local Plugin = { ["PluginName"] = "System chat", ["PluginDescription"] = "Fake chat as a system", ["Commands"] = { ["systemchat"] = { ["ListName"] = "systemchat / schat [msg]", ["Description"] = "chat as a system", ["Aliases"] = { "schat" }, ["Function"] = function(args, speaker) local msg = " {System} " .. getstring(1) game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest :FireServer(msg, "All") end, }, }, } return Plugin