local sethidden = sethiddenproperty or set_hidden_property or set_hidden_prop if sethidden then local Plugin = { ["PluginName"] = "Better Textures", ["PluginDescription"] = "WheresSilly#7227", ["Commands"] = { ["improvetextures"] = { ["ListName"] = "improvetextures", ["Description"] = "Switches Textures", ["Aliases"] = {}, ["Function"] = function(args, speaker) sethidden(game:GetService("MaterialService"), "Use2022Materials", true) end, }, ["undotextures"] = { ["ListName"] = "undotextures", ["Description"] = "Switches Textures", ["Aliases"] = {}, ["Function"] = function(args, speaker) sethidden(game:GetService("MaterialService"), "Use2022Materials", false) end, }, }, } return Plugin else notify("Incompatible Exploit", "Your exploit does not support this command (missing sethiddenproperty)") end