CopyData(IDeviceContext *pContext, ITexture *pSrcTexture, Uint32 SrcMipLevel, Uint32 SrcSlice, const Box *pSrcBox, Uint32 DstMipLevel, Uint32 DstSlice, Uint32 DstX, Uint32 DstY, Uint32 DstZ) | Diligent::TextureD3D12Impl | virtual |
CreateDefaultViews() | Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | |
CreateView(const struct TextureViewDesc &ViewDesc, ITextureView **ppView) override | Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | inlinevirtual |
CreateViewInternal(const struct TextureViewDesc &ViewDesc, ITextureView **ppView, bool bIsDefaultView) override | Diligent::TextureD3D12Impl | protectedvirtual |
DeviceObjectBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureDesc &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< ITextureD3D12, TextureDesc > | inline |
GetD3D12Texture() | Diligent::TextureD3D12Impl | inlinevirtual |
GetDefaultView(TEXTURE_VIEW_TYPE ViewType) override | Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | inlineprotectedvirtual |
GetNativeHandle() override final | Diligent::TextureD3D12Impl | inlinevirtual |
GetUniqueID() const | Diligent::DeviceObjectBase< ITextureD3D12, TextureDesc > | inline |
m_Desc | Diligent::DeviceObjectBase< ITextureD3D12, TextureDesc > | protected |
m_ObjectNameCopy | Diligent::DeviceObjectBase< ITextureD3D12, TextureDesc > | protected |
m_pd3d12Resource | Diligent::D3D12ResourceBase | protected |
m_pDefaultDSV | Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | protected |
m_pDefaultRTV | Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | protected |
m_pDefaultSRV | Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | protected |
m_pDefaultUAV | Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | protected |
Map(IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags, MappedTextureSubresource &MappedData) override | Diligent::TextureD3D12Impl | virtual |
QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override | Diligent::TextureD3D12Impl | virtual |
Diligent::IDeviceObject::QueryInterface(const INTERFACE_ID &IID, IObject **ppInterface)=0 | Diligent::IDeviceObject | pure virtual |
SetD3D12ResourceState(D3D12_RESOURCE_STATES state) override final | Diligent::TextureD3D12Impl | inlinevirtual |
TextureBase(IReferenceCounters *pRefCounters, FixedBlockMemoryAllocator &TexViewObjAllocator, IRenderDevice *pDevice, const TextureDesc &Desc, bool bIsDeviceInternal=false) | Diligent::TextureBase< ITextureD3D12, TextureViewD3D12Impl, FixedBlockMemoryAllocator > | inline |
Unmap(IDeviceContext *pContext, Uint32 Subresource, MAP_TYPE MapType, Uint32 MapFlags) override | Diligent::TextureD3D12Impl | virtual |
UpdateData(IDeviceContext *pContext, Uint32 MipLevel, Uint32 Slice, const Box &DstBox, const TextureSubResData &SubresData) override | Diligent::TextureD3D12Impl | virtual |