65% bonus AD) for 1.5 seconds, increased by 100% if it hits a champion and by 50% for each subsequent champion hit.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[0,0,0,0,0],"units":["14 − 6 (based on bonus attack speed)","14 − 6 (based on bonus attack speed)","14 − 6 (based on bonus attack speed)","14 − 6 (based on bonus attack speed)","14 − 6 (based on bonus attack speed)"]}],"affectedByCdr":false},"targeting":"Direction","affects":"Self, Enemies","spellshieldable":"true","resource":null,"damageType":"MIXED_DAMAGE","spellEffects":"aoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Despite Spirit Cleave generally hitting targets'  edge range, it cannot hit targets whose center is behind him.\nThis behaviour is common with missiles, however some cone spells such as this one also do it.\nSpirit Cleave will not benefit from the bonus attack speed gained by  Hail of Blades.(bug)\n Spell shield does not prevent Yone from receiving and/or increasing the  shield.\nThe shield's amount will also increase for each  clone hit.\nThis ability will cast from wherever the caster is at the end of the cast time.\nYone will always cast Spirit Cleave in his facing direction, and he will turn to face the target direction at the start of the cast time.\nThe mixed damage is applied in two instances, and the physical damage will be dealt first within the same game tick.\nIf the physical damage finishes off the unit, the magic damage will not be dealt against it.(bug)","blurb":"Active:  Yone cleaves his Azakana Sword in a cone in the target direction, dealing equal parts physical and magic damage to enemies hit based on their maximum health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":"80°","castTime":"0.5 − 0.19 (based on bonus attack speed)","effectRadius":"600","targetRange":null}],"E":[{"name":"Soul Unbound","icon":"https://cdn.communitydragon.org/latest/champion/Yone/ability-icon/e","effects":[{"description":"Active: Yone dashes a fixed distance in the target direction, discarding his body and entering Spirit Form for 5 seconds. Yone's body is untargetable and is sent the same distance behind the cast location, though not through terrain, and is reclaimed when Soul Unbound ends.","leveling":[]},{"description":"Spirit Form: Yone becomes ghosted and gains 10% − 30% (based on time active) bonus movement speed. Enemy champions damaged by his basic attacks or abilities are marked. Each mark stores a portion of the post-mitigation damage that Yone deals to the target with his basic attacks and abilities.","leveling":[{"attribute":"Damage Stored","modifiers":[{"values":[25,27.5,30,32.5,35],"units":["% of damage dealt","% of damage dealt","% of damage dealt","% of damage dealt","% of damage dealt"]}]}]},{"description":"Activation resets Way of the Hunter's current sword state. Soul Unbound can be recast after 0.5 seconds, and automatically does so after the duration.","leveling":[]},{"description":"Recast: Yone remains in cast time for 0.25 seconds then dashes back to his body with displacement immunity, ending Spirit Form and detonating the marks on each champion to deal true damage equal to the amount stored against each of them. After the cast time, he will cleanse himself from all immobilizing effects and polymorphs* that were applied to him during it as well as all blinds, cripples and drowsy effects.","leveling":[]},{"description":"The automatic recast is delayed if Yone is winding up a basic attack or is unable to recast Soul Unbound under any circumstances, which includes if he cannot move or cast abilities. Soul Unbound will also immediately recast upon death or entering resurrection.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[22,19,16,13,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction / Auto","affects":"Self, Enemies","spellshieldable":"false","resource":null,"damageType":"TRUE_DAMAGE","spellEffects":"aoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The marks store  physical damage,  magic damage, and  true damage.\nSoul Unbound stays on cooldown for the first 15 seconds of the game.\n Recall and  Teleport are disabled during Soul Unbound.\nOnly Yone's initial dash can be  interrupted.\nYone's orange resource bar during Soul Unbound is indicative of the amount of time Yone has to recast the ability before it is automatically recast. The amount starts at 500 and rapidly decays down to 0. It counts down from the start of the cast, not after the 0.5-second delay.\nWith 0.5 seconds remaining before the recast occurs automatically, a distinct sound will cue and the corners of the screen will briefly turn a faint dark. This is only visible and audible to Yone.\nYone's body unit cannot be interacted with by any means. It will despawn as soon as Yone's dash back ends.\nSoul Unbound's recast, even when cast automatically, counts as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nYone is also  displacement immune during the cast time.\nSoul Unbound's recast does not interrupt Yone's last movement or attack order.\nYone will place himself onto the ground and interrupts  displacements affecting him upon recasting.\nSoul Unbound's recast is notable for being an ability that  removes  crowd control but cannot be activated while unable to cast abilities or mobility spells due to the same crowd control.\nSoul Unbound does not  cleanse the following  crowd control effects (ones not listed below are removed):\n Disarm\nOnly the  silence portion from  polymorph will be removed.\n Ground\n Nearsight\n Silence\n Slow\n Wither will not be removed.\nSome examples of effects that can delay Soul Unbound's automatic recast:\nAttack windup\nCast time\n Channels (excluding  Hexflash)\n Lockouts\n Dashes\n Immobilizes,  Silence,  Ground, and  Stasis\n Devour\n Fate's Call\nYone instantly appears at his body's location the moment this effect ends.\n Realm Warp\nSoul Unbound's recast is disabled (cannot be manually nor automatically cast) while Yone is in the  Realm of Death or  The Hextech Ultimatum. The recast will be deferred until those effects end.\n The Hextech Ultimatum will specifically end if Yone recasts Soul Unbound.\nIf Yone uses  Mortal Steel at two Gathering Storm stacks to delay Soul Unbound's automatic recast, he will be able to basic attack once in a short time period before the automatic recast triggers.\nIf Yone  dies or enters  resurrection with Spirit Form, he will immediately initiate the recast and dash back to his body while dead or resurrecting.\nIf he dies during the recast, the dash back is not interrupted.\nHis death animation will play upon arriving to his body.\nThe marks do not store damage from items, runes and summoner spells.\nThe mark also automatically detonates without Yone having to recast when the marked champion dies or enters  resurrection.\nThe detonation damage cannot be dodged by becoming  untargetable.\nThe marks will not store damage dealt to  shields.\nIf the mark's damage is higher than the target's current health, the mark indicator will have a slightly different appearance.\nThis does not take into account effects that would amplify the damage of the mark, such as  Coup de Grace.\nThe following table refers for interactions while Yone is in cast time and dashing back to his body:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\nN/A\n\n\nDisabled\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Teleport  Recall  Hexflash  Mark  Dash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nN/A","blurb":"Active:  Yone  dashes in the target direction, leaving his body behind and entering Spirit Form for a few seconds.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1200","width":null,"angle":null,"castTime":"None","effectRadius":"Global","targetRange":null}],"R":[{"name":"Fate Sealed","icon":"https://cdn.communitydragon.org/latest/champion/Yone/ability-icon/r","effects":[{"description":"Active: Yone prepares a strike over the cast time, then marks all enemies within an area in the target direction, knocking them down and stunning them for 1 second. He blinks 200 units beyond the center of the last enemy champion struck, or else to maximum range instead.","leveling":[]},{"description":"After 0.3 seconds, a gust rushes along the same area that deals equal parts physical and magic damage to marked enemies within and pulls them towards the location Yone blinked to, then knocks them up for 0.75 seconds.","leveling":[{"attribute":"Total Mixed Damage","modifiers":[{"values":[200,400,600],"units":["","",""]},{"values":[80,80,80],"units":["% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Physical Damage","modifiers":[{"values":[100,200,300],"units":["","",""]},{"values":[40,40,40],"units":["% bonus AD","% bonus AD","% bonus AD"]}]},{"attribute":"Magic Damage","modifiers":[{"values":[100,200,300],"units":["","",""]},{"values":[40,40,40],"units":["% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"The stun ends prematurely upon the knock up.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[120,90,60],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self, Enemies","spellshieldable":"special","resource":null,"damageType":"MIXED_DAMAGE","spellEffects":"aoe","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Marked enemies that are not within the area will not be affected by the second portion of the ability.\nIf Fate Sealed's maximum range is inside terrain, enemies will not be  pulled through walls.\nFate Sealed  pulls targets to the location Yone would  blink to, and not towards his current position by the end of the cast time.\nFate Sealed can hit targets whose center is behind Yone, if their  radius overlaps with the rectangle hitbox in front of him.\nEnemies are  pulled with 3000 speed.\nThis ability will cast from wherever the caster is at the end of the cast time.\nFate Sealed will not  stun enemies that are  displacement immune.\nYone can blink up to 1200 units + enemy size, if the last enemy champion's radius intersects with the maximum range slightly.\nThe mixed damage is applied in two instances, and the magic damage will be dealt first within the same game tick.\nIf the magic damage finishes off the unit, the physical damage will not be dealt against it.(bug)\nYone will  reveal himself during the cast time if there is an enemy champion nearby.\nWhen striking against  spell shield, Yone will still  blink to the last champion hit even if they block the effects to themselves.\nThe  knock up starts once the pull ends.\nYone is  locked out of performing actions for 0.45 seconds after the cast time. All abilities that have been buffered during this time will cast shortly before the lock out ends.\nThe following table refers for interactions while Yone is in cast time:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Yone prepares a strike over an area in the target direction,  knocking down and briefly  stunning enemies within. He then  blinks behind the furthest target, else to max range.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":"225","angle":null,"castTime":"0.75","effectRadius":null,"targetRange":null}]},"releaseDate":"2020-08-06","releasePatch":"10.16","patchLastChanged":"14.9","price":{"blueEssence":3150,"rp":790,"saleRp":0},"lore":"In life, he was Yone—half-brother of Yasuo, and renowned student of his village's sword school. But upon his death at the hands of his brother, he found himself hunted by a malevolent entity of the spirit realm, and was forced to slay it with its own sword. Now, cursed to wear its demonic mask upon his face, Yone tirelessly hunts all such creatures in order to understand what he has become.","faction":"ionia","skins":[{"name":"Original","id":777000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"In life, he was Yone—half-brother of Yasuo, and renowned student of his village's sword school. But upon his death at the hands of his brother, he found himself hunted by a malevolent entity of the spirit realm, and was forced to slay it with its own sword. Now, cursed to wear its demonic mask upon his face, Yone tirelessly hunts all such creatures in order to understand what he has become.","release":"2020-08-06","set":[],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yone/skins/base/images/yone_splash_centered_0.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yone/skins/base/images/yone_splash_uncentered_0.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yone/skins/base/images/yone_splash_tile_0.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yone/skins/base/yoneloadscreen.jpg","loadScreenVintagePath":null,"newEffects":false,"newAnimations":false,"newRecall":false,"newVoice":false,"newQuotes":false,"voiceActor":["Noshir Dalal"],"splashArtist":["Esben Lash Rasmussen"]},{"name":"Spirit Blossom","id":777001,"isBase":false,"availability":"Available","formatName":"Spirit Blossom","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[{"name":"Aquamarine","id":777003,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/777/777003.png","colors":["#6ABBEE","#6ABBEE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Catseye","id":777004,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/777/777004.png","colors":["#FFEE59","#FFEE59"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Emerald","id":777005,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/777/777005.png","colors":["#2DA130","#2DA130"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Obsidian","id":777009,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/777/777009.png","colors":["#27211C","#27211C"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Rose Quartz","id":777006,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/777/777006.png","colors":["#E58BA5","#E58BA5"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"}]},{"name":"Ruby","id":777002,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/777/777002.png","colors":["#D33528","#D33528"],"descriptions":[{"description":"This chroma was released as a bundle exclusive in 2020.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Night Blossom","id":777008,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/777/777008.png","colors":["#0C0C0F","#B2D1E4"],"descriptions":[{"description":"This chroma was released as a Loot exclusive in the 2020 Spirit Blossom event.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Tanzanite","id":777007,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/777/777007.png","colors":["#54209B","#54209B"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]}],"lore":"Long ago, two brothers fought a bitter war across Ionia. 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He bestrides the realms of the living and the dead, and knows the fate that comes to all mortal things. It pays to beware the honorable man...","release":"2021-09-09","set":["Pentakill III: The Lost Chapter"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yorick/skins/skin21/images/yorick_splash_centered_21.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yorick/skins/skin21/images/yorick_splash_uncentered_21.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yorick/skins/skin21/images/yorick_splash_tile_21.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yorick/skins/skin21/yorickloadscreen_21.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Daniel Riordan"],"splashArtist":["Terence 'Terrylefruit' Cantal","West Studio"]},{"name":"Spirit Blossom","id":83030,"isBase":false,"availability":"Available","formatName":"Spirit Blossom","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[{"name":"Citrine","id":83032,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/83/83032.png","colors":["#DF9117","#DF9117"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Emerald","id":83035,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/83/83035.png","colors":["#2DA130","#2DA130"],"descriptions":[{"description":"Obtained through Influencer audience giveaways.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Night Blossom","id":83039,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/83/83039.png","colors":["#0C0C0F","#B2D1E4"],"descriptions":[{"description":"This chroma was released as a Loot exclusive in the Worlds 2022 event.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Obsidian","id":83038,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/83/83038.png","colors":["#27211C","#27211C"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Pearl","id":83034,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/83/83034.png","colors":["#ECF9F8","#ECF9F8"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Rose Quartz","id":83036,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/83/83036.png","colors":["#E58BA5","#E58BA5"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"TENCENT"}]},{"name":"Ruby","id":83031,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/83/83031.png","colors":["#D33528","#D33528"],"descriptions":[{"description":"This chroma was released as a bundle exclusive in 2022.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Sapphire","id":83033,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/83/83033.png","colors":["#2756CE","#2756CE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Turquoise","id":83037,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/83/83037.png","colors":["#73BFBE","#73BFBE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]}],"lore":"The grove he called home burnt to ashes before his very eyes. While another retreated into solitude, Yorick allowed the rage to consume him. The flowers and trees that bloom in the Spirit of Ruin's wake are haunting, the gardeners that tend to them howling creatures of the night.","release":"2022-10-06","set":["Spirit Blossom"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yorick/skins/skin30/images/yorick_splash_centered_30.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yorick/skins/skin30/images/yorick_splash_uncentered_30.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yorick/skins/skin30/images/yorick_splash_tile_30.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yorick/skins/skin30/yorickloadscreen_30.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yorick/skins/skin30/yorickloadscreen_30_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Daniel Riordan"],"splashArtist":["Jeremy Chong","West Studio"]}],"antiDive":false,"burst":1,"control":2,"damage":4,"damageType":35,"difficulty":[{"flatData":{"level":2,"name":"Hard","slug":"hard"}}],"difficultyLevel":6,"divePotential":false,"engage":1,"gankDenial":false,"gankReliability":false,"gankTurnAround":true,"kite":1,"mobility":1,"pick":2,"poke":1,"postControl":5,"postDamage":4,"postMobility":1,"postToughness":3,"powerSpikes":[{"early":2,"late":3,"mid":1}],"preControl":3,"preDamage":3,"preMobility":1,"preToughness":3,"riotSlug":"Yorick","skirmish":1,"slug":"yorick","split":5,"sustained":4,"tags":["Fighter","Tank"],"toughness":3,"utility":2,"waveclear":1,"placeholder":"U97xduV?D4?wMJx].TVtMwo#bvMwtSRPV?tR"},"Yuumi":{"id":350,"key":350,"name":"Yuumi","title":"the Magical Cat","fullName":"","icon":"data/img/champions/Yuumi.webp","resource":"MANA","attackType":"RANGED","adaptiveType":"MAGIC_DAMAGE","stats":{"health":{"flat":500,"percent":0,"perLevel":69,"percentPerLevel":0},"healthRegen":{"flat":5,"percent":0,"perLevel":0.55,"percentPerLevel":0},"mana":{"flat":440,"percent":0,"perLevel":45,"percentPerLevel":0},"manaRegen":{"flat":10,"percent":0,"perLevel":0.4,"percentPerLevel":0},"armor":{"flat":25,"percent":0,"perLevel":4.2,"percentPerLevel":0},"magicResistance":{"flat":25,"percent":0,"perLevel":1.1,"percentPerLevel":0},"attackDamage":{"flat":49,"percent":0,"perLevel":3.1,"percentPerLevel":0},"movespeed":{"flat":330,"percent":0,"perLevel":0,"percentPerLevel":0},"acquisitionRadius":{"flat":475,"percent":0,"perLevel":0,"percentPerLevel":0},"selectionRadius":{"flat":100,"percent":0,"perLevel":0,"percentPerLevel":0},"pathingRadius":{"flat":30,"percent":0,"perLevel":0,"percentPerLevel":0},"gameplayRadius":{"flat":55,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamage":{"flat":175,"percent":0,"perLevel":0,"percentPerLevel":0},"criticalStrikeDamageModifier":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"attackSpeed":{"flat":0.625,"percent":0,"perLevel":1,"percentPerLevel":0},"attackSpeedRatio":{"flat":0.625,"percent":0,"perLevel":0,"percentPerLevel":0},"attackCastTime":{"flat":0.25,"percent":0,"perLevel":0,"percentPerLevel":0},"attackTotalTime":{"flat":1.60000002384185,"percent":0,"perLevel":0,"percentPerLevel":0},"attackDelayOffset":{"flat":0,"percent":0,"perLevel":0,"percentPerLevel":0},"attackRange":{"flat":425,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageTaken":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramDamageDealt":{"flat":1.05,"percent":0,"perLevel":0,"percentPerLevel":0},"aramHealing":{"flat":1.1,"percent":0,"perLevel":0,"percentPerLevel":0},"aramShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageTaken":{"flat":1.2,"percent":0,"perLevel":0,"percentPerLevel":0},"urfDamageDealt":{"flat":0.65,"percent":0,"perLevel":0,"percentPerLevel":0},"urfHealing":{"flat":0.7,"percent":0,"perLevel":0,"percentPerLevel":0},"urfShielding":{"flat":1,"percent":0,"perLevel":0,"percentPerLevel":0}},"positions":["SUPPORT"],"roles":["ENCHANTER","MAGE","SUPPORT"],"attributeRatings":{"damage":1,"toughness":1,"control":1,"mobility":3,"utility":3,"abilityReliance":100,"difficulty":1},"abilities":{"P":[{"name":"Feline Friendship","icon":"https://cdn.communitydragon.org/latest/champion/Yuumi/ability-icon/p","effects":[{"description":"Innate: Periodically, Yuumi's next basic attack, which has an uncancelable windup and gains 50 bonus range, ability hit against enemy champions, or Final Chapter hit on ally champions while attached, will heal her for 25 − 110 (based on level) (+ 15% AP). If she is attached to an ally or does so within 4 seconds, they are healed for the same amount.","leveling":[]},{"description":"Innate: While attached to an ally, Yuumi grants them 2 permanent Friendship stacks whenever they kill enemy champions or minions. The ally with the highest Friendship stacks becomes Yuumi's Best Friend, which empowers her abilities with additional effects while she is attached to them.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[20,19.41176470588235,18.823529411764707,18.235294117647058,17.647058823529413,17.058823529411764,16.470588235294116,15.882352941176471,15.294117647058822,14.705882352941178,14.117647058823529,13.529411764705882,12.941176470588236,12.352941176470587,11.76470588235294,11.176470588235293,10.588235294117647,10],"units":["","","","","","","","","","","","","","","","","",""]}],"affectedByCdr":false},"targeting":"Passive","affects":"Self, Allies, Enemies","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Feline Friendship will not be consumed if Yuumi isn't missing health, except when triggered by a basic attack. While  attached, it won't be consumed if both Yuumi and her anchor aren't missing health.","blurb":"Innate: Periodically, Yuumi's next basic attack or ability hit against enemy champions will  heal her. If she is  attached to an ally within a short time, they are healed as well.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Prowling Projectile","icon":"https://cdn.communitydragon.org/latest/champion/Yuumi/ability-icon/q","effects":[{"description":"Active: Yuumi fires an errant missile in the target direction that deals magic damage to the first enemy hit. If the target is a champion, they are also revealed and slowed by 20% for 1 second.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[60,90,120,150,180,210],"units":["","","","","",""]},{"values":[20,20,20,20,20,20],"units":["% AP","% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Attached Bonus: Yuumi channels for up to 1.35 seconds to steer the missile at a slower speed. After being in flight for the same duration, the missile accelerates in its current direction to deal increased damage and apply a stronger slow against champions that decays to 20% over 2 seconds.","leveling":[{"attribute":"Increased Damage","modifiers":[{"values":[80,135,190,245,300,355],"units":["","","","","",""]},{"values":[35,35,35,35,35,35],"units":["% AP","% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Enhanced Slow","modifiers":[{"values":[50,53,56,59,62,65],"units":["%","%","%","%","%","%"]}]}]},{"description":"Best Friend Bonus: Prowling Projectile always applies its enhanced slow against champions and hitting a champion grants her Best Friend bonus magic damage on-hit for 5 seconds, increased by 0% − 75% (based on Anchor's critical strike chance).","leveling":[{"attribute":"Bonus Magic Damage On-Hit","modifiers":[{"values":[10,12,14,16,18,20],"units":["","","","","",""]},{"values":[5,5,5,5,5,5],"units":["% AP","% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[50,60,70,80,90,100],"units":["","","","","",""]}]},"cooldown":{"modifiers":[{"values":[6.5,6.5,6.5,6.5,6.5,6.5],"units":["","","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Spell","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Prowling Projectile is able to turn clockwise or counter-clockwise at a rate of 90° per 0.5 seconds. The missile can turn a maximum of 243° in both directions combined before accelerating.\nProwling Projectile can be buffered 0.5 seconds before it comes off cooldown.\nProwling Projectile is slower when  attached (before the acceleration). If Yuumi unattaches after using it, the missile will go back to its normal speed, without losing the acceleration later. This results in the fastest and longest ranged version of this ability.\nThe  Best Friend's empowerment respects  enchantment redirection.\nThe following table refers for interactions while Yuumi is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nN/A\n\n\nAbilities\n\n Detaching and  Final Chapter interrupt.  Zoomies is usable.\n\n\nMovement\n\nN/A\n\n\nItems\n\nUsable\n\nAll items are usable\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Teleport  Recall  Hexflash  Mark  Dash\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Active:  Yuumi fires an errant missile in the target direction that deals magic damage to the first enemy hit and briefly  slows the target if they were a champion.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1950 / 850 / 1650","width":"60","angle":null,"castTime":"none","effectRadius":null,"targetRange":"850"}],"W":[{"name":"You and Me!","icon":"https://cdn.communitydragon.org/latest/champion/Yuumi/ability-icon/w","effects":[{"description":"Passive: While Yuumi is attached, she is untargetable (except by turrets and inbound projectiles) and casts her abilities from the Anchor's position, empowering them with additional effects.","leveling":[]},{"description":"Active: Yuumi channels for 0.25 seconds, then dashes to the target allied champion and attaches to them upon arrival, designating them as her Anchor. You and Me! can be recast after 0.5 seconds.","leveling":[]},{"description":"Recast: Yuumi detaches from her Anchor and dashes to the target allied champion to attach to them, refreshing the recast. She will detach automatically if her Anchor dies or under certain circumstances. If recast without a valid target, Yuumi will detach and dash 250-units in the target direction, placing You and Me! on a 0.25-second cooldown if it is not already on cooldown.","leveling":[]},{"description":"Yuumi will be knocked down by any immobilizing or polymorphing crowd control during the dash.","leveling":[]},{"description":"Yuumi starts with a skill point in You and Me! and Prowling Projectile instead has 6 ranks.","leveling":[]}],"cost":null,"cooldown":{"modifiers":[{"values":[10,5,0],"units":[" (based on level)"," (based on level)"," (based on level)"]}],"affectedByCdr":false},"targeting":"Unit / Direction","affects":"Allies","spellshieldable":null,"resource":null,"damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"The Best Friend's healing on-hit is affected by Yuumi's heal and shield power.\nYuumi will track the target if they change locations.\nShe will not stop tracking the target until she reaches them, as there is no maximum tracking distance.\nThe 0.5-second cooldown will be incurred whenever Yuumi attaches to an Anchor, whether by the active or the recast.\nIf the target moves 2000 or more units away during the dash, it will be interrupted and You and Me! will be placed on full cooldown.\nThe ability name for the recast is Change of Plan.\nYou and Me! does not count as an ability activation for the purposes of on-cast effects such as  Spellblade and triggering  Force Pulse's passive.\nYou and Me! does not count as a buff for  Summon Aery.\nYuumi can channel the  Eye of the Herald while attached.\nYuumi will automatically detach in the following circumstances:\nWhen her Anchor starts a  Teleport channel.\nAfter the Anchor completes a  Recall channel.\nHer Anchor is sent to the  Realm of Death.\nShe is pulled by  Fate's Call.\nWhen she or her Anchor enters  resurrection.\nIf Yuumi is channeling You and Me! or already dashing towards an ally who enters  resurrection, then she will successfully attach to the resurrecting ally, and she will be able to heal/shield them during it.\nYuumi can dash to targetable  zombie state allies (currently only  Sion's  Glory in Death), but she cannot attach when she reaches them.\nThe same goes for allies channeling  Teleport.\nWhile attached to the Anchor, Yuumi is considered in being at her Anchor's position, regardless of where she is visually placed near them. For example,  turret shots will appear as if they were hitting the Anchor, but in reality they're actually hitting Yuumi.\nHowever, for the purposes of You and Me!, such as casting it or being unattached for other reasons, Yuumi will be in the position where she visually is. For example, when she is in the blue team, dashing to a north-east ally is considerably slower than dashing to a south-west ally.\nHer  monster aggression transfers to the Anchor.\nEnemies gain an assist on Yuumi if they damaged the Anchor.\nYuumi will always be  visible if her Anchor can be seen, and she will always not be visible if her Anchor cannot be seen. These rules apply regardless of  reveal effects and  stealth.\nYuumi will not  vanish if her Anchor does.\nIf Yuumi is on the blue team, she will remain attached on the southwest side; if Yuumi is on the red team, she will remain on the northeast. While channeling  Final Chapter, she will be behind her Anchor.\nYuumi doesn't detach instantly when her Anchor dies. There's a small grace period in which she can recast You and Me! to attach to another champion without the  channel.\nThe player's screen will briefly flash red if Yuumi is affected by a  immobilizing or  grounding effect, or if she forcibly detaches from her Anchor.\nYuumi can channel You and Me! on allies that are not  visible to her (e.g. if she is  nearsighted standing inside  Graves'  Smoke Screen) if she casts it while having her cursor at their position (this means that Yuumi have to guess their allies' position).(bug)\nThe Anchor's health bar will have a different frame to indicate the attached status:\n\nThe following table refers for interactions while Yuumi is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Teleport  Recall  Hexflash\n\n\nInterrupted by\n\n Flash\n\n\nInterrupted by\n\nDeath Grounding effects Immobilizing effects Cast-inhibiting effects\n\nThe following table refers for interactions while Yuumi is  attached:\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nAllowed\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nAll the other item-actives are usable\n\n\nDisabled\n\n Hextech Rocketbelt  Stridebreaker\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath","blurb":"Passive: While  Yuumi is  attached, she is  untargetable and casts her abilities from the Anchor's position, empowering them with additional effects.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1200 / 1300 / 1400 / 1500 / 1600","width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"700"}],"E":[{"name":"Zoomies","icon":"https://cdn.communitydragon.org/latest/champion/Yuumi/ability-icon/e","effects":[{"description":"Active: Yuumi grants herself a shield and gains bonus attack speed for 3 seconds. She also gains 20% bonus movement speed while the shield holds.","leveling":[{"attribute":"Shield","modifiers":[{"values":[80,105,130,155,180],"units":["","","","",""]},{"values":[30,30,30,30,30],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Bonus Attack Speed","modifiers":[{"values":[25,27.5,30,32.5,35],"units":["%","%","%","%","%"]},{"values":[8,8,8,8,8],"units":["% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP","% per 100 AP"]}]}]},{"description":"Attached Bonus: Zoomies affects the Anchor instead of Yuumi and additionally restores mana to the Anchor, increased by 0% − 100% (based on Anchor's missing mana).","leveling":[{"attribute":"Minimum Mana Restored","modifiers":[{"values":[20,24,28,32,36],"units":["","","","",""]}]},{"attribute":"Maximum Mana Restored","modifiers":[{"values":[40,48,56,64,72],"units":["","","","",""]}]}]}],"cost":{"modifiers":[{"values":[80,90,100,110,120],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,11.5,11,10.5,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self / Allies","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"No additional details.","blurb":"Active:  Yuumi  shields herself and gains  bonus movement speed and  bonus attack speed for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":null}],"R":[{"name":"Final Chapter","icon":"https://cdn.communitydragon.org/latest/champion/Yuumi/ability-icon/r","effects":[{"description":"Active: Yuumi and Book channel for up to 3.5 seconds, launching 5 waves in the target direction.","leveling":[]},{"description":"Allied champions hit by the waves are healed, with each heal instance beyond maximum health being converted into a shield that lasts for 1.5 seconds plus the remaining channel duration instead.","leveling":[{"attribute":"Heal per Hit","modifiers":[{"values":[25,40,55],"units":["","",""]},{"values":[15,15,15],"units":["% AP","% AP","% AP"]}]},{"attribute":"Total Heal","modifiers":[{"values":[125,200,275],"units":["","",""]},{"values":[75,75,75],"units":["% AP","% AP","% AP"]}]}]},{"description":"Enemies struck by the waves take magic damage and are slowed by 10% for 1.25 seconds, which stacks and refreshes on subsequent hits, up to an effectiveness of 50%. Subsequent waves on enemies hit deal 25% damage.","leveling":[{"attribute":"Magic Damage per Hit","modifiers":[{"values":[75,100,125],"units":["","",""]},{"values":[20,20,20],"units":["% AP","% AP","% AP"]}]},{"attribute":"Reduced Damage per Hit","modifiers":[{"values":[18.75,25,31.25],"units":["","",""]},{"values":[5,5,5],"units":["% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[150,200,250],"units":["","",""]},{"values":[40,40,40],"units":["% AP","% AP","% AP"]}]}]},{"description":"Attached Bonus: Yuumi can steer the direction of the waves if initially cast while attached. Detaching causes her to lose this bonus for the duration. Additionally, Feline Friendship can trigger from also hitting allied champions.","leveling":[]},{"description":"Best Friend Bonus: Final Chapter's heal to the Best Friend is increased by 30%.","leveling":[{"attribute":"Best Friend Heal per Hit","modifiers":[{"values":[32.5,52,71.5],"units":["","",""]},{"values":[19.5,19.5,19.5],"units":["% AP","% AP","% AP"]}]},{"attribute":"Best Friend Total Heal","modifiers":[{"values":[162.5,260,357.5],"units":["","",""]},{"values":[97.5,97.5,97.5],"units":["% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[120,110,100],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"special","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"The  heal on Yuumi's anchor is reapplied each time you hit an another ally.(bug)\nYuumi becomes  ghosted for the channel and, if not presently attached with  You and Me!, will remain ghosted until she attaches and detaches again.(bug)\nWhile  attached,  Cloud Dragon Soul will not activate until Yuumi detaches.\n Spell shield will only block a single instance of damage.\nYuumi's facing direction during the channel is considered to be in Final Chapter's target direction.\nUsing  Hexflash during the channel will always cause Yuumi to  blink in the target direction of Final Chapter.(bug)\n Feline Friendship will not be triggered if Yuumi and her anchor aren't missing health after the wave hit.\nThe following table refers for interactions while Yuumi is  channeling:\n\n\nType\n\nChannel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Prowling Projectile is disabled.  You and Me! and  Zoomies are usable.\n\n\nMovement\n\nAllowed\n\n\nItems\n\nUsable\n\nAll the other item-actives are usable\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Flash  Teleport  Hexflash  Mark  Dash\n\n\nDisabled\n\n Recall\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath Cast-inhibiting effects","blurb":"Active:  Yuumi  channels for a short time to barrage 5 waves that deal magic damage to enemies hit and heal her Anchor and allies hit. Excess healing is converted into a shield.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"3000","width":"450","angle":null,"castTime":"none","effectRadius":null,"targetRange":"1100"}]},"releaseDate":"2019-05-14","releasePatch":"9.10","patchLastChanged":"14.9","price":{"blueEssence":450,"rp":260,"saleRp":0},"lore":"A magical cat from Bandle City, Yuumi was once the familiar of a yordle enchantress, Norra. When her master mysteriously disappeared, Yuumi became the Keeper of Norra's sentient Book of Thresholds, traveling through portals in its pages to search for her. Yearning for affection, Yuumi seeks friendly companions to partner with on her journey, protecting them with luminous shields and fierce resolve. While Book strives to keep her on task, Yuumi is often drawn to worldly comforts, such as naps and fish. In the end, however, she always returns to her quest to find her friend.","faction":"bandle-city","skins":[{"name":"Original","id":350000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"A magical cat from Bandle City, Yuumi was once the familiar of a yordle enchantress, Norra. When her master mysteriously disappeared, Yuumi became the Keeper of Norra's sentient Book of Thresholds, traveling through portals in its pages to search for her. Yearning for affection, Yuumi seeks friendly companions to partner with on her journey, protecting them with luminous shields and fierce resolve. While Book strives to keep her on task, Yuumi is often drawn to worldly comforts, such as naps and fish. 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As a powerful channeler of magic, she uses the academic registry book as a focus object to generate apocalyptic levels of energy… often while perched on a terrified student's head.","release":"2019-05-14","set":["Battle Academia"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yuumi/skins/skin01/images/yuumi_splash_centered_1.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yuumi/skins/skin01/images/yuumi_splash_uncentered_1.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yuumi/skins/skin01/images/yuumi_splash_tile_1.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yuumi/skins/skin01/yuumiloadscreen_1.jpg","loadScreenVintagePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/yuumi/skins/skin01/yuumiloadscreen_1_le.jpg","newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":["Cassandra Lee Morris"],"splashArtist":["Esben Lash Rasmussen"]},{"name":"Heartseeker","id":350011,"isBase":false,"availability":"Legacy","formatName":"Heartseeker","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[{"name":"Aquamarine","id":350015,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/350/350015.png","colors":["#6ABBEE","#6ABBEE"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Catseye","id":350014,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/350/350014.png","colors":["#FFEE59","#FFEE59"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Citrine","id":350013,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/350/350013.png","colors":["#DF9117","#DF9117"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Granite","id":350018,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/350/350018.png","colors":["#85827F","#85827F"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Pearl","id":350017,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/350/350017.png","colors":["#ECF9F8","#ECF9F8"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Ruby","id":350012,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/350/350012.png","colors":["#D33528","#D33528"],"descriptions":[{"description":"This chroma was released as a bundle exclusive in 2020.","region":"riot"}],"rarities":[{"rarity":2,"region":"riot"}]},{"name":"Tanzanite","id":350016,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/350/350016.png","colors":["#54209B","#54209B"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":1,"region":"riot"}]}],"lore":"Yuumi's always looking for what cats love: a belly full of fish and a warm lap to curl up on. 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Cannot be interacted with for the first 0.25 seconds (except during  Let's Bounce!).\nUncontestable: They will fall to the ground near Zac and can be picked up immediately (version used by default).\nZac's  untargetability upon triggering Cell Division does not  destroy in-flight  projectiles.\n Chronoshift and  Guardian Angel will take priority over Cell Division.\n Spirit Visage and  Heal Power increases the healing of both chunks and bloblets.\n Ryze's  Realm Warp is able to individually teleport Zac or his bloblets during Cell Division.\nIf Zac is transported to a new location before the bloblets landed, they will travel to form at his new position, adjusting their speed accordingly. 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The health threshold increases with Stretching Strikes' damage.\nIf the second attack's target would die from the damage, it won't be dealt until they are slammed to the first target.\nNon-champion units that are affected by Stretching Strikes' displacement are prevented from taking any damage until they are slammed together. Note that this often confuses players who are trying to secure  monsters via  Smite while Zac is slamming the wanted target, resulting in Smite dealing no damage to it. It is currently unknown whatever the side effects of this feature are intentional or not.\n Spell shields will block a single instance of damage only.\nIf the tethered target is  untargetable during the second Stretching Strike via basic attack, they are completely unaffected by the ability.\n Displacement immunity will also resist the application of the  stun.\nThis ability will cast from wherever the caster is at the end of the cast time.\nIf the target becomes  untargetable,  dies, or is too far away during the empowered attack's cast time, it is cancelled but not consumed.\nThe following refers for interactions during the activation's cast time:\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\nAll the other item-actives are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Zac stretches his arm in the target direction that briefly  slows and deals magic damage to the first enemy hit based on his maximum health. He also forms a  revealing  tether with the target for a short time, during which his next basic attack is replaced with a second Stretching Strike.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":"900","onTargetCdStatic":null,"innerRadius":null,"speed":"2800","width":"160","angle":null,"castTime":"0.25","effectRadius":null,"targetRange":"951"}],"W":[{"name":"Unstable Matter","icon":"https://cdn.communitydragon.org/latest/champion/Zac/ability-icon/w","effects":[{"description":"Active: Zac explodes to deal magic damage to nearby enemies, capped against minions and monsters.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[40,50,60,70,80],"units":["","","","",""]},{"values":[4,5,6,7,8],"units":["% (+ 3% per 100 AP) of target's maximum health","% (+ 3% per 100 AP) of target's maximum health","% (+ 3% per 100 AP) of target's maximum health","% (+ 3% per 100 AP) of target's maximum health","% (+ 3% per 100 AP) of target's maximum health"]}]},{"attribute":"Capped Non-Champion Damage","modifiers":[{"values":[240,250,260,270,280],"units":["","","","",""]}]}]},{"description":"Zac grants ghosting to monsters hit for 5 seconds.","leveling":[]},{"description":"Unstable Matter's current cooldown is reduced by 1 second whenever Zac collects a Cell Division chunk.","leveling":[]}],"cost":{"modifiers":[{"values":[4,4,4,4,4],"units":["%","%","%","%","%"]}]},"cooldown":{"modifiers":[{"values":[5,5,5,5,5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"True","resource":"CURRENT_HEALTH","damageType":"MAGIC_DAMAGE","spellEffects":"spellaoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"No additional details.","blurb":"Active:  Zac explodes to deal magic damage to nearby enemies hit based on their maximum health.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":null,"targetRange":"350"}],"E":[{"name":"Elastic Slingshot","icon":"https://cdn.communitydragon.org/latest/champion/Zac/ability-icon/e","effects":[{"description":"Active: Zac charges for up to 4.5 seconds to increase Elastic Slingshot's range over a cone in the target direction.","leveling":[{"attribute":"Maximum Range Channel Duration","modifiers":[{"values":[0.9,1,1.1,1.2,1.3],"units":["","","","",""]}]}]},{"description":"Elastic Slingshot can be recast within the duration. If Zac cancels the channel himself, or the charge completes without reactivation, 50% of Elastic Slingshot's health cost and cooldown are refunded.","leveling":[]},{"description":"Recast: Zac leaps to the target location. Upon landing, he deals magic damage to nearby enemies and knocks them up and stuns them for 0.5 seconds, increased to 1 second if Elastic Slingshot was charged for more than 1 second.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[60,105,150,195,240],"units":["","","","",""]},{"values":[80,80,80,80,80],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Elastic Slingshot will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[4,4,4,4,4],"units":["%","%","%","%","%"]}]},"cooldown":{"modifiers":[{"values":[22,19,16,13,10],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction / Location","affects":"Enemies","spellshieldable":"True","resource":"CURRENT_HEALTH","damageType":"MAGIC_DAMAGE","spellEffects":"Area of effect","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Quick casting: Elastic Slingshot's channel begins when the key is pressed and held, launching Zac towards the cursor when released.\nElastic Slingshot will not  knock up if the targeted location was directly on top of Zac (in which case he will not  dash at all).(bug)\nThe  knock up will occasionally end early if the targeted location was slightly away from Zac.(bug)\n Displacement immunity will also resist the application of the  stun.\nThe following table refers for interactions while Zac is  channeling:\n\n\nType\n\nCharge channel\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Stretching Strikes and  Unstable Matter interrupt.  Let's Bounce! initiates the recast.\n\n\nMovement\n\nDisabled for the first 0.9 seconds, otherwise, interrupts.\n\n\nItems\n\nUsable\n\n Shurelya's Battlesong  Youmuu's Ghostblade  Randuin's Omen\n\n\nDisabled\n\n Hextech Rocketbelt\n\n\nInterrupted by\n\nAll item-actives not specified above interrupt\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport\n\n\nInterrupted by\n\n Recall  Hexflash (Recasts)\n\n\nInterrupted by\n\nDeath Grounding effects Immobilizing effects Cast-inhibiting effects","blurb":"Active:  Zac  charges up to a few seconds, increasing the  range of his launch over a cone in the target direction.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"250","targetRange":"1200 / 1350 / 1500 / 1650 / 1800"}],"R":[{"name":"Let's Bounce!","icon":"https://cdn.communitydragon.org/latest/champion/Zac/ability-icon/r","effects":[{"description":"Passive: Healing from Cell Division chunks is increased.","leveling":[{"attribute":"Chunk Healing","modifiers":[{"values":[6,7,8],"units":["% of his maximum health","% of his maximum health","% of his maximum health"]}]}]},{"description":"Active: Zac bounces after the cast time, then bounces 3 additional times each second over 3 seconds, during which he also gains 20% − 50% (based on duration) bonus movement speed but becomes unable to declare basic attacks and cast Stretching Strikes and Elastic Slingshot.","leveling":[]},{"description":"Each bounce deals magic damage to enemies hit, knocks them back over 1 second, and slows them by 20% for the same duration.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[140,210,280],"units":["","",""]},{"values":[40,40,40],"units":["% AP","% AP","% AP"]}]}]},{"description":"An enemy can be hit by multiple bounces, but ones beyond the first deal 50% damage to them and do not apply the knock back.","leveling":[{"attribute":"Reduced Damage","modifiers":[{"values":[70,105,140],"units":["","",""]},{"values":[20,20,20],"units":["% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[350,525,700],"units":["","",""]},{"values":[100,100,100],"units":["% AP","% AP","% AP"]}]}]}],"cost":null,"cooldown":{"modifiers":[{"values":[120,105,90],"units":["","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies, Self","spellshieldable":"Special","resource":null,"damageType":"MAGIC_DAMAGE","spellEffects":"Area of effect","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Spell shield only blocks a single instance of damage.\nEntering  stasis will end Let's Bounce! prematurely.\nWhile Let's Bounce! is active Zac consumes Chunks within  300 range.","blurb":"Passive: Healing from  Cell Division chunks is increased.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.3","effectRadius":"300 / 250","targetRange":null}]},"releaseDate":"2013-03-29","releasePatch":"3.5","patchLastChanged":"14.9","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"Zac is the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep in Zaun's Sump. 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Or just… part of the pool? Or does the pool become him? This is a very serious question.","release":"2015-06-25","set":["Pool Party"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin02/images/zac_splash_centered_2.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin02/images/zac_splash_uncentered_2.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin02/images/zac_splash_tile_2.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin02/zacloadscreen_2.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":[],"splashArtist":["Sixmorevodka Studio"]},{"name":"SKT T1","id":154006,"isBase":false,"availability":"Legacy","formatName":"SKT T1","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[],"lore":"Honoring Blank's winning performance as Zac during the 2016 World Championship.","release":"2017-06-27","set":["World Champions: 2016"],"splashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin06/images/zac_splash_centered_6.jpg","uncenteredSplashPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin06/images/zac_splash_uncentered_6.jpg","tilePath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin06/images/zac_splash_tile_6.jpg","loadScreenPath":"https://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/assets/characters/zac/skins/skin06/zacloadscreen_6.jpg","loadScreenVintagePath":null,"newEffects":true,"newAnimations":true,"newRecall":true,"newVoice":false,"newQuotes":false,"voiceActor":[],"splashArtist":["Alvin Lee"]},{"name":"Battlecast","id":154007,"isBase":false,"availability":"Available","formatName":"Battlecast","lootEligible":true,"cost":1350,"sale":0,"distribution":null,"rarity":"Epic","chromas":[{"name":"Amethyst","id":154011,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154011.png","colors":["#9C68D7","#9C68D7"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Emerald","id":154010,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154010.png","colors":["#2DA130","#2DA130"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Obsidian","id":154013,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154013.png","colors":["#27211C","#27211C"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Pearl","id":154012,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154012.png","colors":["#ECF9F8","#ECF9F8"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]},{"name":"Ruby","id":154008,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154008.png","colors":["#D33528","#D33528"],"descriptions":[{"description":"This chroma was released as a bundle exclusive in 2020.","region":"riot"}],"rarities":[{"rarity":1,"region":"riot"}]},{"name":"Tanzanite","id":154009,"chromaPath":"http://raw.communitydragon.org/pbe/plugins/rcp-be-lol-game-data/global/default/v1/champion-chroma-images/154/154009.png","colors":["#54209B","#54209B"],"descriptions":[{"description":null,"region":null}],"rarities":[{"rarity":null,"region":null}]}],"lore":"Never content with his extant creations, Viktor's latest innovation has forged an experimental alloy that shifts between liquid and solid states. 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Living Shadow will cast at max range if cast beyond that.","leveling":[]}],"cost":{"modifiers":[{"values":[40,35,30,25,20],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[20,19,18,17,16],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Location / Auto","affects":"Self","spellshieldable":null,"resource":"ENERGY","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Zed gains a buff for 5.25 seconds that indicates and determines the duration in which he may recast Living Shadow.\nThe buff is granted briefly after Living Shadow is cast.\nIf cast at minimum distance, the buff and the Shadow's individual durations will effectively start at the same time.\nIf cast at greater than the minimum distance, then the buff's duration will start before the Shadow's duration.\nThe passive will grant its energy refund at rank 1 even if Living Shadow hasn't been learned yet.\nThe  energy refund is not granted if the mimicked ability is blocked by a  spell shield.\nLiving Shadow cannot be recast while  grounded or  rooted.\nIf Living Shadow is recast during  Razor Shuriken, Zed will instantly release the shuriken from his original position while still remaining in cast time, and the  Shadow will release the shuriken based on Zed's remaining cast time.(bug)\nThe  Shadow will cast  Shadow Slash independently of being in  Razor Shuriken's cast time or not.(bug)\nZed will swap places with the  Shadow by all means if he buffers Living Shadow's recast during its dash.(bug)\nLiving Shadow cannot be recast while Zed is marking his target with  Death Mark, but may still be recast if it was buffered.(bug)\nIf Zed casts Living Shadow while a non- Death Mark Shadow is already present, the previous Shadow will instantly disappear.\n Shadows will not disappear when Zed dies.(bug)","blurb":"Passive: Whenever  Zed and his  Shadows hit an ability on the same target, he restores  energy.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2500","width":null,"angle":null,"castTime":"none","effectRadius":"2000 / Global","targetRange":"650"}],"E":[{"name":"Shadow Slash","icon":"https://cdn.communitydragon.org/latest/champion/Zed/ability-icon/e","effects":[{"description":"Active: Zed slashes to deal physical damage to nearby enemies.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[65,90,115,140,165],"units":["","","","",""]},{"values":[65,65,65,65,65],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]}]}]},{"description":"Enemies hit by a Shadow's slash are slowed for 1.5 seconds, with multiple slashes dealing no additional damage but the slow's effectiveness being increased by 50%.","leveling":[{"attribute":"Slow","modifiers":[{"values":[20,25,30,35,40],"units":["%","%","%","%","%"]}]},{"attribute":"Enhanced Slow","modifiers":[{"values":[30,37.5,45,52.5,60],"units":["%","%","%","%","%"]}]}]},{"description":"Living Shadow's current cooldown is reduced by 2 seconds for each enemy champion hit by Zed's slash.","leveling":[]}],"cost":{"modifiers":[{"values":[40,40,40,40,40],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[5,4.5,4,3.5,3],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Enemies","spellshieldable":"special","resource":"ENERGY","damageType":"PHYSICAL_DAMAGE","spellEffects":"aoe","projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Spell shield will only block one Shadow Slash even if two hit at the same time, the  slow will not apply regardless.\nShadow Slash does not interrupt attack, movement, or cast commands.","blurb":"Active:  Zed slashes to deal physical damage to nearby enemies hit. Enemies hit by a  Shadow's slash are also briefly  slowed.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"none","effectRadius":"315 / 290","targetRange":null}],"R":[{"name":"Death Mark","icon":"https://cdn.communitydragon.org/latest/champion/Zed/ability-icon/r","effects":[{"description":"Active: Zed becomes untargetable and, after 0.6 seconds, he dashes 125 units through the target enemy champion over 0.35 seconds. Afterwards, he becomes targetable again, renders the target Marked for Death for 3 seconds, and gains ghosting for the same duration.","leveling":[]},{"description":"Zed also spawns a Shadow at his casting position for 9 seconds which is able to mimic Razor Shuriken and Shadow Slash regardless of range. 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They will not prevent Zed from initiating the cast nor block the detonation from a mark that is already applied.\nIf Zed dies during Death Mark, the ability will cancel instantly and he will reappear at his current location. The cooldown is not compensated.\nIf he enters  resurrection before the dash, Death Mark does not cancel. If he enters it while dashing, the dash is interrupted.\nIf the  dash is interrupted, Zed stops, places himself to the ground (ends all displacements affecting him, but does not remove  airborne effects), and reappears prematurely at his current location. The mark will still be applied regardless.\nZed will remove  airborne effects from himself immediately upon starting the dash.\nOnce Zed begins the  dash, two  Shadows will also appear to be dashing through his target, each one spawning a certain distance behind the target (from the right and left). 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Though his former partner Shen hasn't forgiven himself for nearly getting Zed killed, Zed still urges him to return to the front lines; and yet the Storm rages on, whether or not the duo are reunited. 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Her next basic attack will consume charge to deal magic damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"N/A","width":null,"angle":null,"castTime":null,"effectRadius":null,"targetRange":null}],"Q":[{"name":"Burst Fire","icon":"https://cdn.communitydragon.org/latest/champion/Zeri/ability-icon/q","effects":[{"description":"Active: Zeri fires a burst of 7 rounds in the target direction that each deal physical damage to the first enemy hit.","leveling":[{"attribute":"Total Physical Damage","modifiers":[{"values":[15,17,19,21,23],"units":["","","","",""]},{"values":[104,108,112,116,120],"units":["% AD","% AD","% AD","% AD","% AD"]}]},{"attribute":"Physical Damage per Hit","modifiers":[{"values":[2.14,2.43,2.71,3,3.29],"units":["","","","",""]},{"values":[14.86,15.43,16,16.57,17.14],"units":["% AD","% AD","% AD","% AD","% AD"]}]}]},{"description":"Burst Fire's projectile is treated as a basic attack: it hits any enemy unit a typical basic attack can; deals basic damage; can critically strike for (175% + 50%) physical damage; and applies on-hit and on-attack effects at 100% effectiveness to the first enemy hit. Burst Fire's cooldown and cast time are reduced with attack speed, with the maximum of 1.5 attacks per second. 70% of attack speed in excess of the cap is converted into bonus attack damage.","leveling":[]}],"cost":{"modifiers":[{"values":[0,0,0,0,0],"units":["None","None","None","None","None"]}]},"cooldown":{"modifiers":[{"values":[1,1,1,1,1],"units":[" ÷ Zeri's attack speed"," ÷ Zeri's attack speed"," ÷ Zeri's attack speed"," ÷ Zeri's attack speed"," ÷ Zeri's attack speed"]}],"affectedByCdr":false},"targeting":"Direction","affects":"Self, Enemies","spellshieldable":"false","resource":null,"damageType":"PHYSICAL_DAMAGE","spellEffects":"basic","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Burst Fire is automatically learned with her first skill point upon spawning.\nAny of Burst Fire's rounds hitting a champion will draw minion aggro, regardless of whether or not other targets were hit first by Burst Fire's rounds.\nA lightning chain from a  Lightning Crash empowered Burst Fire will not draw minion aggro.\nBurst Fire does not trigger  Tear of the Goddess' Mana Charge.\nBurst Fire's cooldown is not reduced by  Navori Flickerblade.\n Amumu's  Tantrum's,  Fizz's  Nimble Fighter's, and  Leona's  Eclipse's flat damage reduction apply to each of the 7 instances of damage from Burst Fire.\n Warden's Mail's flat damage reduction and cap only apply to the first instance of damage.\n Guardian's Horn's flat damage reduction only applies to the first instance of damage, but handles it as damage-over-time (reduced to 25% effectiveness).\nBurst Fire still counts as an ability activation for the purposes of on-cast effects such as triggering  Force Pulse's passive.\nIt does not count as an ability activation for  Spellblade.\nBurst Fire can hit all enemy units that a basic attack would be able to target. This does include jungle plants, structures, and wards.\nWards will only be hit once by Burst Fire. Stealthed wards and traps will not be hit.\nChampion-summoned units behave differently depending on the unit.\nGangplank's  Powder Keg and Yorick’s  Dark Procession are hit only once by Burst Fire, and any subsequent rounds not empowered by  Spark Surge will stop upon reaching the same object.\nKalista’s  Sentinel is hit only once by Burst Fire, but any subsequent rounds will continue to travel through the Sentinel.\nIf Burst Fire hits an enemy while Zeri is not visible to enemies, the area around her (400 units) will be revealed for 4.5 seconds.\nBurst Fire rolls  critical strike for all rounds as well as the additional physical damage dealt when Zeri is  Overcharged.\nBurst Fire is parried by  dodge and  block.\n Blind causes Burst Fire to cast in a random direction. The rounds will still deal damage to enemies hit.\nBurst Fire's rounds are each fired in the target direction from where Zeri is at the time.\nOnly attack speed granted by being  Overcharged can exceed the cap of 1.5.\n Hail of Blades does not allow Zeri to exceed her attack speed cap.\nItems and runes that trigger off of attacking [eg  Fleet Footwork,  Phantom Dancer] will only trigger if Burst Fire hits a unit.\nIf Zeri would get full Energized stacks from a Burst Fire, the rest of the rounds will trigger Energized.\nBurst Fire's cast-indicator does not show  range increases; modified range VFX are still visible around the champion model.\nBurst Fire can apply the effect of  Horizon Focus when the enemy hit is within the last 50 units of this ability.(bug)\nBurst Fire uses a modified icon when empowered by  Spark Surge () and  Lightning Crash () as well as both ().","blurb":"Active:  Zeri fires a burst of 7 rounds in the target direction that each deal physical damage to the first enemy hit. This is treated as a basic attack, can  critically strike, and applies  on-hit and on-attack effects to the first enemy hit.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2600 / 3400","width":"80","angle":"5° / 2°","castTime":null,"effectRadius":null,"targetRange":null}],"W":[{"name":"Ultrashock Laser","icon":"https://cdn.communitydragon.org/latest/champion/Zeri/ability-icon/w","effects":[{"description":"Active: Zeri fires an electric pulse in the target direction that deals physical damage to the first enemy hit and slows them for 2 seconds.If the pulse hits terrain, it transforms into a laser in a line that grants sight of the area for 1.75 seconds and fires after 0.85 seconds, applying the same effects to enemies hit and critically striking for (175% + 50%) physical damage against champions and monsters.","leveling":[{"attribute":"Physical Damage","modifiers":[{"values":[30,70,110,150,190],"units":["","","","",""]},{"values":[130,130,130,130,130],"units":["% AD","% AD","% AD","% AD","% AD"]},{"values":[25,25,25,25,25],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Slow","modifiers":[{"values":[30,35,40,45,50],"units":["%","%","%","%","%"]}]}]}],"cost":{"modifiers":[{"values":[50,60,70,80,90],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[12,11,10,9,8],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"true","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"special","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Applies  spell damage for the pulse and  area damage for the laser.\nThe pulse missile is blocked by  projectile-interception effects but not the laser.\nUltrashock Laser interacts with player-generated terrain.\nThis ability will cast from wherever the caster is at the start of the cast time.","blurb":"Active:  Zeri fires an electric pulse in the target direction that deals physical damage to the first enemy hit and  slows them for a short duration.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"2500","width":"80 /  200","angle":null,"castTime":"0.55 − 0.3 (based on bonus attack speed)","effectRadius":null,"targetRange":null}],"E":[{"name":"Spark Surge","icon":"https://cdn.communitydragon.org/latest/champion/Zeri/ability-icon/e","effects":[{"description":"Active: Zeri dashes in the target direction. She will dash farther across terrain if Spark Surge was cast within 50 units of any, gaining unobstructed vision of the surrounding 800 units and revealing herself while there are enemy champions within 1500 units of her.","leveling":[]},{"description":"Afterwards, she gains Lightning Rounds for 5 seconds, empowering Burst Fire to deal bonus magic damage to the first enemy hit, increased by 0% − 85% (based on critical strike chance), and pierce through enemies, though dealing modified damage after the first and not applying attack effects nor life steal to secondary targets. This damage is affected by critical strike modifiers.","leveling":[{"attribute":"Burst Fire Bonus Magic Damage","modifiers":[{"values":[20,22,24,26,28],"units":["","","","",""]},{"values":[12,12,12,12,12],"units":["% bonus AD","% bonus AD","% bonus AD","% bonus AD","% bonus AD"]},{"values":[20,20,20,20,20],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Burst Fire Modified Secondary Damage","modifiers":[{"values":[80,85,90,95,100],"units":["%","%","%","%","%"]}]}]},{"description":"Spark Surge's current cooldown is reduced by 0.5 seconds for every champion Zeri hits with charged basic attacks or abilities, increased to 1.5 seconds if she does so with a cast of Burst Fire or Ultrashock Laser that critically strikes.","leveling":[]},{"description":"Spark Surge resets Zeri's basic attack timer and Burst Fire's cooldown. Ultrashock Laser and Lightning Crash can be cast during the dash.","leveling":[]}],"cost":{"modifiers":[{"values":[90,85,80,75,70],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[22,21,20,19,18],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Spark Surge's extended dash travels based on the thickness of the terrain, up to a maximum distance.\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\n Burst Fire is disabled.  Ultrashock Laser and  Lightning Crash are usable.\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nAll the other item-actives are usable\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Hextech Rocketbelt  Stridebreaker\n\n\nConsumables\n\nUsable\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite  Teleport  Recall\n\n\nDisabled\n\nN/A\n\n\nInterrupted by\n\n Flash\n\n\nInterrupted by\n\nDeath","blurb":"Active:  Zeri  dashes in the target direction, she will dash across any terrain she hits. Afterwards, she gains Lightning Rounds for a short time.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"600 + 100% movement speed","width":null,"angle":null,"castTime":"None","effectRadius":null,"targetRange":null}],"R":[{"name":"Lightning Crash","icon":"https://cdn.communitydragon.org/latest/champion/Zeri/ability-icon/r","effects":[{"description":"Active: Zeri discharges an electric nova that deals magic damage to nearby enemies. If this hits at least one enemy champion, she enters Overcharged for 5 seconds. Hitting an enemy champion with an ability or charged basic attack will extend the duration by 1.5 seconds, up to its original duration.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[175,275,375],"units":["","",""]},{"values":[85,85,85],"units":["% bonus AD","% bonus AD","% bonus AD"]},{"values":[110,110,110],"units":["% AP","% AP","% AP"]}]}]},{"description":"Overcharged: Zeri gains 30% bonus attack speed and 10% bonus movement speed. Burst Fire is empowered to have a 20% shorter cast time and instead fire 3 rounds that travel with increased speed and chain to the nearest visible enemy within 650 units of the target, up to 4 subsequent targets, to deal 25% AD physical damage. This damage can critically strike for (175% + 50%) physical damage.","leveling":[]},{"description":"During Overcharged, Zeri can generate stacks of Hypercharged from enemy champions that last 1.5 seconds. She generates 1 stack for each one she hits with an ability or charged basic attack, increased to 3 on abilities that critically strike. Subsequent hits refresh the duration of Hypercharged. Burst Fire grants stacks only against the first target hit.","leveling":[]},{"description":"Hypercharged: For each stack, Zeri gains 0.5% bonus movement speed.","leveling":[]}],"cost":{"modifiers":[{"values":[100,100,100],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[80,75,70],"units":["","",""]}],"affectedByCdr":true},"targeting":"Auto","affects":"Self, Enemies","spellshieldable":"special","resource":"MANA","damageType":"MIXED_DAMAGE","spellEffects":"special","projectile":"FALSE","onHitEffects":null,"occurrence":null,"notes":"Zeri can move while casting Lightning Crash, and it does not interrupt her previous orders.\nZeri can stack Overcharge up to 100,000 times.\nApplies  area damage for the nova and  proc damage for the chain lightning.\n Spell shield blocks Lightning Crash's initial nova but does not prevent Zeri from becoming Overcharged.\nIt does not block  Burst Fire's electricity chain.\n Clones count for granting Overcharge.\nLightning Crash's and  Spark Surge's empowerments to  Burst Fire can combine together.\n Burst Fire electricity chain will not chain across structures.\nIf Zeri enters  resurrection during Overcharge, she will lose all stacks of the effect but Overcharge will not end prematurely.(bug)\nShe cannot gain stacks again after reviving while the buff is active.(bug)\nThis ability will cast from wherever the caster is at the end of the cast time.","blurb":"Active:  Zeri explodes to deal magic damage to nearby enemies. If this hits at least one enemy champion, she enters Overcharged for a few seconds. Damaging an enemy will extend Overcharged.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":"825","targetRange":null}]},"releaseDate":"2022-01-20","releasePatch":"12.2","patchLastChanged":"14.8","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"A headstrong, spirited young woman from Zaun's working-class, Zeri channels her electric magic to charge herself and her custom-crafted gun. Her volatile power mirrors her emotions, its sparks reflecting her lightning-fast approach to life. Deeply compassionate toward others, Zeri carries the love of her family and her home into every fight. Though her eagerness to help can sometimes backfire, Zeri believes one truth to be certain: stand up for your community, and it will stand up with you.","faction":"zaun","skins":[{"name":"Original","id":221000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"A headstrong, spirited young woman from Zaun’s working-class, Zeri channels her electric magic to charge herself and her custom-crafted gun. Her volatile power mirrors her emotions, its sparks reflecting her lightning-fast approach to life. Deeply compassionate toward others, Zeri carries the love of her family and her home into every fight. 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She'd rather take action than formulate some complicated plan; and that's why partygoers will never suspect that this year, she's got one: Crash the party in the name of the rejects! 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This is her first time handling a stage on her own, and she may have gone a little overboard with her showstopper plans in order to give herself a calling card. 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The total damage is increased by 0% − 150% (based on distance traveled).","leveling":[{"attribute":"Minimum Magic Damage","modifiers":[{"values":[7,9.529411764705882,12.058823529411764,14.588235294117647,17.11764705882353,19.647058823529413,22.176470588235293,24.705882352941174,27.235294117647058,29.764705882352942,32.294117647058826,34.8235294117647,37.35294117647059,39.88235294117647,42.41176470588235,44.94117647058823,47.470588235294116,50],"units":["","","","","","","","","","","","","","","","","",""]},{"values":[50,80,110,140,170],"units":["","","","",""]},{"values":[60,60,60,60,60],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Magic Damage","modifiers":[{"values":[17.5,23.823529411764707,30.147058823529413,36.470588235294116,42.794117647058826,49.11764705882353,55.44117647058823,61.76470588235294,68.08823529411765,74.41176470588235,80.73529411764706,87.05882352941177,93.38235294117646,99.70588235294117,106.02941176470588,112.35294117647058,118.67647058823529,125],"units":["","","","","","","","","","","","","","","","","",""]},{"values":[125,200,275,350,425],"units":["","","","",""]},{"values":[150,150,150,150,150],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"The star lingers at maximum range for 1 second, during which Paddle Star can be recast after 0.25 seconds in the duration.","leveling":[]},{"description":"Recast: Zoe redirects the star in the target path, empowering it with increased speed and radius, and resetting its damage modifier on cast. The redirected star can travel until it reaches 800-units outbound from Zoe.","leveling":[]},{"description":"Paddle Star's recast can be used while affected by cast-inhibiting crowd control.","leveling":[]}],"cost":{"modifiers":[{"values":[40,45,50,55,60],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[8.5,8,7.5,7,6.5],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"True","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Area of effect","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Both casts count as ability activations for the purposes of on-cast effects such as  More Sparkles!,  Spellblade and triggering  Force Pulse's passive.\nThe recast radius matches the initial cast radius of the ability, but Zoe can move any amount of distance away from the projectile before reactivating.\nPaddle Star's effect radius is centered around the location of the missile as it collides.\nPaddle Star plays new SFX while an enemy is affected by  Sleepy Trouble Bubble.","blurb":"Active:  Zoe shoots a star in the target direction that explodes upon hitting an enemy, dealing magic damage to nearby enemies hit based on the distance travelled.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1200 / 2500","width":"100 / 140","angle":null,"castTime":"0.25","effectRadius":"180","targetRange":null}],"W":[{"name":"Spell Thief","icon":"https://cdn.communitydragon.org/latest/champion/Zoe/ability-icon/w","effects":[{"description":"Passive - Wheeeee: Whenever Zoe casts Spell Thief or a summoner spell, she gains bonus movement speed for a duration, and summons three bolts that orbit her for the next 10 seconds.","leveling":[{"attribute":"Bonus Movement Speed","modifiers":[{"values":[30,40,50,60,70],"units":["%","%","%","%","%"]}]},{"attribute":"Bonus Movement Speed Duration","modifiers":[{"values":[2,2.25,2.5,2.75,3],"units":["","","","",""]}]}]},{"description":"If Zoe is not affected by complete crowd control, she shoots one bolt at a time at the nearest non- sleeping enemy in range, prioritizing her attack target, dealing magic damage with each bolt.","leveling":[{"attribute":"Magic Damage Per Bolt","modifiers":[{"values":[25,35,45,55,65],"units":["","","","",""]},{"values":[13.3,13.3,13.3,13.3,13.3],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Total Magic Damage","modifiers":[{"values":[75,105,135,165,195],"units":["","","","",""]},{"values":[40,40,40,40,40],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]},{"description":"Passive: Whenever an enemy champion casts a summoner spell or item active, they drop the corresponding Spell Shard onto the ground that grants sight over a 100-radius area and remains for 40 seconds. Enemy minions have a 10% chance to spawn with a random Spell Shard that drops and remains for 20 seconds if Zoe kills them. Allied champions that kill them will cause the orb to drop only if Zoe is nearby.","leveling":[]},{"description":"Zoe can collect a Spell Shard for 60 seconds, and replace it by moving directly onto another Spell Shard.","leveling":[]},{"description":"Active: Zoe mimics the active of the collected Spell Shard.","leveling":[]}],"cost":{"modifiers":[{"values":[1,1,1,1,1],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[0.25,0.25,0.25,0.25,0.25],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Varied","affects":"Varied","spellshieldable":"Special","resource":"OTHER","damageType":"OTHER_DAMAGE","spellEffects":"Special","projectile":"SPECIAL","onHitEffects":null,"occurrence":null,"notes":"Mimics the details of the mimicked active.\nZoe will cast Spell Thief in place of her own summoner spells if she has either of them as a collected Spell Shard, even if she tries to cast the summoner spell while it is on cooldown.\nMinions that can drop Spell Shards are marked with a tied cosmic balloon that floats above them.\nMinions do not drop a shard for  Teleport.\nZoe utilizes an attack-like animation whenever one of the bubbles hurls itself at an enemy, making it look as if she can attack while moving.\nZoe cannot steal consumables, trinkets, component items, or items that create deployable or persistent effects. Some actives are excluded.\n\n\nItem\n\nStealable\n\n\n Black Spear\n\n\n\n Farsight Alteration\n\n\n\n Hextech Rocketbelt\n\n\n\n Knight's Vow\n\n\n\n Locket of the Iron Solari\n\n\n\n Mercurial Scimitar\n\n\n\n Mikael's Blessing\n\n\n\n Oracle Lens\n\n\n\n Quicksilver Sash\n\n\n\n Randuin's Omen\n\n\n\n Redemption\n\n\n\n Scarecrow Effigy\n\n\n\n Shurelya's Battlesong\n\n\n\n Stridebreaker\n\n\n\n Warding Totem\n\n\n\n Watchful Wardstone\n\n\n\n Vigilant Wardstone\n\n\n\n Youmuu's Ghostblade\n\n\n\n Zeke's Convergence\n\n\n\n Zhonya's Hourglass\n\n\n\n\nKey\n\n\n\n\nCan be stolen.\n\n\n\n\nCannot be stolen.\n\n\n\n\nNot applicable to be stolen.\n\n\n\n\nUntested","blurb":"Passive - Wheeeee: Whenever  Zoe casts Spell Thief or a summoner spell, she gains  bonus movement speed for a short time. She also conjures 3 orbiting bolts for a period that will each shoot to the nearest enemy, dealing magic damage.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":null,"effectRadius":"2200 / Global / 1500 /  525","targetRange":null}],"E":[{"name":"Sleepy Trouble Bubble","icon":"https://cdn.communitydragon.org/latest/champion/Zoe/ability-icon/e","effects":[{"description":"Active: Zoe kicks a bubble in the target direction that bursts upon the first enemy hit, otherwise lingering at maximum range over 1 second, then becoming a trap for 5 seconds that bursts upon contact with an enemy. The bubble can move through terrain only once, but travels the entire distance as bonus range, and will fall short if it would enter terrain again.","leveling":[]},{"description":"The burst deals magic damage to the target and inflicts them with drowsy for 1.4 seconds, which gradually slows them until they fall asleep for 2.25 seconds. While the target is asleep, they are inflicted with 30% magic resistance reduction.","leveling":[{"attribute":"Magic Damage","modifiers":[{"values":[70,110,150,190,230],"units":["","","","",""]},{"values":[45,45,45,45,45],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Slow","modifiers":[{"values":[10,15,20,25,30],"units":["%","%","%","%","%"]}]}]},{"description":"The next instance of non- persistent damage that the sleeping target takes from champions, large monsters or structures consumes the debuff to deal bonus true damage equal to the post-mitigation damage dealt, capped at Sleepy Trouble Bubble's damage. The bonus damage is dealt before the triggering damage.","leveling":[{"attribute":"Bonus Damage Cap","modifiers":[{"values":[70,110,150,190,230],"units":["","","","",""]},{"values":[45,45,45,45,45],"units":["% AP","% AP","% AP","% AP","% AP"]}]},{"attribute":"Maximum Mixed Damage","modifiers":[{"values":[140,220,300,380,460],"units":["","","","",""]},{"values":[90,90,90,90,90],"units":["% AP","% AP","% AP","% AP","% AP"]}]}]}],"cost":{"modifiers":[{"values":[80,80,80,80,80],"units":["","","","",""]}]},"cooldown":{"modifiers":[{"values":[16,15,14,13,12],"units":["","","","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Enemies","spellshieldable":"true","resource":"MANA","damageType":"MAGIC_DAMAGE","spellEffects":"Single target","projectile":"TRUE","onHitEffects":null,"occurrence":null,"notes":"Zoe will gain  obscured vision of the target while they're  asleep if they are not  visible.\nIf exceptionally close to terrain, the bubble will pass through without detection and will still be able to pass through a second piece of terrain - although it sacrifices any range its already used going through the first piece.\nSleepy Trouble Bubble can interact with player-generated terrain.\nSleepy Trouble Bubble's range will be extended if Zoe casts it right before blinking back from  Portal Jump. This is due to the range of the missile being measured at the start of the cast time and Zoe already having blinked back once the cast time finishes.\nAt the end of the path of the initial missile, before continuing with the short bounce, Sleepy Trouble Bubble checks for targets in a  100 radius to immediately collide with.\nThis \"lollipop\" is one of only a few that is larger than the ability's missile width.\nSleepy Trouble Bubble can still be collided with during the short bounce between end of initial missile and the trap being formed.\nThis seems to use a  very small or negative collision radius, rather than normal missile collision.\nThis ability will cast from wherever the caster is at the end of the cast time.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Zoe kicks a bubble in the target direction that bursts upon the first enemy hit. At max range, it will linger as a trap for a few seconds that bursts upon enemy contact.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":"1850","width":"100 / 200","angle":null,"castTime":"0.25","effectRadius":"250","targetRange":null}],"R":[{"name":"Portal Jump","icon":"https://cdn.communitydragon.org/latest/champion/Zoe/ability-icon/r","effects":[{"description":"Active: Zoe blinks in the target direction and remains there for 0.75 seconds, during which she sets her movement speed to a static 0 and has unobstructed vision. Afterwards, she blinks back to her casting position.","leveling":[]},{"description":"Portal Jump resets Zoe's basic attack timer. Zoe is unable to basic attack and cast her abilities and movement spells for 0.75 seconds after casting Portal Jump and for 0.5 seconds after blinking back.","leveling":[]}],"cost":{"modifiers":[{"values":[40,40,40],"units":["","",""]}]},"cooldown":{"modifiers":[{"values":[11,8,5],"units":["","",""]}],"affectedByCdr":true},"targeting":"Direction","affects":"Self","spellshieldable":null,"resource":"MANA","damageType":null,"spellEffects":null,"projectile":null,"onHitEffects":null,"occurrence":null,"notes":"Zoe will always  blink back.\nShe will still be considered to blink even if she fails to move her intended location while  attached (e.g. if she were affected by  The Show Stopper).\nZoe can attack and cast abilities and movement spells at the target location for 0.5 seconds after she is able to use them again.\nUpon reaching her destination, Zoe will either raspberry at the nearest enemy champion, or lick an ice cream cone when there are no enemy champions in  sight.\nZoe's return position is shifted by 25 units in the target direction from her cast location.\n\n\nType\n\nCast time\n\n\nAttacking\n\nDisabled\n\n\nAbilities\n\nDisabled\n\n\nMovement\n\nDisabled\n\n\nItems\n\nUsable\n\nN/A\n\n\nDisabled\n\nAll items are disabled\n\n\nInterrupted by\n\nN/A\n\n\nConsumables\n\nDisabled\n\n\nSpells\n\nUsable\n\n Barrier  Clarity  Cleanse  Exhaust  Ghost  Heal  Ignite  Smite\n\n\nDisabled\n\n Flash  Teleport  Recall  Hexflash\n\n\nInterrupted by\n\nN/A\n\n\nInterrupted by\n\nDeath, unless protected by  Resurrection","blurb":"Active:  Zoe  blinks in the target direction, after which she cannot move for a brief moment.","missileSpeed":null,"rechargeRate":null,"collisionRadius":null,"tetherRadius":null,"onTargetCdStatic":null,"innerRadius":null,"speed":null,"width":null,"angle":null,"castTime":"0.25","effectRadius":null,"targetRange":null}]},"releaseDate":"2017-11-21","releasePatch":"7.23","patchLastChanged":"14.9","price":{"blueEssence":4800,"rp":880,"saleRp":0},"lore":"As the embodiment of mischief, imagination, and change, Zoe acts as the cosmic messenger of Targon, heralding major events that reshape worlds. Her mere presence warps the arcane mathematics governing realities, sometimes causing cataclysms without conscious effort or malice. This perhaps explains the breezy nonchalance with which Zoe approaches her duties, giving her plenty of time to focus on playing games, tricking mortals, or otherwise amusing herself. An encounter with Zoe can be joyous and life affirming, but it is always more than it appears and often extremely dangerous.","faction":"mount-targon","skins":[{"name":"Original","id":142000,"isBase":true,"availability":"Available","formatName":"Original","lootEligible":true,"cost":975,"sale":0,"distribution":null,"rarity":"NoRarity","chromas":[],"lore":"As the embodiment of mischief, imagination, and change, Zoe acts as the cosmic messenger of Targon, heralding major events that reshape worlds. Her mere presence warps the arcane mathematics governing realities, sometimes causing cataclysms without conscious effort or malice. 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