return { ["PluginName"] = "BlockSelf", ["PluginDescription"] = "Makes you blocky and fat.", ["Commands"] = { ["blockself"] = { ["ListName"] = "blockself [delay]", ["Description"] = "Makes you blocky and fat.", ["Aliases"] = {}, ["Function"] = function(args, speaker) speaker.Character.CharacterMesh:Destroy() wait(args[1]) speaker.Character.CharacterMesh:Destroy() wait(args[1]) speaker.Character.CharacterMesh:Destroy() wait(args[1]) speaker.Character.CharacterMesh:Destroy() wait(args[1]) speaker.Character.CharacterMesh:Destroy() wait(0.01) notify("Yum!", "You just ate " .. math.random(500, 900) .. " hamburgers.") end, }, }, }