{
	"0.1.0": {
		"title": "0.1.0",
		"date": "2025-10-20",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Initial release!"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed plugin not existing"
				]
			}
		]
	},
	"0.2.0": {
		"title": "0.2.0",
		"date": "2025-11-16",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Blockymodel file format support (.blockymodel)",
					"Animation import and export with 60 FPS support (.blockyanim)",
					"Auto import textures and animations when opening models",
					"Attachment loading system",
					"Quad support in blockymodel import",
					"Action to create quads",
					"Cube properties support (shading mode, double-sided)",
					"Smooth quaternion interpolation for animations"
				]
			},
			{
				"title": "Improvements",
				"list": [
					"Auto UV always enabled for consistent texture mapping",
					"Block size set to 32 to match Hytale coordinates"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed animation export format issues",
					"Fixed importing of removed faces"
				]
			}
		]
	},
	"0.3.0": {
		"title": "0.3.0",
		"date": "2025-12-16",
		"author": "JannisX11 & Kanno",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Added multiple model formats (Hytale Character, Hytale Prop)",
					"Added visibility keyframe support for animating element visibility",
					"Added node count validation with 255 node limit warning",
					"Added custom always-visible pivot marker",
					"Added setting to preview texture when selected",
					"Added UV face cycling - click overlapping faces to cycle through them",
					"Added isPiece flag on folders",
					"Added workaround setting for transparency issues in Photoshop",
					"Display node count in model stats"
				]
			},
			{
				"title": "Improvements",
				"list": [
					"Auto find textures for models",
					"Improved animation import and saving workflow",
					"Attachment system improvements - export, quick save, and reload actions",
					"Format auto-detection based on file path",
					"Removed separate attachment format - now integrated into main formats",
					"Keep auto UV on to ensure consistent pixel ratio"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed attachment root bone offset",
					"Fixed attachment texture loading issues",
					"Fixed attachment export issue",
					"Fixed stretch animations displaying incorrectly",
					"Fixed UV cycle not working with fast texture switching",
					"Fixed forced auto UV applying in other formats",
					"Fixed texture selection issue on import"
				]
			}
		]
	},
	"0.3.1": {
		"title": "0.3.1",
		"date": "2025-12-16",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Fixes",
				"list": [
					"Fixed handling of transparent faces in bbmodel export"
				]
			}
		]
	},
	"0.3.2": {
		"title": "0.3.2",
		"date": "2025-12-19",
		"author": "JannisX11 & Kanno",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Group pivot is now visible when editing cubes underneath it",
					"Added settings to customize the group pivot indicator",
					"Support for duplicate node names in animations",
					"Collection panel can now default to open via settings",
					"Added format page note with UV size information"
				]
			},
			{
				"title": "Improvements",
				"list": [
					"Clarity and visibility improvements in UV editor",
					"Improved import, export, and counting of main shapes"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed animation saving bug",
					"Fixed UV cycling issue when editing UV",
					"Fixed stretched cube resize drift",
					"Fixed Auto UV issues",
					"Temporarily disabled stretch resize code to fix UV issue"
				]
			}
		]
	},
	"0.4.0": {
		"title": "0.4.0 - Early Access",
		"date": "2025-12-22",
		"author": "JannisX11 & Kanno",
		"categories": [
			{
				"title": "This plugin is now Open Source and in Early Access 🎉",
				"list": [
					"Licensed under the GNU General Public License",
					"Copyright © 2025 Hypixel Studios Canada inc."
				]
			},
			{
				"title": "Features",
				"list": [
					"Toggle to lock attachments from editing",
					"Reload all attachments action",
					"Deleting a collection now removes its attachment"
				]
			},
			{
				"title": "Improvements",
				"list": [
					"Hide pivot marker in paint mode",
					"UV outline only now defaults to off",
					"Static box naming to avoid duplicate animations"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed UV export rounding issue",
					"Fixed Auto UV boundary clamping",
					"Fixed unique name handling when grouping"
				]
			}
		]
	},
	"0.4.1": {
		"title": "0.4.1",
		"date": "2025-12-31",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Fixes",
				"list": [
					"Fixed an issue with cubes that are not in a group not being exported",
					"Fixed import and export of quads",
					"Disabled inflate slider in Hytale projects",
					"Fixed issue where project name changes to attachment name when saving collection",
					"Improved rotation euler rounding",
					"Fixed textures assigned per face having an effect on the model. Textures can only be assigned per model or attachment.",
					"Added metadata to let Blockbench recommend the plugin for specific file types"
				]
			}
		]
	},
	"0.5.0": {
		"title": "0.5.0",
		"date": "2026-01-03",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Added Hytale preview scene, can be selected from Preview Options",
					"Added Hytale Player as a size reference, can be switched on from Preview Options"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fix missing resize handles for transforming layers",
					"Update tutorial links on format page",
					"Fix typo in about page"
				]
			}
		]
	},
	"0.6.0": {
		"title": "0.6.0",
		"date": "2026-01-11",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Cube sizes are now limited to full integers by default. This can be disabled in the settings, however it is recommended to leave it on and use stretch instead.",
					"Added a validator to flag textures with the wrong pixel density. In the future, UV size will automatically adapt to texture size.",
					"Added info about scale keyframes to about page"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Unless attachments are loaded, UI will now adapt single-texture workflow",
					"Fixed a preview issue with rotation keyframes",
					"Quads are no longer created with Box UV enabled if Box UV is the project default, and can no longer be set to Box UV",
					"Fixed settings categories"
				]
			}
		]
	},
	"0.6.1": {
		"title": "0.6.1",
		"date": "2026-01-12",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Fixes",
				"list": [
					"Fixed an issue with pixel density when generating a template"
				]
			}
		]
	},
	"0.6.2": {
		"title": "0.6.2",
		"date": "2026-01-25",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Fixes",
				"list": [
					"Fixed issue with saving multiple animations at once",
					"Fixed visibility keyframe applying to child nodes",
					"Fixed broken UV when importing attachment with default UV mode set to Box UV",
					"Fixed texture update issue in UV editor when switching textures",
					"Fixed animation length rounding issue in export",
					"Fixed Hytale formats being hidden in Streamer Mode",
					"Fixed group pivot marker appearing in screenshots"
				]
			}
		]
	},
	"0.7.0": {
		"title": "0.7.0",
		"date": "2026-02-02",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Changes",
				"list": [
					"Added UV Offset animation channel",
					"Groups now share the same marker color as their main cube when opening blockymodel",
					"Node visibility is now exported to and imported from blockymodels"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed an issue where some attachment models imported with incorrect node offsets",
					"Fixed export toggle not affecting which nodes are exported",
					"Fixed pivot marker appearing at the pivot of the wrong group in some scenarios",
					"Improved compatibility with Code View plugin"
				]
			}
		]
	},
	"0.8.0": {
		"title": "0.8.0",
		"date": "2026-02-07",
		"author": "Kanno & JannisX11",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Added shortcut to hold Alt while moving elements to duplicate them"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed an issue with the import offset of hairstyle attachments"
				]
			}
		]
	},
	"0.8.1": {
		"title": "0.8.1",
		"date": "2026-02-16",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Fixes",
				"list": [
					"Float values are no longer allowed in UV offset keyframes and are now rounded to fix compatibility",
					"Fixed offset issues in saving attachment models",
					"Fixed duplicated rotation when importing attachments",
					"Fixed Alt + drag to duplicate still being active with no keybinding set"
				]
			}
		]
	},
	"0.8.2": {
		"title": "0.8.2",
		"date": "2026-02-26",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Added setting 'Auto-load Hytale Animations'"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed stretch keyframes always importing with uniform toggle enabled",
					"Fixed issue where saving an animation would omit nodes that are missing in the current model"
				]
			}
		]
	},
	"0.8.3": {
		"title": "0.8.3",
		"date": "2026-03-08",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Added toast notification to explain per-shape keyframes not applying."
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed Alt + drag to duplicate activating when not in edit mode",
					"Fixed blockymodel export failing in certain configurations"
				]
			}
		]
	},
	"0.8.4": {
		"title": "0.8.4",
		"date": "2026-03-24",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Changes",
				"list": [
					"Utilize new Blockbench 5.1 feature to mark collections as saved or unsaved",
					"Added Import Attachment option to File > Import menu"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Compatibility with Blockbench 5.1 changes to quaternions",
					"Fixed issue with importing animations in models with duplicate bone names",
					"Fixed Reload Attachment option showing up in unrelated formats"
				]
			}
		]
	},
	"0.8.5": {
		"title": "0.8.5",
		"date": "2026-03-24",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Fixes",
				"list": [
					"Fixed 5.1 compatibility issue",
					"Fixed compile animation issue"
				]
			}
		]
	},
	"0.8.6": {
		"title": "0.8.6 (internal-only)",
		"date": "2026-04-02",
		"author": "Kanno",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Added UV Canvas Resize tool to crop and resize texture canvas"
				]
			}
		]
	},
	"0.9.0": {
		"title": "0.9.0",
		"date": "2026-04-12",
		"author": "Kanno, JannisX11",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Added UV Canvas Resize tool to crop and resize texture canvas",
					"Added tool to change cube orientation while remaining static",
					"Pressing the Brush Tool keybinding repeatedly now cycles through brush presets"
				]
			},
			{
				"title": "Fixes",
				"list": [
					"Fixed copy-pasting texture with magenta Photoshop fix using the selected texture instead of UV editor texture",
					"Fixed NaN export in animation if position or scale keyframe has non-numeric value"
				]
			}
		]
	},
	"0.9.1": {
		"title": "0.9.1",
		"date": "2026-04-15",
		"author": "JannisX11",
		"categories": [
			{
				"title": "Features",
				"list": [
					"Switching brush presets is no longer assigned to the brush key by default, but can be reassigned in the keybinding settings"
				]
			}
		]
	}
}
