import { GET_PICBEDS, PICGO_GET_CONFIG, PICGO_SAVE_CONFIG, RPC_ACTIONS } from '#/events/constants' import { IpcRendererEvent, ipcRenderer } from 'electron' import { v4 as uuid } from 'uuid' import { IRPCActionType } from '~/universal/types/enum' import { getRawData } from './common' export async function saveConfig (_config: IObj | string, value?: any) { let config if (typeof _config === 'string') { config = { [_config]: getRawData(value) } } else { config = getRawData(_config) } await ipcRenderer.invoke(PICGO_SAVE_CONFIG, config) } export function getConfig (key?: string): Promise { return new Promise((resolve) => { const callbackId = uuid() const callback = (event: IpcRendererEvent, config: T | undefined, returnCallbackId: string) => { if (returnCallbackId === callbackId) { resolve(config) ipcRenderer.removeListener(PICGO_GET_CONFIG, callback) } } ipcRenderer.on(PICGO_GET_CONFIG, callback) ipcRenderer.send(PICGO_GET_CONFIG, key, callbackId) }) } export function getPicBeds (): Promise { return new Promise((resolve) => { ipcRenderer.once(GET_PICBEDS, (_event: IpcRendererEvent, picBeds: IPicBedType[]) => { resolve(picBeds) }) ipcRenderer.send(GET_PICBEDS) }) } /** * Invoke an RPC action and await its return value. * * This uses `ipcRenderer.invoke(RPC_ACTIONS, action, args)` which is backed by * `ipcMain.handle(RPC_ACTIONS, ...)` in the main process RPC server. */ export function invokeRPC (action: IRPCActionType, ...args: any[]): Promise> { const data = getRawData(args) return ipcRenderer.invoke(RPC_ACTIONS, action, data) as Promise> } /** * send a rpc request & do not need to wait for the response * * or the response will be handled by other listener */ export function sendRPC (action: IRPCActionType, ...args: any[]): void { const data = getRawData(args) ipcRenderer.send(RPC_ACTIONS, action, data) } /** * @deprecated will be replaced by sendRPC in the future */ export function sendToMain (channel: string, ...args: any[]) { const data = getRawData(args) ipcRenderer.send(channel, ...data) }