local Wishes = { ["PluginName"] = "Activate Tool", ["PluginDescription"] = "Activates tool thats in players hand (loops) ", ["Commands"] = { ["activate"] = { ["ListName"] = "activate / acti", ["Description"] = "Begins to loop activate tool", ["Aliases"] = { "acti" }, ["Function"] = function(args, speaker) _G.Stop = false game:GetService("RunService").RenderStepped:Connect(function() if _G.Stop == true then return end for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then v:Activate() end end end) end, }, ["unactivate"] = { ["ListName"] = "unactivate / unacti", ["Description"] = "Stops activating tools", ["Aliases"] = { "unacti" }, ["Function"] = function(args, speaker) _G.Stop = true end, }, }, } return Wishes