��<html> <head> <script> window.gameconfig = { name: "Pokemon Lime", url: "https://cdn.jsdelivr.net/gh/Deformed-steve/emujsgames@main/lime%201.4.gba", core: "gba", min: 1, max: 2, }; </script> <script> function mergeFiles(fileParts, cb) { return new Promise((resolve, reject) => { let buffers = []; function fetchPart(index) { if (index >= fileParts.length) { let mergedBlob = new Blob(buffers); let mergedFileUrl = URL.createObjectURL(mergedBlob); resolve(mergedFileUrl); return; } fetch(fileParts[index]) .then((response) => response.arrayBuffer()) .then((data) => { buffers.push(data); fetchPart(index + 1); }) .catch(reject); cb(index); } fetchPart(0); }); } function getParts(file, start, end) { let parts = []; for (let i = start; i <= end; i++) { let padded = String(i).padStart((end+"").length, '0'); parts.push(file + ".part" + padded); } return parts; } getParts("asd.js", 0, 100) </script> <style> body, html { margin: 0; padding: 0; display: flex; align-items: center; justify-content: center; width: 100%; height: 100%; background-color: #121212; color: white; font-family: Arial, sans-serif; } #game-container { text-align: center; width: 100%; height: 100%; } #loading-progress { font-size: 18px; margin-top: 20px; padding: 10px; background: rgba(255, 255, 255, 0.1); border-radius: 8px; display: inline-block; } </style> </head> <body> <div id="game-container"> <div id="game"></div> <div id="loading-progress">Loading: 0/0</div> <div id="first-time">First-time loading may take longer...</div> </div> <script> var parts = getParts( window.gameconfig.url, window.gameconfig.min, window.gameconfig.max ); var totalParts = parts.length; function updateLoadingProgress(loaded) { const progressElement = document.getElementById("loading-progress"); if (loaded === 0) { progressElement.textContent = "Loading: 0/0"; } else { progressElement.textContent = `Loading: ${loaded}/${totalParts}`; } } Promise.all([mergeFiles(parts, updateLoadingProgress)]) .then(([gameUrl]) => { document.getElementById("loading-progress").remove(); document.getElementById("first-time").remove(); EJS_player = "#game"; EJS_core = window.gameconfig.core; EJS_gameName = window.gameconfig.name; EJS_color = "#0064ff"; EJS_startOnLoaded = true; EJS_pathtodata = "https://cdn.jsdelivr.net/gh/genizy/emu@master/"; EJS_gameUrl = gameUrl; const script = document.createElement("script"); script.src = "https://cdn.jsdelivr.net/gh/genizy/emu@master/loader.js"; document.body.appendChild(script); }) .catch((error) => { console.error(error); document.getElementById("loading-progress").textContent = "Error loading game."; }); </script> </body> </html>