This is the complete list of members for Diligent::ShaderGLImpl, including all inherited members.
BindResources(IResourceMapping *pResourceMapping, Uint32 Flags) override | Diligent::ShaderGLImpl | virtual |
DeviceObjectBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const ShaderDesc &ObjDesc, bool bIsDeviceInternal=false) | Diligent::DeviceObjectBase< IShaderGL, ShaderDesc > | inline |
GetShaderVariable(const Char *Name) override | Diligent::ShaderGLImpl | virtual |
GetUniqueID() const | Diligent::DeviceObjectBase< IShaderGL, ShaderDesc > | inline |
m_Desc | Diligent::DeviceObjectBase< IShaderGL, ShaderDesc > | protected |
m_DummyShaderVar | Diligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface > | protected |
m_ObjectNameCopy | Diligent::DeviceObjectBase< IShaderGL, ShaderDesc > | protected |
m_StaticSamplers | Diligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface > | protected |
m_StringPool | Diligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface > | protected |
m_VariablesDesc | Diligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface > | protected |
QueryInterface(const Diligent::INTERFACE_ID &IID, IObject **ppInterface) override | Diligent::ShaderGLImpl | virtual |
Diligent::IDeviceObject::QueryInterface(const INTERFACE_ID &IID, IObject **ppInterface)=0 | Diligent::IDeviceObject | pure virtual |
ShaderBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const ShaderDesc &ShdrDesc, bool bIsDeviceInternal=false) | Diligent::ShaderBase< IShaderGL, IGLDeviceBaseInterface > | inline |