"""
unreal.py: UnrealIRCd 4.0 protocol module for PyLink.
"""

import time
import sys
import os
import codecs
import socket
import re

# Import hacks to access utils and classes...
curdir = os.path.dirname(__file__)
sys.path += [curdir, os.path.dirname(curdir)]

import utils
from log import log
from classes import *
from ts6_common import TS6BaseProtocol

class UnrealProtocol(TS6BaseProtocol):
    def __init__(self, irc):
        super(UnrealProtocol, self).__init__(irc)
        # Set our case mapping (rfc1459 maps "\" and "|" together, for example".
        self.casemapping = 'ascii'
        self.proto_ver = 3999
        self.min_proto_ver = 3999
        self.hook_map = {'UMODE2': 'MODE', 'SVSKILL': 'KILL', 'SVSMODE': 'MODE',
                         'SVS2MODE': 'MODE', 'SJOIN': 'JOIN', 'SETHOST': 'CHGHOST',
                         'SETIDENT': 'CHGIDENT', 'SETNAME': 'CHGNAME',
                         'EOS': 'ENDBURST'}
        self.uidgen = {}
        self.sidgen = utils.TS6SIDGenerator(self.irc)

        self.caps = {}
        self.irc.prefixmodes = {'q': '~', 'a': '&', 'o': '@', 'h': '%', 'v': '+'}
        self._unrealCmodes = {'l': 'limit', 'c': 'blockcolor', 'G': 'censor',
                         'D': 'delayjoin', 'n': 'noextmsg', 's': 'secret',
                         'T': 'nonotice', 'z': 'sslonly', 'b': 'ban', 'V': 'noinvite',
                         'Z': 'issecure', 'r': 'registered', 'N': 'nonick',
                         'e': 'banexception', 'R': 'regonly', 'M': 'regmoderated',
                         'p': 'private', 'Q': 'nokick', 'P': 'permanent', 'k': 'key',
                         'C': 'noctcp', 'O': 'operonly', 'S': 'stripcolor',
                         'm': 'moderated', 'K': 'noknock', 'o': 'op', 'v': 'voice',
                         'I': 'invex', 't': 'topiclock', 'f': 'flood_unreal'}

        self._neededCaps = ["VL", "SID", "CHANMODES", "NOQUIT", "SJ3"]

        # Some command aliases
        self.handle_svskill = self.handle_kill

    ### OUTGOING COMMAND FUNCTIONS
    def spawnClient(self, nick, ident='null', host='null', realhost=None, modes=set(),
            server=None, ip='0.0.0.0', realname=None, ts=None, opertype=None,
            manipulatable=False):
        """Spawns a client with nick <nick> on the given IRC connection.

        Note: No nick collision / valid nickname checks are done here; it is
        up to plugins to make sure they don't introduce anything invalid."""
        server = server or self.irc.sid
        if not self.irc.isInternalServer(server):
            raise ValueError('Server %r is not a PyLink server!' % server)
        # Unreal 3.4 uses TS6-style UIDs. They don't start from AAAAAA like other IRCd's
        # do, but we can do that fine...
        uid = self.uidgen.setdefault(server, utils.TS6UIDGenerator(server)).next_uid()
        ts = ts or int(time.time())
        realname = realname or self.irc.botdata['realname']
        realhost = realhost or host
        raw_modes = utils.joinModes(modes)
        u = self.irc.users[uid] = IrcUser(nick, ts, uid, ident=ident, host=host, realname=realname,
            realhost=realhost, ip=ip, manipulatable=manipulatable)
        utils.applyModes(self.irc, uid, modes)
        self.irc.servers[server].users.add(uid)

        # UnrealIRCd requires encoding the IP by first packing it into a binary format,
        # and then encoding the binary with Base64.
        if ip == '0.0.0.0':  # Dummy IP (for services, etc.) use a single *.
            encoded_ip = '*'
        else:
            try:  # Try encoding as IPv4 first.
                binary_ip = socket.inet_pton(socket.AF_INET, ip)
            except OSError:
                try:  # That failed, try IPv6 next.
                    binary_ip = socket.inet_pton(socket.AF_INET6, ip)
                except OSError:
                    raise ValueError("Invalid IPv4 or IPv6 address %r." % ip)

            # Encode in Base64.
            encoded_ip = codecs.encode(binary_ip, "base64")
            # Now, strip the trailing \n and decode into a string again.
            encoded_ip = encoded_ip.strip().decode()

        # <- :001 UID GL 0 1441306929 gl localhost 0018S7901 0 +iowx * midnight-1C620195 fwAAAQ== :realname
        self._send(server, "UID {nick} 0 {ts} {ident} {realhost} {uid} 0 {modes} "
                           "{host} * {ip} :{realname}".format(ts=ts, host=host,
                                nick=nick, ident=ident, uid=uid,
                                modes=raw_modes, realname=realname,
                                realhost=realhost, ip=encoded_ip))

        # Force the virtual hostname to show correctly by running SETHOST on
        # the user. Otherwise, Unreal will show the real host of the person
        # instead, which is probably not what we want.
        self.updateClient(uid, 'HOST', host)

        return u

    def join(self, client, channel):
        """Joins a PyLink client to a channel."""
        channel = utils.toLower(self.irc, channel)
        if not self.irc.isInternalClient(client):
            raise LookupError('No such PyLink client exists.')
        self._send(client, "JOIN %s" % channel)
        self.irc.channels[channel].users.add(client)
        self.irc.users[client].channels.add(channel)

    def sjoin(self, server, channel, users, ts=None):
        """Sends an SJOIN for a group of users to a channel.

        The sender should always be a server (SID). TS is optional, and defaults
        to the one we've stored in the channel state if not given.
        <users> is a list of (prefix mode, UID) pairs:

        Example uses:
            sjoin('100', '#test', [('', '100AAABBC'), ('o', 100AAABBB'), ('v', '100AAADDD')])
            sjoin(self.irc.sid, '#test', [('o', self.irc.pseudoclient.uid)])

        Note that for UnrealIRCd, no mode data is sent in an SJOIN command, only
        The channel name, TS, and user list.
        """
        # <- :001 SJOIN 1444361345 #endlessvoid :001DJ1O02
        # The nicklist consists of users joining the channel, with status prefixes for
        # their status ('@+', '@', '+' or ''), for example:
        # '@+1JJAAAAAB +2JJAAAA4C 1JJAAAADS'.
        channel = utils.toLower(self.irc, channel)
        server = server or self.irc.sid
        assert users, "sjoin: No users sent?"
        if not server:
            raise LookupError('No such PyLink server exists.')

        orig_ts = self.irc.channels[channel].ts
        ts = ts or orig_ts
        self.updateTS(channel, ts)

        changedmodes = []
        uids = []
        namelist = []
        for userpair in users:
            assert len(userpair) == 2, "Incorrect format of userpair: %r" % userpair
            prefixes, user = userpair
            # Unreal uses slightly different prefixes in SJOIN. +q is * instead of ~,
            # and +a is ~ instead of &.
            # &, ", and ' are used for bursting bans.
            sjoin_prefixes = {'q': '*', 'a': '~', 'o': '@', 'h': '%', 'v': '+'}
            prefixchars = ''.join([sjoin_prefixes.get(prefix, '') for prefix in prefixes])
            if prefixchars:
                changedmodes + [('+%s' % prefix, user) for prefix in prefixes]
            namelist.append(prefixchars+user)
            uids.append(user)
            try:
                self.irc.users[user].channels.add(channel)
            except KeyError:  # Not initialized yet?
                log.debug("(%s) sjoin: KeyError trying to add %r to %r's channel list?", self.irc.name, channel, user)
        namelist = ' '.join(namelist)
        self._send(server, "SJOIN {ts} {channel} :{users}".format(
                   ts=ts, users=namelist, channel=channel))
        self.irc.channels[channel].users.update(uids)
        if ts <= orig_ts:
           # Only save our prefix modes in the channel state if our TS is lower than or equal to theirs.
            utils.applyModes(self.irc, channel, changedmodes)

    def ping(self, source=None, target=None):
        """Sends a PING to a target server. Periodic PINGs are sent to our uplink
        automatically by the Irc() internals; plugins shouldn't have to use this."""
        source = source or self.irc.sid
        target = target or self.irc.uplink
        if not (target is None or source is None):
            self._send(source, 'PING %s %s' % (self.irc.servers[source].name, self.irc.servers[target].name))

    def kill(self, numeric, target, reason):
        """Sends a kill from a PyLink client/server."""
        # <- :GL KILL 38QAAAAAA :hidden-1C620195!GL (test)

        if (not self.irc.isInternalClient(numeric)) and \
                (not self.irc.isInternalServer(numeric)):
            raise LookupError('No such PyLink client/server exists.')

        assert target in self.irc.users, "Unknown target %r for kill()!" % target

        # The killpath doesn't really matter here...
        self._send(numeric, 'KILL %s :%s!PyLink (%s)' % (target, self.irc.serverdata['hostname'], reason))
        self.removeClient(target)

    def mode(self, numeric, target, modes, ts=None):
        """
        Sends mode changes from a PyLink client/server. The mode list should be
        a list of (mode, arg) tuples, i.e. the format of utils.parseModes() output.
        """
        # <- :unreal.midnight.vpn MODE #endlessvoid +ntCo GL 1444361345

        if (not self.irc.isInternalClient(numeric)) and \
                (not self.irc.isInternalServer(numeric)):
            raise LookupError('No such PyLink client/server exists.')

        utils.applyModes(self.irc, target, modes)
        joinedmodes = utils.joinModes(modes)
        if utils.isChannel(target):
            # The MODE command is used for channel mode changes only
            ts = ts or self.irc.channels[utils.toLower(self.irc, target)].ts
            self._send(numeric, 'MODE %s %s %s' % (target, joinedmodes, ts))
        else:
            # For user modes, the only way to set modes (for non-U:Lined servers)
            # is through UMODE2, which sets the modes on the caller.
            # U:Lines can use SVSMODE/SVS2MODE, but I won't expect people to
            # U:Line a PyLink daemon...
            if not self.irc.isInternalClient(target):
                raise ProtocolError('Cannot force mode change on external clients!')
            self._send(target, 'UMODE2 %s' % joinedmodes)

    def topicBurst(self, numeric, target, text):
        """Sends a TOPIC change from a PyLink server."""
        if not self.irc.isInternalServer(numeric):
            raise LookupError('No such PyLink server exists.')
        self._send(numeric, 'TOPIC %s :%s' % (target, text))
        self.irc.channels[target].topic = text
        self.irc.channels[target].topicset = True

    def updateClient(self, target, field, text):
        """Updates the ident, host, or realname of any connected client."""
        field = field.upper()

        if field not in ('IDENT', 'HOST', 'REALNAME', 'GECOS'):
            raise NotImplementedError("Changing field %r of a client is "
                                      "unsupported by this protocol." % field)

        if self.irc.isInternalClient(target):
            # It is one of our clients, use SETIDENT/HOST/NAME.
            if field == 'IDENT':
                self.irc.users[target].ident = text
                self._send(target, 'SETIDENT %s' % text)
            elif field == 'HOST':
                self.irc.users[target].host = text
                self._send(target, 'SETHOST %s' % text)
            elif field in ('REALNAME', 'GECOS'):
                self.irc.users[target].realname = text
                self._send(target, 'SETNAME :%s' % text)
        else:
            # It is a client on another server, use CHGIDENT/HOST/NAME.
            if field == 'IDENT':
                self.irc.users[target].ident = text
                self._send(self.irc.sid, 'CHGIDENT %s %s' % (target, text))

                # Send hook payloads for other plugins to listen to.
                self.irc.callHooks([self.irc.sid, 'CHGIDENT',
                                   {'target': target, 'newident': text}])

            elif field == 'HOST':
                self.irc.users[target].host = text
                self._send(self.irc.sid, 'CHGHOST %s %s' % (target, text))

                self.irc.callHooks([self.irc.sid, 'CHGHOST',
                                   {'target': target, 'newhost': text}])

            elif field in ('REALNAME', 'GECOS'):
                self.irc.users[target].realname = text
                self._send(self.irc.sid, 'CHGNAME %s :%s' % (target, text))

                self.irc.callHooks([self.irc.sid, 'CHGNAME',
                                   {'target': target, 'newgecos': text}])

    def invite(self, numeric, target, channel):
        """Sends an INVITE from a PyLink client.."""
        if not self.irc.isInternalClient(numeric):
            raise LookupError('No such PyLink client exists.')
        self._send(numeric, 'INVITE %s %s' % (target, channel))

    def knock(self, numeric, target, text):
        """Sends a KNOCK from a PyLink client."""
        # KNOCKs in UnrealIRCd are actually just specially formatted NOTICEs,
        # sent to all ops in a channel.
        # <- :unreal.midnight.vpn NOTICE @#test :[Knock] by GL|!gl@hidden-1C620195 (test)
        assert utils.isChannel(target), "Can only knock on channels!"
        sender = self.irc.getServer(numeric)
        s = '[Knock] by %s (%s)' % (utils.getHostmask(self.irc, numeric), text)
        self._send(sender, 'NOTICE @%s :%s' % (target, s))

    ### HANDLERS

    def connect(self):
        """Initializes a connection to a server."""
        ts = self.irc.start_ts
        self.irc.prefixmodes = {'q': '~', 'a': '&', 'o': '@', 'h': '%', 'v': '+'}

        self.irc.umodes.update({'deaf': 'd', 'invisible': 'i', 'hidechans': 'p',
                                'protected': 'q', 'registered': 'r',
                                'snomask': 's', 'vhost': 't', 'wallops': 'w',
                                'bot': 'B', 'cloak': 'x', 'ssl': 'z',
                                'filter': 'G', 'hideoper': 'H', 'hideidle': 'I',
                                'regdeaf': 'R', 'servprotect': 'S',
                                'u_noctcp': 'T', 'showwhois': 'W',
                                '*A': '', '*B': '', '*C': '', '*D': 'dipqrstwBxzGHIRSTW'})

        f = self.irc.send
        host = self.irc.serverdata["hostname"]

        f('PASS :%s' % self.irc.serverdata["sendpass"])
        # https://github.com/unrealircd/unrealself.ircd/blob/2f8cb55e/doc/technical/protoctl.txt
        # We support the following protocol features:
        # SJ3 - extended SJOIN
        # NOQUIT - QUIT messages aren't sent for all users in a netsplit
        # NICKv2 - Extended NICK command, sending MODE and CHGHOST info with it
        # SID - Use UIDs and SIDs (unreal 3.4)
        # VL - Sends version string in below SERVER message
        # UMODE2 - used for users setting modes on themselves (one less argument needed)
        # EAUTH - Early auth? (Unreal 3.4 linking protocol)
        f('PROTOCTL SJ3 NOQUIT NICKv2 VL UMODE2 PROTOCTL EAUTH=%s SID=%s' % (self.irc.serverdata["hostname"], self.irc.sid))
        sdesc = self.irc.serverdata.get('serverdesc') or self.irc.botdata['serverdesc']
        f('SERVER %s 1 U%s-h6e-%s :%s' % (host, self.proto_ver, self.irc.sid, sdesc))
        f('NETINFO 1 %s %s * 0 0 0 :%s' % (self.irc.start_ts, self.proto_ver, self.irc.serverdata.get("netname", self.irc.name)))
        self._send(self.irc.sid, 'EOS')

    def handle_eos(self, numeric, command, args):
        """EOS is used to denote end of burst."""
        return {}

    def handle_uid(self, numeric, command, args):
        # <- :001 UID GL 0 1441306929 gl localhost 0018S7901 0 +iowx * midnight-1C620195 fwAAAQ== :realname
        # <- :001 UID GL| 0 1441389007 gl 10.120.0.6 001ZO8F03 0 +iwx * 391A9CB9.26A16454.D9847B69.IP CngABg== :realname
        # arguments: nick, hopcount?, ts, ident, real-host, UID, services account (0 if none), modes,
        #            displayed host, cloaked (+x) host, base64-encoded IP, and realname
        nick = args[0]
        ts, ident, realhost, uid, accountname, modestring, host = args[2:9]

        if host == '*':
            # A single * means that there is no displayed/virtual host, and
            # that it's the same as the real host
            host = args[9]

        # Decode UnrealIRCd's IPs, which are stored in base64-encoded network structure
        raw_ip = args[10].encode()  # codecs.decode only takes bytes, not str
        if raw_ip == b'*':  # Dummy IP (for services, etc.)
            ip = '0.0.0.0'
        else:
            # First, decode the Base64 string into a packed binary IP address.
            ip = codecs.decode(raw_ip, "base64")

            try:  # IPv4 address.
                ip = socket.inet_ntop(socket.AF_INET, ip)
            except ValueError:  # IPv6 address.
                ip = socket.inet_ntop(socket.AF_INET6, ip)
                # HACK: make sure a leading ":" in the IPv6 address (e.g. ::1)
                # doesn't cause it to be misinterpreted as the last argument
                # in a line, should it be mirrored to other networks.
                if ip.startswith(':'):
                    ip = '0' + ip

        realname = args[-1]

        self.irc.users[uid] = IrcUser(nick, ts, uid, ident, host, realname, realhost, ip)
        self.irc.servers[numeric].users.add(uid)

        # Handle user modes
        parsedmodes = utils.parseModes(self.irc, uid, [modestring])
        utils.applyModes(self.irc, uid, parsedmodes)

        # The cloaked (+x) host is completely separate from the displayed host
        # and real host in that it is ONLY shown if the user is +x (cloak mode
        # enabled) but NOT +t (vHost set). We'll store this separately for now,
        # but more handling is needed so that plugins can update the cloak host
        # appropriately.
        self.irc.users[uid].cloaked_host = args[9]

        if ('+o', None) in parsedmodes:
            # If +o being set, call the CLIENT_OPERED internal hook.
            self.irc.callHooks([uid, 'CLIENT_OPERED', {'text': 'IRC_Operator'}])

        if ('+x', None) not in parsedmodes:
            # If +x is not set, update to use the person's real host.
            self.irc.users[uid].host = realhost

        # Set the accountname if present
        if accountname != "0":
            self.irc.callHooks([uid, 'CLIENT_SERVICES_LOGIN', {'text': accountname}])

        return {'uid': uid, 'ts': ts, 'nick': nick, 'realhost': realhost, 'host': host, 'ident': ident, 'ip': ip}

    def handle_pass(self, numeric, command, args):
        # <- PASS :abcdefg
        if args[0] != self.irc.serverdata['recvpass']:
            raise ProtocolError("Error: RECVPASS from uplink does not match configuration!")

    def handle_ping(self, numeric, command, args):
        if numeric == self.irc.uplink:
            self.irc.send('PONG %s :%s' % (self.irc.serverdata['hostname'], args[-1]))

    def handle_pong(self, source, command, args):
        log.debug('(%s) Ping received from %s for %s.', self.irc.name, source, args[-1])
        if source in (self.irc.uplink, self.irc.servers[self.irc.uplink].name) and args[-1] == self.irc.serverdata['hostname']:
            log.debug('(%s) Set self.irc.lastping.', self.irc.name)
            self.irc.lastping = time.time()

    def handle_server(self, numeric, command, args):
        """Handles the SERVER command, which is used for both authentication and
        introducing legacy (non-SID) servers."""
        # <- SERVER unreal.midnight.vpn 1 :U3999-Fhin6OoEM UnrealIRCd test server
        sname = args[0]
        if numeric == self.irc.uplink:  # We're doing authentication
            for cap in self._neededCaps:
                if cap not in self.caps:
                    raise ProtocolError("Not all required capabilities were met "
                                        "by the remote server. Your version of UnrealIRCd "
                                        "is probably too old! (Got: %s, needed: %s)" %
                                        (sorted(self.caps.keys()),
                                         sorted(_neededCaps)))
            sdesc = args[-1].split(" ")
            # Get our protocol version :)
            vline = sdesc[0].split('-', 1)
            try:
                protover = int(vline[0].strip('U'))
            except ValueError:
                raise ProtocolError("Protocol version too old! (needs at least %s "
                                    "(Unreal 4.0.0-rc1), got something invalid; "
                                    "is VL being sent?)" % self.min_proto_ver)
            sdesc = args[-1][1:]
            if protover < self.min_proto_ver:
                raise ProtocolError("Protocol version too old! (needs at least %s "
                                    "(Unreal 4.0.0-rc1), got %s)" % (self.min_proto_ver, protover))
            self.irc.servers[numeric] = IrcServer(None, sname)
        else:
            # Legacy (non-SID) servers can still be introduced using the SERVER command.
            # <- :services.int SERVER a.bc 2 :(H) [GL] a
            servername = args[0].lower()
            sdesc = args[-1]
            self.irc.servers[servername] = IrcServer(numeric, servername, desc=sdesc)
            return {'name': servername, 'sid': None, 'text': sdesc}

    def handle_sid(self, numeric, command, args):
        """Handles the SID command, used for introducing remote servers by our uplink."""
        # <- SID services.int 2 00A :Shaltúre IRC Services
        sname = args[0].lower()
        sid = args[2]
        sdesc = args[-1]
        self.irc.servers[sid] = IrcServer(numeric, sname, desc=sdesc)
        return {'name': sname, 'sid': sid, 'text': sdesc}

    def handle_squit(self, numeric, command, args):
        """Handles the SQUIT command."""
        # <- SQUIT services.int :Read error
        # Convert the server name to a SID...
        args[0] = self._getSid(args[0])
        # Then, use the SQUIT handler in TS6BaseProtocol as usual.
        return super(UnrealProtocol, self).handle_squit(numeric, 'SQUIT', args)

    def handle_protoctl(self, numeric, command, args):
        # <- PROTOCTL NOQUIT NICKv2 SJOIN SJOIN2 UMODE2 VL SJ3 TKLEXT TKLEXT2 NICKIP ESVID
        # <- PROTOCTL CHANMODES=beI,k,l,psmntirzMQNRTOVKDdGPZSCc NICKCHARS= SID=001 MLOCK TS=1441314501 EXTSWHOIS
        for cap in args:
            if cap.startswith('SID'):
                self.irc.uplink = cap.split('=', 1)[1]
                self.caps['SID'] = True
            elif cap.startswith('CHANMODES'):
                cmodes = cap.split('=', 1)[1]
                self.irc.cmodes['*A'], self.irc.cmodes['*B'], self.irc.cmodes['*C'], self.irc.cmodes['*D'] = cmodes.split(',')
                for m in cmodes:
                    if m in self._unrealCmodes:
                        self.irc.cmodes[self._unrealCmodes[m]] = m
                self.caps['CHANMODES'] = True
                self.irc.cmodes['*B'] += 'f'  # Add +f to the list too, dunno why it isn't there.
            # Because more than one PROTOCTL line is sent, we have to delay the
            # check to see whether our needed capabilities are all there...
            # That's done by handle_server(), which comes right after PROTOCTL.
            elif cap == 'VL':
                self.caps['VL'] = True
            elif cap == 'NOQUIT':
                self.caps['NOQUIT'] = True
            elif cap == 'SJ3':
                self.caps['SJ3'] = True
        self.irc.cmodes.update({'halfop': 'h', 'admin': 'a', 'owner': 'q',
                                'op': 'o', 'voice': 'v'})

        # Set irc.connected to True, meaning that protocol negotiation passed.
        log.debug('(%s) self.irc.connected set!', self.irc.name)
        self.irc.connected.set()

    def handle_privmsg(self, source, command, args):
        # Convert nicks to UIDs, where they exist.
        target = self._getNick(args[0])
        # We use lowercase channels internally, but uppercase UIDs.
        if utils.isChannel(target):
            target = utils.toLower(self.irc, target)
        return {'target': target, 'text': args[1]}
    handle_notice = handle_privmsg

    def handle_join(self, numeric, command, args):
        """Handles the UnrealIRCd JOIN command."""
        # <- :GL JOIN #pylink,#test
        for channel in args[0].split(','):
            c = self.irc.channels[channel]
            if args[0] == '0':
                # /join 0; part the user from all channels
                oldchans = self.irc.users[numeric].channels.copy()
                log.debug('(%s) Got /join 0 from %r, channel list is %r',
                          self.irc.name, numeric, oldchans)
                for ch in oldchans:
                    self.irc.channels[ch].users.discard(numeric)
                    self.irc.users[numeric].channels.discard(ch)
                return {'channels': oldchans, 'text': 'Left all channels.', 'parse_as': 'PART'}

            self.irc.users[numeric].channels.add(channel)
            self.irc.channels[channel].users.add(numeric)
            # Call hooks manually, because one JOIN command in UnrealIRCd can
            # have multiple channels...
            self.irc.callHooks([numeric, command, {'channel': channel, 'users': [numeric], 'modes':
                                                   c.modes, 'ts': c.ts}])

    def handle_sjoin(self, numeric, command, args):
        """Handles the UnrealIRCd SJOIN command."""
        # <- :001 SJOIN 1444361345 #endlessvoid :001DJ1O02
        # memberlist should be a list of UIDs with their channel status prefixes, as
        # in ":001AAAAAA @001AAAAAB +001AAAAAC".
        # Interestingly, no modes are ever sent in this command as far as I've seen.
        channel = utils.toLower(self.irc, args[1])
        userlist = args[-1].split()

        our_ts = self.irc.channels[channel].ts
        their_ts = int(args[0])
        self.updateTS(channel, their_ts)

        namelist = []
        log.debug('(%s) handle_sjoin: got userlist %r for %r', self.irc.name, userlist, channel)
        for userpair in userlist:
            if userpair.startswith("&\"'"):  # TODO: handle ban bursts too
                # &, ", and ' entries are used for bursting bans:
                # https://www.unrealircd.org/files/docs/technical/serverprotocol.html#S5_1
                break
            r = re.search(r'([^\d]*)(.*)', userpair)
            user = r.group(2)
            # Unreal uses slightly different prefixes in SJOIN. +q is * instead of ~,
            # and +a is ~ instead of &.
            modeprefix = (r.group(1) or '').replace("~", "&").replace("*", "~")
            finalprefix = ''
            assert user, 'Failed to get the UID from %r; our regex needs updating?' % userpair
            log.debug('(%s) handle_sjoin: got modeprefix %r for user %r', self.irc.name, modeprefix, user)
            for m in modeprefix:
                # Iterate over the mapping of prefix chars to prefixes, and
                # find the characters that match.
                for char, prefix in self.irc.prefixmodes.items():
                    if m == prefix:
                        finalprefix += char
            namelist.append(user)
            self.irc.users[user].channels.add(channel)
            # Only merge the remote's prefix modes if their TS is smaller or equal to ours.
            if their_ts <= our_ts:
                utils.applyModes(self.irc, channel, [('+%s' % mode, user) for mode in finalprefix])
            self.irc.channels[channel].users.add(user)
        return {'channel': channel, 'users': namelist, 'modes': self.irc.channels[channel].modes, 'ts': their_ts}

    def handle_mode(self, numeric, command, args):
        # <- :unreal.midnight.vpn MODE #endlessvoid +bb test!*@* *!*@bad.net
        # <- :unreal.midnight.vpn MODE #endlessvoid +q GL 1444361345
        # <- :unreal.midnight.vpn MODE #endlessvoid +ntCo GL 1444361345
        # <- :unreal.midnight.vpn MODE #endlessvoid +mntClfo 5 [10t]:5  GL 1444361345
        # <- :GL MODE #services +v GL

        # This seems pretty relatively inconsistent - why do some commands have a TS at the end while others don't?
        # Answer: the first syntax (MODE sent by SERVER) is used for channel bursts - according to Unreal 3.2 docs,
        # the last argument should be interpreted as a timestamp ONLY if it is a number and the sender is a server.
        # Ban bursting does not give any TS, nor do normal users setting modes. SAMODE is special though, it will
        # send 0 as a TS argument (which should be ignored unless breaking the internal channel TS is desired).

        # Also, we need to get rid of that extra space following the +f argument. :|
        if utils.isChannel(args[0]):
            channel = utils.toLower(self.irc, args[0])
            oldobj = self.irc.channels[channel].deepcopy()
            modes = list(filter(None, args[1:]))  # normalize whitespace
            parsedmodes = utils.parseModes(self.irc, channel, modes)
            if parsedmodes:
                utils.applyModes(self.irc, channel, parsedmodes)
            if numeric in self.irc.servers and args[-1].isdigit():
                # Sender is a server AND last arg is number. Perform TS updates.
                their_ts = int(args[-1])
                if their_ts > 0:
                    self.updateTS(channel, their_ts)
            return {'target': channel, 'modes': parsedmodes, 'oldchan': oldobj}
        else:
            log.warning("(%s) received MODE for non-channel target: %r",
                        self.irc.name, args)
            raise NotImplementedError

    def checkCloakChange(self, uid, parsedmodes):
        """
        Checks whether +x/-x was set in the mode query, and changes the
        hostname of the user given to or from their cloaked host if True.
        """

        userobj = self.irc.users[uid]
        final_modes = userobj.modes
        oldhost = userobj.host

        if (('+x', None) in parsedmodes and ('t', None) not in final_modes) \
                or (('-t', None) in parsedmodes and ('x', None) in final_modes):
            # If either:
            #    1) +x is being set, and the user does NOT have +t.
            #    2) -t is being set, but the user has +x set already.
            # We should update the user's host to their cloaked host and send
            # out a hook payload saying that the host has changed.
            newhost = userobj.host = userobj.cloaked_host
        elif ('-x', None) in parsedmodes or ('-t', None) in parsedmodes:
            # Otherwise, if either:
            #    1) -x is being set.
            #    2) -t is being set, but the person doesn't have +x set already.
            #       (the case where the person DOES have +x is handled above)
            # Restore the person's host to the uncloaked real host.
            newhost = userobj.host = userobj.realhost
        else:
            # Nothing changed, just return.
            return

        if newhost != oldhost:
            # Only send a payload if the old and new hosts are different.
            self.irc.callHooks([uid, 'SETHOST',
                               {'target': uid, 'newhost': newhost}])

    def handle_svsmode(self, numeric, command, args):
        """Handles SVSMODE, used by services for setting user modes on others."""
        # <- :source SVSMODE target +usermodes
        target = self._getNick(args[0])
        modes = args[1:]

        parsedmodes = utils.parseModes(self.irc, target, modes)
        utils.applyModes(self.irc, target, parsedmodes)

        # If +x/-x is being set, update cloaked host info.
        self.checkCloakChange(target, parsedmodes)

        return {'target': target, 'modes': parsedmodes}

    def handle_svs2mode(self, sender, command, args):
        """
        Handles SVS2MODE, which sets services login information, and user modes on
        the given target.
        """
        # Logging in:
        # <- :NickServ SVS2MODE GL +rd GL

        # Logging out:
        # <- :NickServ SVS2MODE GL -r+d 0

        # Logging in to account from a different nick:
        # <- :NickServ SVS2MODE somenick +d GL

        # Handle the mode part first, the same was as SVSMODE.
        mode_hook = self.handle_svsmode(sender, command, args)
        self.irc.callHooks([sender, 'SVSMODE', mode_hook])

        # Get the target and the account name being set. 0 for accountname
        # indicates a logout.
        target = self._getNick(args[0])
        try:
            account = args[2]
            if account == '0':
                account = ''
        except IndexError:
            # No services account change, ignore
            return
        else:
            self.irc.callHooks([target, 'CLIENT_SERVICES_LOGIN', {'text': account}])

    def handle_umode2(self, numeric, command, args):
        """Handles UMODE2, used to set user modes on oneself."""
        # <- :GL UMODE2 +W
        parsedmodes = utils.parseModes(self.irc, numeric, args)
        utils.applyModes(self.irc, numeric, parsedmodes)

        if ('+o', None) in parsedmodes:
            # If +o being set, call the CLIENT_OPERED internal hook.
            self.irc.callHooks([uid, 'CLIENT_OPERED', {'text': 'IRC_Operator'}])

        self.checkCloakChange(numeric, parsedmodes)

        return {'target': numeric, 'modes': parsedmodes}

    def handle_topic(self, numeric, command, args):
        """Handles the TOPIC command."""
        # <- GL TOPIC #services GL 1444699395 :weeee
        # <- TOPIC #services devel.relay 1452399682 :test
        channel = utils.toLower(self.irc, args[0])
        topic = args[-1]
        setter = args[1]
        ts = args[2]

        oldtopic = self.irc.channels[channel].topic
        self.irc.channels[channel].topic = topic
        self.irc.channels[channel].topicset = True

        return {'channel': channel, 'setter': setter, 'ts': ts, 'text': topic,
                'oldtopic': oldtopic}

    def handle_whois(self, numeric, command, args):
        """Handles WHOIS queries."""
        # <- :GL WHOIS PyLink-devel :pylink-devel
        # In this case, the first argument is actually the server that the
        # WHOIS query is requested from - IRCds should pass these requests on
        # to the server in question. Since we're a services server, we can just
        # process it regardless.
        # The second argument is the ACTUAL nick requested.

        # The actual WHOIS handling is done protocol-independently by coreplugin.
        return {'target': self._getNick(args[-1])}

    def handle_setident(self, numeric, command, args):
        """Handles SETIDENT, used for self ident changes."""
        # <- :70MAAAAAB SETIDENT test
        self.irc.users[numeric].ident = newident = args[0]
        return {'target': numeric, 'newident': newident}

    def handle_sethost(self, numeric, command, args):
        """Handles CHGHOST, used for self hostname changes."""
        # <- :70MAAAAAB SETIDENT some.host
        self.irc.users[numeric].host = newhost = args[0]

        # When SETHOST or CHGHOST is used, modes +xt are implicitly set on the
        # target.
        utils.applyModes(self.irc, numeric, [('+x', None), ('+t', None)])

        return {'target': numeric, 'newhost': newhost}

    def handle_setname(self, numeric, command, args):
        """Handles SETNAME, used for self real name/gecos changes."""
        # <- :70MAAAAAB SETNAME :afdsafasf
        self.irc.users[numeric].realname = newgecos = args[0]
        return {'target': numeric, 'newgecos': newgecos}

    def handle_chgident(self, numeric, command, args):
        """Handles CHGIDENT, used for denoting ident changes."""
        # <- :GL CHGIDENT GL test
        target = self._getNick(args[0])
        self.irc.users[target].ident = newident = args[1]
        return {'target': target, 'newident': newident}

    def handle_chghost(self, numeric, command, args):
        """Handles CHGHOST, used for denoting hostname changes."""
        # <- :GL CHGHOST GL some.host
        target = self._getNick(args[0])
        self.irc.users[target].host = newhost = args[1]

        # When SETHOST or CHGHOST is used, modes +xt are implicitly set on the
        # target.
        utils.applyModes(self.irc, target, [('+x', None), ('+t', None)])

        return {'target': target, 'newhost': newhost}

    def handle_chgname(self, numeric, command, args):
        """Handles CHGNAME, used for denoting real name/gecos changes."""
        # <- :GL CHGNAME GL :afdsafasf
        target = self._getNick(args[0])
        self.irc.users[target].realname = newgecos = args[1]
        return {'target': target, 'newgecos': newgecos}

    def handle_invite(self, numeric, command, args):
        """Handles incoming INVITEs."""
        # <- :GL INVITE PyLink-devel :#a
        target = self._getNick(args[0])
        channel = args[1].lower()
        # We don't actually need to process this; it's just something plugins/hooks can use
        return {'target': target, 'channel': channel}

Class = UnrealProtocol
